Not everything is black and white. Sometimes, everything is a shade of gray.
"Labels, nothing more. It is semantics, not morality, that distinguishes good from evil. A boy takes up his father's sword. He swears to fight his people's enemies and serve his god. We call this 'good' should he be a human follower of the Light. Should he be an orc following his gods then these same actions... [click here for more]
Your players attack the pirates, finding them in the cave at the end of their pirate cove. The pirates are defeated and of course there are buckets of gems and gold and… well… actually… most likely not. Pirates are also businessmen. The point of this is to make money, but you don't make money by just stealing money. You steal cargo. Chances are the cave is full of stolen shipments.... [click here for more]
Cursed in life. Damned in death. The only person capable of stopping a terrible prophecy is the one born to fulfill it. For centuries, the Spirit Wall has protected the world from the terrible powers of the undead god Vagruth. But now the Spirit Wall has begun to crumble, and with it the only thing preventing the world from becoming overrun by undead hordes. Nadia Gareth knows... [click here for more]
Behold the Ultimate Tome of Koboldic Lore!Long have they been abused, misused, and underappreciated. Now, from the depths of the underdark, they come. They come with their weapons. Their magic. Their mastery. They come to take their rightful place among the races of the surface world. I have bore witness to their unholy wrath. Beware! You will not hear them coming. You will... [click here for more]
Zombies. Vampires. Undead things that should not be. Now the undead share their tales, with two-dozen brain-feasting, blood-sucking, revenge seeking stories from horror writers around the globe. Includes works by award-winning writer Michael A. Kechula (also editor of Flash-Tales), Donna Taylor Burgess (editor, Naked Snake Press), Ontario Arts Council grant winner Alexander Zelenyj,... [click here for more]
An empty stretch of highway. A freak electrical storm. A bus full of strangers. And a mysterious bus driver with a rather peculiar agenda.America the Horrific: An Anthology of Horror presents eleven tales of terror in the tradition of classic storytelling. When a freak storm strands a bus on a deserted stretch of highway, the passengers find themselves suddenly "disconnected" from... [click here for more]
Every hero needs a nemesis.
Each supplement in the Nemesis series presents five ready-to-use NPCs with detailed backgrounds, story seeds, and multiple stat blocks. These NPCs can easily be folded into your existing game as exciting side adventures or as the catalyst for a new campaign. In Nemesis VIII: Cults of Personality, we present five unique NPCs that can be used... [click here for more]
PLEASE NOTE: The PDF of this product is IDENTICAL to The System Reference Document for 3.5 Game Mechanics (Volume Two). In order to make a print version of this product available, the document had to be split into two volumes.The following information applies to the PRINT VERSION of this product: This is Volume One of our compilation of the System Reference Document... [click here for more]
PLEASE NOTE: The PDF of this product is IDENTICAL to The System Reference Document for 3.5 Game Mechanics (Volume One). In order to make a print version of this product available, the document had to be split into two volumes.The following information applies to the PRINT VERSION of this product: This is Volume TWO of our compilation of the System Reference Document... [click here for more]