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Dolmenwood Calendar

Dolmenwood Calendar


The calendar used in Dolmenwood, formatted for ease of home-printing, for tracking time in campaigns. Solstices, equinoxes, new moons, full moons, and saints’ feast days are noted on the calendar. About Dolmenwood Dolmenwood is a fantasy adventure game set in a lavishly detailed world inspired by the fairy tales and eerie folklore of the British Isles. Like...   [click here for more]
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Dolmenwood Preview

Dolmenwood Preview


Dolmenwood is a fantasy adventure game set in a lavishly detailed world inspired by the fairy tales and eerie folklore of the British Isles. Like traditional fairy tales, Dolmenwood blends the dark and whimsical, the wondrous and weird. Players journey through tangled woods and mossy bowers, forage for magical mushrooms and herbs,...   [click here for more]
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From the Vats

From the Vats


54 pages of community-created, bio-sorcery weirdness. Contains: One full adventure: The Submerged Spire of Sarpedon the Shaper, by Ben Laurence. Two one-page adventures by Alex Schröder and Anders Hedenbjörk Lager. 25 new monsters. 7 new magic items. 6 new spells. Much of the content can be dropped into any campaign without the need for further material, however reference is sometimes made to the...   [click here for more]
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Old-School Essentials Adaptation Guidelines

Old-School Essentials Adaptation Guidelines


Adaptation Guidelines Over the last two decades, a large number of old-school adventure games have been published, many of which—like Old-School Essentials—are closely compatible with the 1981 Basic/Expert rules. While each of these games has its own variations on rules, presentation, and terminology, many are high cross-compatible. This cross-compatibility between games means that a great wealth...   [click here for more]
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Old-School Essentials Author's Notes on the Rules

Old-School Essentials Author's Notes on the Rules


Old-School Essentials is an adventure role-playing game of exploration, danger, monsters, and magic. The game is intentionally rules-light, putting the focus of play on imagination, improvisation, and fun. The rules are optimised for ease of use at the table, with meticulous attention to wording and layout clarity. What's more, Old-School Essentials...   [click here for more]
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Old-School Essentials Cleric and Magic-User Spell Tracker

Old-School Essentials Cleric and Magic-User Spell Tracker


The official cleric and magic-user spell tracker for the Old-School Essentials game. (Also usable with most other old-school games!) Complete spell lists, including summaries of spell effects. Check boxes for memorized spells and spells in a magic-user's spell book. Suitable for any class that uses spells from the cleric or magic-user spell lists. A4 size. Form-fillable PDF. ...   [click here for more]
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Old-School Essentials Druid and Illusionist Spell Tracker

Old-School Essentials Druid and Illusionist Spell Tracker


The official druid and illusionist spell tracker for the Old-School Essentials game. (Also usable with most other old-school games!) Complete spell lists, including summaries of spell effects. Check boxes for memorized spells and spells in an illusionist's spell book. Suitable for any class that uses spells from the druid or illusionist spell lists. A4 size. Form-fillable PDF. ...   [click here for more]
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Old-School Essentials Dungeon Time Tracker

Old-School Essentials Dungeon Time Tracker


The official dungeon time tracker for the Old-School Essentials game. (Also usable with most other old-school games!) Turn check boxes for up to 24 hours of dungeon delving. Summary of time-related dungeon rules. Space for referee's notes. A4 size. Form-fillable PDF. ...   [click here for more]
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Old-School Essentials Optional Rules Checklist

Old-School Essentials Optional Rules Checklist


The official optional rules checklist for the Old-School Essentials game. Lists all Classic Fantasy and Advanced Fantasy optional rules. Optional rules summaries for quick reference. A check box for each optional rule. A4 size. Form-fillable PDF. ...   [click here for more]
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Old-School Essentials Purist Character Sheet

Old-School Essentials Purist Character Sheet


The official character sheet for the Old-School Essentials game. (Also usable with most other old-school games!) All basic stats: ability scores, saving throws, hit points, Armour Class, etc. Sections for standard exploration skills (e.g. listening at doors) and movement rates. Space for your character portrait or symbol! Hints for common rules (e.g. how to make an ability check). Optional...   [click here for more]
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Old-School Essentials Terminology and Style Guide

Old-School Essentials Terminology and Style Guide


A document describing the standard terminology, writing style, and structure used in official Old-School Essentials books. Publishers of products using the Old-School Essentials Third Party License (available separately) may wish to refer to this guide, in order to ensure their products are easy to use with other Old-School Essentials books. ...   [click here for more]
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Old-School Essentials Third Party License

Old-School Essentials Third Party License


A free of charge and royalty free license allowing third party publishers to use a “Designed for use with Old-School Essentials” logo on commercial or non-commercial products. ...   [click here for more]
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Old-School Essentials Underground Character Sheet

Old-School Essentials Underground Character Sheet


The hand-illustrated Underground character sheet for the Old-School Essentials game. (Also usable with most other old-school games!) All basic stats: ability scores, saving throws, hit points, Armour Class, etc. Space for equipment, wealth, and character abilities. Space for your character portrait or symbol! US Letter size. This product includes two character sheets: one with Descending...   [click here for more]
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Old-School Essentials Vagabond Character Sheet

Old-School Essentials Vagabond Character Sheet


The gritty Vagabond character sheet for the Old-School Essentials game. (Also usable with most other old-school games!) All basic stats: ability scores, saving throws, hit points, Armour Class, etc. Space for equipment, wealth, and character abilities. Space for your character portrait or symbol! Can be printed in two forms: A4 size in landscape orientation or double-sided A5. This...   [click here for more]
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Old-School Essentials: Basic Rules

Old-School Essentials: Basic Rules


Old-School Essentials is an award-winning role-playing game of fantastic adventure, monsters, and magic. Players delve into forbidden crypts and forsaken ruins, explore haunted forests and perilous mountain ranges, sail the high seas in search of lost lands, recover fabulous treasures and uncover secrets of ancient magic. Light, easily modified rules put the focus...   [click here for more]
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Old-School Essentials: The Necromancer

Old-School Essentials: The Necromancer


Wizards who deal with the macabre mysteries of death and undeath are a staple of sword and sorcery fiction and fantasy gaming. While the Old-School Essentials magic-user class has access to some spells within the necromantic domain (for example, horrid classics such as animate dead and death spell), such magic is not the class’ primary focus. Enter the necromancer... A supplement...   [click here for more]
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Welcome to Dolmenwood

Welcome to Dolmenwood


This PDF reproduces the initial, introductory section of the full Dolmenwood Player’s Book, providing a wanderer’s first taste of the beguiling, fungus-encrusted realm of Dolmenwood. About Dolmenwood Dolmenwood is a fantasy adventure game set in a lavishly detailed world inspired by the fairy tales and eerie folklore of the British Isles. Like traditional...   [click here for more]
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