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Products found in this section... Sort by: 
 Title    Publisher    Price  
White Star Companion [Swords & Wizardry]

White Star Companion [Swords & Wizardry]


The Galaxy Just Got Bigger! Daring Men of Tomorrow and intrepid Deep Space Explorers face off against a horde of savage White Simians in the floating jungle of a lost world. Plucky Sidekicks escape relentless Bounty Hunters aboard their modified skyboards. Somewhere on the edge of the galaxy, an Orbital Battle Station is about to obliterate an entire planet with the push of...   [click here for more]
Gallant Knight Games  $6.99

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Twisted Tales - Issue #1

Twisted Tales - Issue #1


Twisted Tales - Issue #1 Welcome to the inaugural issue of Twisted Tales, a foul new zine to fill your Shadowdark campaigns. Each issue brings you new regions, deadly dungeons, vile monsters, tempting loot, and a horde of additional dark goodies. This issue offers: ■ The Region of Dermoth, ruled by the two-headed Hill Giant Grumble ‘n’ Oxen. ■ The Tomb of Belgard, with the ancient evil being...   [click here for more]
Burning Light Press  $2.99

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Eclipse Phase: Morph Recognition Guide (first edition)

Eclipse Phase: Morph Recognition Guide (first edition)


Morph Recognition Guide: Includes every Eclipse Phase morph—the most essential gear for every character Morph-related rules compilation New artwork and size-comparisons Compiled tables and quick reference material Contains material previously published in: Eclipse Phase, Sunward: The Inner System, Gatecrashing, Panopticon, Rimward: The Outer System, and Transhuman. Morph Recognition...   [click here for more]
Posthuman Studios  $14.99

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Beneath the Reeds (OSE)

Beneath the Reeds (OSE)


Beneath the Reeds is an encounter stemming from a necromantic circle’s energies being renewed as a result of a fae ‘burial harmony’ taking place in the surrounding waters.  Death may be inevitable, but undeath is only an unfortunate step away for the unprepared. Magic offers the chance to do amazing things.  But one who practices the arts should be mindful of the proper methods to...   [click here for more]
Tacitus Publishing  $0.99

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Towns & Taverns - Books of Battle Mats (Digital Edition) 110+ Digital battle map tiles

Towns & Taverns - Books of Battle Mats (Digital Edition) 110+ Digital battle map tiles


Towns & Taverns Books of Battle Mats - Digital Edition The streets fill your vision and stretch out before you invitingly, buildings lean as if to invite you in and alleyways branch off each road promising adventure and excitement. You can tell from the smells and sounds that you will find here anything you could possible want. A warm wind brushes the buildings as a sense of excitement...   [click here for more]
Loke BattleMats  $12.99

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Click Clack

Click Clack


Halloween, 1920: The famous spiritualist Madame Mina has emerged from retirement to announce the death of her husband, notorious penny dreadful writer Walter Vines. Madame Mina claims that Walter’s spirit has possessed his beloved typewriter and is granting her even greater insight to the world beyond the veil than before. When the investigators attend a séance to determine the truth of her claims,...   [click here for more]
Chaosium  $3.00

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Scions of Evil

Scions of Evil


Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Scions of Evil presents scores of foes to bedevil your PCs and five sinister bands of black-hearted individuals.   As well as over 20 pages of new material including new villains and minions, Scions of Evil collates...   [click here for more]
Raging Swan Press  $13.99

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Castles, Crypts & Caverrns - Books of Battle Mats (Digital Edition) 80 digital battle map tiles

Castles, Crypts & Caverrns - Books of Battle Mats (Digital Edition) 80 digital battle map tiles


Castles, Crypts & Caverns Books of Battle Mats - Digital Edition The maps from the Castles, Crypts and Caverns Books of Battle Mats, this is a collection of themed maps from the pages of our modular battle mat book set. Are you ready to take your RPG gaming to the next level? This collection of 80 modular 12x12 digital battle maps is just what you need! Featuring a stunning theme...   [click here for more]
Loke BattleMats  $9.99

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Deathwatch: Rites of Battle

Deathwatch: Rites of Battle


Rites of Battle, a supplement for Deathwatch, provides a host of additional options for players and GMs alike. This book expands on many of the ideas, themes, and systems present in the Deathwatch Rulebook and offers means to enrich and add detail to the adventures of a Kill- team in the Jericho Reach. A host of new character options allow for increased personalization with thorough...   [click here for more]
Cubicle 7 Entertainment Ltd.  $24.95

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Eclipse Phase: Gatecrashing

Eclipse Phase: Gatecrashing


Gatecrashing takes you through the mysterious Pandora Gates:   The 5 solar system gates and the factions that control them 30 extrasolar locations of interest to Firewall Exploration operations and hazards New morphs, new gear, and rules for gate use Gatecrashing is a 200-page PDF (with layers, a hyperlinked table of contents, a hyperlinked index, and internal hyperlinks) and is Creative...   [click here for more]
Posthuman Studios  $14.99

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Letters from the Dark Vol. I: Out of Time

Letters from the Dark Vol. I: Out of Time


Either intentionally or unintentionally, the party has teleported to the mysterious Ebonpeak Isle, home of the most prestigious magical academy of the Known World. To their surprise, however, they find the island floating through the Temporal Plane! To return home, the party will need to solve the mystery of what happened to Ebonpeak Isle. But beware: Kytheros,...   [click here for more]
Chris Powell  $4.99

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Dwarrowdeep 5E

Dwarrowdeep 5E


Gundgathol lies in ruin. Over 250 years ago, an evil host rose from the underdark and pushed the dwarves out of their ancestral mountains. Since that time, orcs and worse have defiled their sacred halls. In recent days, the high dwarven clerics cast their runestones and read the portents: the time has come to retake Gundgathol. Are you brave (or fooloish) enough to enter Dwarrowdeep? Dwarrowdeep will...   [click here for more]
OSR Publishing  $35.00

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Shaintar: Legends Arise

Shaintar: Legends Arise


This is the full book, complete with all Player and Game Master information for Novice to Veteran play! Sean Patrick Fannon’s vision of Epic High Fantasy comes to life for Savage Worlds. "The heart of any lasting and memorable roleplaying campaign is the setting. Is it vivid? Alluring? Full of mysteries, as well as straight-ahead challenges? If the answer is “Yes” to all of these,...   [click here for more]
Savage Mojo  $24.99

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W20 Skinner SAS

W20 Skinner SAS


A flayed body is found in a landfill. This is no cadaver of a helpless victim, though — the corpse is Garou. The People remember. A man killed werewolves, taking their skins. A blasphemous rite bound the skins of Garou to the body of a Kinfolk, creating a new werewolf. A Skin Dancer. The Skinner is dead, though. Samuel Haight tried for too much power and was obliterated forever. The children of...   [click here for more]
Onyx Path Publishing  $6.99

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Xas Irkalla

Xas Irkalla


Beneath grey skies of falling ashes, corpse-like denizens beckon for scraps of flesh, kneeling in filth and ecstasy before their slumbering god-kings. Wasteland tribes fight against the armies that come to take them as cattle. Witches are hunted and bred to serve as psychic slaves to sorcerers at war, and things of nightmare are birthed from the cracks in the earth, where reality is twisted into...   [click here for more]
Atramentis Games  $11.00

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God-Machine Condition Cards

God-Machine Condition Cards


Part of the new God Machine Chronicle rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama...   [click here for more]
Onyx Path Publishing  $1.99

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Knock! - Issue #3

Knock! - Issue #3


KNOCK! is back! So once more, we've packed 212 pages full of adventure gaming goodness from every h(osr)rizon. Issue the Third is yet another thick, slick brick of that magical brew of old and new across the spectrum of our common interests: game design essays, refereeing advice and procedures, weird AF encounters and NPCs, a mini-game or two, and of course a helmetload of random tables for all sorts...   [click here for more]
The Merry Mushmen  $22.73

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Eclipse Phase: Sunward: The Inner System

Eclipse Phase: Sunward: The Inner System


We updated Sunward and added print on demand options in October 2018! Sunward details the inner part of the solar system: Can you take the heat? Find out on Mercury, the Vulcanoids, or dive into the sun's corona with the Solarians A new star is rising on Venus, join in the intrigue as the Morningstar Constellation maneuvers for influence. Return to the cradle of transhumanity and...   [click here for more]
Posthuman Studios  $14.99

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Guildhalls of the Deathless

Guildhalls of the Deathless


When you come to this guildhall, you come to learn the value of value. We walk in the flesh divine. Born of gold, we stride among the basest metals of man, learning the unfixed worth of each thing… apprehending the Dedwen of the living world.   We do this not merely for our Judge, nor even for the greater glory of the gods, but to manifest the unutterable greatness...   [click here for more]
Onyx Path Publishing  $14.99

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Werewolf: The Forsaken

Werewolf: The Forsaken


Full Moon Rising The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken the game...   [click here for more]
White Wolf  $19.99

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Onyx Sky

Onyx Sky


Onyx Sky explores our world after a devastating global war and environmental collapse plunge humanity back into the stone age. In Onyx Sky, players create characters who've been safe inside a military bunker, government facility, fallout shelter, or scientific vault. After decades hidden away, they emerge from their haven. They find a world in ruin, its communities...   [click here for more]
Hero Forge Games  $14.99

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The Class Hack 2 Second Edition for The Black Hack Second Edition

The Class Hack 2 Second Edition for The Black Hack Second Edition


Do you enjoy THE BLACK HACK SECOND EDITION but wish you had more classes to add to it? THE CLASS HACK 2 SECOND EDITION includes 6 additional Classes inspired by the Original 1970's Fantasy Roleplaying game for the THE BLACK HACK OSR SECOND EDITION. Add the Blackguard, Mystic, Necromancer, Sorcerer, Warlord, and Weapon Master Classes to your campaign. ...   [click here for more]
Cross Planes Game Studio  $1.99

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The Black Bestiary for The Black Hack Second Edition

The Black Bestiary for The Black Hack Second Edition


Do you enjoy THE BLACK HACK SECOND EDITION but wish you had more Monsters to add to it? THE BLACK BESTIARY includes 53 additional Monsters such as Aliens, Apemen, Beastmen, Creeps like evil clowns and slashers, Cryptids like sasquatch, Dinosaurs, Equines like nightmares, Experiments like chimera, Ogres, Ratmen, Weirdos like skull-faced sorcerers and turtle martial artists, and Winged Warriors like...   [click here for more]
Cross Planes Game Studio  $2.99

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Power Profiles

Power Profiles


Absolute Power! The Mutants & Masterminds Superhero Roleplaying Game gives you all the tools you need to create the super powers you imagine. Power Profiles gives you those powers... and more! In this book are more than thirty power types from Air and Armor to Water and Weather, each with some two dozen or more powers described and built in M&M game terms. That’s...   [click here for more]
Green Ronin Publishing  $19.95

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7th Sea: The New World

7th Sea: The New World


Change has come to the people of Aztlan. The Theans arrived one hundred years ago and failed in their ambitions of conquest, but their words and desires changed everything. For the first time in thousands of years, the Aztlani people speak of a unified land. The three old nations vie for dominance of their splintered empire, and their ambitions consume all who walk these lands. This book contains...   [click here for more]
Chaosium  $19.99

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7th Sea: Crescent Empire

7th Sea: Crescent Empire


In an ancient land of sand and sun Those who burn brightest cast the longest shadows. When the rightful empress returned home to reclaim her throne, the empire rejoiced. As the empire awakens to a new dawn, Anatoli merchants to Sarmion nobles work towards a new life, holding close the ideals which make the empire strong—family, honor and kindness. However,...   [click here for more]
Chaosium  $19.99

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Freeport Companion (FATE)

Freeport Companion (FATE)


Welcome to the Fate Freeport Companion! For over a decade, Freeport has stood as one of fantasy gaming’s most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians, Freeport is a dynamic setting, offering a unique blend of high adventure and cosmic horror. Inside these packed covers, you’ll find: Rules design by...   [click here for more]
Green Ronin Publishing  $9.95

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World of Darkness: Armory

World of Darkness: Armory


Nothing out there is friendly. Nothing. I mean it. It's the golden rule, my man, the golden rule. "Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU." It's hard times, man. Hard times. Better be prepared. Hafta be Now gimme that duct tape and those tinsnips." - Larry Crenshaw, monster-hunter This book includes: * A broad and detailed listing...   [click here for more]
White Wolf  $17.99

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7th Sea: Lands of Gold and Fire

7th Sea: Lands of Gold and Fire


Woe to any who dare despoil the lands of gold and fire For Ifrians value freedom, and the divine is always close… For centuries the foolish have sought to rip the riches from Ifri, but none have been successful...until now. A timeless evil called Bonsam, has partnered with the Atabean Trading Company in an attempt to exploit the lands of Gold and Fire. Demonic...   [click here for more]
Chaosium  $19.99

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Dark Sun Campaign Setting (Expanded and Revised Edition) (2e)

Dark Sun Campaign Setting (Expanded and Revised Edition) (2e)


A decade has passed since the Age of Heroes began. The city of Tyr has broken free of tyranny, though turmoil still holds the world in its merciless grip. The Dragon King lies dead, earthquakes rock the land, and revolution spreads like wildfire across the Tyr Region. Giant rifts pierce this once impenetrable land: far to the north, the alien thri-kreen empire quickens, sensing its opportunity to invade....   [click here for more]
Wizards of the Coast  $9.99

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Folk Lore: Additional Races for the Shadowdark RPG

Folk Lore: Additional Races for the Shadowdark RPG


This supplement for the Shadowdark RPG presents the Aasimar, Dragonborn, Duck, Genasai, Tiefling, and the clockwork Ur-Forged races to add to your game. ...   [click here for more]
Cross Planes Game Studio  $0.99

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The Idigam Chronicle Anthology

The Idigam Chronicle Anthology


On the hunt, your blood races. When something hunts you, it runs cold. Your blood carries the future of Uratha and the burning fire of kuruth. It’s powerful, but ultimately transient. You know things in your bones. They change with your forms but stay strong. The power of your teeth and claws comes from your bone. It runs deeper than blood, a slow power that doesn’t fade. So you hunt. It’s...   [click here for more]
Onyx Path Publishing  $2.99

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Shadowrun: The Complete Trog (Runner Resources)

Shadowrun: The Complete Trog (Runner Resources)


Big, bad, and awesome They can call you a trog. Sure they can. Let ’em think it’s smear. Let them show you what they don’t know. Let them ignore history, the great accomplishments orks and trolls have made in every field in the Sixth World, the homes and enclaves they’ve built out of nothing. There’s enough talent in the trog population to punch, hack, rig, charm, or enchant that smug smile...   [click here for more]
Catalyst Game Labs  $24.99

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Seeds of Tomorrow (Scion)

Seeds of Tomorrow (Scion)


Children Are Our Future Before the Visitation of a Scion’s divine parent, the Scion in question is mortal, and as vulnerable to physical, mental and emotional danger as any other child. Yet they are also potential sources of great power, and (to those who might be able to identify them as such) prospective pawns. Someone has developed a way to detect such Scions-to-be, and is poised to take full...   [click here for more]
Onyx Path Publishing  $6.99

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I1 Dwellers of the Forbidden City (1e)

I1 Dwellers of the Forbidden City (1e)


Somewhere in the heart of the steaming jungle lies the answer to the whispered tales - rumors of a magnificent city and foul, horrid rituals! Here a brave party might find riches and wonders - or death! Is your party brave enough to face the terrors of the unknown and find the Forbidden City!? Parts of this adventure were used in 1980 for a major East Coast convention tournament. Information...   [click here for more]
Wizards of the Coast  $4.99

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Deadlands: the Weird West - Hell on the High Plains

Deadlands: the Weird West - Hell on the High Plains


Sit down by the fire a spell, Marshal. It can get right lonely out here on the High Plains, and you never can tell what might be lurking just beyond the firelight... Deadlands: the Weird West - Hell on the High Plains is a 208-page, full-color book. Learn more about the terror stories of Colorado, Dakota, Kansas, Montana, Nebraska, and Wyoming. Better brush up on your book-learnin' partner,...   [click here for more]
Pinnacle Entertainment  $19.99

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The Carrion Economy

The Carrion Economy


The Carrion Economy is a setting sourcebook for Red Markets: A Game of Economic Horror designed to inspire international games. The apocalypse was unevenly distributed. As the Blight sent a pandemic of monsters screaming across the Earth, the map was rewritten in blood. Each region’s unique history, geography, and economy cut new crimson borders between the living and dead. ...   [click here for more]
Hebanon Games  $10.00

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Freedom City (Third Edition)

Freedom City (Third Edition)


With the Mutants & Masterminds RPG you have the power to become a hero. Freedom City gives you the world’s most renowned city of heroes to rescue from the forces of evil! Called “the greatest superhero setting ever,” the award-winning Freedom City is a fully realized and detailed metropolis that can serve as a home base for your heroes or just one of the many places...   [click here for more]
Green Ronin Publishing  $24.95

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Mutants & Masterminds Gamemaster's Guide

Mutants & Masterminds Gamemaster's Guide


While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing...   [click here for more]
Green Ronin Publishing  $17.95

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Dark Alleys & Twisted Paths (13th Age Compatible)

Dark Alleys & Twisted Paths (13th Age Compatible)


Dark Alleys & Twisted Paths (13th Age Compatible) is a massive expansion book for all classes of the Core Book and 13 True Ways. You get a ton of new goodies, new races, new talents, new spells, new powers, new feats for every PC you can imagine, on over 240 pages. My first 13th Age expansion book, Dark Pacts & Ancient Secrets, was all about expanding wide with new classes,...   [click here for more]
Kinoko Games  $18.00

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Savage Worlds Adventure Edition: Dawn of the Daikaiju

Savage Worlds Adventure Edition: Dawn of the Daikaiju


The world changed in 1953—a radioactive monster rose from Hudson Bay to terrorize New York. Now these “daikaiju” save the world! In Dawn of the Daikaiju, players take on the roles of giant monsters called kaiju or daikaiju (the terms are used interchangeably and both mean “giant monster”). Though daikaiju range in origin from oversized insects and dinosaurs to bio-engineered alien...   [click here for more]
Pinnacle Entertainment  $14.99

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Shadowrun: Market Panic (Campaign Book)

Shadowrun: Market Panic (Campaign Book)


PAIN POINTS Chaos is horrible for business—unless your business is shadowrunning. The Big Ten megacorporations of the Sixth World are reeling, with scandals, disasters, and crippling attacks coming at them from all angles. NeoNET is scrambling to maintain AAA status, Ares is trying not to let the secret rot at the heart of the corp become public, while Aztechnology, fresh from taking on a dragon...   [click here for more]
Catalyst Game Labs  $25.00

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Mutants & Masterminds Basic Hero's Handbook

Mutants & Masterminds Basic Hero's Handbook


Every hero needs an origin story and this can be yours! Written with new gamers in mind, the Basic Hero’s Handbook streamlines and clarifies the flexible, robust third edition rules of Mutants & Masterminds. With simplified character creation and a selection of ready-made adventures, the Mutants & Masterminds Basic Hero’s Handbook lets players jump right into...   [click here for more]
Green Ronin Publishing  $16.95

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7th Sea: Nations of Théah, Volume 1

7th Sea: Nations of Théah, Volume 1


Liberty! Equality! Freedom! Change is coming to Theah’s western nations. Tensions rise as disenfranchised, war-weary people grow restless under the unrelenting rule of the nobility. Now, the people look towards revolution as the only respite. This book contains material for 7th Sea: Second Edition including new Backgrounds, Advantages, Dueling styles...   [click here for more]
Chaosium  $19.99

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Aegis of Empires Art and Map Collection

Aegis of Empires Art and Map Collection


Adventure Awaits in the Lost Lands!    The Aegis of Empires Art and Map Collection Guide is here, with every map and illustration from the entire Aegis of Empires Adventure Path, including both fully detailed and unkeyed player-friendly maps.  Each individual adventure that is part of the Aegis of Empires...   [click here for more]
Legendary Games  $4.99

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Odd Space

Odd Space


Odd Space is an all-ages science fiction role-playing game inspired by lighthearted and/or absurd films and books like Ice Pirates and Hitchhiker's Guide to the Galaxy. It is rules light and uses an original system. A central feature of the rules is the Anomaly Track—a simple adjustable system to make your game go as bonkers as you want it to be....   [click here for more]
Frughtlupes  $7.99 $4.99

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The Class Alphabet for DCC RPG

The Class Alphabet for DCC RPG


The Class Alphabet for DCC RPG introduces 26 NEW classes to your game. Each is fully playable from level 1 to 10, and there's a class for every letter of the alphabet! Within this book you will find a mythic proportion of options for any variety of game setting or playstyle. Every class has been lovingly handcrafted and lavishly illustrated by a team of gongfarming gamers from every corner of the globe....   [click here for more]
Dungeon Remixer  $10.99

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Steps to a Hero

Steps to a Hero


Do you want characters who have deep ties to their world? Backstory that directly affects mechanical traits? A fun, fast, unique character creation minigame? In this 120+ page book, you’ll find an entirely new lifepath system for developing 5e fantasy characters! Steps to a Hero is a fresh approach to character development. With the step-by-step resources in this Fifth...   [click here for more]
Periapt Games  $18.00

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Twisted Tales - Issue #2

Twisted Tales - Issue #2


Twisted Tales - Issue #2 Welcome to the second issue of Twisted Tales, a Shadowdark Zine filled with dubious characters, deadly creatures, and troubled regions overrun with turmoil and wickedness. This issue offers: ■ The expansive lands of Vardenfall and those that dwell within. ■ The Mercurian Blades, a deadly and conniving Thieves’ Guild; be they friend or foe. ■ Six new creatures and...   [click here for more]
Burning Light Press  $2.99

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Swords & Wizardry Continual Light

Swords & Wizardry Continual Light


You remember, don't you? The sounds of battle heard through the clatter of dice? The shuffling of character sheets? The war stories shared with fellow campaigners? There is a longing in the soul of every adventurer and though it sometimes fades to a whisper, you still hear it. Swords & Wizardry Continual Light marks your return to fantasy roleplaying - or if you're curious what fantasy...   [click here for more]
Tenkar's Tavern Gamen  $3.00

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