Title |
Publisher |
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I am the Set Rahotep
No man was more potent when I was amongst those dwelling in the land of Khemit. In death, I am greater still! Do you not fear serpents? I am the Aepep Rahotep! Who does not tremble before the monsters of the Duat? I am one! Does your flesh not crawl at the sight of a terrible wyrm? I am the Deathwyrm Rahotep! Does your blood run cold before the face of a fiend? Know... [click here for more] |
Necromancer |
$11.99 $7.19
|
The Year of the Lotus™ The Kuei-jin, the fiends of Asia, have come forth from the shadows at last, claiming their place among the undead and staking their domains with blood and terror. As the Cathayans spread insidiously throughout the world, conflict and death follow. At last, the vampires of the West confront an implacable foe from the East. The Kuei-jin are more than whispered terrors;... [click here for more] |
White Wolf |
$11.99
|
Stronghold of the Sabbat The city teems with over 20 million mortals. Since the dawn of the New World, Mexico ity has been the bastion of the Sword of Caine. In the modern nights it remains that way, though plagued by Cainite overpopulation and sundered from within by internal dissent. Although it presents a bold faceade, how strong is the Sabbat's sprawling home? Mexico... [click here for more] |
White Wolf |
$10.99
|
In Madness Lies Magic
It's not for teh weak-willed, magic. It'll blast the sanity right out of you, tear the innocence from your soul, devour the shreds of humanity from your heart. The cogs of the universe spin on axes too vast for humans to grasp, and once you open the door to magic, you open yourself to the baggage that comes along for the ride - maddened Marauders, necrotic Nephandi and... [click here for more] |
White Wolf |
$11.99
|
Keeping the World's Magic Alive
We keep alive the old ways. We remember the days when magic flowed across the Earth and dreams strode in hosts with spirits. For every person who believes in a world beyond reason, we are the illumination, teacher and guardian. Although beset by unbelief and torn by dissent, we stand together as guides to the shining. Ascension to which humanity may strive. If... [click here for more] |
White Wolf |
$15.99
|
Relics of Legendry and Infamy
From amulets, flying carpets and magic wands to cold fusion generators and ray guns, magical tools have always fascinated the popular imagination. They also fascinate mages, for they can actually make these daydreams real. But the universe no longer accepts powerful magic. Where wizards once forged swords that could cleave mountains, now they must be... [click here for more] |
White Wolf |
$10.99
|
The Mythic Age wanes, its denizens disappearing into the Otherworld, its Quintessential energies drying up. But some refuse to let it go. These magi dare to tread the barren places and twisted paths that still shimmer with ancient power. These old lands still have guardians, though: spirits and secrets that will sorely test those who try to wrest forth their powers.
The Grimoire expands the Dark Ages... [click here for more] |
White Wolf |
$13.99
|
Whispers carry the stories through the generations. So unreal that people no longer believe. "Legend." They do not realize that legends can be more real than real. Truths From the Tales We’ve all heard the stories. Alligators live in the sewers. Kidney thieves prowl the cities. Chant “Bloody Mary,” and she appears. These are urban legends. In the World of Darkness,... [click here for more] |
White Wolf |
$14.99
|
What Is the Sound of One Shen Screaming?
Little would seem to constrain the Night People of the East. They suffer no Masquerades and respect no Veils. Their excesses are largely excused as divine vengeance or simple joss. A few souls, however, see the containment of unruly supernaturals as their divinely ordained karma.
If You See These Guys on the Road, Run Like Hell!
World of Darkness: Demon Hunter... [click here for more] |
White Wolf |
$9.99
|
The Urban Jungle
The cities of the World of Darkness are a dangerous place to be. Rampant crime and widespread corruption are only the tip of the iceberg - the cities are also the homes of the vampires, and breeding grounds for the spirits of the Wyrm and Weaver. But there's also life in the cities, and where there's life, there's hope. The modern-day city is an urban battleground... [click here for more] |
White Wolf |
$11.99
|
Infinite Power
You have survived countless centuries. Your knowledge of magick is unparalleled. The very primal forces of the universe quiver at your merest beckoning. What secrets await the mage who possesses such masterful knowledge? Death, Beginnings, the wisdom of the Oracles these are your quests now. Let none stand between you and the light of Ascension!
Infinite Longing
For... [click here for more] |
White Wolf |
$8.99
|
Fold, Spindle and Mutilate
Confused by Paradox and paradigm? Want to alter your chronicle's character-creation or combat rules, but not sure where to start? Looking for different themes in a variant World of Darkness? Mage can be anything you want - and here are the tools to make it so. By your will, it is done.
The Power to Change Mage is Yours
More than just Storytelling advice and rules clarifications,... [click here for more] |
White Wolf |
$15.99
|
Vampire: Die Maskerade hat Anfang der 1990er Jahre die Rollenspiel-Welt verändert. Der Spielleiter wurde zum Erzähler und gemeinsam gestaltete die Gruppe Geschichten des persönlichen Horrors. Das narrative Element wurde wichtiger als der einfache Würfelwurf.
Und jetzt ist Vampire: Die Maskerade mit dieser Ausgabe zum zwanzigjährigen Bestehen in einer modernisierten, umfassenden Ausgabe zurückgekehrt.... [click here for more] |
Ulisses Spiele |
$21.26
|
Le grand retour du jeu de rôle légendaire, Vampire : La Mascarade dans son édition ultime 20e anniversaire !
Le jeu de rôle Vampire : La Mascarade a permis à des milliers de rôlistes de découvrir leurs ténèbres intérieures. Pour la première fois, il était possible de jouer une créature amorale, sombre, terrible dans un univers gothic-punk, reflet déformé... [click here for more] |
Arkhane Asylum Publishing |
$34.57
|
Song of the End Times
From the secrets of the highest-ranking elders to the cryptic lore of the Triat; from the blasphemous libraries of the Black Spiral Dancers to the hidden wisdom of animals - the world of Werewolf is full of concealed lore. Now this lore is about to be revealed - but only to one person with the responsibility to use it wisely.
Tales of the Last Generation... [click here for more] |
White Wolf |
$15.99
|
Synonymous with terror and destruction, for centuries the Black Hand has struck fear in the still hearts of Camarilla's vampires. What would the members of that august sect give to know the role the Black Hand has played in its own history?
The Black Hand is far more powerful than the Camarilla or even the Sabbat suspect, and its role tonight is even more critical than ever. Learn the secrets behind... [click here for more] |
White Wolf |
$9.00
|
Snakes in the Garden
Theirs is the sacred duty of delivering justice. Theirs are the tools of venom and stealth. Theirs is the burden of silence. They are the Nagah, the sinister serpent-folk of the World of Darkness. For millenia, they have carried out their duties in perfect secrecy, bringing death to those that have earned it without leaving a single scrap of evidence of their existence behind...... [click here for more] |
White Wolf |
$11.99
|
To Bask in the Light...
The Aberrant world is a vast and often terrifying place. Who knows what secrets lurk in the Nova Age of 2083 From the maze-like alleys of Hong Kong to the eerily sterile paradise of Addis Ababa, this sourcebook provides all manner of exotic locales for characters to control...or destroy.
...Or Lurk in the Shadows
This sourcebook... [click here for more] |
Onyx Path Publishing |
$8.99
|
The Place of Dead Roads
Once, mages boldly trod the many paths to the Otherworlds, creating new realities at whim. Those roads are now closed. The Avatar Storm not only hazards the Gauntlet between worlds, it scours whole Realms. The maps the Traditions once devised to navigate these perilous Realms are useless; whole new realities now exist beyond the barrier. Even the Masters... [click here for more] |
White Wolf |
$14.99
|
Heroes, Villains, and Others in Between!
This tome is a revision of the original book by the same title, published for use with 3rd edition rules for the world’s most popular roleplaying game. In this revised edition of The Wise & the Wicked, all the same characters have returned (and we’ve added some new ones, too!), all newly updated to Pathfinder Roleplaying... [click here for more] |
Onyx Path Publishing |
$9.99
|
Not all magicians move the world.
So-called hedge wizards ply their arts in the shadows, wresting secrets from musty tomes and hidden glades.
This rulebook and players guide in one explores the realm of these lesser sorcerers through hedge-magic rules, character creation, detailed sects and more.
Note: The Black & White print editions of this book are not full-bleed. Because... [click here for more] |
White Wolf |
$9.99
|
Justice is Blind
It's the 22nd century. Earth has returned from the brink of destruction and people with awesome powers have emerged. Yet anarchy does not reign. Civilized governments and psi orders across known space struggle to maintain the peace. Some want psions outlawed, others want psions to become the law.
Who is Above the Law?
The... [click here for more] |
Onyx Path Publishing |
$2.99
|
The Collected Imperial Survey
A deluxe, one-volume collection of the Imperial Survey series — including the new Imperial Fiefs survey.
Emperor Alexius has sent his Questing Knights forth to bring back reports from all quarters of the Known Worlds on the state of his empire. Each survey is a report written by a Questing Knight in a unique voice, and is suitable for both players and gamemasters.... [click here for more] |
Ulisses Spiele |
$12.99
|
Something is wrong. The angels are falling one by one, and the world is poised for a plunge into madness. Will you try to prevent the cataclysm or welcome it as a glorious new age for novakind?
Time stands still for no man...
It used to be easy to be a hero. Now, the embattled Project Utopia is being pressed by enemies on all sides. Nova cults are springing up... [click here for more] |
Onyx Path Publishing |
$11.99
|
From the Dawn of Time
For the greates heroes, death is not the end. the wisest and strongest of Garou linger on, remaining as spirits to guide their descendants in the great struggle. But when the honored dead begin to manifest in greater and greater umbers, what does that mean for the future? When the dreams of battles long past come to the present, what happens to the monsters... [click here for more] |
White Wolf |
$11.99
|
The Future of Media
Entertainment in the 22nd century is a sensory extravaganza. The media uses holograms, virtual reality and interactive interfaces to create a fully immersing experience. People are no longer just "viewers," they're often participants! The media game is more cutthroat than ever before, with entertainment wars being fought over a single ratings... [click here for more] |
Onyx Path Publishing |
$2.99
|
Step right up, right this way
For centuries, almost millennia, it has traveled the backroads and byways of the World of Darkness. And as it wandered, the stain on its festival soul thickened. Now it answers to the name of Anastagio's Olde Time Lunar Carnival and Midnight Circus. Its taste for souls has grown ever keener and it's still hungry. The calliope beckons like a lorelei...... [click here for more] |
White Wolf |
$8.99
|
The war might have been Cold, but the intrigue is red hot.
Return to the golden age of espionage in this brand new Spycraft setting. Thoroughly researched and highly detailed, this worldbook delves into the knuckle-biting tension of the Cold War. Fight back the tide of nuclear paranoia and take a stand in one of the most unconventional wars the world has ever known.
High-Stakes... [click here for more] |
Crafty Games |
$10.00
|
See the Cosmos from a New Perspective
The Moon is home to the psi order known as ISRA, a loose brotherhood of psions with the ability to cast their senses across vast interstellar distances — and even through time itself! Luna is considered the new center of human culture and a nexus of commerce, politics and corruption. As the saying goes, "Anything can — and usually does... [click here for more] |
Onyx Path Publishing |
$10.99
|
SONGS OF PASSION
To play a song of love and to dance beneath the moon, these are the satyr's inheritance. They play from their hearts, and their songs delve deep to draw hidden passions from their audience. Herein you will find the tale of the satyrs - from their treasured romances to their fiery passions; from their great successes to their dismal failures. Join in the song and... [click here for more] |
White Wolf |
$9.99
|
Hidden in Obscurity...
Australia. Etruria. Scandinavia. In these places and more, magical styles were carefully preserved by cunning individuals who eschewed the Traditions and Crafts, but who evaded the Technocracy. Long thought lost, these cloistered practitioners have come forth once again - and their ways grow. The rebelling Traditions can draw from their strength if they can learn from it...... [click here for more] |
White Wolf |
$13.99
|
The Spark of Revolution
Electricity runs everything from computers to human beings. It's also the playground of Orgotek, the electrokinetic order. This multibillion dollar metacorporation employs people who can control electromagnetic energy through sheer will — psions. Headquartered in the heart of the fascist Federated States of America, Orgotek works to return the once-great... [click here for more] |
Onyx Path Publishing |
$10.99
|
The Horrors Return!
Necromancer Games brings you another volume in the series of monster books that made Monte Cook says "If a role playing game is a gun, then Tome of Horrors is a case of hollow point, explosive shells!" Sequel to the highly popular Tome of Horrors and Tome of Horrors II, Tome of Horrors III contains over 200 never-before-seen... [click here for more] |
Necromancer |
$9.99 $5.99
|
Heroes… Legends… Gods
In the dawn of the 21st century, select humans erupt with incredible powers previously seen only in comics and movies. These rare 'novas' are all too real, however, and their abilities and personalities will change the world forever.
Awaken the Power Within
Aberrant d20 is a game of epic superpowers. This campaign setting... [click here for more] |
Onyx Path Publishing |
Pay What You Want
|
On the Brink of Ruin
A conspiracy threatens to destroy the psi orders. The Æon Trinity relies on you to expose it. The maze of intrigue, subterfuge and treason leads from shattered Europe to the twisted wastelands of North America. Yet the truth can be found only in space. To learn it you must face the greatest threat to confront Earth since the return of the Aberrants!
Courage... [click here for more] |
Onyx Path Publishing |
$9.99
|
Dead Cities in the Desert
A city of unspeakable antiquity, buried for centuries beneath the desert sands, stands revealed deep in the accursed desert known as the Red Waste. Dare you enter The City That Worshipped a Thousand Gods, seeking the treasures and relics of its Hierophants?
Beware the lurking terrors of a bygone age!
Treasures of Darkness
Ancient Kingdoms: Mesopotamia... [click here for more] |
Necromancer |
$14.99 $4.49
|
THE CURSE OF THE AGES
For thousands of years, the Silent Striders have been forced to wander far from their homeland. Exiled by the curse of an ancient vampire, they have been uanble to return to their territory of Egypt, instead roaming the roads and byways of the rest of the world. Now as the world urns toward Apocalypse, things may be poised to change. The Silent Striders just might be coming... [click here for more] |
White Wolf |
$10.99
|
Dead Things Walk the Earth...
Your neighborhood isn't the only place crawling with zombies, bloodsuckers and ghosts. They're all over the world! Fortunately, so are hunters. We fight monster everywhere. But unless hunters can unite, our weapons, knowledge and tools will be lost with each of us. Together we stand, divided we fall.
They Better Run
The Hunter Survival Guide is... [click here for more] |
White Wolf |
$11.99
|
Continuing the saga begun in The Last Supper, Blood and Fire embroils the characters in a deadly struggle against the nascent Giovanni clan.
Its members, foul necromancers all, seek nothing less than apotheosis.
Only the characters have a chance to thwart the Giovanni's schemes and prevent the clan from ascending to ruleship over all existence.
Note: The Black & White print... [click here for more] |
White Wolf |
$10.99
|
Epic Science Fiction
In the 22nd century, humanity has ventured to the stars. Yet alien races, fractious colonies, contending governments and aberrant mutations all vie for supremacy amid the wonders of this new age. At the center of the conflict stands a new breed of humans — men and women with psychic powers — whose actions will determine humanity’s ultimate fate.... [click here for more] |
Onyx Path Publishing |
Pay What You Want
|
Against the Odds
The Ascension War sputtered to an end thanks to human apathy. The Council of Nine Traditions now sits on a cusp, as certain mages try once more to re-ignite hope in themselves and others -- not just hope, but a striving for something, anything. Others want things to stay the same, to maintain the current, feeble status quo. This conflict threatens to destroy all... [click here for more] |
White Wolf |
$11.99
|
FROM THE LONG NIGHT
The Kindred: predators and monsters to the last. A race of biblically cursed parasites, these vampires hide among humanity, eking out a damned existence under the eyes of God and the noses of mortals. Each night, the Kindred steal forth to take the sustenance they need for their continued survival - human blood.
...TO THE FINAL NIGHTS
The Art of Vampire:... [click here for more] |
White Wolf |
$14.95 $7.99
|
Mit der Mage-Jubiläumsausgabe präsentiert Ulisses Spiele nun auch die erfolgreiche dritte Auskopplung der überarbeiteten Welt-der-Dunkelheit-Jubiläumsserie. In M20 schlüpfst du in die Rolle eines mächtigen menschlichen Magiers, dessen Kräfte ausreichen, um die Realität unserer Welt zu verändern. Das riesige Jubiläumsbuch (fast 700 Seiten) umfasst überarbeitete Beschreibungen des Konzils der... [click here for more] |
Ulisses Spiele |
$42.54
|
A Folio of Fiends Malevolent and Benign
Disappointed that your favorite First Edition monsters didn't make it into the official rulebooks? Contained herein are all the classic monsters you've longed for, plus a whole bunch more! Restore the "First Edition Feel" to your game with this manual of monsters, both malevolent and benign!
Over 400 of Your Favorite First Edition Monsters
Tome... [click here for more] |
Necromancer |
$9.99 $5.99
|
The War's Not Over
What is the Rogue Council? Thats the question asked by nearly every Tradition mage in councils, chantries and nightclubs across the world. Nobody admits to knowing. Yet the Rogue Councils messages keep coming through, delivered by magic to most chantry houses - no matter how hard Tradition leaders try to stop them.
Anyone Not With Us Is Against Us
Why would anyone want to... [click here for more] |
White Wolf |
$9.99
|
Traduction française de Mage Made Easy: Advice From that Damn Guy
Traduction autorisée par Satyros Phil Brucato.
"Mage ? Version FACILE ?
Depuis près de 30 ans, Mage : L'Ascension a ravi certains et déconcerté d'autres. D'une échelle qui va de l'intime à l'épique, ce "jeu aux possibilités... [click here for more] |
White Wolf |
$8.93
|
Champions of Gods and Titans
A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere.
The Wise and the Wicked introduces a host of extraordinary movers and shakers — those who carry out the will of the fates and who can be valuable friends, useful resources or tenacious foes for the player characters of your campaign. Herein... [click here for more] |
Onyx Path Publishing |
$8.99
|
Durbenford is under threat! Giants have been spotted, strange lights appear in the sky, and something is stirring in the old sanctuary known as the Whispering Depths. Open up this campaign setting and adventure sourcebook to find the town of Durbenford, its environs, and the mega-adventure that is Trouble at Durbenford! Includes appendices covering new monsters and magic items.
Set in The... [click here for more] |
Necromancer |
$6.99 $4.19
|
Plus que de la magye
Aux mages qui pensent tout avoir, cette caverne aux trésors développe la richesse du matériel présenté dans Mage : l’Ascension, édition 20e anniversaire. Nouveaux traits, nouvelles règles, essais, réponses, informations diverses… tous les secrets y sont révélés.
Pénétrez dans l’Annexe
Construisant sur la base du livre... [click here for more] |
Arkhane Asylum Publishing |
$26.59
|
In a land where the sun relentlessly bakes its sandy surface, water is king. In the desert, the life-sustaining fluid is more valuable than the most precious metals, desirable gems and mightiest weapons. Most adventurers believe that the scarcity of water makes the desert an inhospitable place devoid of life, riches and challenges.
The incessant glare of a distant, roiling... [click here for more] |
Frog God Games |
$16.99 $10.19
|