Your wealthy patron is convinced that evidence of alien intelligence has been uncovered on the research station Miracle IV, and she’s paying you handsomely to retrieve it. But the station’s staff has been replaced with synths, and its AI has some surprising tricks up its sleeve. And it soon becomes clear: whatever’s been discovered at Miracle IV, it may be even bigger than alien intelligence.... [click here for more]
Dungeons Are Half the Game.
You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half! The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great.
In-depth essays from industry luminaries teach you... [click here for more]
A handy and inexpensive way for every player to have their own overview of the setting and key game rules.
This 32-page book gives you a detailed look at the alternate Appalachia setting of the Old Gods of Appalachia Roleplaying Game; guides you through character creation and the basic rules of the game; and includes other information commonly referenced by players. It even includes... [click here for more]
In the mountains of Central Appalachia, blood runs as deep as these hollers and just as dark. Since before our kind wandered into these hills, hearts of unknowable hunger and madness have slumbered beneath them.These are the oldest mountains in the world. How dare we think we can break the skin of a god and dig out its heart without also calling blood and darkness?... [click here for more]
The world is in ruins. Now what?
Barren, crater-pocked wastelands roamed by biker gangs and giant scorpions. Crumbling cities that are lush, overgrown gardens by day—and haunts of the undead by night. Dark ruins patrolled by conquering aliens or mechanical minions of the AI overlord.
Whatever your apocalypse, Rust and Redemption is your tool for building it into a vivid, compelling... [click here for more]
This is a free preview. The full version of Rust and Redemption will be available in February.
The world is in ruins. Now what?
Barren, crater-pocked wastelands roamed by biker gangs and giant scorpions. Crumbling cities that are lush, overgrown gardens by day—and haunts of the undead by night. Dark ruins patrolled by conquering aliens or mechanical minions of the AI overlord.
Whatever... [click here for more]
Thousands and thousands of amazing ideas—for any game. For every game!
You’ve already got dragons, and magic spells, and alien planets, and werewolves, and superheroes in your game. Why would you need it to be any weirder?
Because, when you get down to it, what is weird other than new and interesting—and who doesn’t want their stories and characters to be more interesting?... [click here for more]
Thousands and thousands of amazing ideas—for any game. For every game!
You’ve already got dragons, and magic spells, and alien planets, and werewolves, and superheroes in your game. Why would you need it to be any weirder?
Because, when you get down to it, what is weird other than new and interesting—and who doesn’t want their stories and characters to be more interesting?... [click here for more]
Swords Cross and Hearts Race...
A sword duel can end in kissing, a witch can gain her power by helping others find love, and an entire campaign can be built around vagabond matchmakers piloting their sentient gay spaceship from system to system. Even when swords are crossed, they have the potential to connect more deeply than anyone expects.
Thirsty Sword Lesbians... [click here for more]