Title |
Publisher |
Price |
Enter the Modern AGE!
This Game Master’s Kit is the key accessory for your Modern AGE campaign. This PDF version features the same files from the printed three-panel hardback screen, ready to print and use with customizable GM screens or to view on your electronic device at the game table. The GM Kit puts critical game information in front of you, and also includes 6 printable quick reference cards... [click here for more] |
Green Ronin Publishing |
$3.95
|
The Path Perilous The road is dangerous, and you may be torn apart by the Thorns. The destination is a risk of death, or the return to slavery. But there’s much to be gained for those brave and clever enough to dare the return — the return to Faerie. A Chronicle Book for Changeling: The Lost™ • Advice on the Changeling endgame, from increased power levels and forging new... [click here for more] |
White Wolf |
$16.99
|
Archeologists of the Unknown
Defectors from the monumental halls of the Technocracy, the Sons of Ether are the avante garde of true Enlightened Science, decoding the ciphers of nature and supernature through direct observation and experimentation. Unlike their former brethren, they don't shut out the weird or the strange, anomalous sightings or alien visitations. They seek them out to prove them... [click here for more] |
White Wolf |
$9.99
|
Dusk turns deeper, colors die Bats go singing in the sky One and all We may fall Down where wicked goblins lie. Shade draws farther, farther on Light is fading, sun is gone Friends, draw near Face your fear Perhaps there’ll never be a dawn. Mime the barn owl ’s soundless dive Wake your soul, your senses five Step the mark Trip the dark You dance the dusk, for you ’re alive. — Lily Velvet’s... [click here for more] |
White Wolf |
$16.99
|
"You who would harness thunder to the chariot of your will and wield the winds with your breath - do you think these things are owed to you? That they will yield to the investigations of your mind, as a ripe fruit to the knife? Does the water obey the stone? No, the water, with its supple flow, carves the stone. So does magic carve your soul. As the sea hides its secrets from the land, so magic... [click here for more] |
White Wolf |
$17.99
|
The Gatecrashing Hack Pack contains:
Gatecrashing cover, chapter-opening, and other artwork as 150DPI images. (12 Photoshop files)
All Morph and Vehicle artwork. (8 Photoshop files)
Lorentzian Wormhole diagram. (1 Photoshop file, available under a Creative Commons BY-SA licensed -- commercial re-use of this diagram is allowed.)
Omnigraffle file of the Wormhole Link Map
Also, please be... [click here for more] |
Posthuman Studios |
$4.99
|
Enlightenment is a Jewel Reflecting Everything
Warriors and sages, the mages of the Akashic Brotherhood bring thousands of years of martial prowess and philosophy to the Traditions. The Warring Fists discipline their minds and hone their bodies to perfection. As the Akashic Record tells, however, one must fight for true virtue without being consumed by violence. How can young mages battle for... [click here for more] |
White Wolf |
$8.99
|
We share similar shadows. But that doesn’t mean we’re the same. They still have to die.
A second time.
A final time.
They die by the flame. That way, both of us see the light, if only for a moment.
This book for Hunter: The Vigil includes:
• An intense look into how the timeless Vigil and the immortal vampires come together in an eternal struggle.... [click here for more] |
White Wolf |
$19.99
|
Le Journal de Beckett
Ç’a toujours été un mot lourd de sens pour les vampires. Le Jyhad est en mouvement partout, depuis les éminents Elysiums parfumés aux écoeurants festins de sang se déroulant dans une atmosphère enfumée. Le Jyhad est le jeu éternel auquel se livrent les anciens, les mathusalems et bien pire. Ce sont les intrigues de créatures si éloignées de l’humanité... [click here for more] |
Arkhane Asylum Publishing |
$21.25
|
Strange Encounters The Vigil brings no easy explanations — every night is a new mystery, a bizarre creature, an unknown terror. But hunters are humans, and humans must categorize — they take notes, keep journals, snap pictures and attempt to illustrate the horrors they meet on the hunt. By doing so, hunter cells try to find patterns, solve enigmas, and most important of all, keep hold... [click here for more] |
White Wolf |
$8.99
|
Wherever the Soul Shines
Persecuted for their faith, called heretics for their belief in One face of the divine, blamed for the Inquisition and divided by their disparate visions of Heaven, the Celestial Chorus perseveres nonetheless. One Song, the very pulse of Creation itself, reverberates through their hearts. With this faith they hope to bring humanity into communion with the divine, but this... [click here for more] |
White Wolf |
$8.99
|
Heritage of the Exiles After the Fall of Atlantis, mages wandered as exiles in the wilderness, forced to eke a living without the protection of their grand city. With new eyes, they explored the world they had so long ignored, unhindered by Atlantean creed. They discovered that magic was not born in Atlantis — it had always existed, hidden in the land itself. Sometimes, even Sleepers... [click here for more] |
White Wolf |
$14.99
|
Imagine being both dead and deathless at the same time. Imagine being cradled in the arms of death for years, sometimes decades on end, but all the while knowing that you will eventually not only arise again, but awaken to an unfamiliar world that mostly fears and hates you. Now imagine that your purpose, your entire existence, is bound within this cycle -- that you are chained to it for all eternity.... [click here for more] |
Onyx Path Publishing |
$22.99
|
Sapientia Ex Libris Every day, the Abyss claims more Supernal knowledge, more lore is lost to the steady crumbling of history and to the mortality of the Awakened. There are those who claim that mages should be looking to the future, but how can they, when they have allowed so much of the past to be lost already? What good does new avenues of learning do if they cannot hold... [click here for more] |
White Wolf |
$19.99
|
WHAT IS THE BLUE NILE?
An image of rare beauty and terror, fashioned of the unbound portion of an angry, deathless soul.
A very special child who violates the natural laws of the living and the dead alike.
An ancient sculpture that opens pathways of glory to anyone who dares possess it.
An instrument of profound sound... [click here for more] |
Onyx Path Publishing |
$2.99
|
Listen. Can you hear it? The thunder of your soul, roaring within the thousand thousand worlds that exist within you. Gods are there, inside you. Worlds of dream and knowledge, chains of purest gold that bind you to each and every other mind that walks this earth. Sink beneath this base flesh and find the noble self within. Read the words written on your soul. Speak the names you find there.... [click here for more] |
White Wolf |
$17.99
|
Five Adventures, Infinite Possibilities
A spider goddess seeks a safe exile on Earth. Dark deeds force the heroes to an urban hell—literally. A prison planet holds the secret of the illegal soul trade. The Firecrown, once worn by the first and last empress of the Divine Empire, may be on the verge of discovery, inflaming the political ambitions of a horde of demigods. The Earth is destroyed…but... [click here for more] |
Green Ronin Publishing |
$17.95
|
Puppeteers and Puppets We are the masters of the world. We control the Machine, watch every human cog spinning within it. We have gained power over the material world and the supernatural. And all we had to do was trade our freedom for eternal servitude to those above us. A Character Book for Mage: The Awakening™
• The history and society of the Seers of the Throne, from individual... [click here for more] |
White Wolf |
$17.99
|
Fantasy AGE Meets the Age of Redoubt
The Lost Citadel Roleplaying presented Redoubt, the final city of mortals in a world conquered by the undead, with new classes, powers, and creatures for 5th Edition. Now The Lost Citadel Conversion Codex brings a complete Fantasy AGE rules adaptation to the world of The Lost Citadel, with new game systems for the ever-present Dead and... [click here for more] |
Green Ronin Publishing |
$9.95
|
The Burden of Vision It’s not about the lust for power. It’s about the need for a grander world. Enlightenment is the birthright of all mankind; the Supernal is there for all to grasp. Do you have a plan to take us there? No? Then step back and let us show you the way. A Character Book for Mage: The Awakening™. This book includes:
• The history, methodology and ultimate... [click here for more] |
White Wolf |
$17.99
|
Whispers carry the stories through the generations. So unreal that people no longer believe. "Legend." They do not realize that legends can be more real than real. Truths From the Tales We’ve all heard the stories. Alligators live in the sewers. Kidney thieves prowl the cities. Chant “Bloody Mary,” and she appears. These are urban legends. In the World of Darkness,... [click here for more] |
White Wolf |
$14.99
|
"Who are we? Don't ask for secrets if you cannot keep them. Do you wish to take this step? Good. We are the secret police of the Awakened, charged with our task by the kings of lost Atlantis. We watch and judge the Gifted for any sign of malpractice of their Art, for we knew of old that the Abyssal taint of miscast spells risks the very universe. To remain pure, magic must be kept secret - and... [click here for more] |
White Wolf |
$18.99
|
Fold, Spindle and Mutilate
Confused by Paradox and paradigm? Want to alter your chronicle's character-creation or combat rules, but not sure where to start? Looking for different themes in a variant World of Darkness? Mage can be anything you want - and here are the tools to make it so. By your will, it is done.
The Power to Change Mage is Yours
More than just Storytelling advice and rules clarifications,... [click here for more] |
White Wolf |
$15.99
|
Six of Swords is an adventure anthology for Blue Rose: The AGE RPG of Romantic Fantasy. Set in the fantastic world of Aldea, these six adventures provide Narrators with ready to go scenarios for characters of various levels. They include ruined mansions, masquerade balls, vampiric curses, mysterious masks, sorcerous secrets, ghostly hauntings, lost loves, looming threats, and tragic quests... [click here for more] |
Green Ronin Publishing |
$16.95 $13.56
|
The Dragon’s Talon Existence is war. The Exarchs’ power cannot be thrown off by calm words and gentle gestures. The Banishers won’t relent if they see you’re harmless. Sometimes you need to fight harder than you’ve ever fought before — swift and unbreakable, like arrows made of adamantine. A Character Book for Mage: The Awakening™
The history, society and culture of... [click here for more] |
White Wolf |
$18.99
|
Words of Power Hidden within the covers of innocuous books, written in fire on pages of brass, uttered in ancient tongues on mysterious recordings — the power of the Supernal can be trapped in physical form. For those who unlock the secrets of the grimoires, great majesty and great peril await. Grimoire of Grimoires includes: • 18 new grimoires offering great power and great danger •... [click here for more] |
White Wolf |
$16.99
|
The Tenth Sphere Revealed Long have mages sought the elusive Tenth Sphere of Creation. Each Tradition has its own theories about the nature of this ultimate metaphysical truth. To some, it is Unity. To others, Power. Many Masters have battled one another in pursuit of this awesome secret, destroying enemies and friends alike to attain an unproven ideal. To no avail, for the secret has remained... [click here for more] |
White Wolf |
$17.99
|
Rio de Janeiro is a city divided, its poor and dispossessed crowded into favela slums that occupy the surrounding hills and ridges. The slums are ruled by violence: armed drug gangs for the majority, and brutal occupation by police for those that become political liabilities. The Arisen concealed in the slums remain hidden, ignoring the bloodshed whenever they can and using it to hide their own struggles.... [click here for more] |
Onyx Path Publishing |
$2.99
|
Swords, Drugs, or Alchemy? Unlock the Secrets of the Warflower
Murder at an auction. Medieval sword masters in the modern day. Drug dealing alchemists. The Warflower inspires them all. When this obscure book gets stolen, strange, violent factions battle over its destiny, influenced by hidden forces who want the book’s secrets for themselves. Your team must uncover the mystery—and your... [click here for more] |
Green Ronin Publishing |
$4.99
|
That Old Black Magic The first European mages to arrive in New England made dark compacts and concords that still affect the region to this day. From ancient oaths signed in blood to the dying curses of witches, Boston's modern mages are bound by fates not of their own making. The region's history weighs heavily on the shoulders of all... even from beyond the grave. A Sourcebook for Mage:... [click here for more] |
White Wolf |
$16.99
|
Suffer Not the Witch Only a few have the vision to see magic for what it is — anathema. Those who wield this unnatural power must be converted or destroyed, lest they unravel the fabric of the world itself. This is the crusade of the few, the zealous — the Banishers. A Character Book for Mage: The Awakening™
• A look at the varied motives and methods of those Awakened... [click here for more] |
White Wolf |
$16.99
|
Vampire: L'Âge des Ténèbres - DA20 - Domaine de l'Âge des Ténèbres
Arpentez les longues routes et voguez sur les mers insondables en quête de pouvoir et de danger ou affrontez la nature pour chasser les monstres qui s’y cachent et regardez la mort en face. Petits villages et grandes cités parsèment les immenses étendues plongées dans l’obscurité, et... [click here for more] |
Arkhane Asylum Publishing |
$20.19
|
Toute société occulte digne de ce nom peut se targuer d’avoir une bibliothèque débordant de vérités mystiques. Mais, si vous êtes en quête de découvertes véritablement extraordinaires ou réellement terrifiantes, alors il vous faut explorer plus avant et plonger dans des lieux perdus depuis longtemps oubliés. Tu les trouveras ici, mon ami.
— Creidne
Le Tome des Secrets... [click here for more] |
Arkhane Asylum Publishing |
$21.25
|
Shut up! You am Ork!
Enter the bone-cracking World of Orkness with Ork: The Roleplaying Game. This new edition is the standalone, streamlined roleplaying game of orkish mayhem: a "beer and pretzels" game where monstrous, hilarious adventure matters more than rules and tables.
Claw your way out of the Gunk Pit, earn your name with acts of spectacular violence, and bring terror to the... [click here for more] |
Green Ronin Publishing |
$16.95
|
Imagine being both dead and deathless at the same time. Imagine being cradled in the arms of death for years, sometimes decades on end, but all the while knowing that you will eventually not only arise again, but awaken to an unfamiliar world that mostly fears and hates you. Now imagine that your purpose, your entire existence, is bound within this cycle -- that you are chained to it for all eternity.... [click here for more] |
Onyx Path Publishing |
$11.99
|
La vérité est notre seule cause
C’est au nom de la vérité que nous allons dans le monde, nous combattons ou nous nous réunissons en secret. Mais la vérité est dangeureuse. Elle peut même tuer parfois. Mais, au bout du compte, elle nous protège et elle façonne le monde. Alors, rejoignez-nous et combattez à nos côtés.
L’oeuvre de la Tal’Mahe’Ra, la Main Noire,... [click here for more] |
Arkhane Asylum Publishing |
$21.25
|
The city is called Redoubt.
And as far as anyone knows, it is the last.
Seven decades ago, there were cities upon cities; kingdoms and nations, the remains of ancient empire. Cultures at war, cultures at trade. Humans, dwarves, elves, and others. Magic and monsters, rare but real. Regions of desolation, but also regions of plenty. And so it was for millennia, through two dynamic ages the lorekeepers... [click here for more] |
Green Ronin Publishing |
$9.99
|
The War's Not Over
What is the Rogue Council? Thats the question asked by nearly every Tradition mage in councils, chantries and nightclubs across the world. Nobody admits to knowing. Yet the Rogue Councils messages keep coming through, delivered by magic to most chantry houses - no matter how hard Tradition leaders try to stop them.
Anyone Not With Us Is Against Us
Why would anyone want to... [click here for more] |
White Wolf |
$9.99
|
Revelations of the Bacchae
Revelations of the Bacchae presents expanded notes on a Cthulhu Awakens actual play session run by Ian Lemke during the Cthulhu Awakens Kickstarter campaign. Note that this is not a full scenario—well, not completely. Instead, the basic notes used to run the game have been cleaned up a bit and presented for your perusal or use, as you see fit. This development... [click here for more] |
Green Ronin Publishing |
$7.99
|
A Century of Nightmares
Cthulhu Awakens brings cosmic horror and the Cthulhu Mythos from the unimaginable past, through the 1920s, and into the 21st Century. Delve into the secrets in the Roaring Twenties a century ago, then track aliens and cults through wars, the broken atom, and the rise of digital and genetic technologies. Crack open ancient tomes under antique lamplight,... [click here for more] |
Green Ronin Publishing |
$59.99
|
Es war immer ein aufgeladenes Wort unter Vampiren. Der Dschihad herrscht überall vom vornehmen, parfümierten Elysium bis zum widerlichen, rauchigen Blutfestmahl. Der Dschihad ist das ewige Spiel der Ahnen, Methusalems und schlimmerem - es ist die Agenda von Wesen, die so vollkommen von der Menschheit distanziert sind, dass sie ihr Tun kaum begreifen können.
Es ist dein Glück, dass du eine Ausgabe... [click here for more] |
Ulisses Spiele |
$26.55
|
Reise auf langen Straßen und tiefen Meeren auf der Suche nach Macht und Gefahr oder stelle dich der Wildnis, um Monster zu jagen und dem Tod ins Auge zu blicken. Kleine und große Siedlungen liegen über die Schwärze verteilt, eine Verheißung auf Sicherheit, Leben und Gemeinschaft. Diese Bastionen der Zivilisation bieten eine kalte Behaglichkeit, denn sie sind die Heimat vampirischer Kriegsfürsten... [click here for more] |
Ulisses Spiele |
$15.93
|
Jeder okkulte Orden, der seinen Namen wert ist, verfügt über eine Bibliothek mystischer Wahrheiten. Aber um die wahrhaft wundersamen, wirklich entsetzlichen Wahrheiten zu ergründen, musst du tiefer blicken. Du musst in lange vergessene Gefilde vorstoßen. Dies, mein Freund, sind jene lange vergessenen Gefilde.
— Creidne
Das Buch der Geheimnisse ist eine Abhandlung... [click here for more] |
Ulisses Spiele |
$15.93
|
The Trebutane fled the tyranny of Kern for the northerly reaches of the Pavin Weald. But now, they are prey to others: The bandits known as the Five Beast Army prey on the reclusive Trebutane. Can the heroes sent by the Crown uncover and resolve the deep conflicts at play here?
The Sixth Beast is a Blue Rose AGE adventure for 4 to 6 heroes of levels 1–4.
NOTE: The Sixth... [click here for more] |
Green Ronin Publishing |
$5.99 $4.99
|
Uns geht es um die Wahrheit. Jede Interaktion, jeder Kampf, jedes geheime Treffen, bei all diesen Dingen geht es um die Wahrheit. Die Wahrheit schmerzt. Die Wahrheit tötet. Aber letztendlich schützt die Wahrheit. Die Wahrheit gestaltet die Welt. Schließe dich uns bei der Gestaltung der Welt an. Die Tal’Mahe’Ra, die Schwarze Hand, planen viele Schritte im Voraus. Sie kämpfen einen Jahrtausende... [click here for more] |
Ulisses Spiele |
$15.88
|
NOTE: THIS IS THE ROLL20 CONVERSION.
YOU CAN ALSO PURCHASE THIS TITLE AND THE PDF VERSION TOGETHER AT A DISCOUNT
Scion Second Edition - Book One: Origin
You are the child of a God, born to the magic of yesterday and the promise of tomorrow. You live in a World of myth, where every ancient story is true. Your ancient enemies, the Titans, stir in their prison beneath... [click here for more] |
Onyx Path Publishing |
$19.99
|
These long-lost people...
When they grip your arms like true friends, this might be the last time they ever do it, before the world trades their flesh for a dream. When they raise their blades against you, know that to them it’s heroic defiance against the end of everything.
These are the people who inhabit your dreams of other times, of past lives.
Gomyn, the Man-Farmer,... [click here for more] |
Howard David Ingham |
$5.00
|
NOTE: THIS IS THE ROLL20 CONVERSION.
YOU CAN ALSO PURCHASE THIS TITLE AND THE PDF VERSION TOGETHER AT A DISCOUNT
Scion Second Edition - Book Two: Hero
The ancient powers never fully went away. They wander our roads and cities, mingling with the teeming masses of humanity. You are one of their children, born to the magic of yesterday and the promise of tomorrow.... [click here for more] |
Onyx Path Publishing |
$27.99
|
UPGRADE-TOI OU CRÈVE !
Augmentations est le supplément des règles médicales avancées de Shadowrun, Quatrième édition. Il couvre tout ce que vous avez toujours rêvé de connaître sur les implants, les nouveautés en matière de cyberware et de bioware, et les endroits où vous faire opérer. Cet ouvrage aborde également la génétique et la nanotechnologie, de la reconstruction... [click here for more] |
Black Book Editions |
$10.82 $5.41
|
The God Beneath the Tree A Quickstart Playset For Cthulhu Awakens (PDF) Design: Sian Ingham and Malcolm Sheppard Format: 44-page full-color PDF
This is a doorway less ancient and sinister than some, being a merely metaphorical portal to the Cthulhu Awakens roleplaying game. By “roleplaying game,” we mean a tabletop role-playing... [click here for more] |
Green Ronin Publishing |
FREE
|