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GM's Miscellany: The Thingonomicon II (System Neutral)

GM's Miscellany: The Thingonomicon II (System Neutral)


Crammed full of over two years’ worth of 20 Things articles, The Thingonomicon II is an essential resource for the time-crunched GM striving to add depth and verisimilitude to their game. Comprising over 220 pages of detail-heavy, system neutral tables The Thingonomicon II can be used either both or during the game session.  If your campaign features abnormal lesser undead,...   [click here for more]
Raging Swan Press  $13.95

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Vault of Magic for 5th Edition

Vault of Magic for 5th Edition


A Trove of Powerful New Magic for 5E! The wizard peered through the hole in the tunnel wall and into the darkness of the ancient vault beyond. She murmured a few arcane words, searching for any telltale magical auras. Then she gasped. “What is it?” the warrior demanded, holding the lantern and trying to look over her shoulder. “What do you see?” “Something . . . wondrous!” Inside...   [click here for more]
Kobold Press  $29.99

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Tome of Beasts 2 for 5th Edition

Tome of Beasts 2 for 5th Edition


A Murder of New 5th Edition Monsters! WIZARD: “It says it used to be a dragon of the outer darkness...” FIGHTER: “What does that even mean? Used to be? What is it now? Does anyone else speak Draconic?” WIZARD: “It says you are not sufficiently respectful to its dragon nature. It says... Run?” FIGHTER: “Run? In this armor?” DM: “FWOOOOSH!"...   [click here for more]
Kobold Press  $29.99

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Deep Magic for 5th Edition

Deep Magic for 5th Edition


Command 700 New Spells for 5th Edition! No matter how you slice it, magic is at the heart of fantasy—and nothing says magic like a massive tome of spells. This tome collects, updates, tweaks, and expands spells from years of the Deep Magic for Fifth Edition series—more than 700 new and revised spells. And it adds a lot more: 19 divine domains from Beer to Mountain and Speed to Winter; 13 new wizard...   [click here for more]
Kobold Press  $29.99

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Interface Zero (Pathfinder Edition)

Interface Zero (Pathfinder Edition)


The Year is 2090. The Tendril Access Processor—or TAP—connects humanity to the Global DataNet, allowing interaction with Hyper Reality and all the Global DataNet has to offer, for better or worse. Malware, viruses, and hackers are as much of a threat as they ever were, and now your personal computer is woven into your cerebrum. The human genome is an open book to science, one that can be rewritten...   [click here for more]
Gun Metal Games  $16.59

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GM's Miscellany: Tribes Most Foul

GM's Miscellany: Tribes Most Foul


Bored of pitting your PCs against boring, one-dimensional kobolds, orcs and goblins? Want to provide your monstrous minions with style and flair in appearance, mannerisms and battlefield tactic? Then, Tribes Most Foul is for you. Each supplement presents three tribes in rich, flavoursome detail and includes notes on the tribe’s society, practises, ecology, lair, battle tactics and notable tribal...   [click here for more]
Raging Swan Press  $7.99

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GM's Miscellany: Places of Power (5e)

GM's Miscellany: Places of Power (5e)


A 5e Compatible GM’s Resource supplement by loads of talented designers Places of Power are short, richly detailed supplements that each present a flavoursome locale such as a remote temple, borderland fort or reclusive wizard’s demesne. Ready to be plugged into almost any home campaign, each installment can be used as a waystop on the road to adventure, the home of a powerful NPC or even as a...   [click here for more]
Raging Swan Press  $12.99

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GM's Miscellany: Wilderness Dressing (System Neutral Edition)

GM's Miscellany: Wilderness Dressing (System Neutral Edition)


A System Neutral GM's Resource by John Bennett, Creighton Broadhurst, Seamus Conneely, Brian Gregory, Eric Hindley, Brian Wiborg Monster, David Posener, Josh Vogt and Mike Welham Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more...   [click here for more]
Raging Swan Press  $13.99

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GM's Miscellany: Village Backdrops I (5e)

GM's Miscellany: Village Backdrops I (5e)


A 5e Compatible GM’s Resource supplement by loads of talented designers Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting,...   [click here for more]
Raging Swan Press  $11.99

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GM's Miscellany: Village Backdrops II (5e)

GM's Miscellany: Village Backdrops II (5e)


A 5e Compatible GM’s Resource supplement by loads of talented designers Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting,...   [click here for more]
Raging Swan Press  $10.45

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GM's Miscellany: Village Backdrops III (5e)

GM's Miscellany: Village Backdrops III (5e)


A 5e Compatible GM’s Resource supplement by loads of talented designers Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting,...   [click here for more]
Raging Swan Press  $13.95

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Book of Lairs for 5th Edition

Book of Lairs for 5th Edition


Fight the Monster in its Den … If You Dare! Book of Lairs brings you 24 great one-shot, monster lairs for 5th edition! Each of these exciting and unusual battlegrounds comes with a complete short adventure, including a hook, area hazards, tactics, and treasures, and many use monsters from the Tome of Beasts. Stage your 5th Edition fights in unforgettable locations like: Alchemist’s Guildhall Necromancer’s...   [click here for more]
Kobold Press  $19.99

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Places of Power: Tibol-Korrin (5e)

Places of Power: Tibol-Korrin (5e)


A 5e Compatible GM's Resource by Mike Welham  The Strait of Tibol-Korrin provides seafaring merchants a relatively safe and easy way to reach the otherwise hard-to-reach, landlocked rival baronies of Tibol and Korrin. A decade ago, the strategically important strait became the focal point of a war between the two rival baronies when a dispute over equitable distribution of tariffs dramatically escalated...   [click here for more]
Raging Swan Press  $3.45

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Interface Zero 2.0 (Starfinder Edition)

Interface Zero 2.0 (Starfinder Edition)


In a not-so-distant future, the world has been ravaged by global warming, subjected to the horrors of nuclear war and natural disaster, witnessed the collapse of the mightiest nation in the history of the world, and the rise of other nations to take its place. In East Asia, the Bear and the Dragon battle for control of the resource-rich continent, and an emergent A.I. known only as Charon has destabilized...   [click here for more]
Gun Metal Games  $19.99

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Village Backdrop: Farrav'n (5e)

Village Backdrop: Farrav'n (5e)


A 5e GM’s Resource supplement by Mike Welham Farrav’n and its oasis of crystal-clear water provides a haven of rest and relaxation in the cruel Luminous Desert. To the surprise of visitors, a tribe of gnolls, usually known as savage raiders and slavers, hospitably oversees the oasis. Acting under the auspices of the little-known nature goddess Rrav through her head priestess, the gnolls have...   [click here for more]
Raging Swan Press  $3.45

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Village Backdrop: Silver Bluff (5e)

Village Backdrop: Silver Bluff (5e)


A 5e Compatible GM’s Resource supplement by Mike Welham Silver Bluff provides respite from the nearby harsh mountains. Chief among these is Mount Argent, which the villagers mine for its namesake silver on behalf of the Hargrave’s Resources mining company. However, the respite is anything but welcome, as the miners distrust each other as much as they do strangers. The rich silver seams...   [click here for more]
Raging Swan Press  $2.45

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Places of Power: Beacon Promontory (5e)

Places of Power: Beacon Promontory (5e)


A 5e Compatible GM's Resource by Mike Welham  Beacon Promontory arose from the watery grave of Beacon Cove after a ferocious storm submerged the village. The handful of doughty northerners rebuilt their homes around Beacon Lighthouse, which lights the way for passing ships, many of which used to make the former village a port of call. Many consider the holdouts insane for staying, considering over...   [click here for more]
Raging Swan Press  $2.45

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Village Backdrop: Kerwyn's Pride (5e)

Village Backdrop: Kerwyn's Pride (5e)


A 5e Compatible GM’s Resource supplement by Mike Welham Built upon the ruins of a pirate fleet doomed by a savage storm, the floating village of Kerwyn’s Pride now serves as a base from which to thwart piratical activity in the surrounding waters, a shipyard for damaged vessels and as the home of “reformed” pirate captain Vayla Hollan and her crew. The surrounding waters see much trade—three...   [click here for more]
Raging Swan Press  $3.45

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Places of Power: The Mudded Manse (5e)

Places of Power: The Mudded Manse (5e)


A 5e Compatible GM's Resource by Mike Welham Hidden in the dismal, swampy depths of the Salt Mire, the Mudded Manse is a well-kept secret among the wealthy and powerful, who travel here to rest and receive treatments for various afflictions. Built around a pit of bubbling mud, reputed to have miraculous cure-all powers, the secluded manse is well worth the trouble of a visit if one is afflicted...   [click here for more]
Raging Swan Press  $2.45

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Village Backdrop: Quey's Glade (5e)

Village Backdrop: Quey's Glade (5e)


A 5e Compatible GM’s Resource Supplement by Mike Welham Quey’s Glade is rarely ever in the same place on the map twice, but it is always nestled in deep woods. Whenever a child is lost, alone and scared in the woods, she often finds her way to this village. Just as a terrifying monster bears down on its victim, the victim stumbles into Quey’s Glade with nary a sign of the pursuing beast. The...   [click here for more]
Raging Swan Press  $2.45

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Places of Power: Dragonmarch Keep (5e)

Places of Power: Dragonmarch Keep (5e)


A 5e Compatible GM's Resource by Mike Welham A lonely edifice built atop a rocky crag at the edge of civilisation, Dragonmarch Keep guard over the borders of three formerly warring kingdoms. Men and women of noble birth from three kingdoms serve at the keep in a show of unity. They push back the raiders and marauders emerging from the wastelands and strength the bonds of friendship between the three...   [click here for more]
Raging Swan Press  $2.45

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Languard Locations: High City (5e)

Languard Locations: High City (5e)


A 5e Compatible GM’s Resource by Creighton Broadhurst, Jeff Gomez, Steve Hood, Amber Underwood and Mike Welham Storied Languard— the capital of Ashlar and its greatest city—stands hard against Hard Bay’s turbulent, stormy waters. To the north lies the Mottled Spire’s brooding spray-drenched mass, the curse-haunted ruins of Greystone and Gloamhold’s doom-wreathed halls. Ashlar’s greatest—indeed...   [click here for more]
Raging Swan Press  $3.45

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GM's Miscellany: Wilderness Dressing

GM's Miscellany: Wilderness Dressing


A Pathfinder Roleplaying Game Compatible GM's Resource by John Bennett, Creighton Broadhurst, Seamus Conneely, Brian Gregory, Eric Hindley, Brian Wiborg Monster, David Posener, Josh Vogt and Mike Welham Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make...   [click here for more]
Raging Swan Press  $13.99

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Languard Locations: The Shambles (5e)

Languard Locations: The Shambles (5e)


A 5e Compatible GM’s Resource by Creighton Broadhurst, Jeff Gomez and Amber Underwood Storied Languard— the capital of Ashlar and its greatest city—stands hard against Hard Bay’s turbulent, stormy waters. To the north lies the Mottled Spire’s brooding spray-drenched mass, the curse-haunted ruins of Greystone and Gloamhold’s doom-wreathed halls. Ashlar’s greatest—indeed only—city,...   [click here for more]
Raging Swan Press  $3.45

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Village Backdrop: Blackhill Gaol (5e)

Village Backdrop: Blackhill Gaol (5e)


A 5e Compatible GM’s Resource supplement by Jacob W. Michaels The journey to Blackhill Gaol was once only one-way, a stream of first debtors, then hardened criminals, then political prisoners brought to the remote labour camp to spend the rest of their lives in backbreaking work. Eventually, unwilling to accept their fates, the prisoners revolted. Though they earned some measure of freedom in...   [click here for more]
Raging Swan Press  $3.45

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Deep Magic (Pathfinder RPG)

Deep Magic (Pathfinder RPG)


Unlimited spellpower! Deep Magic is here at last—a 376-page, full-color tome bound in the hide of an unknown planar being who materialized at Kobold World Headquarters, gave a piteous squawk, and died on the carpet. It contains some of the strangest, most wondrous, and most powerful arcane and divine magic ever devised, ready for use in any Pathfinder Roleplaying Game campaign. You’ll...   [click here for more]
Kobold Press  $19.99

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Village Backdrop: Victory Elm (5e)

Village Backdrop: Victory Elm (5e)


A 5e Compatible GM’s Resource supplement by Mike Welham Victory Elm, the glorious tree giving its name to the surrounding village, is dying, and its affliction has spread to the villagers. The once welcoming village takes its name from the sole tree to withstand an invading giantish army. The Victory Elm served as a rallying point for the beleaguered humans fighting the giants who broke the...   [click here for more]
Raging Swan Press  $3.45

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Village Backdrop: Shroudhaven (5e)

Village Backdrop: Shroudhaven (5e)


A 5e Compatible GM's Resource by Mike Welham Nestled in a deep valley, Shroudhaven has never seen sunlight in the centuries since its founding. A long-forgotten war drove refugees to the valley where a persistent thick fog had permanently settled, a side-effect of magical might employed during the war. The fog shields its residents both from the elements and from those who might seek to destroy...   [click here for more]
Raging Swan Press  $2.45

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Places of Power: The Last Resort (5e)

Places of Power: The Last Resort (5e)


A 5e Compatible GM's Resource by Mike Welham  The Last Resort sits on a lonely stretch of nearly forgotten road passing through withered, brambly forest and cracked, barren hills. The collection of inns comprising the Last Resort offers a variety of services, some for more peculiar tastes than others for it is not only a waypoint for living travellers, but is also the interim destination for those...   [click here for more]
Raging Swan Press  $3.45

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Expanding Codex for 5th Edition

Expanding Codex for 5th Edition


Expanding Codex fleshes out monsters from the Creature Codex, giving GMs ways to modify the existing monsters to surprise well-prepared players or to introduce monsters to a campaign. At a full 32 pages, the Expanding Codex brings you variant monsters and magic inspired by the pages of the Creature Codex: 17 variant monsters from Creature Codex, including the swolbold,...   [click here for more]
Kobold Press  $5.99

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The Emerald Order for 5th Edition

The Emerald Order for 5th Edition


The Emerald Order is devoted to the guardianship and understanding of the mysteries of the Emerald Tablet, whereon the greatest arcane secrets of Thoth-Hermes are inscribed. The inner circle has divined the secrets of the tablets, enhancing their already formidable magical abilities with new understanding. The Emerald Order for 5th Edition includes: A new cultist subclass,...   [click here for more]
Kobold Press  $14.99

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Trail of the Apprentice Image Cards

Trail of the Apprentice Image Cards


On the Trail of Adventure!  The Trail of the Aprentice Image Cards are a handy accessory for the 5-part Trail of the Apprentice adventure saga featuring 44 cards. One side of each displays a creature or character portrait, from adversaries like orc bandits and kobold rogues to hell hounds, hags, elementals,...   [click here for more]
Legendary Games  $4.99

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Empire of the Ghouls for 5th Edition

Empire of the Ghouls for 5th Edition


Dark Motives & Darker Alliances Citizens of the free city of Zobeck are going missing! Catacombs beneath the streets may provide answers, but what lurks in them may not enjoy company... Who will uncover and stop the foul and ghoulish workings? Will your adventurers have the fortitude and ambition—or the greed and cunning—it takes to put a stop to them? Empire of the Ghouls...   [click here for more]
Kobold Press  $34.99 $24.99

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Extraction with Extreme Prejudice (Starfinder Edition)

Extraction with Extreme Prejudice (Starfinder Edition)


Jobs go sideways all the time. Heck, a job that doesn’t go wrong in some way is almost Urban Legend. Everybody knows of someone who has been on one, and when the job does go wrong, you try to pick up the pieces as best you can. Sometimes, though, things go so sideways that your entire team ends up upside down and all you can do is hope you survive long enough to make it back to your crib. Extraction...   [click here for more]
Gun Metal Games  $6.99

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Legendary Planet: The Scavenged Codex (Starfinder)

Legendary Planet: The Scavenged Codex (Starfinder)


Hope for the Homeward Road   Marooned on an alien planet with few friends, your heroes discover a ray of hope - a possible way home! While wary of the corrupt denizens of Argosa, they must investigate such a promising lead, even if it takes convincing an inhuman crime boss to use his interplanetary gate to reach the desolate world of Rythes. Once there, the PCs face a harrowing...   [click here for more]
Legendary Games  $9.99

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Racial Profiles: The Arkhoons

Racial Profiles: The Arkhoons


Racial Profiles: The Arkhoons introduces a new race for players of the Pathfinder Roleplaying Game! Arkhoons are a race of humanoids who hail from below the world’s surface, acting as mercenaries who primarily performed spying and sabotage missions and assassinations for other underworld groups that could afford the arkhoons’ outrageous premiums. Their chameleon-like...   [click here for more]
d20pfsrd Publishing  $4.95

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Deadly Gardens Character Options

Deadly Gardens Character Options


Deadly Gardens Character Options Authors: Marshal Balla, Russ Brown, Jeremy Corff, Jeff Gomez, Beth Jones, Jacob W. Michaels, Mike Welham Artist:  Jeremy Corff, Liz Courts, J.H. Martin Game System: Pathfinder Roleplaying Game Pages: 36   Welcome to Deadly Gardens: Character Options! The Deadly Gardens series has always contained...   [click here for more]
Rusted Iron Games  $9.99

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Deep Magic: Winter Magic for 5th Edition

Deep Magic: Winter Magic for 5th Edition


Winter Has Come! The seasons have power, and that of winter is respected by all living beings—indeed, most of their lives the rest of the year are devoted to preparing to meet it. Winter is blinding snow, and ice driven by howling winds; it is branches stripped bare and hung with icicles, landscapes buried in drifts of white. You have learned to command its power, and unleash on your foes. The...   [click here for more]
Kobold Press  $2.99

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Margreve Player's Guide for 5th Edition

Margreve Player's Guide for 5th Edition


The Forest Calls—and Heroes Shall Answer! The Old Margreve Forest is an ancient wood, already old when most of the gods were young. Kingdoms rise and fall beyond its borders, but the Margreve remains a world apart—a place where memories and old magic linger in the rings of trees. It has plenty of secrets and treasures to tempt adventurers; but those who fail to honor the Old Ways do not return…...   [click here for more]
Kobold Press  $12.99

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Demon Cults & Secret Societies for 5th Edition

Demon Cults & Secret Societies for 5th Edition


The Villains Have Arrived! Demon Cults & Secret Societies brings 13 nefarious organizations to your tabletop game, each with its own sinister agenda. Their plots range from the conquest of nations to daring heists of the greatest of treasures, from redefining the nature of truth to extinguishing the sun itself! Fully compatible with the 5th Edition of the world's first RPG, Demon Cults & Secret...   [click here for more]
Kobold Press  $17.99

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Legendary Planet Adventure Path (5E)

Legendary Planet Adventure Path (5E)


To the Stars and Beyond!  The Legendary Planet Adventure Path is a spectacular 5th Edition sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machines with an exciting pulp sensibility and style. This complete campaign book takes your characters from 1st to 20th level and beyond, from the quiet backwoods of a fantasy...   [click here for more]
Legendary Games  $49.99

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Campaign Backdrop: Caves & Caverns

Campaign Backdrop: Caves & Caverns


Campaign Backdrops give you, the busy GM, all the tools you need to run a campaign set in a particular wilderness environment. Each instalment brings together—for the first time in one place—previously released material into one handy, GM friendly package. Featuring wilderness dressing, detailed random encounters, fully fleshed out villages and even a place of power all ready for immediate...   [click here for more]
Raging Swan Press  $13.99

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GM's Miscellany: Village Backdrops IV (5e)

GM's Miscellany: Village Backdrops IV (5e)


A 5e Compatible GM’s Resource supplement by loads of talented designers Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting,...   [click here for more]
Raging Swan Press  $12.95

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Campaign Backdrop: Sun & Sand

Campaign Backdrop: Sun & Sand


Campaign Backdrops give you, the busy GM, all the tools you need to run a campaign set in a particular wilderness environment. Each instalment brings together—for the first time in one place—previously released material into one handy, GM friendly package. Featuring wilderness dressing, detailed random encounters, fully fleshed out villages and even a place of power all ready for immediate...   [click here for more]
Raging Swan Press  $7.99

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GM's Miscellany: Places of Power II

GM's Miscellany: Places of Power II


A Pathfinder Roleplaying Game GM’s Resource supplement by loads of talented designers Places of Power are short, richly detailed supplements that each present a flavoursome locale such as a remote temple, borderland fort or reclusive wizard’s demesne. Ready to be plugged into almost any home campaign, each installment can be used as a waystop on the road to adventure, the home of a powerful...   [click here for more]
Raging Swan Press  $11.99

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GM’s Miscellany: Alternate Dungeons

GM’s Miscellany: Alternate Dungeons


Pathfinder Roleplaying Game-compatible GM's resource by Alexander Augunas, Nicholas Wasko, Mike Welham and Daron Woodson Not all dungeons feature the traditional setup of a monster-filled subterranean network of rooms and passages. Druidic groves, haunted houses, rank sewers and more can all serve as an exciting backdrop to the PCs’ adventures. Such locations present their own set of unique...   [click here for more]
Raging Swan Press  $11.99

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Village Backdrop: Vulcanbridge

Village Backdrop: Vulcanbridge


A Pathfinder Roleplaying Game GM’s Resource supplement by Mike Welham A thriving village is the last thing a traveller expects to find on a cracked and blasted volcanic plain belching lava and poisonous gases. However, Vulcanbridge defies expectations and offers a haven for wayward souls and desperate travellers alike. Primarily home to dwarven and gnomish engineers and miners, the...   [click here for more]
Raging Swan Press  $2.45

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Spooky Gardens 2 Halloween Special

Spooky Gardens 2 Halloween Special


Spooky Gardens 2 Halloween Special Authors: Russ Brown, Matthew Carroll, Jeremy Corff, Joe Kondrak, and Mike Welham Artists: Jeremy Corff, J.H Martin, M.K. Wood Game System: Pathfinder Roleplaying Game Pages: 15 Deadly Gardens is a series of short PDF documents that each feature a brand new plant monster to use...   [click here for more]
Rusted Iron Games  $3.99

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GM's Miscellany: Village Backdrops V

GM's Miscellany: Village Backdrops V


A Pathfinder Roleplaying Game GM’s Resource supplement by loads of talented designers Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can...   [click here for more]
Raging Swan Press  $11.99

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GM's Miscellany: Places of Power

GM's Miscellany: Places of Power


A Pathfinder Roleplaying Game GM’s Resource supplement by loads of talented designers Places of Power are short, richly detailed supplements that each present a flavoursome locale such as a remote temple, borderland fort or reclusive wizard’s demesne. Ready to be plugged into almost any home campaign, each installment can be used as a waystop on the road to adventure, the home of a powerful...   [click here for more]
Raging Swan Press  $11.99

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