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KOBOLD Guide to Monsters

KOBOLD Guide to Monsters


Let the Monster Masters Guide You Classic monsters can get stale, and Game Masters often need to generate their own monstrosities to properly challenge players. But concepting, creating, and using monsters is no easy feat for any Game Master—and that’s where this book comes in. In these pages, 15 of the brightest stars in the gaming industry share their wisdom for conceptualizing, developing, and...   [click here for more]
Kobold Press  $19.99 $12.99

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KOBOLD Guide to Plots & Campaigns

KOBOLD Guide to Plots & Campaigns


Run Your Best Campaign Yet Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion. Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot...   [click here for more]
Kobold Press  $9.99

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Deep Magic for 5th Edition

Deep Magic for 5th Edition


Command 700 New Spells for 5th Edition! No matter how you slice it, magic is at the heart of fantasy—and nothing says magic like a massive tome of spells. This tome collects, updates, tweaks, and expands spells from years of the Deep Magic for Fifth Edition series—more than 700 new and revised spells. And it adds a lot more: 19 divine domains from Beer to Mountain and Speed to Winter; 13 new wizard...   [click here for more]
Kobold Press  $29.99

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KOBOLD Guide to Worldbuilding

KOBOLD Guide to Worldbuilding


The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now,...   [click here for more]
Kobold Press  $14.99

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Boot Hill Wild West Role-Playing Game (3rd Edition)

Boot Hill Wild West Role-Playing Game (3rd Edition)


Two rows of unpainted wooden buildings face each other across the wide, dirt street. A signboard creaks mournfully in the hot wind. Down this track rides a lone figures, tired but alert. His boots, hat, and buckskin jacket are alayered with dust. But the ivory-handled revolver on his hip is spotless and cool. Neither a beacon nor a threat, it's simply there, a part of the man. Drift back to the days...   [click here for more]
Wizards of the Coast  $9.99

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KOBOLD Guide to Gamemastering

KOBOLD Guide to Gamemastering


Decades of GMing Experience at Your Fingertips! “Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your...   [click here for more]
Kobold Press  $9.99

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The God Below (Novice)

The God Below (Novice)


An adventure for novice characters   Strange gods aren’t unusual in the darkness cast by the shadow of the Demon Lord. New faiths appear regularly. Most fade away on their own, or, in the most repugnant cases, their adherents are hunted and murdered by the good folk they offended or endangered. The God Below is an adventure for a group of novice...   [click here for more]
Schwalb Entertainment  $1.49

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Book of Lairs for 5th Edition

Book of Lairs for 5th Edition


Fight the Monster in its Den … If You Dare! Book of Lairs brings you 24 great one-shot, monster lairs for 5th edition! Each of these exciting and unusual battlegrounds comes with a complete short adventure, including a hook, area hazards, tactics, and treasures, and many use monsters from the Tome of Beasts. Stage your 5th Edition fights in unforgettable locations like: Alchemist’s...   [click here for more]
Kobold Press  $19.99

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The City That Dripped Blood (5e)

The City That Dripped Blood (5e)


Temelpa, an ancient walled city on a forgotten trade route, thought to be abandoned ages ago, and now, the adventurers find themselves besieged within. Unable to leave their refuge, the adventurers will quickly discover the city is inhabited, not deserted as initially believed, by an ancient society. They will soon be embroiled in the affairs of a twisted caste system built on servitude...   [click here for more]
Frog God Games  $7.99

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Murder in Baldur's Gate (5e)

Murder in Baldur's Gate (5e)


Duke Adrian Abdel is a living legend in the city of Baldur's Gate, and much of the city has gathered to celebrate him and his accomplishments. On tis day of festivities, though, the dukes past will finally catch up with him, with dire consequences. Murder ha returned to Baldur's Gate, and brave heroes are the city's only hope to stop the violence. This Dungeons & Dragons Roleplaying...   [click here for more]
Wizards of the Coast  $17.99

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Primeval Thule 5e Adventure Anthology

Primeval Thule 5e Adventure Anthology


THe Primeval Thule 5e Adventure Anthology collects three 5e short adventures into one single PDF. Red Chains, by Steve Winter, for 4th to 6th level PCs The Watchers of Meng, by Robert J. Schwalb, for 5th to 8th level PCs Secrets of the Moon-Door, by Richard Baker, for 10th to 12th level PCs These adventures are also available individually, and more information on each can be found by following...   [click here for more]
Sasquatch Game Studio  $8.95

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Battlesystem Miniatures Rules (2e)

Battlesystem Miniatures Rules (2e)


This book, a full-scale revision and expansion of the rules in the original Battlesystem Fantasy Combat Supplement, gives you all the information you need to set up and play battles with miniature figures. These rules can be used without the AD&D game books, but you can also convert characters and creatures from an AD&D game campaign and use them in Battlesystem scenarios. Lavishly illustrated...   [click here for more]
Wizards of the Coast  $4.99

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FRC1 Ruins of Adventure (1e)

FRC1 Ruins of Adventure (1e)


A great evil force descended on the town of Phlan years ago. The townspeople were all either killed or driven away, and Phlan became (literally) a ghost town. Fifty years later, the survivors are ready to reclaim their town. But they need a band of strong and brave adventurers to lead the fight-they need you. Ruins of Adventure is a set of connected short adventures written by James Ward, David...   [click here for more]
Wizards of the Coast  $4.99

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PHBR5 The Complete Psionics Handbook (2e)

PHBR5 The Complete Psionics Handbook (2e)


Are you ready for the mind-blowing potential of the psyche? This handbook describes over 150 paranormal powers: telepathy, ESP, clairvoyance, psychokinesis, biofeedback, out-of-body travel, plus many amazing talents never before revealed. The psionicist is a completely new character class for AD&D games, both for player characters and NPCs. Explore inner space! Now you can really put mind...   [click here for more]
Wizards of the Coast  $9.99

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Hollow Earth Expedition RPG

Hollow Earth Expedition RPG


First we discovered that the Earth is round. Then we discovered that it’s hollow. Now we must keep its secrets from falling into the wrong hands. Explore one of the world’s greatest and most dangerous secrets: the Hollow Earth, a savage land filled with dinosaurs, lost civilizations, and ferocious savages! Players take on the roles of two-fisted adventurers,...   [click here for more]
Exile Game Studio  $19.99

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Alternity Protostar Mission Guide

Alternity Protostar Mission Guide


The year is 2268, and humans have settled Mars, the asteroid belt, and the moon systems of the outer planets. On Neptune's moon Triton, a mysterious alien gate leads to a network of wormholes spanning hundreds of star systems. But this is a dangerous time to be alive: crime lords, despotic governments, and corrupt megacorps are all fighting to control the future. Choose your friends--and enemies--carefully....   [click here for more]
Sasquatch Game Studio  $11.95 $8.01

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Lords of Madness: The Book of Aberrations (3.5)

Lords of Madness: The Book of Aberrations (3.5)


Unnatural Creatures of Unspeakable Evil Trembling hands have recorded horrifying stories of encounters with aboleths, beholders, mind flayers, and other aberrations. The victims of these alien creatures are quickly overwhelmed by mind-numbing terror - their only comfort is the hope for a quick death. This supplement for the D&D game presents a comprehensive look at some...   [click here for more]
Wizards of the Coast  $16.99

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Alternity Xenologist's Guide

Alternity Xenologist's Guide


No space opera setting would be complete without strange planets teeming with hungry or hostile aliens. Vicious predators, territorial mineral beings, carnivorous plants, sharp-toothed swarms, space eels... if you can imagine a dangerous alien creature, it's out there somewhere. The Xenologist's Guide is a compendium of more than 50 new adversaries for the Alternity...   [click here for more]
Sasquatch Game Studio  $9.95 $6.67

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Alternity Dark Nebula Mission Guide

Alternity Dark Nebula Mission Guide


For a thousand centuries the Ascendancy ruled the galaxy, but now the empire has fallen into an age of decadence and decay. Ambitious nobles and barbarian conquerors vie for power. Heroes armed with star swords and phase pistols seek the mysterious artifacts of a forgotten age. Finally, an ancient enemy has returned to the galaxy: one by one, the stars are going out. The Dark Nebula Mission...   [click here for more]
Sasquatch Game Studio  $11.95 $8.01

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Monster Manual II (3e)

Monster Manual II (3e)


As heroes grow in power, they seek out more formidable adversaries. Whether sinister or seductive, ferocious or foul, the creatures lurking within these pages will challenge the most experienced characters of any campaign.    This supplement for the D&D game unleashes a horde of monsters to confront characters at all levels of play, including several with Challenge Ratings of...   [click here for more]
Wizards of the Coast  $11.99

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HR4 A Mighty Fortress Campaign Sourcebook (2e)

HR4 A Mighty Fortress Campaign Sourcebook (2e)


All for one, and one for all! From 1550 to 1650, Europe was torn apart by constant warfare. Social order collapsed under countless religious and civil wars. This was the age of Elizabeth, Francis Drake, Cromwell, Richelieu, D'artagnan, and Captain Blood. Bold mercenaries carved kingdoms out of the chaos; inquisitions and witch hunts raged; brazen pirates plundered the Spanish Main. A...   [click here for more]
Wizards of the Coast  $9.99

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Red Chains - 5e

Red Chains - 5e


Perilous Horrors in a Hidden Jungle Temple! The vile practice of slavery casts a shadow over all of Thule. In Red Chains, the characters must travel to the city of Marg, home base of the Crimson Slavers who terrorize much of the continent. eir quest is simple: Rescue the son of an important chieftain from the clutches of Marg’s slavers. But in their eort to free...   [click here for more]
Sasquatch Game Studio  $2.95

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Kobold Quarterly Magazine 21

Kobold Quarterly Magazine 21


Kobold Quarterlyissue #21 takes on the theme of Divine Majesty, with a host of articles to take your campaign into the higher realms, or lower depths. "The Shaman" introduces a new base class for Pathfinder RPG that gains powers and abilities by unlocking secrets about the natural and spirit worlds. "Daughters of Lilith" presents the ecology of the succubus with...   [click here for more]
Kobold Press  $4.49

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Kobold Quarterly Magazine 23

Kobold Quarterly Magazine 23


Demons & Devils Black As Your Soul Kobold Quarterly's fall 2012 issue is not for the faint of heart! Starting with the fearsome art featuring the Master of Demon Mountain on the cover, you will enter an issue packed full of devils and demons to give PCs pause. With a new playable lamia race lurking within, even players might be tempted to join the dark side. (Also the dark side has chocolate,...   [click here for more]
Kobold Press  $5.99

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The City That Dripped Blood (Swords and Wizardry)

The City That Dripped Blood (Swords and Wizardry)


Temelpa, an ancient walled city on a forgotten trade route, thought to be abandoned ages ago, and now, the adventurers find themselves besieged within.  Unable to leave their refuge, the adventurers will quickly discover the city is inhabited, not deserted as initially believed, by an ancient society. They will soon be embroiled in the affairs of a twisted caste system built on servitude...   [click here for more]
Frog God Games  $7.99

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Kobold Quarterly Magazine 22

Kobold Quarterly Magazine 22


Kobold Quarterly's big summer issue is the most diverse ever, with articles for Pathfinder RPG, 4th Edition D&D, AGE System, Castles & Crusades, and 13th Age. Old school, new school, and everything in between — this issue's got it: The archdevil Barbatos, gatekeeper of Golarion’s Hells Dragonkin servitors of Midgard's Mharoti Empire for 4th Edition D&D Four...   [click here for more]
Kobold Press  $4.49

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Temple, Tower & Tomb (2e)

Temple, Tower & Tomb (2e)


"The Autarch has a problem. His kingdom is on the brink of war, and his royal viziers tell him the only hope for the future lies in gaining three unique magical items, each of surpassing power. But the items are held by guardians of such evil that the viziers tremble at the though of facing one, let alone all three. Recovering those items means almost certain death. The Autarch glances down...   [click here for more]
Wizards of the Coast  $4.99

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Deck of Beasts: Low-Level Creatures

Deck of Beasts: Low-Level Creatures


The Deck of Beasts: Low-Level Creatures includes over 90 creatures from the innovative Tome of Beasts in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring all the creatures up to and including challenge rating two, the deck includes the hijinx-loving Alehouse Drake, time-twisting Eonic Drifter, and the poison-brewing Moss Lurker. Several mid-level creatures...   [click here for more]
Inkwell Ideas  $9.99

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Monstrous Compendium Annual - Volume III

Monstrous Compendium Annual - Volume III


Welcome to the third installment of the Monstrous Compendium annual. Drawn from our best adventures of 1995?not to mention the award-winning Dragon, Dungeon, and Polyhedron magazines?this annual also marks the return of many old classics and introduces some nifty new critters! More than 100 denizens of the land, sky, sea, and Outer Planes are ready to sneak, storm, or wheedle their way out of these...   [click here for more]
Wizards of the Coast  $4.95

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Red Chains - for Pathfinder Roleplaying Game

Red Chains - for Pathfinder Roleplaying Game


Perilous Horrors in a Hidden Jungle Temple! The vile practice of slavery casts a shadow over all of Thule. In Red Chains, the characters must travel to the city of Marg, home base of the Crimson Slavers who terrorize much of the continent. eir quest is simple: Rescue the son of an important chieftain from the clutches of Marg’s slavers. But in their eort to free...   [click here for more]
Sasquatch Game Studio  $2.95

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Deck of Beasts: Intermediate-Level Creatures

Deck of Beasts: Intermediate-Level Creatures


The Deck of Beasts: Intermediate-Level Creatures includes nearly 100 creatures from the innovative Tome of Beasts in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring most creatures with challenge ratings from 3 to 5, the deck includes the Deep Ones (including the CR 8 Archimandrite), the Mi-Go, Oculo Swarm, and all the Tosculi (including the Hive Queen...   [click here for more]
Inkwell Ideas  $9.99

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Red Chains - for the 13th Age Roleplaying Game

Red Chains - for the 13th Age Roleplaying Game


Perilous Horrors in a Hidden Jungle Temple! The vile practice of slavery casts a shadow over all of Thule. In Red Chains, the characters must travel to the city of Marg, home base of the Crimson Slavers who terrorize much of the continent. eir quest is simple: Rescue the son of an important chieftain from the clutches of Marg’s slavers. But in their eort to free...   [click here for more]
Sasquatch Game Studio  $2.36

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D6xD6 RPG A Cowboy on Mars World Setting

D6xD6 RPG A Cowboy on Mars World Setting


When Edgar Rice Burroughs published his first tale in 1912, Under the Moons of Mars, the genre of scientific planetary romance was born. Also known as sword-and-planet tales, these stories of swashbuckling heroes facing outrageous danger and finding true love on exotic, alien worlds quickly became immensely popular. With this setting chapter by veteran game designer Steve Winter, you can find...   [click here for more]
Lester Smith Games  $1.00 $0.67

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Deck of Beasts: High-Level Creatures

Deck of Beasts: High-Level Creatures


The Deck of Beasts: High-Level Creatures includes over 80 creatures from the innovative Tome of Beasts in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring most creatures with challenge ratings from 10 to 14, the deck includes many demons & devils, most adult and younger dragons (the ancients are in the Elite deck), the Grim Jester, Zmey, and more!...   [click here for more]
Inkwell Ideas  $9.99

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Quests of Doom 4: Awakenings (5e)

Quests of Doom 4: Awakenings (5e)


Awakenings by Steve Winter Awakenings is an adventure intended for characters from 1st to 3rd level. The adventure starts the night a meteor streaks overhead. This heralds events that plunge the characters into a fairy tale (talking, anthropomorphic animals) tinged with elements of cosmic horror (a malignant alien intelligence from the stars). ...   [click here for more]
Frog God Games  $7.99

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Creature Card Codex/Deck of Beasts: NPCs & Villains

Creature Card Codex/Deck of Beasts: NPCs & Villains


The Deck of Beasts/Creature Card Codex: NPCs & Villains has 29 characters from the innovative Tome of Beasts & Creature Codex in a portable format that is easy to clip to a DM Screen or tuck into your module notes!  See all our 5e Creature Decks for the other Decks of Beasts. Each creature's statistics are written for the 5th edition of the world's best known role-playing game. Artwork...   [click here for more]
Inkwell Ideas  $3.99

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Quests of Doom 4: Cave of Iron (5e)

Quests of Doom 4: Cave of Iron (5e)


Cave of Iron by Steve Winter Cave of Iron is an adventure intended for characters of 1st to 3rd level. The town of Hillfort has a thriving copper and iron mining business known as the Hardshale Mine. The monthly wagon train from the mine is three weeks overdue and riders sent to investigate are now four days overdue. Now the mayor of Hillfort is looking for some capable adventurers...   [click here for more]
Frog God Games  $7.99

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Deck of Beasts: Challenging Creatures

Deck of Beasts: Challenging Creatures


The Deck of Beasts: Challenging Creatures includes over 80 creatures from the innovative Tome of Beasts in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring most creatures with challenge ratings from 6 to 9, the deck includes the Chronalmental, Shadow Fey Elves, Oozasis, Tophet, Vine Lord and many more. Also available: Deck of Beasts: Low-Level Creatures...   [click here for more]
Inkwell Ideas  $9.99

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Quests of Doom 4: Awakenings (PF)

Quests of Doom 4: Awakenings (PF)


Awakenings by Steve Winter Awakenings is an adventure intended for characters from 1st to 3rd level. The adventure starts the night a meteor streaks overhead. This heralds events that plunge the characters into a fairy tale (talking, anthropomorphic animals) tinged with elements of cosmic horror (a malignant alien intelligence from the stars). ...   [click here for more]
Frog God Games  $3.99

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Creature Card Codex: Low-Level Creatures

Creature Card Codex: Low-Level Creatures


Creature Card Codex: Low-Level Creatures has almost 90 creatures from the highly regarded Creature Codex in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring most creatures up to and including challenge rating two, the deck includes the magic energy parasite Arcamag, several dragonborn, and the blood-draining necrotic tick.Several mid-level...   [click here for more]
Inkwell Ideas  $9.99

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Creature Card Codex: Mid-Level Creatures

Creature Card Codex: Mid-Level Creatures


Creature Card Codex: Mid-Level Creatures has almost 90 creatures from the highly regarded Creature Codex in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring most of the book's creatures with challenge ratings 3 to 5, the deck includes several new dark folk, drakes, and a couple elementals. Several higher and lower level creatures linked...   [click here for more]
Inkwell Ideas  $9.99

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Dungeon #210 (4e)

Dungeon #210 (4e)


Contents 1 EDITORIAL: "This Means War!" by Christopher Perkins All three of this month’s adventures have different takes on the theme of war. 2 "The Vulture's Feast," by Brian Cortijo and Christopher Perkins An evil warlord has prepared a feast for her new Zhentarim allies, and she has a gift for them as well. 21 "Blood of Gruumsh," by Steve Winter An ancient...   [click here for more]
Wizards of the Coast  $2.99

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Creature Card Codex: High-Level Creatures

Creature Card Codex: High-Level Creatures


Creature Card Codex: High-Level Creatures has almost 90 creatures from the highly regarded Creature Codex in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring most of the book's creatures with challenge rating nine and above (aside from animal, demon, and fey lords, as well asseveral others coming in a future deck), the deck includes a trove...   [click here for more]
Inkwell Ideas  $9.99

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Quests of Doom 4: Awakenings (Swords and Wizardry)

Quests of Doom 4: Awakenings (Swords and Wizardry)


Awakenings by Steve Winter Awakenings is an adventure intended for characters from 1st to 3rd level. The adventure starts the night a meteor streaks overhead. This heralds events that plunge the characters into a fairy tale (talking, anthropomorphic animals) tinged with elements of cosmic horror (a malignant alien intelligence from the stars).  ...   [click here for more]
Frog God Games  $7.99

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Creature Card Codex: Challenging Creatures

Creature Card Codex: Challenging Creatures


Creature Card Codex: Challenging Creatures has almost 90 creatures from the highly regarded Creature Codex in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring most of the book's creatures with challenge ratings 6 to 8, the deck includes several interesting planar flora, unusual minotaur, and specialized kobolds. Several higher and lower level...   [click here for more]
Inkwell Ideas  $9.99

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Quests of Doom 4: Cave of Iron (PF)

Quests of Doom 4: Cave of Iron (PF)


Cave of Iron by Steve Winter Cave of Iron is an adventure intended for characters of 1st to 3rd level. The town of Hillfort has a thriving copper and iron mining business known as the Hardshale Mine. The monthly wagon train from the mine is three weeks overdue and riders sent to investigate are now four days overdue. Now the mayor of Hillfort is looking for some capable adventurers...   [click here for more]
Frog God Games  $3.99

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Quests of Doom 4: Cave of Iron (Swords and Wizardry)

Quests of Doom 4: Cave of Iron (Swords and Wizardry)


Cave of Iron by Steve Winter Cave of Iron is an adventure intended for characters of 1st to 3rd level. The town of Hillfort has a thriving copper and iron mining business known as the Hardshale Mine. The monthly wagon train from the mine is three weeks overdue and riders sent to investigate are now four days overdue. Now the mayor of Hillfort is looking for some capable adventurers...   [click here for more]
Frog God Games  $7.99

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Creature Card Codex/Deck of Beasts: Elite Creatures

Creature Card Codex/Deck of Beasts: Elite Creatures


The Deck of Beasts/Creature Card Codex: Elite Creatures includes over 60 creatures from the innovative Tome of Beasts & Creature Codex in a portable format that is easy to clip to a DM Screen or tuck into your module notes! Featuring most creatures with challenge ratings of 15+ the deck includes all the animal lords, demon lords, arch-devils, fey lords & ladies, and more! The deck has some...   [click here for more]
Inkwell Ideas  $9.99

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Quests of Doom 4: Cave of Iron (PF)

Quests of Doom 4: Cave of Iron (PF)


Cave of Iron by Steve Winter Cave of Iron is an adventure intended for characters of 1st to 3rd level. The tow of Hillfort has a thriving copper and iron mining business known as the Hardshale Mine. The monthly wagon train from the mine is three weeks overdue and riders sent to investigate are now four days overdue. Now the mayor of Hillfort is looking for some capable adventurers...   [click here for more]
Frog God Games  $3.99

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