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Fate Core System

Fate Core System


Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books,...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Fate Condensed

Fate Condensed


The Essence of Fate Fate Condensed is a compact, stand-alone version of the Fate Core System streamlined for clarity and ease of reference.  Fate Condensed gives you easy-to- digest rules in as few pages as possible, letting you get to the table and roll the dice, fast. It includes a few simple refinements to the Fate Core engine honed...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Dresden Files RPG: Your Story

Dresden Files RPG: Your Story


Tell Us Your Story Beneath the "normal" surface of the world are things and people which most of us don't want to know about, and will do our best to forget about if we ever come near them. People won't see what they don't want to see.   But that's most of us. And you-you're not most of us.   What's Your Story? Whether you're a champion of...   [click here for more]
Evil Hat Productions, LLC  $25.00

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Eclipse Phase: Transhumanity's Fate

Eclipse Phase: Transhumanity's Fate


In Transhumanity's Fate, you play secret agents protecting the scattered remnants of transhumanity from threats that could wipe it out once and for all. You might be a crusading hacktivist, an anarchist militia fighter, a planet-hopping xenoscientist, a psychic detective, or a social networker owed favors by all the right people. You’re a transhuman—a genetically modified...   [click here for more]
Posthuman Studios  $9.99

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V20 The Hunters Hunted II

V20 The Hunters Hunted II


Most mortals turn away from the darkness that preys upon them, going about their lives in despair of the Damned and the evils they visit upon the world. But a precious few wage a personal war to shine light on those shadows and diminish them, like solitary candles shining in the night. The path of the hunter is lonely and fraught with danger, at once beset by the monsters they hunt and looked upon...   [click here for more]
Onyx Path Publishing  $14.99

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Dresden Files RPG: Our World

Dresden Files RPG: Our World


Step Into Our World We are wizards, cops, mechanics, werewolves, doctors, fairies, mobsters, reporters, holy warriors, and vampires.   We call upon the dark powers of the Never­never-or the darkness in human nature.   We are the monsters living next door or lurking behind a friendly face.   This is the Dresdenverse.  ...   [click here for more]
Evil Hat Productions, LLC  $20.00

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Unknown Armies Third Edition Book One: Play [digital]

Unknown Armies Third Edition Book One: Play [digital]


An occult game about broken people conspiring to fix the world.  It's about getting what you want.  Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. As a player, you are confronted by the consequences of your character's...   [click here for more]
Atlas Games  $39.95 $14.95

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Convention Book: Void Engineers

Convention Book: Void Engineers


THE FEW, THE PROUD, THE ENLIGHTENED The Void Engineers are hiding something. They’ve traded many of their ideals for guns, turned vessels of peaceful exploration into mobile defense platforms, and — most frightening to the Union — forged themselves into an organized military. They’ve kept the rest of the Technocracy grounded as they fight a mysterious war beyond the boundaries...   [click here for more]
Onyx Path Publishing  $11.99

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Convention Book: N.W.O.

Convention Book: N.W.O.


Heroes of Reality The proud men and women who serve the New World Order are the paragons and saviors of humanity. These Enlightened minds have the thankless job of being our shepherd, leading us to ultimate Empowerment and protecting us from utter chaos: the misguided Traditionalists, corrupted Technocrats, vile creates, and ourselves. The Order oversees the Technocratic Union through...   [click here for more]
Onyx Path Publishing  $11.99

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Skill Prompt Cards for Fate

Skill Prompt Cards for Fate


Fate Skill Prompt Cards supercharge character creation in Fate Core with questions and other prompts based on central axis of action for your characters: their skills. This deck contains 18 skill cards for use while playing Fate Core, plus an instructions card replicating the instructions below. HOW TO USE FATE SKILL PROMPT CARDS These cards map to the 18 default skills...   [click here for more]
Evil Hat Productions, LLC  $2.00

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Convention Book: Syndicate

Convention Book: Syndicate


Advocate to the Masses Of everyone in the Ascension War — Traditionalists, Nephandi, and even other Technocrats — no one gets humanity quite like the Syndicate. The Convention of Cash doesn’t try to change people, and it doesn’t have the hubris of believing it should make the Masses “better” as its fellow Conventions do. No, the Syndicate knows that the status quo keeps...   [click here for more]
Onyx Path Publishing  $11.99

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Dresden Files RPG: Paranet Papers

Dresden Files RPG: Paranet Papers


STAND TOGETHER AGAINST THE DARKNESS... In Jim Butcher’s bestselling Dresden Files books, the forces of good bond together into an organization called the Paranet in a desperate attempt to turn the tides of their equally desperate war against big baddies like the Fomor and the Denarians. Now you can bring the Paranet to your Dresden Files RPG game with the Paranet Papers supplement....   [click here for more]
Evil Hat Productions, LLC  $20.00

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Convention Book: Progenitors

Convention Book: Progenitors


Heart of the Union The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic events, the Progenitors are injecting themselves back into a sick world. The...   [click here for more]
Onyx Path Publishing  $11.99

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Unknown Armies Third Edition Book Two: Run [digital]

Unknown Armies Third Edition Book Two: Run [digital]


An occult game about broken people conspiring to fix the world.  It's about keeping what you have from those who want it.  Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. As the gamemaster, you lead the players...   [click here for more]
Atlas Games  $34.95 $14.95

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Unknown Armies Third Edition Book Three: Reveal [digital]

Unknown Armies Third Edition Book Three: Reveal [digital]


An occult game about broken people conspiring to fix the world.  It's about what's behind every corner and buried in every closet.  Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. It plays out in a world just like our...   [click here for more]
Atlas Games  $29.95 $9.95

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Unknown Armies Third Edition Book Five: Mine [digital]

Unknown Armies Third Edition Book Five: Mine [digital]


It's about seizing what you want. Book Five: Mine is a compilation of additional material for Unknown Armies, designed by a cabal of writers and prompted by backers of the wildly successful Unknown Armies Kickstarter in 2016. Herein you'll discover new and, in many cases, revised rules and background for a dizzying miscellany,...   [click here for more]
Atlas Games  $4.95

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Fateful Concepts: Character Aspects

Fateful Concepts: Character Aspects


Fateful Concepts: Character Aspects is a collection of four articles about character aspects in Fate Core and Fate Accelerated: Why Five Aspects? Unpacking the Aspect Economy This article discusses the evolution of the aspect economy through different versions of Fate and the design philosophy behind the number of character aspects in Fate Core, all while exposing the underlying framework...   [click here for more]
Ryan Macklin  $2.99

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Achtung! Cthulhu: Keeper's Guide - Fate Core

Achtung! Cthulhu: Keeper's Guide - Fate Core


WINNER OF THE BEST ROLEPLAYING GAME AT UK GAMES EXPO 2014 Requires the Fate Core rules to play A terrifying World War Two setting for Fate Core (conversion by Ryan Macklin)   Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggled to overthrow a nightmare alliance of science and the...   [click here for more]
Modiphius  $16.00

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Backstory Cards

Backstory Cards


Tired of the tavern? Make some backstory! Create rich worlds for you roleplaying games with Backstory Cards. With these cards, players and GMs mesh their characters and the game setting together, coming up with unexpected history and engaging plot hooks. Backstory Cards work for every game system, genre, and setting—published settings and those invented by you! Backstory Cards...   [click here for more]
Galileo Games  $10.00

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Achtung! Cthulhu: Investigator's Guide - Fate Core

Achtung! Cthulhu: Investigator's Guide - Fate Core


A terrifying World War Two setting for Fate Core (conversion by Ryan Macklin) Requires the Fate Core rules to play Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggled to overthrow a nightmare alliance of science and the occult; of frightening inhuman conspiracies from the depths of time; of the unbelievable war machines which...   [click here for more]
Modiphius  $11.00

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Katanas & Trenchcoats (1/e), Episode 1: Welcome to Darkest Vancouver

Katanas & Trenchcoats (1/e), Episode 1: Welcome to Darkest Vancouver


This is the old edition! You can get the 3rd edition (that's actually playable) from Galileo Games! Live the Dream of '90s Roleplaying! Do you yearn to portray the passionate and harrowing drama of awesome Immortals in a secret supernatural world? Does your heart sing the ancient aphotic melody of '90s storytelling? Does endless...   [click here for more]
Ryan Macklin  $4.99

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Tianxia: Spirits, Beasts & Spells

Tianxia: Spirits, Beasts & Spells


Discover the magical side of Tianxia! Tianxia: Blood, Silk & Jade brought Kung Fu to the Fate Core System... now Tianxia: Spirits, Beasts & Spells brings Magic to the world of Tianxia! Master the Arts Learn how to wield the secrets of Alchemy, Geomancy, Sorcery, and more. Discover the open-license rules...   [click here for more]
Vigilance Press  $10.99

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The Fate Codex Anthology, Year One

The Fate Codex Anthology, Year One


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, enough to finish up our first year--and volume--of The Fate Codex! Now we've put together all the issues of that first volume...   [click here for more]
Magpie Games  $17.99

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Secrets of the Chi War (Feng Shui 2E) [digital]

Secrets of the Chi War (Feng Shui 2E) [digital]


Factions of chi warriors battle through the Netherworld and across four junctures in time and space for dominance of feng shui sites. Terrible villains, ruthless dictators, conspiring agents, and abominations of unspeakable origin gather to fight for victory in this endless war.  Revealed here for the first time are new secrets of this tireless conflict, from battle...   [click here for more]
Atlas Games  $7.95

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Fateful Concepts: Hacking Contests

Fateful Concepts: Hacking Contests


Fateful Concepts: Hacking Contests is a collection of five articles about understanding and changing the contest system in Fate Core and Fate Accelerated. Understanding Contests There’s more to contests that you might think. The inherent pacing of victories and sense of passive competition can surprise you the first few times you use contests. Understanding how to tweak these dials won’t...   [click here for more]
Ryan Macklin  $2.99

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Achtung! Cthulhu - FATE Guide to the Secret War

Achtung! Cthulhu - FATE Guide to the Secret War


The Fate Guide to the Secret War is a terrifying World War Two setting for Fate Core with a conversion by Ryan Macklin This edition combines both the Investigator's Guide and Keeper's Guides into one single comprehensive volume and includes extras like character creation and character sheets. Discover the secret history of World War Two: stories of amazing heroism,...   [click here for more]
Modiphius  Pay What You Want

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Sound of Water - World of Dew Companion

Sound of Water - World of Dew Companion


Expand your World of Dew with the Sound of Water. This is the companion to a World of Dew, a samurai noir roleplaying game set in Old Japan the same world as John Wick’s Blood & Honor. A World of Dew is inspired by Japanese and Noir films and literature like Yojimbo, the Maltese Falcon, and the Sano Ichiro novels....   [click here for more]
Gallant Knight Games  $7.99

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Katanas & Trenchcoats (1/e), Episode 1: Welcome to Darkest Vancouver PREMIUM EDITION

Katanas & Trenchcoats (1/e), Episode 1: Welcome to Darkest Vancouver PREMIUM EDITION


This is the old edition! You can get the 3rd edition (that's actually playable) from Galileo Games! Live the Dream of '90s Roleplaying! Do you yearn to portray the passionate and harrowing drama of awesome Immortals in a secret supernatural world? Does your heart sing the ancient aphotic melody of '90s storytelling? Does endless...   [click here for more]
Ryan Macklin  $9.99

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Backstory Cards for Foundry VTT

Backstory Cards for Foundry VTT


The Immaterial Plane presents Ryan Macklin's Backstory Cards for Foundry Virtual Tabletop, officially licensed from Galileo Games! Backstory Cards blend your characters and setting concept into an intriguing set of relationships and history. It’s tailor-made for games where the player-characters already know each other—from fantasy adventurers to star marines, from supernatural...   [click here for more]
The Immaterial Plane  $11.99

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Katanas & Trenchcoats, 3rd Edition

Katanas & Trenchcoats, 3rd Edition


All throughout the Darkest Cosmos, supernatural beings vie for power and dominance. Uncover secret plots and beguiling intrigue. Fight with all of the fabulous powers at your disposal. And find time to rock a new look every weekend at the club. Welcome to Katanas & Trenchcoats, a retromodern roleplaying experience. Explore a world created by an entity who really loves supernatural movies...   [click here for more]
Galileo Games  $20.00

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The Fate Codex - Volume 1, Issue 2

The Fate Codex - Volume 1, Issue 2


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge. We've also been lucky enough to feature some really great artists, including our own Marissa Kelly, and Juan Ochoa. There's some great work...   [click here for more]
Magpie Games  $2.99

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Backstory Cards: Unseen Threats

Backstory Cards: Unseen Threats


Backstory Cards: Unseen Threats is a 15-card themed expansion for Backstory Cards.  Unseen Threats contains prompts for horror and investigation separately—you can incorporate just the horror cards for survival or action horror, the investigative cards for conspiracy or detective narratives, and of course blend them together for full investigative horror. About Backstory Cards...   [click here for more]
Galileo Games  $1.99

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Backstory Cards: Wicked Shadows

Backstory Cards: Wicked Shadows


Backstory Cards: Wicked Shadows is a 15-card themed expansion for Backstory Cards.  Wicked Shadows gets into themes of cyberpunk, something modern noir, and stories from the classic film noir era, as different expressions of the same core ideas: lawlessness, desperation, vigilantism, loose morality, and so on. About Backstory Cards Backstory Cards blend your characters and setting...   [click here for more]
Galileo Games  $1.99

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Katanas & Trenchcoats (1/e): Car Wizards

Katanas & Trenchcoats (1/e): Car Wizards


This is the old edition! You can get the 3rd edition (that's actually playable) from Galileo Games! Roleplay Life a Quarter Mile at a Time! Did you read through Katanas & Trenchcoats, Episode 1: Welcome to Darkest Vancouver and think to yourself "Yeah, but playing Immortals is soooo '90s. I need something that...   [click here for more]
Ryan Macklin  $1.99

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Backstory Cards vol. 2

Backstory Cards vol. 2


Surprise yourself with new character possibilities! Need inspiration for a character story and motivation? Expand the connections between your character and the world with even more Backstory Cards prompts. This two-for-one package of the "Even More" and "Setting Elements" expansions give an array of ideas and probing questions on every card. For use with Backstory Cards, or by itself...   [click here for more]
Galileo Games  $20.00

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Katanas & Trenchcoats (1/e), Episode 7: Celestial Boogaloo

Katanas & Trenchcoats (1/e), Episode 7: Celestial Boogaloo


This is the old edition! You can get the 3rd edition (that's actually playable) from Galileo Games! A Self-Righteous Expansion! In Katanas & Trenchcoats, Episode 1: Welcome to Darkest Vancouver, you got to meet its Immortal population and get a little bit of sweetness around vampires, werebeasts, ghosts, vypers,...   [click here for more]
Ryan Macklin  $6.66 $2.99

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Backstory Cards: Distant Worlds

Backstory Cards: Distant Worlds


Backstory Cards: Distant Worlds is a 15-card themed expansion for Backstory Cards.  Distant Worlds contains prompts that touch on vast travel, legends of lost civilizations, advanced technology, and other themes that fit hard sci-fi and fantastical space opera narratives. About Backstory Cards Backstory Cards blend your characters and setting concept into an intriguing set of...   [click here for more]
Galileo Games  $1.99

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Red Star

Red Star


Hayersch. The Red Star. Home to a Saldrallan penal colony. Strange emanations from a solar flare struck the planet and granted strange powers to those exposed. Ever the pragmatists, the Saldrallan government wishes to turn these people into weapons. The top-secret program to create super-powered soldiers goes wrong in catastrophic and predictable ways, and now the Union is desperately trying to contain...   [click here for more]
Galileo Games  $5.00

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Backstory Cards: Expansion #1 for Foundry VTT

Backstory Cards: Expansion #1 for Foundry VTT


The Immaterial Plane presents Ryan Macklin's Backstory Cards: Expansion #1 for Foundry Virtual Tabletop, officially licensed from Galileo Games! Backstory Cards: Expansion #1 is a 45-card expansion containing three themed decks (15 cards each) for Backstory Cards for Foundry VTT. Distant Worlds contains prompts that touch on vast travel, legends...   [click here for more]
The Immaterial Plane  $11.99

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Backstory Cards: Expansion #3 for Foundry VTT

Backstory Cards: Expansion #3 for Foundry VTT


The Immaterial Plane presents Ryan Macklin's Backstory Cards: Expansion #3 for Foundry Virtual Tabletop, officially licensed from Galileo Games! Backstory Cards: Expansion #3 is a 40-card expansion for creating setting elements to use with Backstory Cards for Foundry VTT. Need inspiration for a setting elements and motivations? Expand the connections between...   [click here for more]
The Immaterial Plane  $9.99

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Mythender Roleplaying Game

Mythender Roleplaying Game


Winner of the 2012 Indie RPG Award for Best Free Game! On the other side of this bloodied snowy plain stands Thor, God of Thunder and Mythic Norden’s warmaster. His thousands of einherjar charge at you and your two comrades. Mortals watch from the distance, unable to turn their gaze away from the oncoming storm. As the horde charges, you let out a bellow that drowns them all out, shaking the...   [click here for more]
Ryan Macklin   FREE 

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Backstory Cards: Expansion #2 for Foundry VTT

Backstory Cards: Expansion #2 for Foundry VTT


The Immaterial Plane presents Ryan Macklin's Backstory Cards: Expansion #2 for Foundry Virtual Tabletop, officially licensed from Galileo Games! Backstory Cards: Expansion #2 is a 60-card expansion for Backstory Cards for Foundry VTT. Need inspiration for a character story and motivation? Expand the connections between your character and the world with...   [click here for more]
The Immaterial Plane  $15.99

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Santaender: a Mythender World

Santaender: a Mythender World


Santa Must Pay! Santa Must Die! Ever since Wil Wheaton wrote about his experience Ending Santa Claus—which he wrote about in the foreword for the Mythender Roleplaying Game—people have asked for details about that game. Well Merry Christmas, friends! This PDF has what you need to having your friends campaign against Father Christmas, Spirit of Charity, Husband of Winter. And if what...   [click here for more]
Ryan Macklin  Pay What You Want

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Backstory Cards Setting Grid: A Land of Ice & Peril

Backstory Cards Setting Grid: A Land of Ice & Peril


The wolves stalk the edges of our village, watchful for the stray. Darker monsters stalk the night, watchful for the wayward. Wickedness stalks around our hearts, whispering for us to turn on each other in moments of weakness. We all must be the everburning fire that keeps peril at bay. A Land of Ice & Peril is a Backstory Cards Setting Grid to use during the Backstory...   [click here for more]
Galileo Games  Pay What You Want

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Backstory Cards Setting Grid: The Extra Secret Service

Backstory Cards Setting Grid: The Extra Secret Service


Backstory Cards: The Extra Secret Service Nobody knows the President is really a werewolf. It’s okay, he takes pills for that. But for those who don’t—for those whose supernatural powers would endanger the populace—he calls upon...The Extra Secret Service.  The Extra Secret Service is a Backstory Cards Setting Grid to use during the Backstory Cards process. Taking...   [click here for more]
Galileo Games  Pay What You Want

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Backstory Cards Setting Grid: The Fall

Backstory Cards Setting Grid: The Fall


Elite soldiers drop from space to take on harsh enemies, but the real drama happens when the gunfire stops. The Fall is a Backstory Cards Setting Grid to use during the Backstory Cards process. Taking turns going around the table, each player draws a Backstory Card and answers the prompt on the card, referring to the setting grid for random elements. Think of...   [click here for more]
Galileo Games  Pay What You Want

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Backstory Cards Setting Grid: Defenders in the Mist

Backstory Cards Setting Grid: Defenders in the Mist


You’re ghosts who for some reason linger around today, and who inhabit animals to protect those still living from otherworldly peril. Defenders in the Mist is a Backstory Cards Setting Grid to use during the Backstory Cards process. Taking turns going around the table, each player draws a Backstory Card and answers the prompt on the card, referring to the setting grid for...   [click here for more]
Galileo Games  Pay What You Want

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Backstory Cards Setting Grid: The Day Magic Died

Backstory Cards Setting Grid: The Day Magic Died


Magic has died and bureaucracy has taken hold of the known world. But something deeper and darker is growing and seeping into the world. And only the rare souls that can speak to spirits can see the truth to do anything about it. The Day Magic Died is a Backstory Cards Setting Grid to use during the Backstory Cards process. Taking turns going around the table,...   [click here for more]
Galileo Games  Pay What You Want

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Becoming: Roads Less Traveled

Becoming: Roads Less Traveled


Become the first super hero, the vector for a new disease... Or become a Montreal police officer, torn between doing what's right and what's easy... Or become a Mythender, and end a god at a great cost... Roads Less Traveled is a supplement for Becoming. It contains six new Quests, written by various RPG industry veterans, all ready to play. What...   [click here for more]
Dangerous Games  $4.99

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Backstory Cards: Blank Setting Grid

Backstory Cards: Blank Setting Grid


Backstory Cards: Blank Setting Grid Use this handy grid to write down the elements of your setting—up to three individual NPCs, groups, places, and events—ahead of time, or create them during the Backstory Cards process.  Taking turns going around the table, each player draws a Backstory Card and answers the prompt on the card, referring to your setting grid for random setting elements. You’ve...   [click here for more]
Galileo Games   FREE 

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