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The Art of a Warrior
by Mongoose

A new short story set in the Chared Space universe of Traveller!

Ethin is a man on the run, driven from his homeworld by a censorious religious dictatorship and into the unlikely company of a mercenary Aslan trader, an inscrutable Marzian mechanic, and a medic who is surely too young for the life of a pirate. In this story, he inadvertently impunes the honour of an Aslan, with fier

The Art of a Warrior
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The Spear of Destiny

The Spear of Destiny


Is it the Spear that pierced Christ’s side, or the Spear of Odin? Does it grant true kingship or invincibility? Who has borne it through the millennia, and who seeks its true whereabouts now? This issue pierces the legend to reach the truth — and then makes the legend invincible. Plus, a look at the Spear for Night’s Black Agents, The Esoterrorists, Trail of Cthulhu, and TimeWatch. Praise for...   [click here for more]
Pelgrane Press  $2.95

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Unspeakable Cults: The Starry Wisdom

Unspeakable Cults: The Starry Wisdom


We give the Hideous Creatures treatment not to one beast but to a whole cult — the “disliked and unorthodox Starry Wisdom sect.” Vile rites and terrifying symbolism unfold to shadow your Trail of Cthulhu game, along with alternate takes, investigative leads, possible echoes, and sinister scenario seeds. In this series, Kenneth Hite looks at the creatures, species, and monsters of the Cthulhu...   [click here for more]
Pelgrane Press  $2.95

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Vendetta Run

Vendetta Run


Vendetta Run You’ve done worse things, but you’ve never done anything as dangerous as angering the Earps. Because now they’re coming to kill you. And they can’t be killed. Not permanent, anyhow. A survival-horror frame for Fear Itself and Owl Hoot Trail set in the worst and weirdest West. In December 1881, after the gunfight at...   [click here for more]
Pelgrane Press  $2.95

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2-4 Cavalry Book 1: A New Hope

2-4 Cavalry Book 1: A New Hope


Based in the universe created by David Drake (with his permission) A New Hope chronicles, in anthology format the exploits of A Troop, 2/4 Cavalry. Designed to solely test out a new type (though of old ideas) of vehicles and tactics, the troopers are challenged by an insurgency campaign set in the mountainous Pollo Mountains. Available in PDF, Kindle and .epub formats ...   [click here for more]
Eric Johnson  $2.99

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2-4 Cavalry Book 6: Operation Morning Glory

2-4 Cavalry Book 6: Operation Morning Glory


In this military science fiction novella and after the events of Eagle Hammer, the Troop is sent to the Thai Defense Zone to put down a growing insurgency. Once they get there however, they try to unravel the mystery of who is trying to subvert a culture who remains tolerant of differing views into their "dream" culture. Available in PDF, Kindle (.mobi) and Nook (.epub) formats ...   [click here for more]
Eric Johnson  $2.99

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A Ray of Light: Reinhard Heydrich, Lidice, and the North Staffordshire Miners

A Ray of Light: Reinhard Heydrich, Lidice, and the North Staffordshire Miners


This is the inspiring true story of what happens when ordinary people unite to make a stand against evil. Lidice was a peaceful and vibrant community in Czechoslovakia with a rich mining heritage. But an act of Nazi revenge saw this village wiped from existence in a horrifying chapter of European history. Disaster struck for Lidice in 1942 when the prominent Nazi official Reinhard Heydrich was assassinated....   [click here for more]
Shilka Publishing  $2.99

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Accessible Adventure: Horror of the Shade

Accessible Adventure: Horror of the Shade


The witch queen's power is growing! "Horror of the Shade" is an exciting one-shot adventure designed for 4-6 level 5 or 6 characters. As caravan guards, the player characters will meet and work with a diverse group of travelers, including Kassios, a charming satyr with a limp and hearing impairment, Ssauri’yanik, a red dragonborn priest who uses their knowledge of plants to help others manage their...   [click here for more]
Wyrmworks  $4.99 $2.99

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America the Horrific: An Anthology of Horror

America the Horrific: An Anthology of Horror


An empty stretch of highway. A freak electrical storm. A bus full of strangers. And a mysterious bus driver with a rather peculiar agenda. America the Horrific: An Anthology of Horror presents eleven tales of terror in the tradition of classic storytelling. When a freak storm strands a bus on a deserted stretch of highway, the passengers find themselves suddenly "disconnected" from the...   [click here for more]
Bards and Sages  Pay What You Want

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At What Cost

At What Cost


Major Victoria Haley is dying. Poisoned and sidelined from the Cygnaran battles against their myriad enemies, she is bereft of the magic that defines her and gives her hope. Haley must face the very real possibility that her only means of survival might be the advanced technology of the cult devoted to the goddess Cyriss—particularly their use of clockwork bodies to house the minds of...   [click here for more]
Privateer Press  $2.99

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Battle Dancer

Battle Dancer


The line between Savior and Destroyer becomes blurred as Mikial fights to free the world of Me'Auk from human occupation. On guard against a treacherous alliance with Earth, Mikial is blind to the danger from those she trusts most. They see the monster rising inside her, and will stop at nothing to prevent the return to a darker age when Throne Empresses ruled with an iron hand. As Mikial realizes...   [click here for more]
BURST  $2.99

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BattleCorps: Fiction: Eclipse E-Pub

BattleCorps: Fiction: Eclipse E-Pub


It is 3072, and holy Jihad rages in the Inner Sphere. Soon after they launched their Jihad in 3067, the mystical Word of Blake sprung out from their base on Terra and claimed dozens of worlds, creating a Word of Blake Protectorate. While many of those worlds joined voluntarily, some others hosted resistance movements. On one such world, Ruchbah, the resistance hired mercenary help. Captain Jeremiah...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Hector E-Pub

BattleCorps: Fiction: Hector E-Pub


Since their appearance in the Inner Sphere in 3005, the mercenary regiments known as Wolf’s Dragoons have proven themselves the masters of the battlefield, the equal of any regiment of any of the five warring Successor States. Now under contract to House Marik’s Free Worlds League, the Dragoons have undertaken their most daring mission yet: an attack on House Steiner’s impregnable Hesperus II...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Lion's Roar E-Pub

BattleCorps: Fiction: Lion's Roar E-Pub


Solaris VII is the Game World, a planet of spectacle and intrigue entirely devoted to ferocious gladiatorial combat. Except on Solaris, the gladiators aren’t people—they’re BattleMechs, thirty-foot high, walking engines of war. David Singh is a down-on-his-luck ’Mech pilot with just enough skill and raw guts to attract all the wrong kind of attention. Singh’s dream...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Red Khopesh

BattleCorps: Fiction: Red Khopesh


Life in the sparsely populated periphery is rustic—and dangerous.  Small settlements means small defense forces.  No wonder the outer worlds often fall prey to piracy. So when Mark Castor shows up on the World of Randis with relief aid in tow and an assault ’Mech to protect it, the locals are overjoyed to see him.  But Castor isn’t at all what he appears to be—and before he’s done he’s...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Sniper

BattleCorps: Fiction: Sniper


It is the year 3027, and the Inner Sphere is at war. Thousand of worlds, controlled by the feuding lords of the Successor States. Centuries of near-constant warfare have left the feudal realms exhausted and near collapse, but none will surrender. National armies clash on hundreds of worlds, and proxies bought for coin—mercenaries—fight on countless more. Mighty MechWarriors lead their...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: The Edge of the Storm

BattleCorps: Fiction: The Edge of the Storm


The Inner Sphere is a realm of constant combat, as the Successor States to the mighty Star League vie for the ancient and conflicted First Lord’s throne. Their ancient feuds are thrown into even greater conflict with the coming of the Clans in 3050, invaders from beyond the Periphery. Not even the hundreds of worlds of a Successor State can field an army large enough for their leaders’...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech Legends: Mercenary's Star (The Gray Death Legion Trilogy, Book Two)

BattleTech Legends: Mercenary's Star (The Gray Death Legion Trilogy, Book Two)


BACKS AGAINST THE WALL… Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech Legends: Wolf Pack

BattleTech Legends: Wolf Pack


The Succession Wars. The Marik Civil War. The War of '39. The Clan Invasion. Wolf's Dragoons were victorious in them all. For fifty years, the five mercenary regiments of Wolf's Dragoons have been the toughest MechWarriors in the Inner Sphere. Whatever the job, whatever the odds, Jaime Wolf's Dragoons always won. Now an aging Colonel Wolf is facing the biggest challenge of his career. And the...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Ghost Bear's Lament (Part Two)

BattleTech: Ghost Bear's Lament (Part Two)


A ruthless predator is stalking Star Colonel Richard Bekker of Clan Ghost Bear—time.  Once he was a rising star, the hero of the Damian disaster.  But all that ended on the world of Tukayyid where Bekker’s bright future—and the entire Clan invasion of the Inner Sphere—were stopped cold. Two decades later, Bekker is a warrior with an undistinguished history that hides a shameful secret. ...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Onslaught: Tales from the Clan Invasion!

BattleTech: Onslaught: Tales from the Clan Invasion!


Onslaught! In 1990 Michael A. Stackpole's novel Lethal Heritage introduced readers to the Clans, genetically enhanced MechWarriors from beyond the Periphery who returned to the Inner Sphere to conquer the Successor States. With advanced BattleMechs and unstoppable skills, they crushed all who stood in their way — changing the BattleTechuniverse forever. Now, in Onslaught:...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Operation: Ice Storm (Part One)

BattleTech: Operation: Ice Storm (Part One)


It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren--for while the Clans hunger to conquer the Inner Sphere, they are warriors--and...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Operation: Ice Storm (Part Two)

BattleTech: Operation: Ice Storm (Part Two)


It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren--for while the Clans hunger to conquer the Inner Sphere, they are warriors--and...   [click here for more]
Catalyst Game Labs  $2.99

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By No Means Vulgar

By No Means Vulgar


BY NO MEANS VULGAR is a collection of short stories inspired by The Play's The Thing, a Shakespearean roleplaying game. Within these pages is a world of newly crafted Shakespearean delight: remixed, reimagined, and reinvented by a collection of amazing authors. From "true crime" tales of acting to behind-the-scenes glimpses of our favorite characters, these stories explore the edges of Shakespeare's...   [click here for more]
Magpie Games  $2.99

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Champions of the Scarred Lands

Champions of the Scarred Lands


A Time of New Legends The ancient races of the world known as Scarn still remember a time of relative peace, when they were ruled by titans and the land was whole.  Now those times are gone. Over a hundred years ago, the race of young gods overthrew the titans in a bloody war.  Their battles shattered mountains, blighted forests and decimated the inhabitants of...   [click here for more]
Onyx Path Publishing  $2.99

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Curse of the Blue Nile

Curse of the Blue Nile


WHAT IS THE BLUE NILE?  An image of rare beauty and terror, fashioned of the unbound portion of an angry, deathless soul.    A very special child who violates the natural laws of the living and the dead alike.    An ancient sculpture that opens pathways of glory to anyone who dares possess it.    An instrument of profound sound...   [click here for more]
Onyx Path Publishing  $2.99

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Dark Knights

Dark Knights


It has happened at last. Queen Nefasti’s friends are deserting her on all sides, treachery threatens from inside her own castle, and an invasion led by an old and angry acquaintance is knocking at the very gates to the Kingdom of Vadio. Dark Magic has stirred up things best left alone. Nefasti has been given a final choice, marry The Lord High Protector’s son, or suffer dire consequences. All of...   [click here for more]
BURST  $2.99

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Dead Angels (An Agency Case Files Novella)

Dead Angels (An Agency Case Files Novella)


Title: Dead Angels Series: Agency Case Files Novella #1 Author: Gunnar Roxen Genres: Crime & Science-Fiction Format: Ebook Novella (Kindle/EPUB/PDF) Ebook: 25,000 words (Approx 80 pages) Language English Ebook ISBN: 978-0-9572423-3-3 ***************************** Dead Angels is a Lovelace novella set before he joined the Agency. When the dead body of a girl dressed as an angel washes...   [click here for more]
Gunnar Roxen  Pay What You Want

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Dead Men (and Women) Walking

Dead Men (and Women) Walking


 Zombies. Vampires. Undead things that should not be. Now the undead share their tales, with two-dozen brain-feasting, blood-sucking, revenge seeking stories from horror writers around the globe. Includes works by award-winning writer Michael A. Kechula (also editor of Flash-Tales), Donna Taylor Burgess (editor, Naked Snake Press), Ontario Arts Council grant winner Alexander Zelenyj,...   [click here for more]
Bards and Sages  Pay What You Want

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Deadlands Noir: His Brother's Keeper

Deadlands Noir: His Brother's Keeper


His Brother’s Keeper is an adventure by Brand Manager John Goff for Deadlands Noir, set in 1930s New Orleans. It takes the heroes from the Garden District’s posh mansions to the edge of the bayous and back again. It contains a mix of investigation and combat, and is suitable for characters of all Ranks, although the Marshal may want to toughen up the foes for Veteran...   [click here for more]
Pinnacle Entertainment  $2.99

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Deadlands Noir: Memories of Yesterday

Deadlands Noir: Memories of Yesterday


A bald man with a bad memory wanders the Big Easy. The stranger needs a hand--but finds only the Black Hand, New Orleans' mafia. They've learned the stranger has escaped from a secret government program up north, and want to see if his weird abilities are a match for their rivals--the Red Sect! Memories of Yesterday is the third Dime Novel for Deadlands Noir. Written by John...   [click here for more]
Pinnacle Entertainment  $2.99

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Deadlands Noir: The Tenement Men

Deadlands Noir: The Tenement Men


It always starts with a dame. Sometimes it goes on with the mafia, the mad inventions of patent science, a bag full of dark magic, and a wave of the faceless poor, an allegory turned far too real. But not always. This tale of hardboiled horror features private detective Harvey Jenkins and takes place immediately after the events of our four-part illustrated audiodrama Hardboiled in the Big...   [click here for more]
Pinnacle Entertainment  $2.99

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Defiant Dancer

Defiant Dancer


Mikial drags her reluctant people toward a tumultuous future where they can stand against human incursion as a united race.  She learns that the true cost of leadership is paid in fraying friendships and strained alliances.  It is the best time to discover love in another's arms.  It is the worst time for humans to return to her world.  ...   [click here for more]
BURST  $2.99

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Dimensions, the RPG

Dimensions, the RPG


Dimensions is a rules-light role-playing game designed to get a session up and running in minutes. Its features: Players don't need to stat out their characters before play. Dice and other randomizers can be introduced slowly. The system is friendly to new role-players. This release includes PDF, Mobi, ePub, and azw3 releases for all major eReaders. Here are the...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Doolie Gogh

Doolie Gogh


Doolie Gogh is your everyday superhero. He can fly, he has super strength, speed and healing. But he also has a huge ego problem--he only performs heroics because of the public attention he gets. The saving people’s lives and stopping criminals is merely a side benefit. His reputation takes a nosedive after he accidentally destroys an entire bank and a museum while battling a nasty supervillian....   [click here for more]
BURST  $2.99

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Drop

Drop


In DROP, the players are all crewmembers on a starship that arrives at a planet in trouble, and must drop to the surface, explore some large structure, then run like hell. The rules provide a simple framework for defining the characters and coming up with challenges for them to face. This is a high-level story-telling, roleplaying game of survival horror that plays in about...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Entromancy: Book One of the Nightpath Trilogy

Entromancy: Book One of the Nightpath Trilogy


"...an urban fantasy thrill ride." --San Francisco Book Review 2076 is not a good year to be a special agent. A quarter of the world's power runs on ceridium, a newly discovered element that has had the unintended consequence of spawning a new race of people, and several forms of magic that were once thought to have been forgotten. Eskander Aradowsi is an agent of NIGHT, a paramilitary force created...   [click here for more]
Nightpath Publishing  $2.99

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Fighter Fred and the Dungeon of Doom

Fighter Fred and the Dungeon of Doom


Think back to your best roleplaying campaign. The one where the GM made a world so believable you could taste the hippogriff stew. This is exactly what Fighter Fred's world is not like. Fred's world seems like something photocopied from an old-school rulebook. The economy is entirely described by the Equipment List on page 12. Social status is measured in experience points. Geography...   [click here for more]
Jason A. Holt  $2.99

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Firefighter 2070: Flashover Point

Firefighter 2070: Flashover Point


Braden Rathman has just achieved his childhood dream of becoming a firefighter, but a crazed arsonist, calling himself the Chicago Fire Man, is trying to destroy that dream by setting fires all over the city and it soon becomes clear that Braden is the true target. While fighting fires 100-ton fire trucks that fly through the sky and hover like hummingbirds, GPS-linked blast shields, laser blades...   [click here for more]
BURST  $2.99

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Foot Ways

Foot Ways


Lynn Veach Sadler weaves this coming of age tale with old wives' tales and a twist of menace to deliver a stunning, thoughtful story of youth and penance. Polly Junior never could understand why all the womenfolk in her sleepy little town would get so worked up over the arrival of Mr. Rufe. Why did everyone feel obligated to open their homes each year to this wanderer, who arrived each spring to...   [click here for more]
Bards and Sages  $2.99

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Helloween

Helloween


The Hammer family has purchased an old mansion located in the back woods. Life there promises to be peaceful. As they begin to become settled, strange things happen and they are faced with all the horrors that Hell can deliver. An old medicine woman comes, but will she help the family? There seems no escape as they battle the nether world. Can they save the children when they come face to face...   [click here for more]
RobStetson  $2.99

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High School Hearts

High School Hearts


High School Hearts is a fun, light tabletop role-playing game of high schoolers dealing with love, rivalry, and the rest of the emotional roller-coaster of adolescence. It's easy to play, makes fun of high school, and uses standard playing cards. This release includes PDF, Mobi, ePub, and azw3 releases for all major eReaders, and a PDF of print-and-play tokens (not required,...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Hope&Glory: Above the Clouds

Hope&Glory: Above the Clouds


When the earthquakes and the tsunami came, the northern Republic of Iezo was all that survived of Japan. A small nation founded on modern technology and the ancient samurai spirit, Iezo thrived and is now ready to take its place at the side of the great nations of the New World. The maiden voyage of the airship Himiko is the perfect opportunity to impress both its allies and its enemies. But...   [click here for more]
SpaceOrange42  $2.99

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Hope&Glory: Glass Houses

Hope&Glory: Glass Houses


ESPIONAGE! Reaping the fruits of a century of hardship that followed the Catastrophe, the Raj is a nation projected towards the future. Where diplomacy fails to navigate the treacherous waters of alliances and rivalries, the agents of the Star Chamber must step in, and do what it needs to be done. Observe friends and foes. Gather intelligence. Discover secrets. Take action. Sometimes working...   [click here for more]
SpaceOrange42  $2.99

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Hope&Glory: Number the Brave

Hope&Glory: Number the Brave


WAR! The long winter that buried the capitals of Europe under a thick blanket of ice and shattered a civilization also brought spring to the Sahara for the first time in millennia. Working with the African Council of Nations, the Italian refugees are turning the desert into a garden. But the barbaric remains of old colonial power want to snatch a bite of this new prosperity, one outpost at a time....   [click here for more]
SpaceOrange42  $2.99

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Hope&Glory: Part of the Machine

Hope&Glory: Part of the Machine


POLITICAL INTRIGUE! Buried beneath the ice of Europe’s perennial winter, the Imperial Palace of Tsaritsin is a wonder of engineering and art, and a house divided. In the upper floors, the aristocracy enjoy a fantasy-like life of parties and trysts, gossip and duels, trying desperately to forget about the horrors of the Catastrophe. In the lower levels, the chemically-enhanced worker class...   [click here for more]
SpaceOrange42  $2.99

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Hope&Glory: Sketches of China

Hope&Glory: Sketches of China


PSYCHIC POWERS! When the Heavens signalled the Manchu’s Mandate had been revoked by bringing perennial winter to the Chung Kuo, the Taiping Regime seized power, bringing a new age of peace and harmony to the land. Their psychic powers carefully nurtured and artificially enhanced, the Eyes of the Emperor act as investigators, judges and jury. They work in pair with the Hands of the Emperor,...   [click here for more]
SpaceOrange42  $2.99

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Hope&Glory: When in Rome

Hope&Glory: When in Rome


EXPLORATION! Lost Europe lies dreaming beneath a one-hundred-feet layer of ice. The plains and the rivers, the farms and the roads. And the cities. With their royal palaces and their museums, their libraries and art galleries. A priceless treasure, for a bold man to make his own. Captain Trevanian is such a bold man - a Tai-pan from the Honourable East India Company, his airship cargo is in...   [click here for more]
SpaceOrange42  $2.99

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Hot Pursuit

Hot Pursuit


We've all watched TV shows like NCISCSI, and Law & Order. But these shows aren't just about solving crimes; they're also about the personalities of the detectives solving the crimes. Hot Pursuit is a tabletop RPG of collaborative story-telling. There's no central GM; players instead create detective characters with specific interpersonal relationships,...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Impossibilia

Impossibilia


Product Description Aurora Award Finalist story from a multi-award winning author We all have things we hide away inside—secrets, fears, aspects of ourselves we keep locked away. Or try to. In that respect, the characters we meet in Douglas Smith's Impossibilia are like any of us. They have things inside them too. Only their things are a little... different. A dead wife that...   [click here for more]
Douglas Smith  $2.99

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Into The Reach (revised edition)

Into The Reach (revised edition)


In the land of Eranon, the Reach is a desolate place where people journey to forget who they are. Now, a menace rises from this wasteland, and he is hunting for someone. To keep the madman and his chaos behind the Reach, four adventurers with haunted pasts must rise to the challenge. But how can failed heroes bring hope to others when they doubt themselves? Originally published in 2006 as a tie-in...   [click here for more]
Virgil and Beatrice  $2.99

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