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Legend of the Five Rings: Shadowlands

Legend of the Five Rings: Shadowlands


Explore Fu Leng’s festering domain with the Shadowlands Sourcebook for the Legend of the Five Rings Roleplaying Game! Discover the vile locations and denizens of this ancient realm, as well as the brave samurai who stand against them, including the mighty Falcon Clan. Finally, advice for Game Masters running campaigns in this dark domain ensures your games are dripping with theme....   [click here for more]
EDGE Studio  $24.99

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DuckPac - Book 1: Myths, Legends & Lore

DuckPac - Book 1: Myths, Legends & Lore


NOW AVAILABLE AS A PRINT ON DEMAND PUBLICATION IN A COMBINED VOLUME WITH DUCKPAC 1+2. (Note: PDF purchases of this volume are for DuckPac Book 1 only.) “The Antelope Lancers are gone sir and the Bell Temple cavalry is in tatters. It was the ducks sir! Feathery little bastards hiding in the water and reeds, slitting the mounts bellies as they rode past. I thought General Fazzur had done away with...   [click here for more]
Chaosium  $5.99

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Sword Chronicle - Feudal Fantasy Roleplaying

Sword Chronicle - Feudal Fantasy Roleplaying


A Game of War and Intrigue You’re no adventurer. You may have shaken blood off your sword after plunging it into an unholy beast, but the real monsters stalk the world’s thrones. You may have studied the unspeakable secrets of magic, but affairs of state have secrets that are no less horrifying, for they can turn a nation into a million-limbed juggernaut of war. You belong to a noble...   [click here for more]
Green Ronin Publishing  $19.95

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Highways & Byways - A Wayfarer's Companion

Highways & Byways - A Wayfarer's Companion


Australian Role Playing Industry Association Winner 2023 Best Cartography We leave at dawn and travel on the road from Boldhome to Clearwine!, a simple statement but one loaded with questions and the possibility of adventure. What time is dawn? How long will the journey take? Is there even a road to take or will the party have to travel...   [click here for more]
Chaosium  $10.95

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DuckPac - Book 2: Duck Adventurers

DuckPac - Book 2: Duck Adventurers


NOW AVAILABLE AS A PRINT ON DEMAND PUBLICATION IN A COMBINED VOLUME WITH DUCKPAC 1. Visit Duckpac Book 1 to purchase. "Yellowbelly Dampmarsh had heard it all before. The jokes, the slanders, the racism. That was all just harmless banter. I mean ducks, no sense of humor! Am I right or am I right? Whether the two braggarts at the bar had seen him squatting in the corner with his bowl of soup or were...   [click here for more]
Chaosium  $10.99

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Fantasy AGE Trojan War

Fantasy AGE Trojan War


Cross the Wine-Dark Sea and Storm the Walls of Troy Again! Fantasy AGE Trojan War revives the classic 3rd Era historical fantasy supplement in streamlined form, for the Fantasy AGE RPG. This book explores the Homeric Age: a period that’s half history, half myth, and all about dramatic action, where gods and heroes battle each other…and the inescapable judgment of destiny....   [click here for more]
Green Ronin Publishing  $9.95

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Legend of the Five Rings: Imperial Archives

Legend of the Five Rings: Imperial Archives


The Imperial Archives collects a variety of material for the L5R 4th Edition RPG that we have been unable to fit into previous books. From discussions of Shourido and the office of Shogun, to NPCs and Oni Lords, to a discussion of how to play Courtiers, this book has something for everyone! New mechanics include the Susumu Courtiers, Scorpion maskmakers, and an extensive discussion of options for...   [click here for more]
EDGE Studio  $14.99

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Legend of the Five Rings 4th: Strongholds of the Empire

Legend of the Five Rings 4th: Strongholds of the Empire


Across the Emerald Empire, the greatest servants of the Emperor make their homes in ancient castles, elaborate courts, impregnable fortresses, venerable dojo, and majestic palaces. Some exist in the wilds of the Empire, while others mark the center of great, sprawling cities. Some are centers of trade and artistry, while others exist far from any other sign of civilization. And yet, despite their many...   [click here for more]
EDGE Studio  $19.99

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Freeport Companion (FATE)

Freeport Companion (FATE)


Welcome to the Fate Freeport Companion! For over a decade, Freeport has stood as one of fantasy gaming’s most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians, Freeport is a dynamic setting, offering a unique blend of high adventure and cosmic horror. Inside these packed covers, you’ll find: Rules design by...   [click here for more]
Green Ronin Publishing  $9.95

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Legend of the Five Rings: Unexpected Allies 2

Legend of the Five Rings: Unexpected Allies 2


Two years in the making! The original Unexpected Allies was one of the most popular supplements for L5R 1st Edition, offering an array of diverse and fascinating NPCs for GMs to populate their campaigns. Unexpected Allies 2 offers the same for the latest 4th Edition of the Legend of the Five Rings RPG, with a huge list of NPCs from every Great Clan in Rokugan, and even a few ronin and nonhumans!...   [click here for more]
EDGE Studio  $14.99

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A Weather Eye Open: A Wayfarer's Companion

A Weather Eye Open: A Wayfarer's Companion


To Mediis Soccus, Armicustos of the Silver Shields New Pavis, from Servus Publicus Stultum, Quaestor Glamour, Greetings. Having reviewed your requisition for 1,000 pairs of thick cold weather woolen socks I must inform you that this request has been declined. I have a very good friend, Maximus Socius, who visited Prax last year during the Month of Anticipation. He reliably informs me...   [click here for more]
Chaosium  $10.95

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Out of Strife, Prosperity

Out of Strife, Prosperity


Compatible with the Sword Chronicle roleplaying game. Whether they are a peaceful agrarian House known for their vast fields of grain and fine warhorse bloodlines, or a sinister House notorious for their extravagant wealth and rumors of assassins in their employ, noble Houses are defined by the kinds of Wealth Holdings they invest in. With more than sixty new and updated Wealth Holdings, Out...   [click here for more]
Green Ronin Publishing  $5.95

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Legend of the Five Rings: Enemies of the Empire

Legend of the Five Rings: Enemies of the Empire


Meet Your Enemies Since its inception, the Emerald Empire of Rokugan has faced challenge after challenge. From demonic hordes from the Shadowlands, to internal threats and conspiracies, the life of the samurai is anything but peaceful. Enemies of the Empire features an array of challenges for players, and opportunities for gamemasters and players alike to add new flavor and new dangers...   [click here for more]
EDGE Studio  $24.99

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Legend of the Five Rings: Secrets of the Empire

Legend of the Five Rings: Secrets of the Empire


"Show me a man who has no secrets, and I will show you either a corpse or a terrible threat to the status quo." -Otomo Banu Consumed with their own affairs and agendas, the Great Clans of Rokugan rarely pay attention to the goings on of the other groups that share the Empire with them. The Minor Clans, ronin, the Brotherhood of Shinsei, and even the Imperial families themselves are often...   [click here for more]
EDGE Studio  $23.99

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Chronicle of Sorcery

Chronicle of Sorcery


Compatible with the Sword Chronicle roleplaying game. When darkest sorcery and the mysteries of magic are laid bare, such power will shake the lands themselves. Chronicle of Sorcery is a supplement that details the core mechanics for magical power into any game powered by the Chronicle System, providing the foundation for entire systems of sorcerous might. Includes the basic...   [click here for more]
Green Ronin Publishing  $4.95

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Legend of the Five Rings: The Book of Fire

Legend of the Five Rings: The Book of Fire


The essence of Fire is the way of passion and destruction, of creation and death. It is oneness with the driving impulses of the innermost spirit and the sheer, raging intensity of the wildfire that scours the plains.” -The Tao of Shinsei Fire is the fiercest and most destructive of the five elements, the burning passion that drives men both to war and to create in equal measure. The searing...   [click here for more]
EDGE Studio  $23.99

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Legend of the Five Rings: The Book of Water

Legend of the Five Rings: The Book of Water


“The spirit of water ensures that change is constant, and that there is always something new to learn.” — Asako Beirei, Master of Water Water is the gentlest but also the strongest of the five Elements, able to heal the most brutal injuries but also able to smash whole cities with taifun and tsunami. Water shugenja are among the Empire’s most peaceful but also some...   [click here for more]
EDGE Studio  $23.99

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Arcanis 5E Campaign Setting Runic Edition PCI2608

Arcanis 5E Campaign Setting Runic Edition PCI2608


Arcanis: The World of Shattered Empires Campaign Setting RUNIC EDITION Leave Your Mark Upon the Shattered Empires Arcanis is a world of epic adventure, intrigue, and exploration. A world beset on all sides by the machinations of inhuman empires and creatures both fel and foul. A world painted in shades of gray, rather than stark black and white, where your enemy today may be your only hope...   [click here for more]
Paradigm Concepts, Inc.  $30.00

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Legend of the Five Rings: Imperial Histories

Legend of the Five Rings: Imperial Histories


The Imperial Histories recount the triumphs of the Emerald Empire and the most noble Emperors who have lead it in shining glory. Maintained by the dutiful Miya and the devoted Ikoma families, the Imperial Histories are a testament to the Emperor’s unfailing leadership and the never wavering loyalty of his servants. All samurai of the empire can look upon them and be assured of the imperial family’s...   [click here for more]
EDGE Studio  $24.99

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War of the Lance (3.5)

War of the Lance (3.5)


The War of the Lance is the storyline in which many Dragonlance fans are introduced to the world of Krynn— through the original Chronicles by Margaret Weis and Tracy Hickman. To this day it remains the most popular time-period. Though many novels and products have covered this period in the past, there is still a rich tapestry of information yet to be revealed. The War of the Lance Campaign...   [click here for more]
Wizards of the Coast  $19.99

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Legend of the Five Rings 4th: Sword and Fan

Legend of the Five Rings 4th: Sword and Fan


The samurai of Rokugan are both warriors and diplomats, serving their clans on the battlefields and in the courts. No true samurai can afford to neglect either field, lest they be found wanting at the critical moment. The Empire’s most famous works of strategy — the Book of Sun Tao and Otomo Madoka’s Subtlety of the Court — are studied by countless samurai who seek the crucial edge that will...   [click here for more]
EDGE Studio  $24.99

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Legend of the Five Rings: Imperial Histories 2

Legend of the Five Rings: Imperial Histories 2


Housed within the Ikoma Libraries and the Temple to Tengen are the Imperial Histories, the chronicles of the Emerald Empire. Compiled over a thousand years by adept historians, studied by scholars throughout the lands of the Jade Sun, and containing the wisdom of generations, these documents are a testament to the favor of the Heavens. Their pages tell the story of an Empire that is destined for greatness....   [click here for more]
EDGE Studio  $24.99

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Legend of the Five Rings: The Book of Air

Legend of the Five Rings: The Book of Air


“The essence of Air is the essence of speed and awareness. It is oneness with the world, both physical and spiritual.” – The Tao of Shinsei Air is the most mercurial of elements, from the cool breeze that comforts a dying soldier to the cutting wind that slices away at the rock, carving canyons and spires from the mighty mountains. The essence of Air is within all things, giving life to the honeyed...   [click here for more]
EDGE Studio  $23.99

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AGE Explorations: Gifts of the Gods

AGE Explorations: Gifts of the Gods


AGE Explorations are short, experimental products for the Adventure Game Engine (AGE) that expand the rules in different directions. Each entry in the series presents new game mechanics, systems, or other content to help change the way you play. Add just the Explorations products you want to your AGE campaign to get the style of play you're after. Change your game with AGE...   [click here for more]
Green Ronin Publishing  $2.95

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Legend of the Five Ring 4th: Naishou Province

Legend of the Five Ring 4th: Naishou Province


In a forgotten corner of the Empire of Rokugan lies the small Naishou province. Unremarkable in virtually every way for as long as anyone can remember, the provincial governor of Naishou died under mysterious circumstances some time ago, and since then, things in the province have gotten… interesting. Intrigue and treachery have become the order of the day, and even the most honorable of samurai...   [click here for more]
EDGE Studio  $12.99

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Legend of the Five Rings: The Book of Earth

Legend of the Five Rings: The Book of Earth


Be like unto the earth, and you shall endure forever.” – Isawa Norimichi, Master of Earth The earth is the rock upon which the Empire of Rokugan has stood proudly for more than one thousand years, both as a metaphor and a very real truth. They are the essence and soul of the Crab Clan, as well as the power and the determination of the Dragon....   [click here for more]
EDGE Studio  $23.99

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Alogo's Caravan: Riding Animals of Dragon Pass

Alogo's Caravan: Riding Animals of Dragon Pass


When is a horse not a horse? When it’s a vital part of an adventurers ensemble. Many characters start with a mount of some description, where others find it necessary to acquire some for travel or labour. Often these animal companions are relegated to the bottom of the character sheet to be filled in as an afterthought or simply filled in as an average example of their species from the Bestiary....   [click here for more]
Chaosium  $9.95

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QAD: Family Histories - 101 Esrolian Character Backgrounds

QAD: Family Histories - 101 Esrolian Character Backgrounds


As every gamemaster knows a casual encounter can take unexpected turns and suddenly a simple conversation with a shopkeeper or fellow patron of a watering hole can thrust that NPC into the lime light as a significant actor in the game and that first impressions will fix a certain view in the player’s mind which may be difficult to satisfactorily change retrospectively. Here is where Quick...   [click here for more]
Chaosium  $4.50

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QAD: Family Histories - 101 Lunar Tarsh Character Backgrounds

QAD: Family Histories - 101 Lunar Tarsh Character Backgrounds


As every gamemaster knows a casual encounter can take unexpected turns and suddenly a simple conversation with a shopkeeper or fellow patron of a watering hole can thrust that NPC into the lime light as a significant actor in the game and that first impressions will fix a certain view in the player’s mind which may be difficult to satisfactorily change retrospectively. Here is where Quick...   [click here for more]
Chaosium  $4.50

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QAD: Family Histories - 101 Grazelander Character Backgrounds

QAD: Family Histories - 101 Grazelander Character Backgrounds


As every gamemaster knows a casual encounter can take unexpected turns and suddenly a simple conversation with a shopkeeper or fellow patron of a watering hole can thrust that NPC into the lime light as a significant actor in the game and that first impressions will fix a certain view in the player’s mind which may be difficult to satisfactorily change retrospectively. Here is where Quick...   [click here for more]
Chaosium  $4.50

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Arcanis 5E - The Codex of the Mind PCI2609

Arcanis 5E - The Codex of the Mind PCI2609


Codex of the Mind A Comprehensive Psionics System for Arcanis 5E Of the four sources of magic found upon Arcanis, psionics is available to a chosen few. Among the humans, only the val can tap into the power of the mind as a blessing of their divine heritage. Each of the val families explored their psychic abilities, pushing their limits in new and strange ways, and...   [click here for more]
Paradigm Concepts, Inc.  $30.00

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Stormwrack (3e)

Stormwrack (3e)


Conquer the Maelstrom Sometimes an adventure takes an aquatic turn. You might find yourself exploring an ancient city lost beneath the waves, navigating an underground river plagued by monsters, plotting a course to some stormwracked isle, or battling pirates on the high seas. Well, fear not, brave adventurer. Here is your guide to overcoming such perils! This supplement examines...   [click here for more]
Wizards of the Coast  $13.99

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AGE Explorations: Freeport Backgrounds

AGE Explorations: Freeport Backgrounds


AGE Explorations are short, experimental products for the Adventure Game Engine (AGE) that expand the rules in different directions. Each entry in the series presents new game mechanics, systems, or other content to help change the way you play. Add just the Explorations products you want to your AGE campaign to get the style of play you're after. Change your game with AGE...   [click here for more]
Green Ronin Publishing  $2.95

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Legend of the Five Rings: Second City Boxed Set

Legend of the Five Rings: Second City Boxed Set


“Welcome to the shining star of the Colonies, the Second City, honorable samurai! May your stay here be as interesting and profitable as you desire! I strongly recommend that you do not venture outside the city until you have had an opportunity to receive some rudimentary training with the Second City Guardsmen, however.” -Shinjo Hariken, Vassal of the Miya  Twenty-five...   [click here for more]
EDGE Studio  $34.99

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Book of Fiends

Book of Fiends


We've Got Your Vile Darkness Right Here! Devils, demons, and daemons--these are the ultimate servants of evil. Learn all their foul secrets in The Book of Fiends, the definitive sourcebook on these fell creatures. This tome collects Green Ronin's critically acclaimed Legions of Hell and Armies of the Abyss sourcebooks and combines them with the long awaited treatment of daemons,...   [click here for more]
Green Ronin Publishing  $16.95

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Age of Mortals (3.5)

Age of Mortals (3.5)


A New Age...For New Heroes In the wake of a devastating Chaos War, the people of Krynn discover a world seperated from the gods who have created and protected their world. The magical orders of the old are rendered powerless. In this time of vulnerability, dragons of immense size and power appear and conquer vast territories. The Age of Mortals is a time of discovery. Secrets both ancient and new...   [click here for more]
Wizards of the Coast  $9.99

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Adventurer's Vault (4e)

Adventurer's Vault (4e)


Hundreds of new weapons, tools, and magic items for your D&D character.   This supplement for the Dungeons & Dragons game presents nearly a thousand magic items, weapons, tools, and other useful items for your D&D character. Whether you’re a player looking for a new piece of equipment or a Dungeon Master stocking a dragon’s hoard, this book has exactly what you need....   [click here for more]
Wizards of the Coast  $14.99

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Tales of Mystic Tournaments

Tales of Mystic Tournaments


Adventures in the world of King Arthur Pendragon     "I accept the challenge in the name of my King and good Uncle, Arthur Pendragon. Let my sword cleanse his name forever of this viles accusation!"   -Sir Gawaine, from "The Adventure of the Grey Knight" Tales of Mystic Tournaments includes three classic adventures revised for 4th...   [click here for more]
Chaosium  $9.99

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Freeport Companion: Pathfinder RPG Edition

Freeport Companion: Pathfinder RPG Edition


For a decade now Freeport has stood as one of fantasy gaming's most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and corrupt politicians, Freeport is a dynamic setting that offers a unique blend of high adventure and cosmic horror. Now the City of Adventure returns to its roots with the Freeport Companion: Pathfinder RPG Edition, a rules supplement...   [click here for more]
Green Ronin Publishing  $14.95

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Advanced Player's Manual (d20 3.5)

Advanced Player's Manual (d20 3.5)


Dragons and Dungeon-dwellers Beware! The perfect complement for your PH, the Advanced Player's Manual gives your characters all new capabilities. Like other books in Green Ronin's Advanced Series, this book is all about options, expansions, and moving your games into new directions. With new race flexibility, variant magic classes, mass combat rules, and more, you have the tools to create...   [click here for more]
Green Ronin Publishing  $16.95

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Holy Orders of the Stars (3.5e)

Holy Orders of the Stars (3.5e)


Written in the Stars The mortal races of Krynn can see the presence of the gods by simply turning their gaze to the night sky. There the constellations of the gods of good, evil, and balance wheel about in silent struggle to influence their children who live and die on the world below. The gods have blessed the world with miracles of healing and salvation, but so also have...   [click here for more]
Wizards of the Coast  $14.99

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Legend of the Burning Sands

Legend of the Burning Sands


To the north of the Empire of Rokugan, lies a mysterious land called the Burning Sands, where great empires clash, where deadly intrigues abound in the great Jewel of the Desert, and where intrigue and war are one in the same. To Rokugani, the Burning Sands are a gaijin enigma. But as the long exile of the Unicorn and the shorter exile of the Scorpion have proven, the destinies of the two are intertwined,...   [click here for more]
EDGE Studio  $24.99

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Trojan War (d20 System 3.5)

Trojan War (d20 System 3.5)


Prepare for Battle! Green Ronin first delved into the Bronze Age in Testament: Roleplaying in the Biblical Era. Now the Trojan War picks up where Testament left off, bringing Homer's Iliad to life. Fight under Achilles for the honor of Helen or stand up with Hector and defend Troy with your life. Trojan War gives you everything to bring Bronze Age Greece to life,...   [click here for more]
Green Ronin Publishing  $13.95

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Tales of Freeport

Tales of Freeport


Rousing Tales of Blood and Thunder! Anything can happen in Freeport—and in this book, it does! Evil serpent folk, hidden pirate treasure, lost civilizations, foreign intrigue, scheming merchants, nightmarish creatures and marauding orcs are all in a day’s work in the City of Adventure. Death lurks around every corner, but wealth and glory await those with the strength and the...   [click here for more]
Green Ronin Publishing  $4.95

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Freeport Companion (Castles & Crusades)

Freeport Companion (Castles & Crusades)


Classic Freeport Adventure! Welcome to the Castles & Crusades Freeport Companion! For years, Freeport has stood as one of fantasy gaming's most distinctive cities, offering a detailed environment to launch new campaigns, create memorable adventures, and thwart the nefarious plans of some of the most dangerous villains imagined. Home to pirates, foul cults, terrifying monsters, vicious gangs,...   [click here for more]
Green Ronin Publishing  $11.95

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The Psychic's Handbook

The Psychic's Handbook


Psychic powers may seem like magic, but there's no reason to treat them as such in your 3rd Era game. The Psychic's Handbook provides a completely independent system for adding psychic abilities to your campaign, abilities which are at once more subtle and wider-reaching than magic, powers with their own applications and limitations that separate them from the spells of clerics and wizards,...   [click here for more]
Green Ronin Publishing  $9.95

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Madness in Freeport Revised

Madness in Freeport Revised


The Hour of Destiny is at hand! The Freeport Trilogy concludes with this exciting 72-page adventure. Return to the city that started it all with Madness in Freeport. This revised edition updates the adventure to the 3.5 rules and expands it with bonus material. The unveiling of Milton's Folly draws near, and the PCs must uncover its sinister secrets before time runs out. This time they...   [click here for more]
Green Ronin Publishing  $8.95

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Holy Warrior's Handbook

Holy Warrior's Handbook


The holy warrior expands the paladin archetype, giving players and GMs the means to create divine champions of any patron god--not just the lawful good ones. A holy warrior is functionally similar to a paladin, but may swap the traditional class features for ones more appropriate to his heavenly patron. Armed with the Holy Warrior's Handbook, divine heroes have more options that ever before....   [click here for more]
Green Ronin Publishing  $4.95

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Freeport Companion (d20 3.5)

Freeport Companion (d20 3.5)


The 3rd Era Freeport Companion is a rules supplement for the Pirate's Guide to Freeport. Its 160 pages are packed with all the support you need to run a 3rd Era Freeport campaign. In addition to giving game stats for all the major characters, the 3rd Era Freeport Companion provides new core and prestige classes, famous magic items, an insanity system, new spells and incantations,...   [click here for more]
Green Ronin Publishing  $15.95

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Dragon #368 (4e)

Dragon #368 (4e)


Birth of the Cool by Chris Youngs: Cool new characters. Backdrop: Graywall by Keith Baker: Visit Graywall, a city of monsters from the EBERRON® campaign setting. Items of Legend by David Noonan: Ready for your campaign, these brand-new artifacts span a range of power and levels. Expeditionary Dispatches - Stillwater...   [click here for more]
Wizards of the Coast  $4.99

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