Darkness Is Always With Us
We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been... [click here for more]
Just when you think you know everything about the World.
The Scions of the Irish, Chinese and Hindu gods make their mark on the World. New Boons, Knacks and Birthrights increase the Scions’ arsenal in the war against the Titans. More allies and more enemies entry the fray, which can change the course of the conflict. The war can also extend back further in time, adding a new layer to one of the greatest... [click here for more]
Master the Modern AGE—as a Player or GM
The Modern AGE Mastery Guide is a core resource for taking your Modern AGE game to the next level, as a Game Master or player. This exhaustive guide to improving your game includes the following:
Tips for perfecting a character’s backstory, motivations, and place in a team.
Alternate rules for character creation, including simple,... [click here for more]
The End Is Nigh! Fimbulwinter has come. The wolf Fenrir runs free, and the serpent Jörmungandr has loosed Midgard from his coils. The twilight of the Gods has begun, and only the Scions of the Aesir can salvage some good from the conflagration to come. Will your character survive the final battle of order versus chaos, or will the forces of the Wyrd consign him to death with the bulk of the... [click here for more]
Darkness Is Always With Us
We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been... [click here for more]
Five Adventures, Infinite Possibilities
A spider goddess seeks a safe exile on Earth. Dark deeds force the heroes to an urban hell—literally. A prison planet holds the secret of the illegal soul trade. The Firecrown, once worn by the first and last empress of the Divine Empire, may be on the verge of discovery, inflaming the political ambitions of a horde of demigods. The Earth is destroyed…but... [click here for more]
Your Gate to Infinite Adventure!
The Five and Infinity adventure series presents five adventures taking your Modern AGE characters from level 1 to 16 in the dimensions-spanning Threefold setting, but why stop at five adventures, when you can explore infinite possibilities?
The tables and advice in this enhancement to the Five and Infinity series can be used to generate... [click here for more]