Darkness Is Always With Us
We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been... [click here for more]
Code & Dagger is the official sourcebook series for the game Cryptomancer. In this volume, you’ll find:
Three new playable fantasy races: Orcs, Goblins, and Faunima (i.e. anthropomorphic peoples like gnolls, minotaurs, etc.).
Dozens of new talents, ritual magic options for players, black powder firearms, and rules for enchanting weapons, outfits, and other items during downtime.
Major innovations... [click here for more]
The World of Darkness is terrifying, broken place. It has all of the problems and tragedies of our own, familiar world, but monsters also lurk in the shadows. Their presence makes the world more dangerous in a plethora of ways. Some of the supernatural beings prey on people in a literal sense — vampires drink the blood of the unwary, for instance, and crazed beasts hunt down people for their flesh.... [click here for more]
This is a card product for use with Michtim: Fluffy Adventures.
During Play, you will certainly come across things that will harm you. Keeping track of wounds is essential to any adventure game. These doublefaced Wound Cards do just that. They offer 12 unique special wounds (Shocking Wound, Burning Wound, Bleeding Wound, Tarstrike Wound, Freezing Wound…) that combine one of four Wound Effects with... [click here for more]
Handy cards to use while playing Michtim: Fluffy Adventures. Keep all the rules close to the players' hands.
The Premium Calling Cards actually have illustrations on them. The printed Calling Cards include all 12 Callings from the Michtim RPG Core Rulebook: each three times for a total of 36 Calling Cards. The Calling Cards use heavier... [click here for more]
This is a card product for use with Michtim: Fluffy Adventures.
When starting the game, coming up with a strong personality on the fly can really speed up character creation! This is what these cards are for. They establish ten unique archetypes which combine two Emotions to come up with a new vibe. Also the cards offer some interesting questions you should ask when bringing this character into play!... [click here for more]