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Cavaliers of Mars Core Rulebook
by Onyx Path Publishing

Return now to dying Mars in its last age of glory.

A world of flashing swords and choking sands, of winking courtesans and lantern-lit canal cities. Mars, where romance and heartbreak are two sides of the same obsidian chit.

Cavaliers of Mars Core Rulebook
 
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Amazing Tales, complete kids' RPG

Amazing Tales, complete kids' RPG


A game for children who love adventures The best stories are the ones you make up with your children. That’s the thought behind Amazing Tales, a story making game of roleplay and imagination for children who are old enough to have adventures.* With the very simple Amazing Tales rules to guide you  you and your child can make up stories together, rolling dice to add drama and excitement...   [click here for more]
Amazing Tales  $5.95

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Shadowrun: Fifth Edition Core Rulebook (Master Index Edition)

Shadowrun: Fifth Edition Core Rulebook (Master Index Edition)


EVERYTHING HAS A PRICE   There are cracks in the world. They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live.   You are a shadowrunner, thriving in the margins, doing the jobs no one else can. You have no office, no permanent home, no background to check. You are whatever you make...   [click here for more]
Catalyst Game Labs  $19.99

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Barbaric!

Barbaric!


Barbarians! Civilized men huddle behind tall stone walls, trembling at the thought. The soldiers of civilization tighten their shield walls against the oncoming onslaught. And then they come. Savage men and women, screaming at the top of their lungs, oblivious to fear, frothing at the mouth from rage and lust for war. Wave after wave, they storm shields and fortifications. Many die;...   [click here for more]
Stellagama Publishing  $3.99 $2.99

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Shadowrun, Sixth World Core Rulebook: City Edition: Seattle

Shadowrun, Sixth World Core Rulebook: City Edition: Seattle


RISK IS THE REWARD THE ODDS ARE AGAINST YOU. Of course they are. The other side has more people, more firepower, more money, more everything. What they don’t have is you—your brains, your guts, and your willingness to put everything on the line. Your job is to make that count. Shadowrun, Sixth World is the latest edition of one of the most popular role-playing...   [click here for more]
Catalyst Game Labs  $19.99

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Kids on Bikes: Core Rulebook

Kids on Bikes: Core Rulebook


Young Adults, Small Towns... BIG ADVENTURE! Kids on Bikes is a Collaborative World Building RPG set in small towns with big mysteries. Written and created by celebrated game designers Jon Gilmour (Dead of WinterAtari: Centipede/Missile Command/Asteroids) & Doug Levandowski (Gothic Doctor, Seven Minutes in Hell). Kids on Bikes is a rules-light...   [click here for more]
Hunters Entertainment  $9.99 $6.99

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Numenera

Numenera


This is the original Numenera corebook. It is completely compatible with the new corebooks—Numenera Discovery and Numenera Destiny—but the latter are more up to date and expand the game greatly with new options, information, and modes of play. THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played...   [click here for more]
Monte Cook Games  $9.99

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Pugmire Core Rulebook

Pugmire Core Rulebook


Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”   — Sister Picassa Collie, Shepherd of the Church of Man Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover the ruins of...   [click here for more]
Onyx Path Publishing  $14.99

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The Sword of Cepheus

The Sword of Cepheus


Winner of the “Best ATU Product” category of the Zhodani Base Awards 2020! A sorcerer blasting his enemies with the power of his mind. A muscled barbarian wielding a flaming sword against the local tyrant’s thugs. A secret cabal of magicians plotting to control the minds and souls of kings. A gladiator who freed himself from slavery wanders the land, righting wrongs and smashing...   [click here for more]
Stellagama Publishing  $9.99 $6.99

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Shadowrun: Street Wyrd (Core Magic Rulebook)

Shadowrun: Street Wyrd (Core Magic Rulebook)


Power Surge The power to shape the world can also tear it apart. The power to summon spirits and gain allies can also conjure enemies and lead to your own destruction. And the power to fill objects with magic is also the ability to make them blow up in your face. Shadowrunners learn about power the hard way—by being on the wrong end of it. That means they often gather it to them however they can,...   [click here for more]
Catalyst Game Labs  $19.99

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Shadowrun: Anarchy

Shadowrun: Anarchy


Man. Machine. Magic. Shadowrun. The Sixth World. Orks in pinstripe suits with uzis; mohawked dwarves jacked into vehicles racing through megasprawls at breakneck speed; humans casting fireballs at corporate-trained paracritters; elves hacking the Matrix for a datasteal of the latest tech or working to topple an upstart corp. It’s where man meets magic and machine. Dive into a cyberpunk dystopia...   [click here for more]
Catalyst Game Labs  $14.99

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APOCTHULHU RPG Core Rules

APOCTHULHU RPG Core Rules


"The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them ..." ◊ Mankind likes to believe itself the foremost power in the world, and the universe beyond. But this is a prideful illusion. A lie. Long before we rose from the slime, other powers far greater held sway upon our planet ... and those same powers were always destined to one day return...   [click here for more]
Cthulhu Reborn  $22.95 $16.07

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Warpstar!

Warpstar!


Welcome to Warpstar! Warpstar is a rules-light science fiction roleplaying game that aims to emulate the feeling of old-school British tabletop games of wondrous and fantastical adventure in the depths of space. Warpstar looks to reproduce the play style of its illustrious predecessors but in a light, quick and simple manner, with a consistent set of rules that are easily 'hackable'...   [click here for more]
Fire Ruby Designs  $20.67 $9.63

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The Secret of Vinsen's Tomb: A Pugmire Jumpstart

The Secret of Vinsen's Tomb: A Pugmire Jumpstart


"You! You are the ones that must be destroyed in the name of the Monarchies!"  —One-Eyed Molly  A cat living in Pugmire disappears, but neither the police dogs nor the cats of the Cat Quarter know why. When zombies attack the heroes, however, all signs point to an invasion by the Monarchies of Mau. But how does this intrigue tie into the lost tomb of the first king of Pugmire?  “The...   [click here for more]
Onyx Path Publishing  $1.99

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Shadowrun: Rigger 5.0

Shadowrun: Rigger 5.0


PREMIUM RUSH Spin your wheels over slick sprawl streets while drifting away from hot pursuit. Fly through narrow canyons ahead of missiles twisting their way after you. Shrink down to insect size to get an eye on places outsiders aren’t supposed to see. These are just some of the ways riggers jack up their seemingly unending adrenaline rush, as they show that the hardest shadowrunners to hit are...   [click here for more]
Catalyst Game Labs  $24.99

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Monarchies of Mau Core Rulebook

Monarchies of Mau Core Rulebook


Before we were six. Now we are one. We differ on many points, but on these we agree: Always trust our instincts, always reward loyalty, and always pounce upon minions of the Unseen. Without these tenets, we are no longer worthy of the adoration of Man.  Monarch Trillani Persian von Mau, deceased Cats have inherited the world, unifying their six fractious monarchies after untold...   [click here for more]
Onyx Path Publishing  $14.99

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The Mecha Hack

The Mecha Hack


Please Note: The Mecha Hack has everything you need to play! This game is based on The Black Hack, but it’s a full, standalone game, and does not require any additional products in order to use. Suit up with The Mecha Hack! If you’re a fan of Gundam, Robotech, Pacific Rim, BattleTech, or Transformers, this is the rules-lite robot RPG you’ve been waiting for....   [click here for more]
Absolute Tabletop  $6.95

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Teens in Space: Core Rulebook

Teens in Space: Core Rulebook


Impulsive Youths, Vast Cosmos... BIG PROFITS! Teens in Space is a space opera RPG that uses the “Powered by Kids on Bikes” system, first used in the award wininng Kids on Bikes. Written and created by celebrated game designers Jon Gilmour (Dead of WinterKids on Bikes) & Doug Levandowski (Gothic Doctor, Kids on Bikes) with...   [click here for more]
Hunters Entertainment  $8.99 $6.29

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Shadowrun: Firing Squad (Core Combat Rulebook)

Shadowrun: Firing Squad (Core Combat Rulebook)


Someone, somewhere, is about to get hurt.  Guns will come out. Swords will unsheathe. Damage will be done. The same questions are at the center of it all: Who will suffer, and who will survive? Shadowrunners stare violence in the face daily, deciding how much they’ll inflict, figuring out how they’ll remain alive. They know the prices that must be paid—the hard work of training, the challenge...   [click here for more]
Catalyst Game Labs  $22.99

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Fight! 2nd Edition

Fight! 2nd Edition


The greatest role-playing game for telling the stories of fighting game characters returns with an updated edition. Featuring expanded and clarified rules for character generation, Special Move construction, and running combat, Fight! 2nd Edition gives you the tools to generate unique Fighters and run adventures featuring exciting tactical combat designed to play and feel like the techniques used in...   [click here for more]
Divine Madness Press  $19.96

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Astonishing Swordsmen & Sorcerers of Hyperborea (Compleat Second Edition)

Astonishing Swordsmen & Sorcerers of Hyperborea (Compleat Second Edition)


ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA is sword-and-sorcery role-playing at its pinnacle. Play an Amazon fighter, Atlantean magician, Esquimaux shaman, Hyperborean warlock, Ixian necromancer, Keltic barbarian, Kimmerian cataphract, Pictish thief, Viking berserker, or one of many other possibilities. The heroes of a HYPERBOREA campaign delve the mazes and labyrinths...   [click here for more]
North Wind Adventures  $19.00 $13.30

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Tiny Cthulhu

Tiny Cthulhu


Can You Withstand the Onslaught of Cosmic Horror? The classic TinyD6 minimalist ruleset delves into the unknowable and horrible mysteries of classic Mythos stories inspired by the works of Chambers, Lovecraft and more! Using the rules in this book, you'll be able to play investigators, doomed heroes, and classic cosmic horror characters of all types, from scientists and librarians, to WWI veterans,...   [click here for more]
Gallant Knight Games  $17.99

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DARK ASTRAL: Chapbook for Zweihander RPG (Phone PDF + Digital PDF)

DARK ASTRAL: Chapbook for Zweihander RPG (Phone PDF + Digital PDF)


Please be aware that the publisher has discontinued the free PDF program with proof of purchase of the physical book. However, the Zweihander Compendium is 100% free over on Roll20, providing the tools you need to play. t is the far future, but one seen through the eyes of the Renaissance and intermingled with the New Testament. Following the desecration of the garden...   [click here for more]
Andrews McMeel Publishing  $9.99 $6.99

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O.L.D. The Fantasy Heroic Roleplaying Game v1.2

O.L.D. The Fantasy Heroic Roleplaying Game v1.2


RUN A COMPLETE FANTASY CAMPAIGN WITH THIS VERSATILE TABLETOP GAME OF HEROIC FANTASY ADVENTURE! Stoic rangers track their prey across the unkempt wilderness. Shining knights with sword and lance charge heroically at their foes. Weathered watchmen investigate a murder in a scummy tavern. Masters of the dark arts bring the dead back to life. Ernest clerics turn back vampires in deep, unholy crypts....   [click here for more]
EN Publishing  $10.00

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Shadowrun: Street Lethal (Advanced Combat Rules)

Shadowrun: Street Lethal (Advanced Combat Rules)


Street fighting is only chaotic for amateurs. When you’re a pro, when you know what you’re doing, you’re precise. You know what your opponents might do, and you know ten different ways to respond. The options give you strength. They give you power. They make you dangerous enough that the smart ones on the street will know at a glance that they shouldn’t test you. The dumb ones will suffer....   [click here for more]
Catalyst Game Labs  $24.99

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In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera


Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast that should...   [click here for more]
Monte Cook Games  $2.39 $1.67

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Numenera Discovery

Numenera Discovery


This is the full version of Numenera Discovery. Check out the free preview. They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines...   [click here for more]
Monte Cook Games  $19.99

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Shadowrun: The Neo-Anarchist Streetpedia

Shadowrun: The Neo-Anarchist Streetpedia


ALL IN! They’re all here. Everyone of them. The legends, the liars, the betrayers, the winners, the craven, the brave, the powerful, the down-trodden. The people who leaked secrets and got killed for it, and the secrets that no one has discovered yet. The dark bargains, the shady deals, the desperate maneuvers. Everything that makes the Sixth World the high-revving nightmare...   [click here for more]
Catalyst Game Labs  $19.99

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Shadowrun: Forbidden Arcana (Advanced Magic Rulebook)

Shadowrun: Forbidden Arcana (Advanced Magic Rulebook)


Ride the Crashing Wave Magic is wild. Magic is undisciplined. You can try to impose order and understanding on it, but that’s just surface. Underneath is chaos, an erratic heart beating to a staggering rhythm. You don’t control it, any more than a surfer controls twenty-meter-tall wave; you don’t direct the wave, you ride it, capture a piece of its power, and hope to survive. If you do it right,...   [click here for more]
Catalyst Game Labs  $24.99

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Amazing Tales: The Charity Adventure Compilation

Amazing Tales: The Charity Adventure Compilation


The colelction of adventures includes 22 separate Amazing Tales products. The Quickstart rules, and 21 different adventures, originally written to help kids through lockdown. Each month I'll nominate a charity to receive funds donated for the bundle.  Charities supported to date May 2020: The Child's Play and Extra Life Charities. June 2020: Black Lives Matter July 2020: Unicef Coronavirus Children's...   [click here for more]
Amazing Tales  $5.00

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling...   [click here for more]
Monte Cook Games  $0.79 $0.55

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Ex Novo

Ex Novo


Ex Novo is a playable city-generator that helps you construct fictional villages and towns. This role-playing game can be played alone or with up to 3 friends. Playtime ranges from 1 to 3 hours. Meet with your friends and collaboratively draw the map of your city as you explore the conditions that led to its founding and the events that shape its development. Ex...   [click here for more]
Sharkbomb  $9.99 $6.99

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn the...   [click here for more]
Monte Cook Games  $7.99

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Numenera Destiny

Numenera Destiny


This is the full version of Numenera Destiny. Check out the free preview. They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines...   [click here for more]
Monte Cook Games  $19.99

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [click here for more]
Monte Cook Games  $5.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99 $2.79

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Only War: Core Rulebook

Only War: Core Rulebook


“The men and women of the Imperial Guard sacrifice more and gain less than perhaps any other arm of the Imperial Armed Forces."      –Commissar Ibram Gaunt   Only War is a standalone Warhammer 40,000 roleplaying game experience in which players take on the roles of soldiers in the Imperial Guard, the galaxy-spanning armies of the God-Emperor. Fully compatible...   [click here for more]
Cubicle 7 Entertainment Ltd.  $29.95

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Spaceships and Starwyrms: Core Sourcebook

Spaceships and Starwyrms: Core Sourcebook


A wiry Human woman guns the throttle of a contraband military vessel while navigating through an asteroid field. Her copilot, a round, squat creature with one eye on a long stalk, gleefully fires the ship’s plasma cannon at the pursuing bounty hunters. A gnarled hunk of meteorite lays in the hold. It pulses with the ultraviolet glow of dark matter magic. A vaguely humanoid android snaps a jeweler’s...   [click here for more]
HopePunk Press  $20.00

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Morningstar: The Triumvirate Pacts - Core Rulebook

Morningstar: The Triumvirate Pacts - Core Rulebook


Morningstar: The Triumvirate Pacts is a science fiction/fantasy roleplay game in which Players can use magic, technology or raw strategy in order to achieve their goals. Set in a backdrop of the search for harmony throughout Known Space, take up the mantel of a Morningstar Order and bring justice to the Galaxy... or use your autonomy to further your own ends. With a unique system to track your Renown...   [click here for more]
Frontier Gaming  $9.99 $6.99

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Chimera: A Fantasy, Modern & Sci-Fi Roleplaying Engine

Chimera: A Fantasy, Modern & Sci-Fi Roleplaying Engine


Chimera is a tabletop roleplaying engine suited to run fantasy, modern, and sci-fi themed games. Chimera uses flexible rules that allow you to put the fiction first, but with enough crunch to add more structure to the resolution mechanics if you so wish.  * Click the full-size preview link to read the first 50 pages of the book! ** Check our website for details...   [click here for more]
Dwarfare Games  $15.00 $10.00

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to...   [click here for more]
Monte Cook Games  $2.39 $1.67

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories fun and...   [click here for more]
Monte Cook Games  $2.39 $1.67

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Shadowrun: Dark Terrors (Plot Sourcebook)

Shadowrun: Dark Terrors (Plot Sourcebook)


Piercing the Night You heard the scream. It’s important to remember that. Sometimes, when it’s late, and you hear something that sounds like a scream echoing through dark alleys, you try to convince yourself that it was something else. An animal. An illusion. Anything but what it sounded like. But it was a scream. You heard it, and you’ll hear it again, because in the Sixth World, the supply...   [click here for more]
Catalyst Game Labs  $19.99

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find nearly one...   [click here for more]
Monte Cook Games  $2.39 $1.67

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The Bone Age

The Bone Age


The Ape-Turtles didn't plan on three flying saucers crashing into the planet. The Bone Age is an old-school RPG of neolithic-era tribes struggling against the sudden arrival of bug-eyed aliens. You play a Tuzanian, a tribe of jungle-dwelling, vine-swinging, pterodactyl-riding, bone-wielding savages, or a Cruach, giant-crab riding cave-dwellers living in mountains bordering the jungle....   [click here for more]
Cunning Plan  $10.00

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Shadowrun: Howling Shadows

Shadowrun: Howling Shadows


The Wild Calls Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to blood-sucking chupacabras, from the aggressive gamma spider to the swarming harpy. While most...   [click here for more]
Catalyst Game Labs  $24.99

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Hive of Bone (Sci-Fi Starter Adventure)

Hive of Bone (Sci-Fi Starter Adventure)


A hunk of space rock has been floating near one of the Star Republic’s space ports for some time. For a while, scientists believed that it was nothing more than your usual asteroid that had loosed itself from its general gravitational rotation. However, a probe sent to check it out has disappeared. It only managed to transmit one reading back before it vanished. The transmission seems to indicate...   [click here for more]
Micro RPG  $0.50 $0.40

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You & I: Roleplaying Games for Two

You & I: Roleplaying Games for Two


Fifteen two-player roleplaying games are perfect for friends, lovers, roommates, and weird first dates! In You & I: Roleplaying Games for Two, you will find: Surreal games of mysterious powers and liminal locales Cozy games of love and friendship Adventurous games of battle and pursuit Fraught games of intimate drama Tragic games of fleeting connection across apocalyptic...   [click here for more]
Ginger Goat  $14.00 $9.80

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Shadowrun: Slip Streams (Plot Sourcebook)

Shadowrun: Slip Streams (Plot Sourcebook)


NOTHING BUT SHREDS NOTHING IS REAL. EVERYTHING IS REAL. What you think is real rips and shreds, and the unreality beneath spills out. Everything you dreamed of. Everything you fear. The past returns, distorted and dark. The future sparks in glimpses and flashes. You see it all at once. You can try to deny it. But it is real. Everything is real. Which is that same as nothing being real. Reality is...   [click here for more]
Catalyst Game Labs  $19.99

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Ex Umbra

Ex Umbra


Ex Umbra is a playable dungeon-generator to construct fictional underground caves, labyrinths and tombs. This physical print-and-play game can be played alone or with up to 3 friends. Playtime ranges from 1 to 4 hours.  Meet with your friends and collaboratively draw the map of your dungeon as you collect questionable rumors about its threats and treasures.  Ex Umbra is a generator...   [click here for more]
Sharkbomb  $9.99 $6.99

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John Carter of Mars Core Rulebook

John Carter of Mars Core Rulebook


"My attention was quickly riveted by a large red star close to the distant horizon. As I gazed upon it I felt a spell of overpowering fascination—it was Mars, the god of war, and for me, the fighting man, it had always held the power of irresistible enchantment. As I gazed at it on that far-gone night it seemed to call across the unthinkable void, to lure me to it…"  Edgar Rice Burrough’s...   [click here for more]
Modiphius  $19.99

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