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Exalted: The Comic Series - Collection
by UDON

From the pages of White Wolf's hit RPG comes a new fantasy comic that will shake Creation to its knees.

Udon Comics is proud to present a series that will appeal to the thousands of existing Exalted fans as well as brand new readers with no prior knowledge of the RPG line.

Exalted: The Comic Series - Collection
 
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Speed Round 5E: A Guide to Streamlining Remote Tabletop Games

Speed Round 5E: A Guide to Streamlining Remote Tabletop Games


Speed Round speeds up “roll-play” to make more time for “role-play.” Moving from a live tabletop to a virtual online setting requires patience and, at least initially, some effort, and a bit of advance preparation will pay off during the game session. This publication enhances the flow of play in D&D 5E by reducing administrative overhead and shifting the spotlight away from the...   [click here for more]
Skirmisher Publishing  $9.99

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Easier Solo Play

Easier Solo Play


You may be new to solo roleplaying or an old hand, either way we all run our solo games our own unique ways. This does mean that we rarely get to see how other people are doing it. This books contains tips and advice that I have picked up over the years that I have incorporated into my own play. Some of these may be new to you, some you may accept as obvious truths. Each of these work for me, and...   [click here for more]
Parts Per Million  $7.99 $4.99

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The Terrain Randomizer

The Terrain Randomizer


No more boring fights! How many times have your combats happened in a bland 2D map with no interesting tactical options? If you have time to prepare an encounter, you can craft a detailed map with flavorful options and a varied environment. If you're improvising or playing solo, you won't have that luxury. Usually, in this kind of games we don’t plan our encounters (or almost anything) in advance,...   [click here for more]
Crimson Scholar Press  $2.33

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The Black Hack Second Edition

The Black Hack Second Edition


Black is Back! New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition adds over 90 more pages of NPCs, monsters, dungeons, traps, magic items and much more. The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base,...   [click here for more]
Gold Piece Publications  $6.00

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World of Darkness: Crimson Thaw #1

World of Darkness: Crimson Thaw #1


A World of Darkness Event! Cecily Bain has become everything she never wanted as The Prince of the Twin Cities. But her rule over a fractured, backbiting vampire court is interrupted by an intruder-something big, hairy and full of teeth. Good. She was missing a good scrape. There's worse living in the shadows than vampires. Rip open the doors to the World of Darkness as RPG-comic-king Jim Zub joins...   [click here for more]
Vault Comics  $3.99 $3.19

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One Page Dungeon Compendium: 2021 Edition

One Page Dungeon Compendium: 2021 Edition


74 “one-page dungeons” are contained within the compendium ranging from classic fantasy dungeons and crypts to derelict space freighters and decommissioned airbases. The dungeons/ adventures were produced by members of the gaming community as entries in the 2021 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license. By design, the dungeons are...   [click here for more]
Spiel Knights  $6.99 $5.00

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Easier Story Craft

Easier Story Craft


The ideas and tips in this book are about making it easier to facilitate great shared stories, not through even more GM prep, but improv techniques, applying story crafting ideas from film, TV, and books to roleplaying games. The typical GM has enough to do bringing the setting to life, playing everyone and thing the characters meet, and being the arbiter of the rules. You do not need even more prep...   [click here for more]
Parts Per Million  $4.99 $3.99

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Scarier Horror Play

Scarier Horror Play


Horror seems like it should be ideal for roleplaying games, we have all the monsters you could dream of in your worst nightmares. The reality is often disappointment. Players brought up on killing all monsters are just not scared by things that go bump in the night. This book is a collection of tips, advice, and examples on running scarier horror games. This book grew out of a run of blog articles...   [click here for more]
Parts Per Million  $4.99 $3.99

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Easier Mystery Play

Easier Mystery Play


Every game is a mystery or contains mystery elements. Whether you are investigating an eldritch horror or trying to find a secret door. As a GM, it can be very frustrating when your players fail to grasp your obvious trail of clues or cannot roll a successful searching skill test to save their own lives. This book hopes to guide you through running more successful mystery adventures and doing so...   [click here for more]
Parts Per Million  $4.99 $3.99

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The Black Hack

The Black Hack


The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
Gold Piece Publications  $2.00

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Dearly Bleak (A Deviant: The Renegades Novella)

Dearly Bleak (A Deviant: The Renegades Novella)


Once, there was a boy named Dearly Bleak. That's not his birth name, but that's not the point. Dearly became so deathly ill, his parents allowed a smiling self-help cult to turn their son's body into a home for a cosmic maggot god.  "Ever the praises to the Conqueror Worm!"  "Ever the praises to the Crawling Library!"  "The Knowledge that Eats!"  "The Broodsac Sultan!"  Dearly was healed,...   [click here for more]
Onyx Path Publishing  $2.99

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INDEX CARD RPG Vol. 1

INDEX CARD RPG Vol. 1


INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards. Also included is a full card title and description listing to get your devious imagination turning! SECOND EDITION...   [click here for more]
RUNEHAMMER GAMES  $3.50

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SoRoPlay GamTools Zine: Paranormal Reality Ref

SoRoPlay GamTools Zine: Paranormal Reality Ref


This 66-page issue is a Paranormal Reality Reference (Ref). From hunting ghosts to psychic detectives to Bigfoot encounters to ancient advanced technology to aliens & UFOs— the unexplained phenomena haunt, visit, are revealed, and track down beings, things, and knowledge hidden from or beyond this world. Whether believed or unbeliever, this reference lists...   [click here for more]
Ken Wickham  $4.99 $3.99

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Stories from the Northern Myths

Stories from the Northern Myths


“Stories from the Northern Myths” delves into some of the tales that directly influenced 20th century fantasy literature in general and its most famous exemplar, The Lord of the Rings, in particular. This historical reprint covers legends that include the cursed hoard of the Rhine Gold and the ring associated with it that corrupts and transforms its owners; the adventures of the Germanic...   [click here for more]
Skirmisher Publishing  $3.99

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Micro Dungeons for 5e

Micro Dungeons for 5e


Micro Dungeons is a short selection of small dungeons for both new and experienced players of 5E DnD, that can be played in a few hours, with an old school feel. Sometimes you need a quick dungeon for a one-shot adventure. Or maybe you need a way to show a new player how to play. Sometimes you could also need a dungeon to insert into a bigger adventure that you are already running. Micro Dungeons...   [click here for more]
Xacur  $2.00

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The Lazy Dungeon Master

The Lazy Dungeon Master


You love Dungeons and Dragons. As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result? It's time to unleash the Lazy Dungeon Master. Written in the style of Sly...   [click here for more]
SlyFlourish  $5.99

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Vampire: The Masquerade, Winter's Teeth #10

Vampire: The Masquerade, Winter's Teeth #10


In the final issue of Vampire: The Masquerade's second arc, it's childe versus sire, as Cecily Bain is forced to make the ultimate choice to maintain the Masquerade. For forces are building beyond the borders of the Twin Cities—forces with not just fangs, but claws—waiting for their moment to strike at the heart of the Kindred. Intended for readers 15+ Also available now from Vault...   [click here for more]
Vault Comics  $3.99 $3.19

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KOBOLD Guide to Plots & Campaigns

KOBOLD Guide to Plots & Campaigns


Run Your Best Campaign Yet Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion. Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for...   [click here for more]
Kobold Press  $9.99

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Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep


"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee for Best...   [click here for more]
Encoded Designs  $9.95 $6.97

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Hero Pack 1 - Epic Isometric

Hero Pack 1 - Epic Isometric


Hero Pack 1 - Epic Isometric This set is made possible by my Patreon and kickstarter backers. More characters and heros for your adventures. 5 packs of themed heros/villains in png format perfect for digital tabletops and other Epic Isometric sets Barbarian Warriors Includes Barbarian swordsmen, greataxe fighter with shield, spearman hunter, warpick , female...   [click here for more]
WarDrumRPG  $10.00

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Spellcaster: The Frostgrave Magazine #1

Spellcaster: The Frostgrave Magazine #1


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This first issue contains: * Rules for using black powder firearms * Rules for horses in the Frozen City * Rules for Knightly Orders which add variety to your knights and templars * Alone in the Crypt – a solo Frostgrave scenario...   [click here for more]
Joseph A. McCullough  $5.00

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GEBB 111 – To Live a Day in LA

GEBB 111 – To Live a Day in LA


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies.  If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as...   [click here for more]
Skirmisher Publishing  Pay What You Want

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KoDT #287

KoDT #287


This PDF features color KoDT strips and color throughout. 64 pages ...   [click here for more]
Kenzer & Company  $4.99

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Revised Arduin a Primer

Revised Arduin a Primer


Rescued from the dry sands of history... The famous document that David Hargrave released at DunDraCon in 1984 that changed Arduin.  It seems fitting, as we contemplate the release of Arduin Bloody Arduin, to talk about the document that revised the original Arduin Grimoire and Arduin Adventure rules. While short, it cast waves well beyond its brevity.  Enjoy this document as it...   [click here for more]
Emperors Choice Games & Miniatures C  Pay What You Want

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The True Story of the Obelisk

The True Story of the Obelisk


Ancient Egyptian obelisks that once lay along the banks of the Nile are now on display in cities like New York, London, Paris, and Rome, and this publication describes how that came to be the case. “The True Story of the Obelisk” delves into the engineering techniques that were used to transport these massive “Cleopatra’s needles” and describes the weeks, months, and even years required...   [click here for more]
Skirmisher Publishing  $1.69

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Tomb of Dreams an Exalted 3rd Edition Jumpstart

Tomb of Dreams an Exalted 3rd Edition Jumpstart


Once, in the time before the gods forgot their names, when the world was flat and floated on a sea of chaos, there was an age of gleaming cities, untamed wilderness, enlightened devils, greedy spirits, and mighty heroes. This was the age of the Exalted, champions empowered by the highest of gods. Tomb of Dreams will jumpstart your group’s Exalted game—all you...   [click here for more]
Onyx Path Publishing  $1.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling...   [click here for more]
Monte Cook Games  $0.79 $0.55

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KOBOLD Guide to Worldbuilding

KOBOLD Guide to Worldbuilding


The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now,...   [click here for more]
Kobold Press  $14.99

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Spellcaster: The Frostgrave Magazine #2

Spellcaster: The Frostgrave Magazine #2


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Rules for Dragons in Frostgrave, including a co-operative scenario. * Traps in Ghost Archipelago, including a solo scenario. * Frostgrave Mech War, rules and a scenario for fighting...   [click here for more]
Joseph A. McCullough  $6.00

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Infinigrad: The Weird City Toolkit

Infinigrad: The Weird City Toolkit


Infinigrad roils over a corrupted and mutated plane of intersecting multiverses, a situation brought on by wanton abuse of magically weaponry during the Alleyway Conflagration.   After long eons of fighting, The Law was introduced. The Law is a curse that prevents any of The Guilds directly raising arms against one another.   Only The Adventurers, those vagabonds...   [click here for more]
Gorgzu Games  $8.88

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Guns and Super-Guns

Guns and Super-Guns


During World War I, development of artillery reached unprecedented levels of lethality, and the most powerful armaments of this sort were truly the super weapons of their day. “Guns and Super-Guns” was written during the last year of the Great War and examines weapons capable of firing huge shells 75 miles on arcs that took them 24 miles over the surface of the earth. This edition of “Guns and...   [click here for more]
Skirmisher Publishing  $0.99

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GEBB 112 – Scraping Bottom

GEBB 112 – Scraping Bottom


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies.  If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Intellectual Property in RPGs

Intellectual Property in RPGs


This guide covers the very basics of the USA's intellectual property law, as applied to roleplaying games. The guide covers copyrights, trademarks, patents, and how they apply in the RPG world. The guide then goes over a few types of pre-existing material that creators can leverage in their own creations without incurring legal liability, such as stock characters and publicly-licensed content. It's...   [click here for more]
Omnichromatic Pirate Unicorn Games  Pay What You Want

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review 2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation...   [click here for more]
Encoded Designs  $9.95 $6.97

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KoDT:  Midnight Special

KoDT: Midnight Special


This 128 page PDF brings five special issues of Knights of the Dinner Table that have been out of print for over 15 years screaming down the tracks. Includes KODT Origins Special 2003, KODT Origins Special 2004, and KODT Diamond Exclusive issues 1 thru 3. All between two covers and back in print. These issues all feature stand-alone strips and storylines that have long been fan favorites. Climb Aboard!!...   [click here for more]
Kenzer & Company  $13.99

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Odyssey: The Complete Game Master's Guide to Campaign Management

Odyssey: The Complete Game Master's Guide to Campaign Management


If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review 2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide to Campaign Management—to...   [click here for more]
Encoded Designs  $11.95 $8.37

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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit...   [click here for more]
Skirmisher Publishing  $1.99 $1.39

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Abandoned Warehouse Hex Flower

Abandoned Warehouse Hex Flower


This tool, based on Goblin's Henchman's Hex Flower Concept, simulates a search of an abandoned or empty warehouse that is still being protected by hoards of security robots.  Originally, this was created for use in a post-apocalyptic setting, however, it also works in a modern or fantasy setting. Perhaps you want to run a heist of currently operating facility. Or you need to find evidence of a smuggling...   [click here for more]
Tev's Next Idea  Pay What You Want

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The Sword of the Bastard Elf

The Sword of the Bastard Elf


Kicked out of home at the cruelly young age of 60, you're left to fend for yourself in the wilds surrounding Bilgeton. You are the Bastard Elf: embark on an epic quest in search of your human father and his fabled couch upon which you might crash, or blow that off as soon as something better comes along. Can you survive in this strange and vicious fantasy realm? The Sword of the Bastard...   [click here for more]
Two-Fisted Fantasy  $4.99

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Tales From The Magician's Skull #6

Tales From The Magician's Skull #6


Behold! I have fashioned a magazine like those from fabled days of yore. It overflows with thrilling adventures. There are swords, and there is sorcery. There are dark deeds and daring rescues. There are lands where heroes fear to tread. Dare you imagine it? Picture this as well — maps to wondrous and terrible places. Electrifying art for every tale. Guides to bring the terrors within to your own...   [click here for more]
Goodman Games  $8.00 $6.40

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds!  Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned...   [click here for more]
Skirmisher Publishing  $1.99

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SoRoPlay GamTools Zine: Witch Ref

SoRoPlay GamTools Zine: Witch Ref


This 103-page issue is a Witch Reference (Ref). From hidden covens to schools of magic to bubbling cauldrons to charms, wands, & amulets, witches enchant, cast spells, brew potions, scry mirrors, and read the signs of nature and supernatural. This even has a tool to help generate random adventure story scene synopsis or new dialogue based on interpreted...   [click here for more]
Ken Wickham  $4.99 $2.99

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The Black Hack - Classic Monsters

The Black Hack - Classic Monsters


Classic Monsters is designed to support and enhance your Black Hack Second Edition games. It features over 240 monsters, drawn from B/X and First Edition sources of the The World's Most Popular Fantasy Role Playing Game, all converted for use with The Black Hack. This will allow Black Hack GMs to easily use original or OSR modules in their games without...   [click here for more]
Gold Piece Publications  $5.00

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100 Oddities for a Wasteland

100 Oddities for a Wasteland


Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like.  Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’ Guild,...   [click here for more]
Skirmisher Publishing  $0.99 $0.69

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Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games


The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos! Issue #1 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages) A team of investigators...   [click here for more]
Bayt al Azif  $6.00

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SoRoPlay GamTools Zine: Slasher Ref

SoRoPlay GamTools Zine: Slasher Ref


This 66-page issue is a Slasher Reference (Ref). From humanmasked figures to inhuman beings weilding butcher knifes, machetes, axes, pitchforks, claws, chainsaws, spears, hooks, and more—fiction slashers stalk, chase, pursue, seek revenge, torment, slaughter, and massacre neightborhoods, camps, motels, inns, factories, small towns, and even urban cities. This...   [click here for more]
Ken Wickham  $4.99 $2.99

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Spellcaster: The Frostgrave Magazine #3

Spellcaster: The Frostgrave Magazine #3


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Expanded rules for rangifer, including rangifer shamans with their own spell list, new rangifer soldier types, and a two-scenario solo campaign. * Rules for making deals with thieves’ guilds in Frostgrave....   [click here for more]
Joseph A. McCullough  $6.50

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~ A Christmas Dinner with the Man in the Moon ~

~ A Christmas Dinner with the Man in the Moon ~


“All aboard for the Moon!” This good-natured early science fiction story describes a near future where humanity coexists with people from other worlds and postulates regular flights between the Earth and the Moon and technological advances like breathing devices that use solid pellets of compressed oxygen. It is a fun and thought-provoking read that will resonate with fans of Victorian-era stories,...   [click here for more]
Skirmisher Publishing  $0.99

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Game Angry: How to RPG The Angry Way

Game Angry: How to RPG The Angry Way


Have you ever wondered what the deal is with games like Dungeons & Dragons and Pathfinder? What are they? What are RPGs? How do they work? How do you play them? And what’s a Game Master anyway? Well, wonder no longer. The Angry Game Master is here to explain it all. Game Angry: How to RPG the Angry Way will introduce you to the amazing world of table-top role-playing...   [click here for more]
Angry Games, Inc.  $15.00

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Ironclads: The Story of the Merrimac & the Monitor

Ironclads: The Story of the Merrimac & the Monitor


When the American Civil War broke out in 1861, it sparked an arms race between the Union and the Confederacy, some of the most dramatic episodes of which involved the development of heavily armed and armored ironclad warships. Two of the first and most famous of such vessels were the USS Monitor and CSS Virginia, which engaged in a brutal hull-to-hull battle off the coast of Virginia...   [click here for more]
Skirmisher Publishing  $1.99

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