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7th Sea: Coat of Arms Art Pack

7th Sea: Coat of Arms Art Pack


Nations of Théah Coat of Arms This art pack comes as a zip file of images which you are licensed to use in content submitted to the Explorer’s Society program and published under the Community Content Agreement for the Explorer’s Society. You are not licensed to use the art for any other purpose. All art owned by John Wick Presents. ...   [click here for more]
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7th Sea: Compendium

7th Sea: Compendium


The secrets of Théah are yours! This compilation of rules, updates and player information contains details on every aspect of 7th Sea. For new players, it provides an introductory guide to an exciting world of swordsmen and swashbucklers. For experienced players, it contains all the new material from the 7th Sea second printing, allowing you to stay caught up on everything. Whether you’re a bright-eyed...   [click here for more]
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7th Sea: Creator Resource Word Template

7th Sea: Creator Resource Word Template


This file includes a Word template which you are licensed to use in content submitted to the Explorer’s Society and published under the Community Content Agreement for the Explorer’s Society program. You are not licensed to use the template for any other purpose. All art owned by John Wick Presents. ...   [click here for more]
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7th Sea: Heroes Art Pack

7th Sea: Heroes Art Pack


Twenty 7th Sea heroes to use in your Explorer's Society pieces. This art pack comes as a zip file of images which you are licensed to use in content submitted to the Explorer’s Society program and published under the Community Content Agreement for the Explorer’s Society. You are not licensed to use the art for any other purpose. All art owned by John Wick Presents. ...   [click here for more]
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7th Sea: Khitai Quickstart

7th Sea: Khitai Quickstart


Across the world of Terra, far from the familiar kingdoms of Theah, lies the East. The lands of Khitai fill nearly half the world’s map, a rich tapestry of kingdoms connected by adventure, intrigue, trade and exploration. It is an intricate world of contemplative warriors, samurai and animistic mystics, all heeding a Call to Adventure resonating out across the world. Your adventure in...   [click here for more]
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7th Sea: Nations of Théah Landscapes Pack

7th Sea: Nations of Théah Landscapes Pack


10 pieces of landscape art featuring: Avalon Castille Eisen Highland Marches Inismore Montaigne Sarmatian Commonwealth Usurra Vestenmannavnjar Vodacce This art pack comes as a zip file of images which you are licensed to use in content submitted to the Explorer’s Society program and published under the Community Content Agreement for the Explorer’s Society. You are not licensed to use the art for...   [click here for more]
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7th Sea: Villains Art Pack

7th Sea: Villains Art Pack


Over twenty 7th Sea villains to use in your Explorer's Society pieces. This art pack comes as a zip file of images which you are licensed to use in content submitted to the Explorer’s Society program and published under the Community Content Agreement for the Explorer’s Society. You are not licensed to use the art for any other purpose. All art owned by John Wick Presents. ...   [click here for more]
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Artifacts for Pathfinder Vol.1

Artifacts for Pathfinder Vol.1


Artifacts Vol. 1  Weapons, shields, rings and other magical items await within. Unlock the vault and prepare your adventurers to loot and wield the artifacts within. These items range from a uncommon to legendary, with original art and Pathfinder rules. Enjoy! Also be sure to check out our other RPG downloads. /browse.php?author=Terry%20Maranda ...   [click here for more]
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ATLAS OF THE 7TH SEA - The way beyond Aksum

ATLAS OF THE 7TH SEA - The way beyond Aksum


Jump off the map and embark on adventurous routes beyond the empire of Aksum, to the seas where east and west meet.  ...   [click here for more]
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El secreto del Reflejo Olvidado

El secreto del Reflejo Olvidado


Un misterioso diario de un capitán mercante ha caído en tus manos. Habla sobre un tesoro avalonés perdido hace una década con riquezas suficientes para regarte con oro el resto de tus días... aunque tus días pueden ser muy breves si el terrible misterio que aguarda al otro lado del séptimo mar. Los héroes se embarcaran en una aventura para conseguir una tripulación leal y un barco...   [click here for more]
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The Fall of Man - Free Teaser

The Fall of Man - Free Teaser


This book is an incomplete book. This book is intended to serve as a teaser of The Fall of Man, a four-part conspiracy adventure for 7th Sea, second edition. This free book allows curious groups to get a peek to what sort of story this game would be exploring. Given the overall story is intended to be a Conspiracy Adventure, and conspiracies work best when there is...   [click here for more]
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The Wine List

The Wine List


This article is a quick guide to the wines and drinking habits across Théah. It originally appeared on the AEG website but I've updated and amended it here for 2nd Edition. ...   [click here for more]
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[French] Les secrets de la Septième mer LARP

[French] Les secrets de la Septième mer LARP


Règles pour jeu en Grandeur Nature dans l’univers des Secrets de la Septième Mer (1ère Édition et 2ème édition). En français. Rules to larp in the universe of the 7th sea (1rst and 2nd edition) In montaginois ...   [click here for more]
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[Italian] L’onore e la spada

[Italian] L’onore e la spada


Cinque mini avventure in italiano per immergersi nel mondo di 7th Sea.  Sono state pensate per demo e per sessioni improvvisate, pur mantenendo tutti gli elementi classici di Théah. Gli intrighi e le avventure di 7th Sea vi aspettano! ...   [click here for more]
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7th Sea Ship Creation Index

7th Sea Ship Creation Index


Tired of trying to keep track of which ship creation information is located in which sourcebook? Use this handy index for 7th Sea Second Edition Ship Creation to quickly look up and find the details for any official ship Origins, Backgrounds, and Adventures. Click Full-Size preview take a look at the full index. This index will continue to be updated as the John Wick Presents team releases new sourcebooks...   [click here for more]
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Atlas of the 7th sea: Atabean Sea 1

Atlas of the 7th sea: Atabean Sea 1


Zile Nam Man, the island where the state of Jaragua was born and home to the Thean pearl, Sylviette The Lucayoneque archipelago, place of the Devil’s Passage and theater of the first meeting between the natives Rauri and the people of Théah The island of Fort Freedom and the nearby lost colony of Ariqueza, founded by the great navigator Cristobal Gallegos.  ...   [click here for more]
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Hero Sheet Alternative (Fillable)

Hero Sheet Alternative (Fillable)


Alternative sheet for 7th Sea. Two pages and fillable. Art by @Alderdoodle . Among other things, it has a register to keep the points of wealth, corruption, hero and favors, as well as a place for illustrations and description of the fencing maneuvers. ...   [click here for more]
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Hoja de Personaje Alternativa

Hoja de Personaje Alternativa


UPDATE: Ahora completamente editable en todos los campos. Ficha alternativa para 7th Sea. Dos paginas y rellenable para personajes en idioma ESPAÑOL. Cuenta con arte de @Alderdoodle (en Twitter). Busque hacer algo sencillo pero elegante y que cubra el mayor espectro de usos de la ficha, tiene para llevar la cuenta de los puntos de heroe/corrupcion/favores y tesoros, asi como las maniobras basicas...   [click here for more]
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50 Auspicious Actions

50 Auspicious Actions


The seventh of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. Sometimes even the best GMs find themselves suddenly having a mental block on how a scene has an odd moment or unexpected twist. This single sheet tool should give Story-rich ideas with a single die roll.<o:p></o:p> See how you can incororate these fantastic and foul encounters into story seeds for your game. Have...   [click here for more]
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50 Disturbing Dievai

50 Disturbing Dievai


The third of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers visual ideas for disturbing and remarkable concepts for dievai in your game. Use this table to randomly choose a dievai for your game, or just choose the one whose description calls to you the most.  Have fun! ...   [click here for more]
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50 Family Foibles

50 Family Foibles


The second of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers ideas and prompts useful for adding family-related moments to the game. These events can be for one-shot games, filler sessions when the main Story needs a breather, or even jumping points for a whole new campaign. Have fun! ...   [click here for more]
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50 Obscure Objects

50 Obscure Objects


The fifth of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. Sometimes even the best GMs find themselves suddenly having a mental block on what trinkets or baubles the Heroes might find. This single sheet tool should give Story-rich ideas with a single die roll.<o:p></o:p> Do these items have backstories? Legends? Songs or epic sagas in their history? Absolutely. And frankly,...   [click here for more]
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50 Ship's Features and Crew

50 Ship's Features and Crew


Looking to upgrade your ship? Do you need more crew? Here I offer you 50 optional ship upgrades and aditional crew.  ...   [click here for more]
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50 Story Starters

50 Story Starters


The fourth of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers unexpected story starters or moments that can serve as your first Step in almost any Story you choose to have. Use this table to randomly choose a story starter for your character or GM Stories!  Have fun! ...   [click here for more]
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50 Vicious Voyages

50 Vicious Voyages


The sixth of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. Sometimes even the best GMs find themselves suddenly having a mental block on what strange events at sea the Heroes encounter. This single sheet tool should give Story-rich ideas with a single die roll.<o:p></o:p> See how you can incorporate these fantastic and foul encounters into story seeds for your game. Have...   [click here for more]
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Brutes: A Compendium

Brutes: A Compendium


The number, types, and traits of henchmen that the Villains of the world employ are as many and varied as the people of the world. Here in this compendium are an additional twenty types and traits for Brute Squads to vary the flavor and difficulty of your 7Th Sea games. ...   [click here for more]
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Brutes: A Compendium Vol 2

Brutes: A Compendium Vol 2


The first Brutes Compendium has proven so popular that I'm back at it again with a second volume featuring twenty additional Brute types to help Harry your Heroes and provide additional spice and flavor to your 7th Sea 2nd Edition games. ...   [click here for more]
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Duelist Sheet

Duelist Sheet


Proud and Insolent youth, prepare to meet thy doom.” “Dark and sinister man, have at thee...wait did I use bash or feint last round?” Avoid this somewhat awkward bit of dialogue with this Duelist sheet. Track your character’s Maneuvers in epic duels by moving your marker through the steps of their dance of death. ...   [click here for more]
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Fillable Hazard Sheet

Fillable Hazard Sheet


Fillable Hazard Sheet. Feel free to buy and download this resource for free (tips are always welcome!) ...   [click here for more]
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Fillable Monster Sheet

Fillable Monster Sheet


Fillable Monster Sheet. Feel free to buy and download this resource for free (tips are always welcome!) ...   [click here for more]
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Fillable Villain Sheet

Fillable Villain Sheet


Fillable Villain Sheet. Feel free to buy and download this resource for free (tips are always welcome!) ...   [click here for more]
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Heart and Belly

Heart and Belly


HEART AND BELLY A two-hour demonstration 7th Sea 2e one-shot adventure. It is a clear moonlit night. A steady wind fills your sails, clear skies shine with a full moon and bright stars to show the way. A signal flare from shore beckons the brave at heart. Our swashbuckling heroes sally forth to rescue innocents from a villainous pirate. Around 2 hours of play time across...   [click here for more]
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Monster Sheet

Monster Sheet


Minimalistic Monster Sheet. Feel free to buy and download this resource for free (tips are always welcome!) ...   [click here for more]
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Random 7th Sea Dice tables

Random 7th Sea Dice tables


This booklet contains random number tables. In this case D10 rolls for use with 7th Sea First and Second Edition. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and...   [click here for more]
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Sweet Jenny

Sweet Jenny


Sweet Jenny is a gambling game played in the world of Theah and inspired by classic card games. As a game itself, Sweet Jenny is a mix of blackjack, poker, and three-card monte. It combines strategy, bluffing, mind-games, and blind luck to create a chaotic and fun diversion for sailors, dock-hands, slumming nobles, and tavern-dwelling philosophers alike ...   [click here for more]
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Tarnished Iron

Tarnished Iron


In first edition 7th Sea, one of the most delightful things about the Eisen was that their signature was punching evil in the face with a dracheneisen gauntlet. In 2nd edition, this has been replaced with creepy magic, and it feels like an unfair tradeoff. Dracheneisen still exists in the setting, but it’s explicitly put out of the reach of starting characters.   It’s time to change that. ...   [click here for more]
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The 7th sea atlas - North and South

The 7th sea atlas - North and South


Embark on a journey through the North, South, and Steppes. Vast open spaces, unique wildlife, and extreme weather conditions Book and 3 Maps ...   [click here for more]
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The Devil's Due

The Devil's Due


Have your Heroes, or perhaps your Villains, made a deal with the Devil Jonah? Here's some ideas and guidelines for creating your own dark gifts from the cursed scourge of the sea himself! ...   [click here for more]
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The Huntsman

The Huntsman


The Devil Jonah is not the only supernatural sailor to stalk the seven seas. Presented here is another Phantasm that the pirates, scoundrels, and swashbucklers whisper into their cups about and do their very best to avoid. ...   [click here for more]
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The Meretrices of Magdelene

The Meretrices of Magdelene


The Meretrices of Magdelene is a new Secret Society for 7th Sea. Born in the gutters and narrow streets of the cities of Théah, the Meretrices form an impressive network of jennys, thieves, cutpurses, and traveling performers with access to the wealthy and powerful and those that serve them. Though they use their information to protect their own, they also work toward a greater goal: freedom. ...   [click here for more]
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7th Sea Hero Creation Index

7th Sea Hero Creation Index


Keep track of 7th Sea Second Edition's growing list of Nations, Backgrounds, Advantages, Sorceries, Dueling Styles and everything else you need for Hero Creation with this handy dandy Character Creation Index. Click Full-Size preview to take a look at the full index. This index will continue to be updated as the Chaosium team releases new sourcebooks for 7th Sea, so please send feedback or corrections....   [click here for more]
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7th Sea Khitai Hero Creation Index

7th Sea Khitai Hero Creation Index


Keep track of 7th Sea Khitai's growing list of Nations, Backgrounds, Advantages, Sorceries, Dueling Styles and everything else you need for Khitai Hero Creation with this handy dandy Character Creation Index. Click Full-Size preview to take a look at the full index. This index will continue to be updated as the Chaosium team releases new sourcebooks for 7th Sea Khitai, so please feel free to reach...   [click here for more]
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7th Sea: Put That Thing Back Where It Came From, or So Help Me...

7th Sea: Put That Thing Back Where It Came From, or So Help Me...


A Randomized, Anti-Imperialist, Infinitely Replayable Heist Adventure for 7th Sea! From multiple-best-selling Explorers Society and Miskatonic Repository author Evan Perlman comes a wild new way to create exciting stories in 7th Sea! In "Put That Thing Back Where it Came From, or So Help Me..." you take the fight to the Imperialists of Theah, stealing back a cultural treasure at great risk to life...   [click here for more]
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A Scandalous Affair: Corruption Revisited

A Scandalous Affair: Corruption Revisited


Of all the mechanics of 7th Sea 2nd edition, few are as contentious as Corruption. The complaints stem from its disconnect with the rest of the rules philosophy. The game takes a left turn from its hero- empowering framework to arbitrary random chance. However, Corruption does have a purpose in the game. In a system where character failure is all about choice, there needs...   [click here for more]
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Adventures in Apple Bay: Here there Be Monsters

Adventures in Apple Bay: Here there Be Monsters


Here there be Monsters is a KID centric adventure written specifically for “the KID” supplement The heroes of the story are a group of KIDs in the town of Apple Bay. Make no mistake, there are monsters here, and, no, the KIDs won’t find Ol’ Man Smithers wearing a cheap mask. It’s up the intrepid KIDs to find and battle them. This suplament comes with 4 prebuilt KIDs and...   [click here for more]
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Alternative Landscape Hero Sheet

Alternative Landscape Hero Sheet


A nice landscape versión of the Hero Sheet, based in the streamlined version introduced in Heroes & Villains. This landscape version is ideal to use in convention games with pregenerated characters, or simply to use in your own games, with all the basic information at hand in one sheet.  File included: - 2 Versions of the landscape Alternative Sheet, one of them with an extra space that you...   [click here for more]
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Conditions - A New Way to Handle Combat

Conditions - A New Way to Handle Combat


Have More Fun With 7th Sea Combat! This tiny supplement is designed to provide new mechanics for 7th Sea 2nd Edition by introducing "Conditions" aka Status Effect. Conditions are a particular type of Consequences which lasts until they are countered or for the duration of a Round. Feel free to buy and download this resource for free (tips are always welcome!) ...   [click here for more]
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Coronach: An Atabean Sea Adventure

Coronach: An Atabean Sea Adventure


A story of revenge, madness, and posession, with your Heroes caught in the middle! A mad ghost hungers for revenge, committing atrocities with his ghostly ship and crew, while a conniving Governor plots to trade innocent lives for power. Can the Heroes prevail? Can they prove the crew’s innocence? Can they survive an encounter with fury from beyond the grave without losing their own souls?...   [click here for more]
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Fiddler's Green: An Atabean Sea Adventure

Fiddler's Green: An Atabean Sea Adventure


In the Atabean Sea, the fabled sailor's paradise of Fiddler’s Green is real. It is a quiet, sunny isle, full of retired sailors and a prosperous dye-works. But there's dark magic and murder afoot - trouble in Paradise, for any Hero brave or foolish enough to seek it out! This is a 3-step GM Story, suitable for 3 – 6 Heroes. It can be used for convention play (playable in 2 to 4 hours), or integrated...   [click here for more]
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Ghosts of the 7 Seas

Ghosts of the 7 Seas


The world of 7th Sea is full of ghosts, spirits, haunts, and other strange supernatural phenomena. From the war-cursed mud of Eisen to the wild coasts of Avalon, the continent of Théah boasts innumerable ghosts for a Hero to encounter. This book brings you 13 spirits to, in a sense, liven up your games. Some of these ghosts are the remains of long-dead men and women, and some have never lived at...   [click here for more]
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