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This supplement is packed with descriptions of one of BattleTech's most elite fighting companies: The Black Widow Company of Wolf's Dragoons. Selling their services to the highest bidder, this mercenary unit is well known throughout the Successor States. Included is a history of the Black Widow Company and her commander, Natasha Kerensky, details of the units that make up the company and the MechWarriors... [click here for more] |
Catalyst Game Labs |
$5.00
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Silence falls across the Jade Falcon border, and slowly, reports reach Lyran space: the Clan’s warriors, so long a threat to the Steiner realm, are gone. Powerful ambitions rush to fill the vacuum that follows. Former Clan citizens both recently assimilated and long conquered grapple with a future no longer defined by the will of the Falcon warriors. An Arcturan general dissatisfied with Tharkad’s... [click here for more] |
Catalyst Game Labs |
$14.99
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The Ultimate Grease-Monkey Resource!
How does a MechWarrior interface with a BattleMech? How does a ProtoMech really work? When was the Gauss rifle or the Particle Projector Cannon developed? Or how can I just make my own, cool and unique BattleMech design. If you’ve ever been plagued by these questions, then get on your coveralls and make sure you’ve got your astech certification, because you’re... [click here for more] |
Catalyst Game Labs |
$14.99
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Military Hardware Update
In the savage FedCom Civil War that rocked the Lyran Alliance and the Federated Commonwealth for the past five years, new machines of war have been rapidly tested and put in the field to help turn the tide of battle in each faction’s favor. The Clans and other Houses have also been busy, as the internal and external conflicts drive the rapid deployment... [click here for more] |
Catalyst Game Labs |
$25.00
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In the year 2750, humanity was in the midst of a golden age. United under the interstellar government of the Star League, all mankind prospered and enjoyed an improved quality of life made possible by advances in technology, commerce, human rights, and the arts. Humanity had truly inherited the stars. But those same advances also carried a curse, for the engines of war from the Star League era possessed... [click here for more] |
Catalyst Game Labs |
$10.00
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The Future of Warfare!
The year is 3026 and war has ravaged the thousands of worlds of the Inner Sphere for centuries. Successor Lords send clashing armies to conquer their neighbors and re-establish the long-lost Star League. Though the BattleMech is the king of the battlefield, it is supported by a much vaster array of conventional vehicles that fight every where from premier border... [click here for more] |
Catalyst Game Labs |
$18.00
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Technological Renaissance
Over two hundred and fifty years ago, General Aleksandr Kerensky departed human-occupied space, taking three-quarters of the Star League Defense Force with him. They returned in 3050 as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their OmniMechs and superior technology, they proved almost unstoppable until... [click here for more] |
Catalyst Game Labs |
$25.00
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The Changing Face of Battle
In 3055, a new breed of Inner Sphere BattleMech started rolling off assembling lines—’Mechs specifically designed to counter the Clan invasion—at the same time that secondline Clan ’Mechs began to appear. By 3067 those design have become a staple of the modern battlefield, giving rise to notable MechWarriors and new variants, while the demands of the ever-popular... [click here for more] |
Catalyst Game Labs |
$22.00
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In 3049, the first Clan forces appeared in the Inner Sphere. Armed with advanced technologies of a long-dead age, the warlike invaders unleashed a devastating blitzkrieg, capturing world after world until a Clan victory seemed certain. Unable to match the enemy's superior 'Mechs, the Inner Sphere militaries increasingly turned to their combat fleets for relief, only to find the skies filled with deadly... [click here for more] |
Catalyst Game Labs |
$15.00
|
The Great Houses of the Inner Sphere have created a new Star League to end the Clan threat, launching an all-out attack against the most powerful Clan, Smoke Jaguar. During this campaign, the Inner Sphere was assaulted by a new and deadly creation: the ProtoMech. Swift and deadly, these half-size ‘Mechs proved agile and difficult to destroy. Now, other Clans will quickly field this potent new weapons... [click here for more] |
Catalyst Game Labs |
$18.00
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TECHNICAL READOUT: 3085! In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new "Terran Hegemony" in The Republic of... [click here for more] |
Catalyst Game Labs |
$25.00
|
Eve of Destruction
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by... [click here for more] |
Catalyst Game Labs |
$25.00
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, once stagnated by trade restrictions and peace... [click here for more] |
Catalyst Game Labs |
$14.99
|
The Walls Came Tumbling Down…
War has spread across the Inner Sphere, shattering and shifting alliances both old and new. As the Clans once more close in on humanity’s homeworld of Terra, the walls of Fortress have come down, revealing the return of Devlin Stone. Desperate for any edge, the Great Houses, Clans, and Periphery states of the Inner Sphere have unleashed a flood of... [click here for more] |
Catalyst Game Labs |
$25.00
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INVADERS FROM BEYOND
On 27 September 3048, the ComStar Explorer Corps JumpShip Outbound Lightstumbled onto the Clan Homeworlds, setting in motion a massive invasion of the Inner Sphere by the Clans. At first sweeping all before them with their advanced technologies, the Clans met defeat at the Battle of Tukayyid and were stymied by a 15-year truce. With the clock ticking, the Inner... [click here for more] |
Catalyst Game Labs |
$9.99
|
DARKEST BEFORE THE DAWN
From the star-spanning devastation of the Word of Blake Jihad arose the Republic of the Sphere, a new nation dedicated to breaking the centuries-long cycle of warfare plaguing the Inner Sphere and creating new innovation and prosperity for all.
The ideals of the Republic worked—for a time.
Then in 3132, hyperpulse generators across thousands of worlds went offline, enveloping... [click here for more] |
Catalyst Game Labs |
$9.99
|
“Those who break faith with the Unity shall go down to darkness.”
While the Great Houses of the Inner Sphere decimated each other over the shattered remains of the Star League and slid into the technological dark age of the Succession Wars, the Clans of Kerensky entered into a golden era of prosperity. Bereft of Nicholas Kerensky’s leadership, the Clans pushed their technological... [click here for more] |
Catalyst Game Labs |
$14.99
|
“The lions are those who managed to take the grid down, while the jackals are feeding on the resulting confusion.”
Fall of 3134. After decades of peace and prosperity, interstellar communications broke down two years ago and conflict is sweeping through the Republic of the Sphere. As ancient hatreds and rivalries rear their ugly heads, people who have only known war through history books... [click here for more] |
Catalyst Game Labs |
$14.99
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November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light.
But then the Second Star League collapsed .
Denied their dream, the Blakists fought to preserve the Star League against... [click here for more] |
Catalyst Game Labs |
$9.99
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KING OF THE BATTLEFIELD
On February 5, 2439, the Mackie obliterated all opposition during its first combat trial, ushering in a new era of warfare. The BattleMech—King of the Battlefield—was born. BattleMechs reached their pinnacle during the golden age of the Star League. The fall of the Star League and the Succession Wars that raged for centuries afterward took their toll and by the Fourth Succession... [click here for more] |
Catalyst Game Labs |
$9.99
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UNSUNG WORKHORSES
MechWarriors receive all the glory; aerospace fighters are a close second; vehicles are considered the workhorses of any military; infantry are even given their day in the sun in the minds of the common citizen. But no battle could be waged, nor won, without the mammoth apparatus of support vehicles that feed the war machine of the Great Houses. From cargo trucks to tanker... [click here for more] |
Catalyst Game Labs |
$22.00
|
The Clans
From beyond known space come the Clans...hightech barbarians bring war and destruction to the Inner Sphere. The Jade Falcons were one of the fiercest and most brutal of these Clans. Preying on the Federated Commonwealth, they mercilessly slaughtered its defending forces. The most successful of the Jade Falcons forces were the Falcon Guards. Led by Star Colonel Adler... [click here for more] |
Catalyst Game Labs |
$5.00
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THE BLACK THORNS (PDF) [FAS1686p]
Print Price (1994): $10.00 File Size: 26.7 MB
For Adept Jeremiah Rose, ComStar’s stunning victory on Tukayyid was a crushing personal defeat. After losing his ‘Mech and his command to the Clans, Rose resigned his commission with the Com Guards and returned home to seek a place with his family among the famed Northwind Highlanders. When the Highlanders rejected... [click here for more] |
Catalyst Game Labs |
$5.00
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A High Price to Pay!
For years, the bitter rivalry between the warriors of the Wolf Clan and the Jade Falcons simmered. Then in June of 3057, growing political tensions among the fearsome invaders erupted in a bloody war of attrition. From the mountains of Colmar to the icy wasteland of Morges, the armies of these ancient enemies clashed in a dramatic duel to the death.
The Falcon and the... [click here for more] |
Catalyst Game Labs |
$5.00
|
The Galtor Campaign
The inhabitants of Galtor, a sleepy little planet on the Davion/Kurita border, had nothing to interest their neighboring superpowers. Nevertheless, the manipulations of Hanse "The Fox" Davion and the bitter rivalry of two Kurita Military District Commanders engulfed Galtor in one of the largest battles in recent memory.
Davion planned to lure a couple... [click here for more] |
Catalyst Game Labs |
$5.00
|
This special bundle product contains the following titles.
BattleTech: Field Manual: SLDF Regular price: $25.00 Bundle price: $22.50 Format: Watermarked PDF THE GRANDEST ARMY
It was the middle of the twenty-eighth century. Two hundred years after the Age of War, all of mankind now lived, united, under one flag: the Star League. Defending and policing... [click here for more] |
Catalyst Game Labs |
$72.23 $65.01
|
THE WARRIORS OF TOMORROW...
The battlefields of the 31st century are commanded by the BattleMech, twelve-meter-tall, 100-ton bipedal engines of destruction. Fought by MechWarriors, commanded by neo-feudal officers, owned by national governments and band of mercenaries, loyal to one of the interstellar Successor States or the martial Clans, these ’Mechs make every other ground combat... [click here for more] |
Catalyst Game Labs |
$4.99
|
This special bundle product contains the following titles.
BattleTech: Historical: Reunification War Regular price: $18.00 Bundle price: $16.20 Format: Watermarked PDF One Species, One Realm
In 2570, the six Great Houses of the Inner Sphere united to create the Star League, promising to bring an end to the generations of warfare that engulfed the worlds... [click here for more] |
Catalyst Game Labs |
$75.50 $67.95
|
This special bundle product contains the following titles. BattleTech: Era Report: 2750 Regular price: $18.00 Bundle price: $12.96 Format: Watermarked PDF Humanity’s Golden Age
Before the treachery of Stefan Amaris, Kerensky’s Exodus, and the Succession Wars, the realms of the Inner Sphere were united under the banner of the Star League. As the pinnacle... [click here for more] |
Catalyst Game Labs |
$118.50 $85.32
|
The Wars of Reaving are past. The Homeworld-sweeping wars have irrevocably changed the survivors. Four Clans look to rebuild their shattered society and prepare for their possible return to the Inner Sphere. Changes in political views, the tools of war, and tactical outlooks are discussed, as well as distant threats both past and future.
The Wars of Reaving Supplemental also includes Random... [click here for more] |
Catalyst Game Labs |
$14.99
|
Taiw...St. Ives Free In 3226, revolutionaries have freed Taiw...St. Ives from the oppression of the Third League. But are the people of Taiw...St. Ives really free? Or are they just trading on oppressor for another? With the Third League unlikely to stand for treason, Taiw...St. Ives will be the center of the universe for a brief period.
Turning Points: Taiw...St. Ives fleshes out the... [click here for more] |
Catalyst Game Labs |
Pay What You Want
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A Universe Ablaze
In late 3067, the Word of Blake unleashed its Jihad, fanning the flames of violence and spreading it across the Inner Sphere. Three mercenary commands struggled to find their footing and profit from the all-encompassing warfare. As they navigated their way through the conflicts erupting on hundreds of worlds, these mercenaries grew in power, prestige, and character. Facing... [click here for more] |
Catalyst Game Labs |
$18.00
|
The Future of Warfare!
It is the 31st century, a time of endless wars that rage across human-occupied space. As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle,... [click here for more] |
Catalyst Game Labs |
$14.99 $11.24
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Total Warfare Style Record Sheets: 3058 Upgrade Unabridged, Clan ‘Mechs, Star League Units and Battle Armor (PDF) [BC-212p] $9.95
File Size: 61 MB
In the 3050s, the discoveries of long-buried Star League records led to a plethora of new cutting-edge BattleMech and combat vehicles designs by the end of that decade, resurrected from the blueprints of design firms centuries old. At the same... [click here for more] |
Catalyst Game Labs |
$9.96
|
Total Warfare Style Record Sheets: 3058 Upgrade Unabridged, Inner Sphere ‘Mechs and Vehicles (PDF) [BC-203Bp] $9.95
File Size: 32 MB
In the 3050s, the discoveries of long-buried Star League records led to a plethora of new cutting-edge BattleMech and combat vehicles designs by the end of that decade, resurrected from the blueprints of design firms centuries old. At the same time, the Clans... [click here for more] |
Catalyst Game Labs |
$9.96
|
It is a shadow world of dark woods and darker rivers, and so was it named—Dunklewälderdunkleflüsseschattenwelt. Alien predators roam the land, seas and air, named for creatures of folklore, while survivors of the once proud settlements eke out an meager existence. Dunklewälderdunkleflüsseschattenwelt suffered during the Succession Wars as many planets of the Inner Sphere did, but as detailed... [click here for more] |
Catalyst Game Labs |
$2.99
|
A stark world on the fringes of the Inner Sphere, Bone Norman’s desolate, haunting geography can spook even the most experienced warrior. A sleepy backwater planet for most of its history, Bone Norman vaunted to the front lines of the Clan Invasion and Jihad. In Touring the Stars: Bone-Norman, players learn about the planet’s interesting flora and fauna, as well as the mysterious Föhnkrankheit,... [click here for more] |
Catalyst Game Labs |
$2.99
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Braunschweig is one of the jewels of the Hanseatic League. Combining pristine nature with highly developed cities, from orbit the world appears to be a paradise. On the ground, however, the luster tarnishes significantly. The natural abundance is rife with deadly native life, and civilization is stratified between the ultra-wealthy and the serfs who labor under their lash. Braunschweig is in fact a... [click here for more] |
Catalyst Game Labs |
$2.99
|
Butte Hold is a harsh and unforgiving world home to criminals and rogues that has long been a haven for outlaws. Drawn by rumors of hidden Throline Desert caves caches filled with looted valuables, the world became infamous for being the home of Redjack Ryan and his dreaded capital of Raider’s Roost.
Touring the Stars is a whistle-stop tour of the universe! Every system and planet where... [click here for more] |
Catalyst Game Labs |
$2.99
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Granada: called “The Pumpkin” by everyone but its inhabitants, this oblate planet is probably the fastest-spinning world settled by humanity. Like other worlds of the Nueva Castilian cluster, it is water-rich and very compatible with terrestrial life, allowing humans to thrive.
Granada has seen key events in Castilian history: the collapse of its original central government, the invasion of... [click here for more] |
Catalyst Game Labs |
$2.99
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From pirates to profiteers, and corrupt Mining Consortiums in between, Gulf Breeze has a thousand different ways to kill even veteran spacers. But with great danger comes great opportunity and Gulf Breeze has it by the metric ton. If you can survive the resource-rich world’s deadly and unique planetary challenges or avoid being spaced from a Wheeler station, a fortune awaits.
Touring... [click here for more] |
Catalyst Game Labs |
$2.99
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War has ravaged nearly all of the Inner Sphere’s core planets, and Hall is no exception. Caught between the conquests of empires and the ambitions of warlords, the world’s history is as harsh as its unforgiving deserts, howling canyons and shifting sands. Hall has been at the crossroads of some of mankind’s most brutal wars, conflicts which have left centuries of secrets ready to snare the unready... [click here for more] |
Catalyst Game Labs |
$2.99
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From oppressive occupation by pirates to religious domination by various sects, Herotitus knows what it means to suffer. New hope for the future is growing, thanks to the stability and protection from the resource-rich world’s deadly, unique native wildlife offered by the narrowed eye of the Fronc Reaches and their Colonial Marshals. But criminal elements remain in hiding, desperate to return to... [click here for more] |
Catalyst Game Labs |
$2.99
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