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The Long Desert

The Long Desert


Sometimes you need an evocative little setting that you can drop into your campaign and adjust to your group. This is a mini-setting made up of several factions, desert-themed monsters, Dyson Logos maps, random desert encounters, and a Big Score everyone’s trying to get. It's highly flexible while also containing enough details to make it memorable for both players and DM. This release contains...   [click here for more]
Brent P. Newhall's Musaeum  $1.99

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BDKR1: The Unofficial Living Greyhawk Bandit Kingdoms Summary

BDKR1: The Unofficial Living Greyhawk Bandit Kingdoms Summary


During the eight year run of Living Greyhawk, the world’s largest role-playing campaign, the Bandit Kingdoms region produced over 130 unique adventures. For the first time ever, these narrative threads are woven into one cohesive tapestry. For those who helped shape these events, this comprehensive resource memorializes their struggles against Iuz’s oppressive rule. For others, this compilation...   [click here for more]
Casey Brown  $5.95

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Tangled Blessings: 1-2 Player Magic Academy Horror

Tangled Blessings: 1-2 Player Magic Academy Horror


Tangled Blessings: A magic academy horror RPG for 1-2 players On the eve of your final exam at Brackroot Academy, what mysteries, secrets, dread, and drama will you recall from your last four years of schooling? Learn how to play with this video! Tangled Blessings is a solo journaling or two-player RPG inspired by dark academia media, ghost stories,...   [click here for more]
Cassi Mothwin  $18.99

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The Gamemaster's Guide to Guiding Actions

The Gamemaster's Guide to Guiding Actions


Gamemasters can do odd things to influence the game they’re running: they roll the dice behind the screen just to get players to squirm,they play music or light candles, or ask “innocent” questions that generate fear. They can edit the session recap or change the description of any action to create a different feel to the game. These actions guide the players to the experience the GM wants them...   [click here for more]
Crafted Crossroad Publishing  $5.99

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20 Quests

20 Quests


Inside are 20 one-paragraph story starters to drop into your current campaign or inspire a new one. What would your party do if a storm wrecked the town they are in? How would they handle a little girl who found a dragon's egg that everyone wants? What kind of chaos would be unleashed if the townsfolk awoke one morning to find that their deepest, darkest secrets are being posted on the town's notice...   [click here for more]
Dimension Comics  $0.99 $0.50

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Blue Flame, Tiny Stars: A Memoir of Early Experiences Playing the Holmes Edition of the World’s Most Superlative Role-Playing Game

Blue Flame, Tiny Stars: A Memoir of Early Experiences Playing the Holmes Edition of the World’s Most Superlative Role-Playing Game


Available in Paperback, EPUB, and PDF (30 reading pages) Warning: Reading this book will make you want to play D&D! “Stephen’s delightful memoir makes you want to travel upstream to your own formative D&D headwaters, dig out your old graph-paper maps and worn dice, and rediscover the gateway to what the author calls ‘the fantastic path.’” —Ethan Gilsdorf,...   [click here for more]
DONJON LANDS  $2.99

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Incitatus

Incitatus


A tense, character-driven sci-fi thriller full of action, corporate intrigue, and creeping-dread horror. A young woman defies her father in search of treasure among the stars... Shao has two choices: live and die the boring corporate life her father demands she live OR go on an adventure searching for space pirate treasure. Shao hates her boring, corporate-driven spaceship pilot...   [click here for more]
Double Proficiency  $4.99

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Impossibilia

Impossibilia


Product Description Aurora Award Finalist story from a multi-award winning author We all have things we hide away inside—secrets, fears, aspects of ourselves we keep locked away. Or try to. In that respect, the characters we meet in Douglas Smith's Impossibilia are like any of us. They have things inside them too. Only their things are a little... different. A dead wife that...   [click here for more]
Douglas Smith  $2.99

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The Wolf at the End of the World

The Wolf at the End of the World


Story Summary A shapeshifter hero battles ancient spirits, a covert government agency, and his own dark past in a race to solve a murder that could mean the end of the world. ~~~ "I can’t remember the last time I read a book that spoke to me, so eloquently, and so deeply, on so many levels. ... I’ll be rereading it in the future because it’s that sort of...   [click here for more]
Douglas Smith  $4.99

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Ekron RPG Getting Started

Ekron RPG Getting Started


Ekron RPG is a new Multiverse gaming Roleplaying Game. Where we need to choose kingdoms and factions, although Futures to fight with mechanics. The war within came since 2012 until 3045 but the Worlds are ruined. Federations gone and lost. It must be found a new way to seek peace at Federation Momma. This is for customers. ...   [click here for more]
Ekron Open RPG  $1.50

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Dungeon Vault Magazine - No. 15

Dungeon Vault Magazine - No. 15


Dungeon Vault Magazine - Issue 15 Published by Elven Tower This is issue No. 15 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Dungeon Vault Magazine - No. 16

Dungeon Vault Magazine - No. 16


Dungeon Vault Magazine - Issue 16 Published by Elven Tower This is issue No. 16 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Dungeon Vault Magazine - No. 17

Dungeon Vault Magazine - No. 17


Dungeon Vault Magazine - Issue 17 Published by Elven Tower This is issue No. 17 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Dungeon Vault Magazine - No. 18

Dungeon Vault Magazine - No. 18


Dungeon Vault Magazine - Issue 18 Published by Elven Tower This is issue No. 18 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Dungeon Vault Magazine - No. 19

Dungeon Vault Magazine - No. 19


Dungeon Vault Magazine - Issue 19 Published by Elven Tower This is issue No. 19 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Dungeon Vault Magazine - No. 20

Dungeon Vault Magazine - No. 20


Dungeon Vault Magazine - Issue 20 Published by Elven Tower This is issue No. 20 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Dungeon Vault Magazine - No. 21

Dungeon Vault Magazine - No. 21


Dungeon Vault Magazine - Issue 21 Published by Elven Tower This is issue No. 21 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Dungeon Vault Magazine - No. 22

Dungeon Vault Magazine - No. 22


Dungeon Vault Magazine - Issue 22 Published by Elven Tower This is issue No. 22 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Dungeon Vault Magazine - No. 23

Dungeon Vault Magazine - No. 23


Dungeon Vault Magazine - Issue 23 Published by Elven Tower This is issue No. 23 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Dungeon Vault Magazine - No. 24

Dungeon Vault Magazine - No. 24


Dungeon Vault Magazine - Issue 24 Published by Elven Tower This is issue No. 24 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Dungeon Vault Magazine - No. 33 - Shadowdark Edition

Dungeon Vault Magazine - No. 33 - Shadowdark Edition


Dungeon Vault Magazine - Issue 33 Published by Elven Tower This is issue No. 33 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find...   [click here for more]
Elven Tower  $6.95

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Eureka: 501 Adventure Plots to Inspire Game Masters

Eureka: 501 Adventure Plots to Inspire Game Masters


"Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game designer Wolfgang Baur, Kobold Quarterly review 2010 Golden Geek Award nominee for Best Supplement Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501 complete...   [click here for more]
Encoded Designs  $16.95

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Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions

Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions


The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to Running...   [click here for more]
Encoded Designs  $11.95

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Masks: 1,000 Memorable NPCs for Any Roleplaying Game

Masks: 1,000 Memorable NPCs for Any Roleplaying Game


"What I'm saying is that GMs out here need this book. You may be fine coming up with awesome NPCs on your own and don't think you need something like this, and what I'm telling you is that this book is more than just a thousand characters, it's a million stories." -- Dave Chalker, Critical Hits review 2013 ENnie Award winner for Best Aid/Accessory - 2012 Golden Geek...   [click here for more]
Encoded Designs  $16.95

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Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep


"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee for Best...   [click here for more]
Encoded Designs  $9.95

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Odyssey: The Complete Game Master's Guide to Campaign Management

Odyssey: The Complete Game Master's Guide to Campaign Management


If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review 2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide to Campaign Management—to...   [click here for more]
Encoded Designs  $11.95

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review 2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation...   [click here for more]
Encoded Designs  $9.95

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EPUB Version: Transgressive Horror: Reflections on Scare Films that Broke the Rules

EPUB Version: Transgressive Horror: Reflections on Scare Films that Broke the Rules


Note: The pdf and print versions are here.  “The blood is the life, Mr. Renfield.” The horror movie is undead and well after more than a century, its life ever renewed by drinking the blood of genre cliches. Scary movies aren’t afraid to be more terrifying, more gruesome, more daring,  more...transgressive. Transgressive Horror—Reflections on Scare...   [click here for more]
Fainting Goat Games  $10.00

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Subversive Sci-Fi (EPUB version)

Subversive Sci-Fi (EPUB version)


This is the EPUB version. PDF version is here. Science fiction movies are weird and well after more than a century, as they time-travel beyond all genre cliches. Sci-Fi movies aren’t afraid to be more thought-provoking, more experimental, more adventurous, more...subversive. Subversive Sci-Fi : Reflections on Futuristic Films That Broke the Rules salutes movies and movie-makers who forever changed...   [click here for more]
Fainting Goat Games  $10.00

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Cthulhu and How I Found Livingstone

Cthulhu and How I Found Livingstone


In 1871 Henry M. Stanley entered the dark and mysterious interior of Africa in search of Dr. Livingstone. Financed by Gordon Bennett of the New York Herald, Stanley with no experience of Africa was charged with finding and relieving Livingstone, whatever the cost. This brave young man, took the mission to his heart and commenced a journey that has since become a trek of living myth. In this book...   [click here for more]
Felbrigg Herriot  $2.47

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Eldorian Location 2: The Island of Dormos

Eldorian Location 2: The Island of Dormos


“Jewel of the Sea of Souls. It may be a small island but mighty of heart.” Sister Tarian Handhealer Esmian Priestess) Leave the mainland and sail the temperate waters of the Sea of Souls. Navigate the dangerous reefs, and the beacons of Dormos Island will guide you to an island most fair. Have you ever felt pressure and...   [click here for more]
Friends of Eldoria  $1.00

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Eldorian Location 3: The Island of Murhl

Eldorian Location 3: The Island of Murhl


“Finding a sanctuary, an island apart from time, a place where men flee from peril and alarm is not so different from finding home -a place to rest one’s weary head and a place to remember what we once held dear.” Bundosh Rockwork, Dwarvish Refugee Set sail from Gablehead and round the Horn of Sard and sail the waters of the Sea of Five Winds. Navigate the dangerous...   [click here for more]
Friends of Eldoria  $1.00

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Eldorian Location 4: The Last Isle

Eldorian Location 4: The Last Isle


“If this isle could dream it would be of Dragons.” Baryn Shuller, Odressi Scribe Leave the mainland and sail the temperate waters of the Sea of Souls. Navigate the dangerous reefs, of Dormos Island and be guided by its beacon towers to head due east where you will eventually reach the wild waters of the Golden Sea and the lonely island Kingdom of the Last...   [click here for more]
Friends of Eldoria  $1.00

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Scarlet Tales 0 - The Secret of mud castle

Scarlet Tales 0 - The Secret of mud castle


Welcome to the introductory installment of Scarlet Tales, a series of gamebook-style solo adventures in the classic style of old school fantasy! In this story you can be a mighty Warrior, a cunning Rogue or a mysterious Enchanter, and face the threats hidden among the shady walls of Castle Mud. Using a totally dice-less gaming system prepare yourself to fight terrible monsters, defeat them with...   [click here for more]
GRAmel  $1.53 $0.25

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Sacred Band (2nd Ed.)

Sacred Band (2nd Ed.)


A re-release of Joe Carriker’s critically-acclaimed LGBTQ+ superhero novel The golden age of heroes is decades past. Society at large found it could not condone vigilantism. Now metahumans are just citizens — albeit citizens with incredible talents — who are assisted in living "normal" lives by the government. Magnetically-empowered college student Rusty Adamson may have been...   [click here for more]
Green Ronin Publishing  $8.99

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Play Dirty (15th Anniversary Edition)

Play Dirty (15th Anniversary Edition)


John Wick's monthly game master advice column in Pyramid was the most controversial in the magazine's history.  It was seen by some as revolutionary and dismissed by others as outright dangerous. Collected here for the first time are all eleven episodes including "Hit 'em Where it Hurts," a new introduction and closing statements by the author.  Learn the worst, most despicable, dastardly...   [click here for more]
John Wick Presents  $9.99

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Play Dirty 2 - Even Dirtier

Play Dirty 2 - Even Dirtier


15 years ago, John Wick's book of GM advice, Play Dirty, took the gaming industry by storm. Some called it monstrous. Others refused to read it all together. Some retailers even refused to carry the book. Now, John Wick is back with a whole new tome of dastardly tricks to keep your players guessing and your table humming: Play Dirty 2: Even Dirtier. Take a tour through twelve new chapters, each designed...   [click here for more]
John Wick Presents  $9.99

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Hand of Glory

Hand of Glory


Long ago, Hand of Glory was the greatest gameshow in existence, a trial of mighty champions beloved by gods and mortals alike. Yet as time passed and ratings fell, the viewers tuned out and all that is left now is the Crew, those abandoned to the sprawling set, and the Host, the  divinely-wrought entity that keeps them trapped there.  In a desperate bid for freedom, you play as champions...   [click here for more]
Laika Small Press  $15.00

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Rathorn: Savage Adventures #1

Rathorn: Savage Adventures #1


Rathorn: Savage Adventures #1 is a 66-page self-contained adventure novella in PDF and EPUB formats by Darrin Drader, author of Battlemasters & Berserkers! He came from the northern barbarian clans to claim vengeance against those who stole from his village and killed his best friend. But once entered, leaving civilization is far from easy. The future adventures...   [click here for more]
Legendary Games  $2.99

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Rathorn: Savage Adventures #2

Rathorn: Savage Adventures #2


The Adventure Continues! Episode 2 finds Rathorn and Whisperfoot in the Frostspear Forest looking for clues to the location of the stolen winter stone. They seek out the Crimson Cutlass, the widespread organization the merchant Kositho had worked for. Along the way, they meet Renna, a half-elf who has found herself hunted by the same organization. This action-packed episode...   [click here for more]
Legendary Games  $2.99

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Berserker: A Foragers Guild Guide

Berserker: A Foragers Guild Guide


Reissued February 2024. Welcome, adventurer, to Berserker: A Foragers Guild Guide, a definitive compendium for those who dare to tread the path of primal fury and unbridled strength. Within these pages lies a treasure trove of system-neutral wisdom, meticulously crafted to aid you in the creation, portrayal, and customization of berserker characters in your fantastical adventures....   [click here for more]
Lightspress Media  $5.00 $3.00

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Bullet Journaling for Gamemasters

Bullet Journaling for Gamemasters


If you enjoyed this book, check out Campaign Journaling. Bullet Journaling for Gamemasters provides you with tips for using the popular dot journal method to organize and run tabletop roleplaying games. Like roleplaying itself, what you get out of it is a matter of how much you put into it. Take what works, ignore the rest, and use the basic principles to create whatever you need to...   [click here for more]
Lightspress Media  $5.00 $3.00

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Burglar: A Foragers Guild Guide

Burglar: A Foragers Guild Guide


Reissued February 2024 Welcome, fellow traveler, to Burglar: A Foragers Guild Guide, a comprehensive tome designed to illuminate the shadowed alleys and clandestine corridors of fantasy roleplaying. Within these pages lies a wealth of system-neutral wisdom, meticulously crafted to aid you in the creation, portrayal, and customization of burglar characters in your daring escapades....   [click here for more]
Lightspress Media  $4.99 $2.50

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Cozy Fantasy: A Foragers Guild Worldbuilding Guide

Cozy Fantasy: A Foragers Guild Worldbuilding Guide


A system-neutral fantasy setting toolkit. The sun was setting over the quaint village of Willowdale, casting a warm golden glow over the cobblestone streets and cottages. The scent of baking bread and roasting meats wafted through the air, mixing with the sounds of laughter and cheerful chatter. This was a place where magic and mystery coexisted with everyday life, where faeries flitted among the...   [click here for more]
Lightspress Media  $5.00 $3.00

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Damned: A Foragers Guild Guide

Damned: A Foragers Guild Guide


Reissued February 2024 Welcome, intrepid souls, to Damned: A Foragers Guild Guide, a forbidden tome that delves into the depths of darkness and despair within the realms of fantasy roleplaying. Within these cursed pages lies a trove of system-neutral wisdom, meticulously crafted to aid you in the creation, portrayal, and customization of damned characters in your harrowing journeys....   [click here for more]
Lightspress Media  $5.00 $3.00

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Dark Fantasy: A Foragers Guild Worldbuilding Guide

Dark Fantasy: A Foragers Guild Worldbuilding Guide


A system-neutral fantasy setting toolkit. The sky was a deep, ominous shade of purple, as if the very heavens were preparing for an impending storm. The air was thick with the stench of death and decay, a tangible reminder of the horrors that lurked within the shadows. The small village of Silent Run had always been a place of mystery and superstition, but tonight it was something more. A palpable...   [click here for more]
Lightspress Media  $5.00 $3.00

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Deadly Avarice: A Foragers Guild Guide to the Seven Sins

Deadly Avarice: A Foragers Guild Guide to the Seven Sins


A system-neutral fantasy adventure toolkit. Deep within the eldritch realm of El Dorina, where shimmering beryl forests whispered secrets and ancient mountains loomed like guardians of forgotten treasures, a tale of insatiable avarice began to unfold. It was a time when desire clawed at the hearts of both noble and nefarious beings, driving them to lengths unimaginable, weaving a tapestry of greed...   [click here for more]
Lightspress Media  $5.00 $3.00

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Deadly Envy: A Foragers Guild Guide to the Seven Sins

Deadly Envy: A Foragers Guild Guide to the Seven Sins


A system-neutral fantasy adventure toolkit. In the ancient land of Elventree, where the sun's golden rays danced upon sprawling emerald meadows and the ethereal moon bathed its inhabitants in a shimmering embrace, a poison brewed in the depths of hearts. Envy, the deadliest sin of all, slithered through the veins of the land, reciting a dark and ominous shadow over its once harmonious realms. From...   [click here for more]
Lightspress Media  $5.00 $3.00

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Deadly Gluttony: A Foragers Guild Guide to the Seven Sins

Deadly Gluttony: A Foragers Guild Guide to the Seven Sins


A system-neutral fantasy adventure toolkit. In the sprawling realm of Vortenhelm, where shadows danced with ethereal grace and ancient magic crackled through the air, a darkness as insidious as it was tantalizing loomed over the land. Gluttony, the deadly sin that devoured souls and left only ravenous emptiness in its wake, recites its wicked incantation upon the realm's inhabitants. Within the...   [click here for more]
Lightspress Media  $5.00 $3.00

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Deadly Hubris: A Foragers Guild Guide to the Seven Sins

Deadly Hubris: A Foragers Guild Guide to the Seven Sins


A system-neutral fantasy adventure toolkit. In the realm of Selenara, where magic intertwines with mortal lives, a tempest of whispers filled the air as tales of a great enchantress with an unwavering pride swept across the land. Her name was Szendra Kitaszi, a witch of remarkable beauty and power, whose heart pulsed with an insatiable hunger for adulation. She reveled in the marvels she conjured,...   [click here for more]
Lightspress Media  $5.00 $3.00

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  Songs For The Dead Volume 1