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Distant Lights: Creating Borderworld Outposts

Distant Lights: Creating Borderworld Outposts


Motes of Light in the Dark Distant Lights gives a GM a set of tools to build remote planetary outposts, isolated deep-space asteroid colonies, secretive exile stations, and other far-flung motes of human habitation in the sci-fi void. While written for the Stars Without Number sci-fi role-playing game, the GM tools in Distant Lights are...   [click here for more]
Sine Nomine Publishing  $8.99

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Persons of Interest: Creating Patrons and Nemeses

Persons of Interest: Creating Patrons and Nemeses


Forging Villains and Patrons Persons of Interest offers a selection of system-neutral tools for building antagonists and other NPCs for your GMing needs. While written for the Stars Without Number sci-fi role-playing game, the tools in Persons of Interest are compatible with almost any setting or game system. Within these...   [click here for more]
Sine Nomine Publishing  $7.99

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Dungeon Vault Magazine - No. 33 - Shadowdark Edition

Dungeon Vault Magazine - No. 33 - Shadowdark Edition


Dungeon Vault Magazine - Issue 33 Published by Elven Tower This is issue No. 33 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find...   [click here for more]
Elven Tower  $6.95

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System-Neutral: Campaign Journaling

System-Neutral: Campaign Journaling


Bullet journaling has become something of a phenomenon over the past few years. Combining the calendar functions of a day planner, the utility of to-do lists, and the personal documentation of a diary into a single, easy-to-use notebook is appealing and practical. That approach provides a simple, efficient, and flexible way to organize information. I have used one personally and professionally for...   [click here for more]
Lightspress Media  $5.00 $3.00

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Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions

Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions


The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to Running...   [click here for more]
Encoded Designs  $11.95

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System-Neutral: Building Monsters

System-Neutral: Building Monsters


Books filled with pre-generated monsters are a staple of tabletop roleplaying. And not just for fantasy, either. Modern horror needs terrifying creatures. Science fiction needs aliens and extra-dimensional beings. Even superheroes get their share of strange mutations and scientific experiments gone awry. Endless volumes exist on generating statistics for new and original creatures within the system...   [click here for more]
Lightspress Media  $5.00 $3.00

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System-Neutral: Character Journaling

System-Neutral: Character Journaling


Character sheets frustrate me. Most of the time there isn’t enough space to record everything about my character. There’s always room left over for categories that don’t even apply to the person I’m playing. Some information is on the back when it would serve me better if it were on the front. While some are better designed than others, they remain a one-size-fits-all solution that ultimately...   [click here for more]
Lightspress Media  $5.00 $3.00

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Cozy Fantasy: A Foragers Guild Worldbuilding Guide

Cozy Fantasy: A Foragers Guild Worldbuilding Guide


A system-neutral fantasy setting toolkit. The sun was setting over the quaint village of Willowdale, casting a warm golden glow over the cobblestone streets and cottages. The scent of baking bread and roasting meats wafted through the air, mixing with the sounds of laughter and cheerful chatter. This was a place where magic and mystery coexisted with everyday life, where faeries flitted among the...   [click here for more]
Lightspress Media  $5.00 $3.00

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System-Neutral: Building Theme

System-Neutral: Building Theme


When discussing any other form of storytelling, the topic of theme will eventually come up. It doesn’t matter if the medium is a novel, a film, a television series, a comic book, or even a song. The people having the discussion might be writers, readers, critics, or academics. They will exchange opinions about the deeper meaning of the adventure and what the author was trying to say. For some reason,...   [click here for more]
Lightspress Media  $5.00 $3.00

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Dark Fantasy: A Foragers Guild Worldbuilding Guide

Dark Fantasy: A Foragers Guild Worldbuilding Guide


A system-neutral fantasy setting toolkit. The sky was a deep, ominous shade of purple, as if the very heavens were preparing for an impending storm. The air was thick with the stench of death and decay, a tangible reminder of the horrors that lurked within the shadows. The small village of Silent Run had always been a place of mystery and superstition, but tonight it was something more. A palpable...   [click here for more]
Lightspress Media  $5.00 $3.00

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Sword and Sorcery: A Foragers Guild Worldbuilding Guide

Sword and Sorcery: A Foragers Guild Worldbuilding Guide


A system-neutral fantasy setting toolkit. Amidst the ancient ruins of a forgotten kingdom, a lone warrior strode with purpose. Clad in weathered armor, the weight of battles fought and scars earned, he bore the mark of a seasoned adventurer. His steel-gray eyes, hardened by a life steeped in danger, surveyed the decaying pillars and crumbling statues that whispered tales of forgotten power. The...   [click here for more]
Lightspress Media  $5.00 $3.00

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Tangled Blessings: 1-2 Player Magic Academy Horror

Tangled Blessings: 1-2 Player Magic Academy Horror


Tangled Blessings: A magic academy horror RPG for 1-2 players On the eve of your final exam at Brackroot Academy, what mysteries, secrets, dread, and drama will you recall from your last four years of schooling? Learn how to play with this video! Tangled Blessings is a solo journaling or two-player RPG inspired by dark academia media, ghost stories,...   [click here for more]
Cassi Mothwin  $18.99

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Science Fantasy: A Foragers Guild Worldbuilding Guide

Science Fantasy: A Foragers Guild Worldbuilding Guide


A system-neutral fantasy setting toolkit. In the ethereal realm of Lanthanum, where the luminous twin suns painted the skies with hues of amethyst and gold, a young enchantress named Ylorra traversed the celestial meadows with a graceful stride. She possessed an unwavering connection to the primal energies that coursed through the tapestry of existence, wielding magic as effortlessly as she drew...   [click here for more]
Lightspress Media  $5.00 $3.00

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Dungeon Vault Magazine - No. 21

Dungeon Vault Magazine - No. 21


Dungeon Vault Magazine - Issue 21 Published by Elven Tower This is issue No. 21 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Low Fantasy: A Foragers Guild Worldbuilding Guide

Low Fantasy: A Foragers Guild Worldbuilding Guide


A system-neutral fantasy setting toolkit. In the realm of Helmberg, where magic hides in the shadows and mystical creatures dwell in the forgotten corners, a sense of ancient enchantment still clings to the air. The land, scarred by centuries of battles between warring kingdoms, bore witness to the rise and fall of empires. In this era of uncertainty, a lone figure emerged from the obscurity of...   [click here for more]
Lightspress Media  $5.00 $3.00

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Dungeon Vault Magazine - No. 18

Dungeon Vault Magazine - No. 18


Dungeon Vault Magazine - Issue 18 Published by Elven Tower This is issue No. 18 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Heroic Fantasy: A Foragers Guild Worldbuilding Guide

Heroic Fantasy: A Foragers Guild Worldbuilding Guide


A system-neutral fantasy setting toolkit. In the land of Yldrakka, magic flowed freely and the skies were adorned with dragons. The people of Yldrakka lived in harmony with the land and its mystical creatures, guided by powerful witches and fierce warriors. However, dark forces were stirring in the shadows, threatening to tear the kingdom apart. It was in this time of turmoil that a young farmhand...   [click here for more]
Lightspress Media  $5.00 $3.00

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Deadly Lechery: A Foragers Guild Guide to the Seven Sins

Deadly Lechery: A Foragers Guild Guide to the Seven Sins


A system-neutral fantasy adventure toolkit. In the heart of the ancient kingdom of Oriole, a land steeped in magic and mystery, a powerful enchantment festered under the veil of darkness. Whispers of temptation and desire echoed through the ethereal forests, their haunting melodies seducing even the most virtuous souls. It was in this beguiling realm, where the deadly sin of lechery reigned supreme,...   [click here for more]
Lightspress Media  $5.00 $3.00

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Dungeon Vault Magazine - No. 20

Dungeon Vault Magazine - No. 20


Dungeon Vault Magazine - Issue 20 Published by Elven Tower This is issue No. 20 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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1d100 Plus Political Events

1d100 Plus Political Events


In a world of constant conflict and political intrigue, our heroes often find themselves involved with both mysterious plots and scheming foes. Alliances and friends come and go, unexpected twists and turns will shape the future of the realm forever. Presented here are 100 unique political events that are focused on realism and narrative-building roleplay. This is an essential tool...   [click here for more]
Lore Wise Games  $1.99

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Dungeon Vault Magazine - No. 17

Dungeon Vault Magazine - No. 17


Dungeon Vault Magazine - Issue 17 Published by Elven Tower This is issue No. 17 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Play Dirty (15th Anniversary Edition)

Play Dirty (15th Anniversary Edition)


John Wick's monthly game master advice column in Pyramid was the most controversial in the magazine's history.  It was seen by some as revolutionary and dismissed by others as outright dangerous. Collected here for the first time are all eleven episodes including "Hit 'em Where it Hurts," a new introduction and closing statements by the author.  Learn the worst, most despicable, dastardly...   [click here for more]
John Wick Presents  $9.99

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1d100 Plus Town Events

1d100 Plus Town Events


The heroes have entered a town, anticipating to experience the flavor, excitement and activity of the area. What's currently happening in the town? What is the current talk of the town? What are the interesting rumors about? Presented here are 100 unique town events that are focused on realism and narrative-building roleplay. This is an essential tool and reference that a GM will be...   [click here for more]
Lore Wise Games  $1.99

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Quests: A Foragers Guild Adventure Guide

Quests: A Foragers Guild Adventure Guide


A system-neutral fantasy adventure toolkit. In a far-off land where magic and mythical creatures were said to exist, a young orphan named Alaric dreamed of adventure beyond the confines of his small village. He longed for a purpose greater than tending to the fields and caring for the livestock. One day, an ancient map came into his possession, rumored to lead to a fabled artifact that could grant...   [click here for more]
Lightspress Media  $5.00 $3.00

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1d100 Plus Traveling Events

1d100 Plus Traveling Events


A long and perilous overland travel awaits the adventurers. What dangers does the wilderness present? What challenges must the heroes overcome in order to reach their destination? What will they discover along the way? Presented here are 100 traveling events that are focused on realism and narrative-building roleplay. This is an essential tool and reference that a GM will be able to...   [click here for more]
Lore Wise Games  $1.99

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Deadly Avarice: A Foragers Guild Guide to the Seven Sins

Deadly Avarice: A Foragers Guild Guide to the Seven Sins


A system-neutral fantasy adventure toolkit. Deep within the eldritch realm of El Dorina, where shimmering beryl forests whispered secrets and ancient mountains loomed like guardians of forgotten treasures, a tale of insatiable avarice began to unfold. It was a time when desire clawed at the hearts of both noble and nefarious beings, driving them to lengths unimaginable, weaving a tapestry of greed...   [click here for more]
Lightspress Media  $5.00 $3.00

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Deadly Gluttony: A Foragers Guild Guide to the Seven Sins

Deadly Gluttony: A Foragers Guild Guide to the Seven Sins


A system-neutral fantasy adventure toolkit. In the sprawling realm of Vortenhelm, where shadows danced with ethereal grace and ancient magic crackled through the air, a darkness as insidious as it was tantalizing loomed over the land. Gluttony, the deadly sin that devoured souls and left only ravenous emptiness in its wake, recites its wicked incantation upon the realm's inhabitants. Within the...   [click here for more]
Lightspress Media  $5.00 $3.00

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Deadly Envy: A Foragers Guild Guide to the Seven Sins

Deadly Envy: A Foragers Guild Guide to the Seven Sins


A system-neutral fantasy adventure toolkit. In the ancient land of Elventree, where the sun's golden rays danced upon sprawling emerald meadows and the ethereal moon bathed its inhabitants in a shimmering embrace, a poison brewed in the depths of hearts. Envy, the deadliest sin of all, slithered through the veins of the land, reciting a dark and ominous shadow over its once harmonious realms. From...   [click here for more]
Lightspress Media  $5.00 $3.00

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Deadly Hubris: A Foragers Guild Guide to the Seven Sins

Deadly Hubris: A Foragers Guild Guide to the Seven Sins


A system-neutral fantasy adventure toolkit. In the realm of Selenara, where magic intertwines with mortal lives, a tempest of whispers filled the air as tales of a great enchantress with an unwavering pride swept across the land. Her name was Szendra Kitaszi, a witch of remarkable beauty and power, whose heart pulsed with an insatiable hunger for adulation. She reveled in the marvels she conjured,...   [click here for more]
Lightspress Media  $5.00 $3.00

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Deadly Sloth: A Foragers Guild Guide to the Seven Sins

Deadly Sloth: A Foragers Guild Guide to the Seven Sins


A system-neutral fantasy adventure toolkit. In the vast and enchanting realm of Aldrycum, where magic thrived and mythical creatures roamed, a foreboding presence lurked within the shadows. Its name whispered through the rustling leaves and echoed in hushed tones among the ancient trees. Sloth, the insidious embodiment of lethargy and apathy, draped the land in a suffocating shroud. The vibrant...   [click here for more]
Lightspress Media  $5.00 $3.00

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1d100 Plus Wartime Events

1d100 Plus Wartime Events


The dreaded war has come to the realm; supplies are running low in the towns, people flee to safety and the brutal reality of the conflict creeps ever closer. What challenges will the kingdom face? What will happen to the young warriors who set out to prove themselves? Presented here are 100 unique wartime events that are focused on realism and narrative-building roleplay. This list...   [click here for more]
Lore Wise Games  $1.99

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Deadly Wrath: A Foragers Guild Guide to the Seven Sins

Deadly Wrath: A Foragers Guild Guide to the Seven Sins


A system-neutral fantasy adventure toolkit. In the land of Ethyrica, where magic danced upon every breath, a tempestuous storm brewed amidst the hearts of its inhabitants. The sinister tendrils of wrath slithered through the cobblestone streets, whispering vengeance and retribution in hushed tones. It clung to the air like a suffocating fog, igniting fires of fury that threatened to consume all...   [click here for more]
Lightspress Media  $5.00 $3.00

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Looking Glass: Hong Kong

Looking Glass: Hong Kong


Looking Glass: Hong Kong is a “Low and Slow” city setting for many possible GUMSHOE games. This look at one of Asia's most cramped and chaotic ports features the lay of the land, including markets and masses, and three unique backdrops for the main setting - a scenic or thematic element, or just somewhere to stage a fight scene. It also details Hong Kong's factions, from organized...   [click here for more]
Pelgrane Press  $5.95

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Play Dirty 2 - Even Dirtier

Play Dirty 2 - Even Dirtier


15 years ago, John Wick's book of GM advice, Play Dirty, took the gaming industry by storm. Some called it monstrous. Others refused to read it all together. Some retailers even refused to carry the book. Now, John Wick is back with a whole new tome of dastardly tricks to keep your players guessing and your table humming: Play Dirty 2: Even Dirtier. Take a tour through twelve new chapters, each designed...   [click here for more]
John Wick Presents  $9.99

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1d100 Plus Sailing Events

1d100 Plus Sailing Events


A long and adventurous journey at sea awaits the heroes. What exactly will the sailing entail? What secrets does the captain have? What is the talk among the crew like? And what happens once the heroes reach the harbor? Presented here are 100 unique sailing events that are focused on realism and narrative-building roleplay. This is an essential tool and reference that a GM will be...   [click here for more]
Lore Wise Games  $1.99

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Dungeon Vault Magazine - No. 24

Dungeon Vault Magazine - No. 24


Dungeon Vault Magazine - Issue 24 Published by Elven Tower This is issue No. 24 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Ken Writes About Stuff: Vol. 3

Ken Writes About Stuff: Vol. 3


Ken Writes About Stuff Vol. 3 KWAS Vol. 3 is a collection of supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, manage the global war against aliens in a campaign frame, or learn to command the alchemical elements in this collection of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable...   [click here for more]
Pelgrane Press  $24.95

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Dungeon Vault Magazine - No. 19

Dungeon Vault Magazine - No. 19


Dungeon Vault Magazine - Issue 19 Published by Elven Tower This is issue No. 19 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Dungeon Vault Magazine - No. 23

Dungeon Vault Magazine - No. 23


Dungeon Vault Magazine - Issue 23 Published by Elven Tower This is issue No. 23 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Alchemy

Alchemy


Chemistry or magic? Madness or miracles? Poison or power? Blend all those elements — and more — with Alchemy, the latest Zoom in on a historical magic system for GUMSHOE gaming. Operating at every level from the base dungeon-crawl to the Awakened Working, this magic system gives you the secrets of matter — and maybe a touch of mercury poisoning. Alchemy is...   [click here for more]
Pelgrane Press  $2.95

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Dungeon Vault Magazine - No. 16

Dungeon Vault Magazine - No. 16


Dungeon Vault Magazine - Issue 16 Published by Elven Tower This is issue No. 16 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Die Glocke

Die Glocke


According to the legend, in 1944 the SS built a mysterious device deep in a Silesian mine shaft. Its bell-like shape gave it the nickname “die Glocke,” or “the Bell,” but the purpose of “Project Lantern-Bearer” remains a mystery to this day. Was it a time machine? A zero-point energy generator? A gateway to another world? Die Glocke cuts through the legend to the truth...   [click here for more]
Pelgrane Press  $2.95

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Moon Dust Men

Moon Dust Men


President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The public-relations and open-source arm of Moon Dust was called Project Blue Book. Blue Book ended its work in 1970. It is 1978. Your work never ends. This GUMSHOE campaign frame, Moon Dust Men, can be a sci-fi, conspiracy, or horror game...   [click here for more]
Pelgrane Press  $2.95

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BDKR1: The Unofficial Living Greyhawk Bandit Kingdoms Summary

BDKR1: The Unofficial Living Greyhawk Bandit Kingdoms Summary


During the eight year run of Living Greyhawk, the world’s largest role-playing campaign, the Bandit Kingdoms region produced over 130 unique adventures. For the first time ever, these narrative threads are woven into one cohesive tapestry. For those who helped shape these events, this comprehensive resource memorializes their struggles against Iuz’s oppressive rule. For others, this compilation...   [click here for more]
Casey Brown  $5.95

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Las Vegas: 1968

Las Vegas: 1968


Las Vegas: 1968 takes you to Sin City in the heyday of Howard Hughes and the Rat Pack, the mob and the Mormons, the fear and the loathing. Everything’s for sale and nothing’s for certain, except the house wins. Featuring happening hooks for vampire conspiracies, esoterrorism, and The Fall of DELTA GREEN Mythos machinations! Las Vegas: 1968 is...   [click here for more]
Pelgrane Press  $2.95

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Hideous Creatures: Deep Ones

Hideous Creatures: Deep Ones


HIDEOUS CREATURES: DEEP ONES dives deep into the myth of the batrachian denizens of Innsmouth. Are they human hybrids, or alien implants? Telepaths or psychopaths? Mermaids or monstrosities? From the legends of the Japanese kappa to the “kulullu” carved on the walls of Babylon, the spoor of the Deep Ones lingers everywhere. Hideous Creatures: Deep Ones...   [click here for more]
Pelgrane Press  $2.95

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Garden of the Temple Vol2

Garden of the Temple Vol2


This is the sequel to Garden of the Temple. The vast plains of Behem stretch out in front of our heroes. The tall grass waves in the gentle breeze. You have survived the Garden of the Temple, now it's time to see what else is out there. Zine Includes: Information on two characters that you come across. An adventure involving a mysterious wizard, and a massive monster. 5 new monsters for the...   [click here for more]
Right After then Design LLC  $4.25

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Dungeon Vault Magazine - No. 22

Dungeon Vault Magazine - No. 22


Dungeon Vault Magazine - Issue 22 Published by Elven Tower This is issue No. 22 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Dungeon Vault Magazine - No. 15

Dungeon Vault Magazine - No. 15


Dungeon Vault Magazine - Issue 15 Published by Elven Tower This is issue No. 15 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $5.95

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Ken Writes About Stuff: Vol. 1 [SUBSCRIPTION]

Ken Writes About Stuff: Vol. 1 [SUBSCRIPTION]


Ken Writes About Stuff Vol. 1 KWAS Vol. 1 is a collection of 13 supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, uncover an occult Nazi bell or join the men in black with this baker’s dozen of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable writing talents and encyclopedic knowledge...   [click here for more]
Pelgrane Press  $24.95

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