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Got batteries, will travel! From Jules Verne to Nicola Tesla, electro-mechanical gadgets have puzzled, empowered, and endangered heroes and common folk alike. Whether rare wonders from a lost age or as shiny exemplars of a brand new one, electrotech opens new doors to new and electrifying possibilities. Age of Electrotech for Pathfinder RPG, by Paizo Inc., includes nearly one hundred pages of crackling... [click here for more] |
Radiance House |
$14.65
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Are You a Sheep? No. You're a Dragon. Be a Dragon!
Dragons are already terrifying with their thick scales and their huge jaws and their deadly breath weapons. The draconic ability to cast spells should be just as iconic and fear-inducing, which really cannot be done with the same spells any wizard can learn. And those who hunt down dragons need specialized spells to counteract the deadly abilities... [click here for more] |
Jon Brazer Enterprises |
$2.95
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A truly dwarven group of magical items, gemhancements bring the lore and personality of the dwarves to your game. Book of Magic: Gemhancements delivers to you a new set of rules for magic items based on gems. These unique and versatile magic items are easy to integrate into your game.
Within this 8 page PDF, you will find:
New rules to use and create gemhancements
Insight into their... [click here for more] |
Jon Brazer Enterprises |
$2.95
|
With the forces of the north dominating over all within their sights, only the fiercest of fiery spellcasters can hope to survive their frigid onslaught. Frozen fey, icy outsiders, and other cold creatures make pacts with these wielders of arctic power, so those that oppose them must draw power from the warmth if they are to have any hope of melting these stone cold hearts. This Reign of Winter can... [click here for more] |
Jon Brazer Enterprises |
$3.95
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Curse Your Enemies The Way Your Patron Would Want!
Patrons reveal power to their witches through spells, and now you can wield their power with unique hexes. Each of these new hexes allows a witch to help her allies or deal with her enemies in ways that are specific to her chosen patron. Whether you are turning a creature into a toad or making the creature attack itself, your enemies will remember... [click here for more] |
Jon Brazer Enterprises |
$2.95
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Command the high seas with eldritch power and divine might!
Wield arcane power designed for your pirate campaign with the Book of Magic: Pirate Spells. From grappling ships to shadowy magical sails to knowing the depth of water under a ship, these new spells for every Pathfinder class are sure to surprise your foes and your friends.
Book of Magic: Pirate Spells... [click here for more] |
Jon Brazer Enterprises |
$2.95
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CLASSifieds: The Hussar
While the cavalier or paladin tends to ride their opponents down with the force of their weight and their mount, the hussar rides a lighter beast and relies on speed and agility. She relies on her skill as a rider and trusts in her mount rather than heavy armor to stay safe and makes quick, darting hit and run attacks with a sword, polearm, or even ranged... [click here for more] |
Fat Goblin Games |
$2.95
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CLASSifieds: The Pyromancer (New)
The Pyromancer: The discovery of fire is hailed by many as one of the most important discoveries in all the worlds. Those arcane practitioners who “find the fire within” are known as pyromancers. The burning desire to delve further into the pyromantic arts consumes many; stories tell of wild, undisciplined practitioners whose star... [click here for more] |
Fat Goblin Games |
$2.95
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CLASSifieds: The Technopath
Artificial intelligences—strange consciousnesses made of code—can lurk in the circuits and processors of robots and other fantastic technologies. When combined with the soul and arcane powers of a technopath, however, an AI can gain new ways to influence the material world around them, transforming into a new sort of entity: a technogeist. Capable of... [click here for more] |
Fat Goblin Games |
$2.95
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CLASSifieds: The Time Assassin (New Base Class)
A time assassin is a master of altering her personal movement through time. With her knowledge and understanding of its flux, she can pull duplicates of herself through time and space to aid her in her endeavors and see into the near future of herself and her opponents. The time assassin is a grand manipulator time... [click here for more] |
Fat Goblin Games |
$2.95
|
CLASSifieds: The Wind-Warrior
While many warriors may hold the line with ease, they do little to stop the never ending dance of the wind-warrior. A wind-warrior is a cascade of ceaseless motion and whirling death; moving effortlessly from opponent to opponent dancing among them like leaves on the wind, leaving not but death behind. With effortless grace they caress their... [click here for more] |
Fat Goblin Games |
$2.95
|
Potions, oils, and dusts; in the hands of a talented magic-user or alchemist, these items can contain magic beyond imagining.
Within these pages you’ll find all sorts of magical compounds for the use of your characters, meeting all of their magical needs. Whether they’re crafting arcane concoctions themselves or frequenting shops of magical repute, Compounds of Power contains everything... [click here for more] |
Drop Dead Studios |
$4.99
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Advance Your Game
Mythic Feats: Advanced Feats is your encyclopedia for advanced character design, with over 130 all-new mythic feats enhancing the options in the Pathfinder Roleplaying Game Advanced Class Guide, from Aberrant Tumor to Wounded Paw Gambit and all feats in between. Whether your character is martial or magical,... [click here for more] |
Legendary Games |
$6.99
|
It's Wild Out There
Mythic Feats: Wilderness is the key to epic adventures in the wild, with over 120 all-new mythic feats from Pathfinder Roleplaying Game Ultimate Wilderness, all of them, from Ambush Awareness to Woodland Wraith and all feats in between. Whether your character is martial or magical, a wide-ranging dilettante or a single-focus fanatic,... [click here for more] |
Legendary Games |
$6.99
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Magic Most Frightful!
Mythic Magic: Horror Spells is the latest all-new Mythic Magic supplement, bringing you
bringing you 69 all-new mythic spells from Pathfinder Roleplaying Game Horror Adventures! While the original mythic rules for Pathfinder included many cherished favorites from the Pathfinder Roleplaying... [click here for more] |
Legendary Games |
$4.99
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Magic Just More Intriguing!
Mythic Magic: Intrigue Spells is the latest all-new Mythic Magic supplement, bringing you 100 all-new mythic spells from Pathfinder Roleplaying Game Ultimate Intrigue! While the original mythic rules for Pathfinder included many cherished favorites from the Pathfinder Roleplaying Game Core Rulebook as... [click here for more] |
Legendary Games |
$5.99
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Fanciful incantations for the sagacious spellcaster! Within this 32-page book you will find 50 new low-level spells, specifically collected to bring flavor and panache to your magic-flinging types, along with 11 reversible and augmentable alternate versions.
Caught in an exhausting trip through the desert? Perhaps some Refreshing Undergarments... [click here for more] |
Land's End Press |
$3.95
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Quicksilver is the fantasy setting (sourcebook) of the Kingdom of Seloria featuring a bizarre living metal and psychic abilities in a medieval realm with (light) elements of horror. Subjugated Goblins and visiting Elves vie with the ruling humans for possession and mastery of the precious magical metal, Quicksilver! Skilled quicksilversmiths can shape and enchant it with their own psychic power. But... [click here for more] |
UNIGames |
$7.45
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Romance and RPGs? We think they’re a match made in heaven.
We here at Urban Realms have been playing role-playing games together for twenty years. We get together with friends around a table, or a computer, and enjoy a slice of fantasy and adventure. But in all those years we’ve never come across a game specifically made for a couple to play together. We wanted to create something... [click here for more] |
Urban Realms |
$8.99
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Written with the possibility of romantic relationships in mind, this product contains answers to the problem of lonely adventurers, and more.
Should you have a character who is looking for a little romance, now you have a resource to help you get started, complete with statistics for the Pathfinder Roleplaying Game (1e). However, tender moments are not the only use for these NPCs. These fully-detailed... [click here for more] |
Tabletop Adventures, LLC |
$15.00
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This Game Master's Screen includes all sorts of rules to help you run your Pathfinder 1e game with the Spheres of Power and Spheres of Might systems.
Along with useful skill DCs, common conditions, and other aids, this screen also includes tables for fast-calculating durations, distances, and more for your sphere-users. This screen also includes fast calculations for Creation, Weather, Nature, and... [click here for more] |
Drop Dead Studios |
$4.99
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This Game Master's Screen includes all sorts of rules to help you run your Pathfinder 1e game with the Spheres of Power and Spheres of Might systems.
Along with useful skill DCs, common conditions, and other aids, this screen also includes tables for fast-calculating durations, distances, and more for your sphere-users. This screen also includes fast calculations for Creation, Weather, Nature, and... [click here for more] |
Drop Dead Studios |
$4.99
|
The Geomancer’s Handbook is an expansion to the Nature sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new packages, new magic items, new rituals and incantations, and even nature-themed monsters transposed to using the Spheres of Power system.
The Geomancer’s Handbook is book 1 in a multi-part series, funded via Patreon. ... [click here for more] |
Drop Dead Studios |
$4.99
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Note: This product is for Hero Lab files only. The PDF can be found here:
/product/165487/The-Geomancers-Handbook
A Bundle for both can be found here:
/product/200183/The-Geomancers-Handbook-PDF-Hero-Lab-Files-BUNDLE
This is the Hero Lab files for the Geomancer’s Handbook, an expansion to the Nature sphere from the Spheres of Power magic system, and includes... [click here for more] |
Drop Dead Studios |
$4.99
|
The Telekinetic’s Handbook is an expansion to the Telekinesis sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new magic items, expansions and explanations of telekinetic mechanics, new rituals and incantations, and more to help make the most out of this great branch of magic.
The Telekinetic’s Handbook is book 2 in a multi-part series,... [click here for more] |
Drop Dead Studios |
$4.99
|
Note: This product is for Hero Lab files only. The PDF can be found here:
/product/167879/The-Telekinetics-Handbook
A Bundle for both can be found here:
/product/200024/The-Telekinetics-Handbook-PDF-Hero-Lab-Combo-BUNDLE
This is the Hero Lab files for the Telekinetic’s Handbook, an expansion to the Telekinesis sphere from the Spheres of Power magic system... [click here for more] |
Drop Dead Studios |
$4.99
|
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Legendary Games |
$4.99
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Wealth of the Wilds!
Treasury of the Kingdom brings you a bevy of Pathfinder Second Edition magical items perfect for the freeholder lords of a newborn kingdom hacked out of the wilderness. Here can be found tools of war like the shield of the encroaching forest and battle standard of the fallen, but... [click here for more] |
Legendary Games |
$4.99
|
From the depths of the desert sands, beneath the unrelenting sun, Great Pharaoh, blessed of the Gods, has collected these Objects of magic and power. Chronicled by the Scribe at the behest of our God-King, every item has been meticulously recorded. Some items protect the user while others aid the user in adventurous endeavors; they may be portable or stationary. It is the sincerest wish of Pharaoh... [click here for more] |
Jon Brazer Enterprises |
$3.95
|
It's Good to Be the King!
Ultimate Kingdoms takes your Pathfinder Roleplaying Game campaign beyond dragons and dungeons to gain wealth, power, and influence in your favorite fantasy world! Within this beautiful book you'll find a truly massive expansion to the kingdom-building and mass combat rules presented in Pathfinder Roleplaying Game... [click here for more] |
Legendary Games |
$29.99
|
In the skies above the great Forest, many adventurers hide their true identities behind masks. Some are pirates hunting treasure, some are saviors protecting the weak, and some are simply renegades, seeking their fortune however they see fit.
‘Vigilantes of Skybourne’ is a book of expansion options for the Vigilante base class. Within these pages are new options for those seeking to lead a double-life,... [click here for more] |
Drop Dead Studios |
$4.99
|
We were defeated. We were without hope. The Enemy took everything from us. Our pride, our dignity. Everything.
We ran. Helpless and alone, we ran from our Enemy, hoping they would forget us. And then, when we were sure we were out of their sight and memory, we realized we should have let them finish what they began. We wandered the world with only our fear to guide us.
We were dying.
And then,... [click here for more] |
John Wick Presents |
$5.00
|
Man’s first encounter with the elves was the source of what historians would later call “the Great Forest Wars.” Lumber was essential to building the Kingdom of Men and when they reached the deep forests of the world, they found the elves waiting for them.
The Wars lasted an entire generation but eventually ended with the elves seeking peace.
They gave no... [click here for more] |
John Wick Presents |
$5.00
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Young Marie Tonsen yawned as she stepped into the kitchen for a midnight drink of water. What she saw was little Weatherby, the family haffun butler, covered in blood, standing over a dead body who looked like he might be some kind of burglar. "Mister Weatherby?" the girl asked. Weatherby smiled. "It's a nightmare, child. Go back to sleep."
Viewed by humans as harmless... [click here for more] |
John Wick Presents |
$5.00
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The rats? Why complain? What good will it do? What are you gonna do about them? One day, there was nothing, and the next, they were everywhere. Wasn’t like they crept up on us.
It was the plague. That’s what it was. Hit every city like a hammer. They had to burn everything. They burned the clothes, they burned the corpses. They had to burn everything. Left entire barrios... [click here for more] |
John Wick Presents |
$5.00
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“If we only contemplate on what we are, we will never see what we may become. Philosophy is the beginning of action, not the whole of it.”
— Valir Severin, The Philosophies
Wicked Fantasy began as a series of articles in Kobold Quarterly Magazine reinventing the "standard races" in fantasy roleplaying. Now, those same articles have been expanded and... [click here for more] |
John Wick Presents |
$5.00
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Make Date Night an Adventure Welcome to Wight Wedding, the second in Urban Realms’ series of Date Night Dungeons. This is a black and white book compatible with Pathfinder 1 and the first where the players have two class options. This color version has the 12 maps in the back and the tokens used for game play in color. My husband, Tom, and I have been playing role-playing games... [click here for more] |
Urban Realms |
$8.99
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Drawn from the entries of the 2015 Spheres of Power Worldbuilding Contest, this 45 page PDF features three entire worlds for your campaigning pleasure!
Along with setting info, story hooks, and adventuring guidelines, each world comes with its own set of custom mechanics that can easily be adapted to a variety of worlds, including new magic talents, alternate classes and class features, custom XP... [click here for more] |
Drop Dead Studios |
$4.99
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