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Return of the Lazy Dungeon Master

Return of the Lazy Dungeon Master


Return of the Lazy Dungeon Master is a book designed to help fantasy roleplaying Gamemasters get more out of their games by preparing less. Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games. Refined for five years after the release of the Lazy Dungeon...   [click here for more]
SlyFlourish  $7.99

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The Lazy DM's Companion

The Lazy DM's Companion


The Lazy DM's Companion is a 64 page book of guidelines and inspirational generators to help you build, prepare, and run awesome D&D games. Sitting alongside Return of the Lazy Dungeon Master and The Lazy DM's Workbook, the Lazy DM's Companion streamlines play and fires off your imagination to build awesome and unique worlds for you and your players to explore....   [click here for more]
SlyFlourish  $9.99

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Dungeon Master's Guide (1e)

Dungeon Master's Guide (1e)


The 1st Edition Dungeon Master's Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master's Guide. Herein you will find: Combat...   [click here for more]
Wizards of the Coast  $9.99

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Dungeon Master Guide, Revised (2e)

Dungeon Master Guide, Revised (2e)


Here is the essential manual for the AD&D game Dungeon Master. All the information you need to create and run thrilling, swords-and-sorcery adventures is clearly laid out in the Dungeon Master Guide. Learn all there is to know about magical spells, hundreds of magical devices and treasures, battles, travel, experience awards, and more. This fresh, new format is your guidebook to the challenging...   [click here for more]
Wizards of the Coast  $9.99

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HYPERBOREA Referee's Manual

HYPERBOREA Referee's Manual


HYPERBOREA 3E Referee's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters...   [click here for more]
North Wind Adventures  $12.00

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NAVAL COMBAT (5E) - Running Sea Encounters for Ships & Monsters

NAVAL COMBAT (5E) - Running Sea Encounters for Ships & Monsters


Batten Down the Hatches! Are you looking to run exciting, fast-paced naval encounters where all your players have something to do each turn? Do you want to run cinematic sea battles between ships and terrify your players with sea monster attacks? I wrote this guide after running a weekly seafaring campaign for 5th edition for over a year. NAVAL ENCOUNTERS provides...   [click here for more]
Tribality Publishing  $3.99 $1.95

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Into the Unknown - Book 4: Running the Game

Into the Unknown - Book 4: Running the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 4, the Game Master's guide to running sandboxes and dungeon crawls in the Old School way. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $5.99

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D&D Basic Set - DM's Rulebook (BECMI ed.) (Basic)

D&D Basic Set - DM's Rulebook (BECMI ed.) (Basic)


This is the 1983 edition of the D&D Basic Dungeon Master's Rulebook, part of the "BECMI edition" Red Box Set. Product History The D&D Basic Rules Set (1983) by Frank Mentzer was the third and final iteration of the boxed Basic Rules for Basic D&D. It was released in summer 1983. The Evolution of Basic D&D. By 1983, Basic D&D had gone through...   [click here for more]
Wizards of the Coast  $4.99

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D&D Companion Set (BECMI Ed.) (Basic)

D&D Companion Set (BECMI Ed.) (Basic)


This is the third boxed set of the Dungeons & Dragons game series. The first, the D&D Basic Set, introduced the game and explained the rules for 1st-3rd level characters. In the D&D Expert Set, character levels 4-14 were detailed, along with notes on the fantasy world in which the characters live. If you started with a 1st character, and have enjoyed the wilderness expansion of Expert...   [click here for more]
Wizards of the Coast  $4.99

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D&D Immortals Set (BECMI ed.) (Basic)

D&D Immortals Set (BECMI ed.) (Basic)


Ever wonder what happens to powerful heroes after their adventures legendary, and they have passed in to the realms beyond? Now you can find out with the D&D Immortals Set. The Player's Guide to Immortals lays out the basic information needed to convert you mortal player characters to Immortal status. It also explains new game mechanics, as are many aspects of the character's new existence. ...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon Master's Guide (3.5)

Dungeon Master's Guide (3.5)


Weave exciting tales of heroism filled with magic and monsters. Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game. The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's...   [click here for more]
Wizards of the Coast  $9.99

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Lasers & Liches: Game Master's Beats

Lasers & Liches: Game Master's Beats


Welcome to the Retroverse! An exciting new 5E universe from Lasers & Liches that resides in a place of half faded memories, barely remembered songs, lost childhood friends, outdated styles, abandoned dreams, lost playthings, vapor ware, and time corroded nostalgia. A place both strange and familiar. A place for adventure, friendship, chaos, and the magic of yesteryear. In short, a place that combines...   [click here for more]
Lasers & Liches  $35.00 $30.00

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Star Dogs - Referee's Handbook

Star Dogs - Referee's Handbook


The Star Dogs Referee’s Handbook is a collection of tools, tables, and generators for referees running a Science Fiction tabletop roleplaying campaign.  While it has been written for use with Star Dogs, it is system neutral and can be used with any Science Fiction tabletop ruleset.  The Star Dogs Referee’s Handbook contains:  Galaxy Sector Mapper and Stocker. Planet Generator. Outpost/Space...   [click here for more]
Gorgzu Games  $4.99

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1e - Legends & Lore

1e - Legends & Lore


"Here are the legends and lore needed to recreate the heroic quests in the ADVANCED DUNGEONS & DRAGONS world of fantasy" Now you can add the grandeur of epic quests to your game. This book provides the Dungeon Master with details of heroes, gods, and monsters from myth, fiction, and legend for use in creating an AD&D fantasy world. NOTE: In 1985, TSR reprinted "Deities & Demigods" as this...   [click here for more]
Wizards of the Coast  $4.95

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Ruins of Symbaroum - Gamemaster's Guide

Ruins of Symbaroum - Gamemaster's Guide


With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world’s most popular roleplaying game rules! This beautifully illustrated, 200-page Gamemaster’s Guide offers inspiration, guidelines and optional rules that will help you when designing adventures and running game sessions in the world of Symbaroum using...   [click here for more]
Free League Publishing  $24.99

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Lingering Injury System

Lingering Injury System


Does it sometimes feel unsatisfying that a fifth-edition character can drop to zero hit points (essentially be on death's door), receive healing, then be back to full fighting strength with absolutely zero reprocussions? If so, this lingering injury system might help. Basically, it presents a very simple set of rules whereby there are mechanical consequences--lingering injuries--when a character...   [click here for more]
Luke Hart  $0.99

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Weather Manager

Weather Manager


The brownie escapes with the heroes’ pendant across the frozen river. The adventurers stop, gazing at the thin ice, wondering if it is safe to pursue...   Weather is an important element in roleplaying games. It can serve as “atmosphere,” providing the sensory experience of delicate snowfall or the bombastic background of a thunderstorm. But it can also be an important plot...   [click here for more]
Past Adventures  $4.00 $3.95

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World of Aetaltis: Gamemaster's Guide

World of Aetaltis: Gamemaster's Guide


The World of Aetaltis: Gamemasters Guide contains everything a gamemaster needs to turn their Fifth Edition World of Aetaltis games into legendary campaigns. It’s the third in the series of World of Aetaltis core books, along with the World of Aetaltis: Adventurer’s Guide and the World of Aetaltis: Player’s Guide. Inside this book you’ll...   [click here for more]
Mechanical Muse  $19.99

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Between Dungeons Handbook

Between Dungeons Handbook


Cawood Publishing presents the Between Dungeons Handbook for 5th Edition! A 97-page Game Master's guide, useful for any fantasy RPG. Sometimes the real adventure is between adventures! Do you need mounts, vehicles, stores, inns, taverns, encounters? A collection of useful tables to add depth to your fantasy game. Saves you hours of prep time! The 97-page book includes:...   [click here for more]
Cawood Publishing  $3.95

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Adventures Dark and Deep Game Masters Toolkit

Adventures Dark and Deep Game Masters Toolkit


The Adventures Dark and Deep™ Game Masters Toolkit contains rules for weather and other natural hazards, generating NPC characteristics, magic items, travel to other planes, deities and religions, and much more. It also includes scores of random tables covering everything from "what color is it?" to "why are the humanoids raiding the village?" The Game Masters...   [click here for more]
BRW Games  $9.95

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The Adventurer’s Guide to Non-Player Characters

The Adventurer’s Guide to Non-Player Characters


I've always felt that there was something not-quite-right with the way NPCs are handled in the game, with the vast majority of them being “stuck” at 0 level or 1HD with 4-6hp each, and the various patches and advancement options didn't seem to address the underlying issue. If you have ever felt the same, this supplement is for you. It started in 2017 as a 10-page conversion/expansion of the...   [click here for more]
The Hawk Wolf Network  $6.99 $5.99

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CASTLE OLDSKULL - Character Tables

CASTLE OLDSKULL - Character Tables


This supplement to the 1978 Player’s Tome – as originally authored by E. Gary Gygax and the worthy sages of TSR – provides several decades’ worth of comprehensive improvements, expansions, errata, clarifications, rulings, and interpretive aids for the Advanced rules set of the world’s foremost Fantasy Role-Playing Game.   I. OVERVIEW OF CHARACTER ABILITIES II. ABILITY SCORE...   [click here for more]
Kent David Kelly  $2.99

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Game Master's Guide to Traits and Actions for Monsters and NPCs

Game Master's Guide to Traits and Actions for Monsters and NPCs


EPIC ENEMY DESIGN Want to customize existing monsters or build your own from scratch? Now you can!   Inside, you’ll find over 1,800 exciting new ideas and inspiration for: Every Creature and Damage Type Melee, Ranged, and Natural Weapons Psionics, Psychic Powers, and Telepathy Innate Spellcasters and Spell-Like Abilities Running Monsters...   [click here for more]
MageGate Games  $29.99

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World of Farland Game Master's Handbook

World of Farland Game Master's Handbook


The Secrets of the World of Farland! The World of Farland is a popular, award-winning campaign setting for D&D 5e. Farland is a setting where evil dominates. The Lords of Sin have conquered the lands, but the forces of good have staged a rebellion. The battle rages, and the world hangs in the balance. Which side will win? That’s up...   [click here for more]
World of Farland  $8.99

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The Knack Hack

The Knack Hack


The Knack Hack A set of three elegant skill systems for use with THE BLACK HACK and other OSR games: knacks, skills, and backgrounds.  KNACKS are things you're good at. Like, "I might be strong, but I'm really good at lifting things." Or, "I might not be that dextrous, but I'm particularly good at picking locks." SKILLS are the traditional skill...   [click here for more]
Verdigris Press  $1.00

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Extreme Encounters: Weather and Terrain: Elemental Omnibus

Extreme Encounters: Weather and Terrain: Elemental Omnibus


Create Monster Lairs in Minutes! Enjoy quick, easy templates to spice up encounters, travel, and boss fights in a variety of weather and terrain.  Previously released individually, this Elemental Omnibus collects five of our bestselling Extreme Encounters: Weather & Terrain books: Air, Cold, Earth, Fire, and Water. Enjoy magical and...   [click here for more]
MageGate Games  $14.99

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Extreme Encounters: Weather and Terrain: Unearthly Omnibus

Extreme Encounters: Weather and Terrain: Unearthly Omnibus


Create Monster Lairs in Minutes! Enjoy quick, easy templates to spice up encounters, travel, and boss fights in a variety of weather and terrain. Previously released individually, this Elemental Omnibus collects five of our bestselling Extreme Encounters: Weather & Terrain books: Acid, Necrotic, Poison, Radiant, and Spirit. Enjoy magical...   [click here for more]
MageGate Games  $14.99

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Odysseys & Overlords Game Master's Guide

Odysseys & Overlords Game Master's Guide


A Gritty OSR Fantasy Setting by Travis Legge The mortal lands are divided. A dozen kingdoms lie scattered across the world, separated by dangerous wilds filled with bandits and monsters. The bravest mortals act as adventurers, guiding travelers between the kingdoms, killing monsters to thin their numbers, and plundering ruins in search of the lost treasures of the golden age. This is the world of Odysseys...   [click here for more]
Aegis Studios  $4.25

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The Pirate GM's Essential Nautical Charts and Tables

The Pirate GM's Essential Nautical Charts and Tables


This GM Accessory is compatible with the 5th edition of the World's Most Popular Fantasy RPG. Are you looking for simple yet detailed rules for ships of all sorts? Congratulations! You've found them. The Pirate GM's Essential Nautical Charts and Tables Includes . . . Rules for both Simple Ships and Sailing Ships 27 Different Tables and Charts 2 Different Ship...   [click here for more]
Black Shark Enterprises  $4.00

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Survivalist's Guide to Spelunking

Survivalist's Guide to Spelunking


Explore the Underworld with New York Times Best-Selling author Douglas Niles. New tools, tables, and rules for 5E. The Definitive Guide to Underworld Survival!  This tome contains the collected wisdom of legendary dwarven delver Dugmore Dumple. Dugmore takes you through crystalline caverns, fungal jungles and maze-like passages of his home beneath the surface, even skirting the upper regions of...   [click here for more]
AAW Games  $29.99

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Gamma World Game Masters Guide (GW 6e)

Gamma World Game Masters Guide (GW 6e)


 The World at Your Fingertips It’s a big world, with many secrets waiting to be revealed: mysterious landscapes, the changes wrought by war and disaster, cryptic alliances pursuing sinister goals of their own. They’re all in here ready for you to use in your Gamma World campaign. Making It All Work This book gives you solid, practical advice. Learn how to modify the rules for...   [click here for more]
Wizards of the Coast  $11.99

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BX RPG Dungeon Guide

BX RPG Dungeon Guide


  The BX Dungeon Guide, 2nd Edition, contains all the information needed to create fantastic adventures and run your dungeon exploration game. It includes rules for game play, creatures, magic items, combat charts, sample adventure, and more.  To play the complete game, the BX Player’s Guide is required.   ...   [click here for more]
Pacesetter Games & Simulations  $15.00 $5.00

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Dungeon Master's Guide 2 (4e)

Dungeon Master's Guide 2 (4e)


A source of inspiration for Dungeon Masters of any level. This core rulebook for the Dungeons & Dragons Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier (levels 11–20). It includes advanced encounter-building tools (including traps and skill challenges), storytelling...   [click here for more]
Wizards of the Coast  $17.99

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UNEARTHED REWARDS: FOR REWARDS AS UNIQUE AS YOUR ADVENTURES!

UNEARTHED REWARDS: FOR REWARDS AS UNIQUE AS YOUR ADVENTURES!


Welcome to "Unearthed Rewards: For Rewards as Unique as Your Adventure!", your guide to enhancing the rewards of your tabletop RPG campaigns. Within these pages, you'll discover knowledge and inspiration that will change how you think about rewards and take your game to new levels of enjoyment. In the classic tabletop RPGs, rewards have been the threads that weave our stories together. They are the...   [click here for more]
Matt Belcher  $0.96

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Dungeon Master's Guide II (3.5)

Dungeon Master's Guide II (3.5)


TAKE YOUR GAME TO A NEW LEVEL This supplement for the DUNGEONS & DRAGONS® game contains a toolbox of timesaving aids and options to help you prepare and run memorable adventures and rich campaigns. Inside are ideas, advice, and ready-made material that will help you become a truly spectacular DM. With gaming advice, NPCs, devious traps, new magic items, and a fully detailed town,...   [click here for more]
Wizards of the Coast  $19.99

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Dungeon Master's Kit (4e)

Dungeon Master's Kit (4e)


If you're a Dungeons & Dragons player looking forward to your first experience as the Dungeon Master, this box contains everything you need to get started, including expert advice on making your game the best it can be. Create monster-infested dungeons, gather your friends, and let the fun begin. In the Dungeons & Dragons world you create, anything is possible—the only limit is your imagination!...   [click here for more]
Wizards of the Coast  $19.99

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2099 Wasteland

2099 Wasteland


NUCLEAR FIRE HAS CONSUMED THE WORLD in this 5th Edition OGL campaign setting sourcebook for apocalyptic science fiction roleplaying! This alernate timeline of Hypercorps 2099 has been wracked by atomic weapons, the surface of the Earth raised and nearly devoid of life. Recently miraculous events have made the world a bearable place for those who hid below in underground shelters...   [click here for more]
Legendary Games  $19.99

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Vast Kaviya: Naked Dragon's Lair

Vast Kaviya: Naked Dragon's Lair


Don't have the Vast Kaviya campaign setting yet? No worries! You can fully enjoy this module with nothing more than the free 40 page primer. GMs using their own homebrew worlds will be in good shape as well but the adventure is best when played in the gritty, hard fought, and desperate sword-and-sandal lands of Vast Kaviya.  Rumors spread of a mysterious group at the top of Mukkiya Mountain...   [click here for more]
Legendary Games  $4.99

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Dungeon Master's Options: High-Level Campaigns

Dungeon Master's Options: High-Level Campaigns


What's a DM to do when the player characters in his campaign become so powerful that nothing in the 'world is a challenge for them anymore? Just what are the essential ingredients in an adventure geared toward high-level play? Here is a trove of advice and new rules for every AD&D game Dungeon Master who wishes to create adventures for truly legendary heroes. Find everything you need to create...   [click here for more]
Wizards of the Coast  $9.99

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Extreme Encounters: Weather and Terrain: Necrotic

Extreme Encounters: Weather and Terrain: Necrotic


Create Blighted, Cursed, and Unholy Lairs in Minutes! Quick, easy templates to spice up encounters, travel, and especially boss fights with demons, devils, druids, necromancers, undead, and warlocks, or staging battles in the lower planes. In this extreme template pack, you get environment rules as well as new monsters and treasure ideas for: Blighted Wilderness (magical...   [click here for more]
MageGate Games  $3.99

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Extreme Encounters: Weather and Terrain: Cold

Extreme Encounters: Weather and Terrain: Cold


Create Winter Storms and Cold Monster Lairs in Minutes! Enjoy quick, easy templates to spice up encounters, travel, and especially boss fights with frost giants, water elementals, silver or white dragons, as well as campaigns featuring cold creatures or undead that live in cold climates or emerge in winter. In this extreme template pack, you get environment...   [click here for more]
MageGate Games  $3.99

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Extreme Encounters: Weather and Terrain: Earth

Extreme Encounters: Weather and Terrain: Earth


Create Earthquakes and Forest, Mountain, and Underground Monster Lairs in Minutes! Enjoy quick, easy templates to spice up encounters, travel, and especially boss fights with earth elementals, dragons, hags, hill or stone giants, as well as campaigns featuring forest creatures or monsters that live in hills or mountains, or deep underground....   [click here for more]
MageGate Games  $3.99

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Exodus Post Apocalyptic RPG - Overseer's Guide

Exodus Post Apocalyptic RPG - Overseer's Guide


The Exodus Overseer's Guide is the Game Master's Guide for running the Exodus Post-Apocalyptic RPG game. The rules within are designed to alter the Apocalyptic experience into a hoard of different Apocalyptic scenarios as well as teach how to be the Overseer. Many rules from the d20/Modern OGL document have been updated to fit into an apocalyptic setting along with new or expanded...   [click here for more]
Glutton Creeper Games  $21.95

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Extreme Encounters: Weather and Terrain: Spirit

Extreme Encounters: Weather and Terrain: Spirit


Create Astral, Ethereal, Ghost, and Great Old One Monster Lairs in Minutes! Enjoy quick, easy templates for Game Masters to spice up encounters, travel, and especially boss fights with aberrations, celestials, fiends, liches, Great Old Ones, or incorporeal undead like ghosts, wraiths, and specters, as well as for staging battles in the Astral and Ethereal Planes,...   [click here for more]
MageGate Games  $3.99

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The Pirate GM's Right Fist

The Pirate GM's Right Fist


This GM Accessory is compatible with both Pathfinder and Any edition of the most popular fantasy rpg. Do you want to run a detailed and interesting pirate-themed game that your players will remember for years to come?  Well, then you're in luck, Matey. Within these guarded pages are the tables and charts a GM needs to run fun and detailed nautical adventures in any RPG, even...   [click here for more]
Black Shark Enterprises  $2.00

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Extreme Encounters: Weather and Terrain: Poison

Extreme Encounters: Weather and Terrain: Poison


Create Jungles, Sewers, Swamps, and Poison Monster Lairs in Minutes! Quick, easy templates to spice up encounters, travel, and especially boss fights with green dragons, hags, plant creatures, venomous creatures, vermin, or staging battles or travel in jungles, sewers, or swamps. In this Poison template pack, you get environment rules as well as new monsters...   [click here for more]
MageGate Games  $3.99

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Extreme Encounters: Weather and Terrain: Water

Extreme Encounters: Weather and Terrain: Water


Create Water Monster Lairs in Minutes! Enjoy quick, easy templates to spice up encounters, travel, and especially boss fights with aquatic creatures, fey, hags, merfolk, and water elementals, as well as for staging battles in coastal areas, flood zones, fog, lakes, rivers, and oceans. In this extreme template pack, you get environment rules as well as new monsters...   [click here for more]
MageGate Games  $3.99

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Extreme Encounters: Weather and Terrain: Fire

Extreme Encounters: Weather and Terrain: Fire


Create Raging Infernos and Fire Monster Lairs in Minutes! Quick, easy templates to spice up encounters, travel, and especially boss fights with devils, fire elementals, fire giants, gold or red dragons, or staging battles in burning buildings, forest fires, volcanos, the Hells, or the Elemental Plane of Fire.  In this extreme template pack, you get environment...   [click here for more]
MageGate Games  $3.99

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Extreme Encounters: Weather and Terrain: Air

Extreme Encounters: Weather and Terrain: Air


Create Raging Storms and Flying Monster Lairs in Minutes! Enjoy quick, easy templates to spice up encounters, travel, and especially boss fights with flying or storm-based monsters. 5th Edition (5e) Game Masters can use them to run intense, cinematic encounters using air elementals, blue or bronze dragons, cloud or storm giants, as well as campaigns featuring flying...   [click here for more]
MageGate Games  $3.99

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Nymphs: Alseids, Dryads, Naiads, Nereads, and Oreads

Nymphs: Alseids, Dryads, Naiads, Nereads, and Oreads


The small gods of a place, Nymphs come into existence in places of great natural beauty.  Their bodies take on attributes of where they come from. Alseids are the guardians of the groves and clearings, Dryads, of the trees, Naiads of freshwater streams, their saline cousins are the Nereads and the Oreads are of the rock and stone. Each Nymph has a heartcore, and whilst they may go adventuring, if...   [click here for more]
Homebrew and Hacking  $3.00

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  RuneQuest Starter Set