Title |
Publisher |
Price |
72 MORE RANDOM ENCOUNTER CARDS FOR FANTASY RPGS!
Look here, kids. This is the third time you’ve come back . . . and you didn’t even bring me prunes! But fine. Fine. You want more nostalgic RPG content? I’ll give it to ya. But you best hurry off to your snack-ladden tables with your newfangled dice towers and maps. Just get off my lawn before I turn the hose on you.
These cards work with... [click here for more] |
Philip Reed Games |
$22.95
|
72 MORE RANDOM ENCOUNTER CARDS FOR FANTASY RPGS!
Oh, you young whipper snappers. Back for more nostalgia, are you? I’ll tell you, sonny . . . it wasn’t all lava lamps and shag carpet. Sometimes, when the nights grew cold, we actually had to use our imagination to come up with encounters in these rickety old games. Thank goodness this deck is around to rescue you from the... [click here for more] |
Philip Reed Games |
$22.95
|
Expand your treasure options with the ShadowSpark Treasure Cards! This 52-card deck is great for gamemasters looking to increase their treasure offerings. Inside you’ll find a mix of new magic items as well as already-existing mundane and ensorcelled gear.
Solitaire players will also find these cards immensely useful when determining what rewards their character has... [click here for more] |
Philip Reed Games |
$18.95
|
Your adventures will get a little stranger when you dare to open Ensorcelled Loot.
This 48-card deck of treasure cards details new weapons, potions, goblets, and other objects you can add to your campaign. Beware, though, because lurking in this card deck is a handful of cursed items and even a mimic! You can never tell which riches will lead to your next victory . . .... [click here for more] |
Philip Reed Games |
$18.95
|
80 tarot card-sized encounter and side quest ideas! For gamemasters of all levels of experience! Keeping the players entertained is sometimes a challenge, forcing you to come up with a near-endless supply of encounters, side quests, and random incidents to keep the action flowing. The Deck of Notices & Quests is the latest tool to aid you in your task!... [click here for more] |
Philip Reed Games |
$34.95
|
The Mecha Hack: the bestselling mecha tabletop roleplaying game armed with lightweight rules and endless customization. Run your dream mecha game quickly and easily with mechanics built upon The Black Hack. If you’re a fan of Mobile Suit Gundam, Robotech/Macross, Pacific Rim, BattleTech, or even Transformers,... [click here for more] |
Absolute Tabletop |
$12.95
|
Welcome, gamemasters and solo heroes. Classic Dungeon Encounters is a 50-card systemless deck you can use the next time you’re stuck for an idea when adventuring through the dungeon’s dark, dank chambers and passageways.
As a systemless work, you must provide the game mechanics. Each of the 50 illustrated cards presents a scene you must build on to form an encounter.
Experienced... [click here for more] |
Philip Reed Games |
$19.95
|
This 50-card deck, designed for use with most ampersand-based fantasy roleplaying games, provides the gamemaster with a quick way to randomly determine the light level – and light source – of a dungeon chamber.
Each card includes not only the exact source of the chamber’s light (if any), but also a handful of ideas for possible encounters and discoveries.
Don't miss the second deck, available... [click here for more] |
Philip Reed Games |
$19.95
|
This second 50-card deck, designed for use with most fantasy roleplaying games, brings more light sources to your campaign . . . and over 150 new encounter and loot ideas to keep the adventurers on their toes!
Usable either on its own or combined with the original deck, this card pack is as valuable to GMs of multiplayer RPG sessions as it is to solo dungeoncrawl enthusiasts.
Don't miss the first... [click here for more] |
Philip Reed Games |
$19.95
|
This Game Master rules supplement is usable for any OSR system. Although it is written with the Sword & Caravan setting in mind, it can be easily adapted to any setting.
Expanding upon the classic Reaction Roll rules, "Social Encounters" further develops them into a full system to better assist the GM in adjudicating social roleplaying. This is done by supplying new mechanics and templates for... [click here for more] |
Mad Scribe Games |
$9.99
|
Old-School Armory, the character creation quick start equipment guide. For old-school play. Compatible with both the original and basic version of the game. Broadly compatible with most OSR games.
Contains everything needed to start playing fast.
Includes over seventy gear sets for equipping new characters, with multiple methods for generating starting equipment quickly.
Introduces kits,... [click here for more] |
Grand Time Games |
$15.00
|
Strap in, pilots – the explosive sequel to your favorite lightweight mecha TTRPG is here!
The Mecha Hack: Mission Manual is the jam-packed follow-up to our Platinum-bestselling rules-lite mecha roleplaying game, The Mecha Hack. In addition to new rules, enemies, and player options, this 100+ page supplement includes more than 40 one-page missions,... [click here for more] |
Absolute Tabletop |
$23.95
|
A deck of 36 corpses the GM may turn to whenever the PCs stumble across yet another dead body. Why are there so many bodies in this dungeon???
To use this deck in your game, remove this instruction card. Whenever the PCs come across a corpse, shuffle the deck and draw a single card. Check the time. If the minutes are odd, use the result printed on the card. If the minutes are even, use the number... [click here for more] |
Philip Reed Games |
$10.04
|
You find yourselves atop a pile of corpses in a dark pit deep beneath the earth, above you can see the light through a cracked ancient roof, and around you can be heard the moans of the recently, hungry dead. You need to find your way back to the surface and discover who threw you to your doom.
So begins your adventures in Fantasy Gits, at the bottom of a 4-level dungeon needing to gather what you... [click here for more] |
FeralGamersInc |
$14.99
|
While the Sword & Caravan campaign book contains rules for random encounters along the Silk Road, the Wilderlands setting expansion will help DMs to better flesh-out their encounters when PCs leave the Silk Road itself and venture off into the local surrounding wilderlands. To that end, this product contains some new tables for enhanced random encounter generation in the various regions around... [click here for more] |
Mad Scribe Games |
$9.99
|
In the dying world of the official Mörk Borg roleplaying game, the life of a character is worth far less than you may realize. The game is brutal at times. It can quickly turn your newest character into a corpse shortly after the start of the campaign.
Fortunately, you no longer have to roll dice and consult the game’s rules to create your next character. Sudden Scum... [click here for more] |
Philip Reed Games |
$29.95
|
Lairs & Encounters™ is the ultimate supplement for fantasy RPG sandbox campaigns. Designed for use with the Adventurer Conqueror King System™ (ACKS™), it is readily compatible with other fantasy role-playing games built on the same core rules.
In Lairs & Encounters you will find:
More than 165 ready-to-play monstrous lairs— one for every major monster in the Adventurer... [click here for more] |
Autarch |
$30.00 $20.00
|
Set of 12 unique dungeon tiles, for Call of Dungeons and 12 back tiles (24 cards in total).
Designed with meticulous attention to detail, these tiles map out the winding corridors and enigmatic chambers adventurers will explore.
Featuring a grid layout with 5 squares to a side, each tile spans 6 inches across, providing ample space for most 28/32 mm scale miniatures... [click here for more] |
Epic Mecanix |
$14.90
|
Basics
OSR Retro Clone
Full Color Format
164 Full Color Illustrations
Full Color Paper Miniatures of Characters and Monsters
Special Character Sheet
Dungeon Smashers is a chibi fantasy retro clone role-playing game based on the advanced version of the role-playing game that helped so many of us to fall in love with role-playing games. Dungeon Smashers is completely compatible with this game but... [click here for more] |
JEN Games |
$5.99
|
Use this deck when you, the GM, wish to add a random object of evil to the campaign. These are suitable as treasure items, though they may throw off the balance of your campaign a bit. No problem, just have a monster destroy or steal the object.
NOTE: This deck also includes new cards for some of the other decks that I have already published. Shuffle these new cards into the appropriate... [click here for more] |
Philip Reed Games |
$6.04
|
The legendary megadungeon is here at last!
More than thirteen levels and 1,500 keyed encounters of perils, monsters, traps, and treasure to bedevil your players. Find levels of warring humanoids, the deadly Arena, ancient artifacts, lost temples, portals to other worlds, and the ultimate secret of the dungeons... the Mad Archmage himself.
Originally released as a free electronic book in serial... [click here for more] |
BRW Games |
$10.00
|
The twelfth issue (June, 2023) of the Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC.
This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons. Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's Gary... [click here for more] |
ThrowiGames |
$10.00
|
To use this deck in your game, remove this instruction card. If you need a random treasure, draw one card and roll a single six-sided die. On a roll of one to four, use the treasure described on the card and then permanently remove the card from the deck. On a roll of five, check the number printed on the lower right corner of the card and consult the “corpse plundering” table in the core rules.... [click here for more] |
Philip Reed Games |
$10.04
|
Turn to this card deck whenever a PC is reduced to zero hit points. Instead of rolling a d4 and checking the table in the core rules, draw a single card from this deck whenever a PC reaches zero HP.
Each card includes one to four skulls. These correspond with the one, two, three, and four faces of a d4 so that you can easily meld these cards with the official rules. If you check each of the cards,... [click here for more] |
Philip Reed Games |
$10.00
|
Ce pack pour "Call of Dungeons" vous fournit tous les jeux de cartes Poker du jeu de base (9 cartes) dans un format d'impression à la demande. Cela vous évite d'avoir à imprimer et à fabriquer ces composants vous-même. (Note : Ce pack nécessite le livre de règles de base de "Call of Dungeons" pour jouer.)
Contenu du Pack
Cartes Héros : 4 cartes Héros recto-verso... [click here for more] |
Epic Mecanix |
$4.22
|
The first issue of Megadungeon is upon us!
Dungeon adventures, NPC's, and resources suitable for any campaign! Dual-statted for B/X and 5e. Come explore Numenhalla, the god halls. Learn about the altars and the logos, see the ettercop lair.
Articles on the pillars of megadungeon play, and using 5e and the megadungeon!
Heavily illustrated by the talented OSR artists, Sam Mameli, Todd McGowan,... [click here for more] |
Hack & Slash Publishing |
$9.99
|
Old-School Spell Cards for Old-School Essentials (OSE) and Other OSR RPGs
This beautiful set of 117 poker-sized spell cards features old-school black-and-white art and is printed on sturdy, low-gloss, UV-coated paper. The cards are printed on both sides ("Cleric Spells" or "Magic-User Spells" on one side and the spell details on the other side). The cards include all the open content... [click here for more] |
David Nielson |
$22.28
|
XDM: X-treme Dungeon Mastery by Tracy and Curtis Hickman is oft hailed as The Cure for the Common Game. This newly revised second edition now contains:
Tips for understanding and meeting the needs of your players
Techniques for addressing conflict at the game table
Diagrams for story structure, session flow, and adventure design
Enriching and amusing footnotes
DIY rituals for joining the secret society... [click here for more] |
Hypernode Media |
$22.60
|
Use this deck during character creation. Each player draws one card from the deck – making notes as appropriate on their character sheet – and then shows it to the GM. The GM may also use this deck to add background to NPCs during a session. Regardless of how the cards are used, remove them entirely from the deck (unless the card notes otherwise) as they are drawn and used in the game.
Any starting... [click here for more] |
Philip Reed Games |
$10.04
|
Greetings Dreamer, and welcome, to the Deck of Signs!
This fifty card deck is a beautifully illustrated open question oracle for those times when you need more than a yes or no answer to guide your improv & emergent play.
Each card comes with a unique theme, and four related keywords:
1. Noun... [click here for more] |
Pickpocket Press |
$19.95
|
As darkness descends upon Santego, merriment fills the air, but a sinister presence haunts the quaint town. Bizarre occurrences loom putting the tropical paradise in peril. Will you dare to unravel the ancient secrets of Isla Zardia and avert impending catastrophe?
The fate of Santego rests in your hands!
PDF and VTT Assets are sold together, and are included... [click here for more] |
The Sagaverse |
$27.99
|
Do you need more corpses? Don't miss the first deck!
A deck of 36 corpses the GM may turn to whenever the PCs stumble across yet another dead body. Why are there so many bodies in this dungeon???
To use this deck in your game, remove this instruction card. Whenever the PCs come across a corpse, shuffle the deck and draw a single card. Check the time. If the minutes are odd,... [click here for more] |
Philip Reed Games |
$10.03
|
The Second issue of Megadungeon is upon us!
Dungeon adventures, NPC's, and resources suitable for any campaign! Dual-statted for B/X and 5e. Come explore the hunting halls of Tethys. See the dark iron horror. Feel the chains of sorrow.
Articles on actual megadungeon play in the osr, as well as disscussing innovative wandering monster tables.
Heavily illustrated by the talented OSR artists, Sam... [click here for more] |
Hack & Slash Publishing |
$9.99
|
Welcome to Wilders Edge, a border village on the edge of a kingdom and close to the wilds of hills and forests. This book is a collection of ideas and adventures set in the world of Wilders Edge, created for tabletop RPG players, game masters, authors, and anyone who loves to create fantasy stories.
Journey through ancient ruins guarded by golems, solve puzzles and outwit traps to uncover hidden treasures,... [click here for more] |
Matt Belcher |
$7.78
|
For use with Operation Unfathomable (Swords & Wizardry)!
Players: READ THIS BEFORE ENTERING.
Inside this handy player-facing accessory you'll find
Unfathomable Comics! A semi-painless introduction to the feel of the setting
2 playable species: Underworld Otter and Woolly Neanderthal
2 character classes: the Citizen Lich and the Underworld Ranger
Unsavory spells
Weird new items
A partial, probably... [click here for more] |
Hydra Cooperative |
$8.00
|
The third issue of Megadungeon is upon us!
Dungeon adventures, NPC's, and resources suitable for any campaign! Dual-statted for Basic Dungeons & Dragons and 5e. Come explore the upper and lower crypts of Hierax. Visit the sadlark mine, get lost in non-euclidean space. Meet interesting people and kill them!
Articles on actual play in the gaming renaissance, as well as disscussing dungeon restocking,... [click here for more] |
Hack & Slash Publishing |
Pay What You Want
|
You know how this story goes: our heroes are hired to steal something.. from the Sewer Nuns of Oxenburg. You know, the nuns who live in the sewers and storm drains, and feed the crocodiles - to keep them from becoming a public nuisance. It should be easy, right? This is an Old School style D20 adventure module, a heist set in the sewers of Oxenburg, to steal a holy relic from the crocodile-feeding... [click here for more] |
Draconum Imprint |
$10.00
|
IMPORTANT NOTE: The content in this book is a supplement to The Midderlands Expanded, and contains references to things in that book for it to make much sense.
Check that out here: https://www.kickstarter.com/projects/608764698/the-midderlands-expanded-an-osr-setting-expansion
******WARNING: May contain strong language*******
Let's... [click here for more] |
MonkeyBlood Design |
$7.00
|
The fourth issue of Megadungeon is upon us!
Dungeon adventures, three new dragons, and resources suitable for any campaign! Dual-statted for Basic Dungeons & Dragons and 5e. Come explore the Halls of Heimdall and the corrupted Chambers of Immoket. Meet interesting people and kill them!
Articles on using keys in Megadungeons, the secrets of secret doors, and the Nezumi faction in Numenhalla.... [click here for more] |
Hack & Slash Publishing |
$9.99
|
Codex Adventum: Silesia 1456
You've faced dragons. You've faced demons. You may have even faced Beholders. But have you ever stared down a robber knight?
Welcome to the 15th Century! The year is 1456 and you are a weary traveler making your way from the war-torn Balkans back toward the relative security of the Holy Roman... [click here for more] |
Codex Integrum LLC |
$15.99
|
A GEOPOLITICAL LEXICON OF THE 66TH ÆON: Including the Empire of Sparn, Its Cities, Subject Realms, Adjacent Lands, and the Known Seas.
PLANET ERIS is an original setting for fantasy wargaming and role playing campaigns. A complete campaign world is detailed in the 64 page booklet, in which the referee may place dungeons and base wilderness adventures. Cyclopedic historical and geographical information... [click here for more] |
The Scribes of Sparn |
$9.99
|
What is Wayfarer's Deck?
This series of 50-card decks with encounters, wonders, mysteries, puzzles, and findings provides a convenient way of creating engaging situations for the players. Instead of rolling for random encounters, pick a card (or draw one at random, or roll a d100 and divide the result by two - whatever sounds like fun for you) and let yourself be inspired.
The cards... [click here for more] |
Double Proficiency |
$11.99
|
Remember the good old days, when roleplaying games were in person, dice rolls were physical, and the finale of every dungeon wasn't a teleconference bug? Those days aren't back, but Quaranzine is here to help. This volume is meant for those judges, scattered across the planes, whose noble spirits have been tested by their social distancing, and are ready to game for a great cause:... [click here for more] |
The Social Distance Collective |
Pay What You Want
|
The Dragon’s Hoard is an adventure designed for a party of 4 to 6 characters, levels 1 to 3. The adventure revolves around a resourceful tribe of kobolds, and a village of shady folk that swindled and sabotaged adventurers who came to slay a dragon.
If your players are used to bullying through encounters and not thinking, they might find this adventure more challenging than usual and even deadly.... [click here for more] |
Wicked Studios LLC |
$10.99
|
As you travel through the snow for the third day, huddled and barely paying attention to your surroundings...
... No, we're keeping watch! I want to roll Perception! What do I see?
Let me roll on the encounter table, I had it somewhere... Uh, you see 1d6 goblins hiding behind that tree.
Now, imagine you don't have to do that.
What is Wayfarer's Deck?
This... [click here for more] |
Double Proficiency |
$11.99
|
What is Wayfarer's Deck?
This series of 50-card decks with encounters, wonders, mysteries, puzzles, and findings provides a convenient way of creating engaging situations for the players. Instead of rolling for random encounters, pick a card (or draw one at random, or roll a d100 and divide the result by two - whatever sounds like fun for you) and let yourself be inspired.
The cards... [click here for more] |
Double Proficiency |
$11.99
|
DIY Monster Manual
This 141-page book provides a collection of B&W monster illustrations with space for you to fill in your own stats and details for your favorite "Old School" system and create your own Monster Manual.
Included is also an area to create random encounter charts and random treasure charts! ... [click here for more] |
Fat Goblin Games |
$5.95 $5.60
|
As you travel through the snow for the third day, huddled and barely paying attention to your surroundings...
... No, we're keeping watch! I want to roll Perception! What do I see?
Let me roll on the encounter table, I had it somewhere... Uh, you see 1d6 goblins hiding behind that tree.
Now, imagine you don't have to do that.
What is Wayfarer's Deck?
This... [click here for more] |
Double Proficiency |
$11.99
|
A bonus eleventh issue (March, 2022) of the Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC.
This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons. Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited... [click here for more] |
ThrowiGames |
$10.00
|
The Tomb of Firkin is a challenging and varied Dungeon Tomb-Raid from Dunromin University Press
Designed for 6 to 10 adventurers of 3rd to 5thlevel, this is a Tomb dungeon scenario with a more to it than just Undead. Suitable for any OSR flavour and 1st and 2nd Edition D&D.
Thelkor Boghammer and his band of Dwarven murder-hobos opened up the tomb of the Gnomish... [click here for more] |
Dunromin University Press |
$12.95
|