NOD 33 revists the Cush hex crawl from waaaay back in NOD 16, detailing the land called the Carnelian Coast, to the east of Cush. Three city-states dominate this land, and since two of them are about to be united by a royal wedding, the third is out to stop that wedding.
Other articles include:
Deities and demigods from Africa - an update of an old article,... [click here for more]
Happy NOD year, boys and girls!
This first issue of NOD for 2019 offers the eternal struggle of ancient Greeks and dark elves (well, maybe not that ancient a struggle after all), some magnificent monsters, rules for depicting the secret police in GRIT & VIGOR, the Black Terror and his “super” family for MYSTERY MEN! and a devious dungeon... [click here for more]
The second issue of NOD in 2016 features the second half of the Trollheim hex crawl, and then delves into modern and sci-fi supplements for Grit & Vigor, including Tony Tucker's Luchador class, the final part of Luke DeGraw's d20 Mecha rules, the fabulous Lovecraftian Hyperspace setting by Aaron Siddall and a quick and easy rpg that pits... [click here for more]
NOD 34 features a lively romp through a land inspired by the history, folklore and mythology of Persia. Adventurers can save the Hyrcanian throne or seize it by finding a collection of imperial relics hidden by Ahuramazda to punish the wrongdoing of the current emperor.
Other articles include:
Deities and Demigods from IranGiant... [click here for more]
NOD opens 2016 with a new hex crawl through the Trollheim Mountains - trolls, giants, men spawned from the elements and the great city-state of Azsor and its king, the mighty Mogg. This issue also has a new class in honor of the Swiss, the Reislaufer, a new take on diseases in role playing games, some ideas on running campaigns in the primordial world of Atlantis and the second part... [click here for more]
NOD is an RPG magazine with matieral compatible with most d20-based game systems, but with official stats for Blood & Treasure. NOD 27 features:
* Gloriana's Blessed Isle, Part 2 - The continuation of the Ulflandia hex crawl that started in NOD 26
* d20 Mecha I: The Classes - The first part of a three part article on adapting d20-based... [click here for more]
Welcome to the first zine for Gathox Vertical Slum!GVSZ1: The Mutant Insurrectionist contains plenty of new mutoid content for play at your table, including:
News and adventure hooks
Fresh items and spells
A team of beefcake hirelings and new gangland real estate
A new playable alien warrior class, the Glaatu
A crashed Glaatu mining ship adventure location
Gathox Master Dungeon... [click here for more]