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Ouija Scramble

Ouija Scramble


Ouija Scramble is a one-page solo roleplaying game where you seek to interpret messages conveyed by spirits. As a renowned psychic medium, you randomly draw letters that represent each word in a spirit’s message. Through rolls, you determine what type of spirit has made contact, then interpret the message for your client. Ouija Scramble is: Quick: play in 90 min....   [click here for more]
Shadowside Games  Pay What You Want

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The Haunting Handout Pack V.2

The Haunting Handout Pack V.2


This will make your life easier Using some texts from the Call of Cthulhu community, some images from the Creative Commons domain and a lot of time and effort, I produced these 8 documents that can be used during the narration of '' The Haunting ''. Some of them have more than one variation, such as those with blurred parts of the text. In the PDF file, I explain how I think these...   [click here for more]
Chaosium  Pay What You Want

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The Hounds of Salem

The Hounds of Salem


The Hounds of Salem Hair-raising Mystery in the Miskatonic Valley "My God, my dear God, I know now: thou hast not forsaken thy child." Arkham, 1923. Rumours of a mysterious crime start plaguing the Miskatonic University: two ancient and forbidden tomes have been stolen from the Orne Library. Suspecting an annoying form of student mischief, unpleasant senior professor...   [click here for more]
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Zew Cthulhu 7ed. - Niebezpieczne Zaproszenie (scenariusz)

Zew Cthulhu 7ed. - Niebezpieczne Zaproszenie (scenariusz)


Scenariusz do siódmej edycji gry fabularnej Zew Cthulhu.  Krótka przygda na jeden wieczór opisuje tajemnicze perypetie na odludnym gospodarstwie farmera Walta Dobbina, w pobliże którego badacze docierają w poszukiwaniu pomocy. Rasowy horror z kosmiczną grozą Lovecrafta, wysoko oceniany przez wiele grup graczy. Można go poprowadzić jako przerywnik w podróży, a także jako ciekawą...   [click here for more]
Dosh's Profesional Games  Pay What You Want

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Cthulhu maps - The Lightless Beacon

Cthulhu maps - The Lightless Beacon


Hello, lovecraft universe worshippers, thank you for choosing Lovemaps.  ---------------- Special mention: The scenario "The Lightless Beacon" is offered for free by Chaosium© to honor the memory of Greg Stafford, founder of Chaosium©. #WeAreAllUs You can find it by following this link : https://www.chaosium.com/blogweareallus-download-the-lightless-beacon-for-call-of-cthulhu-in-remembrance-of-greg-stafford/...   [click here for more]
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Storm From A Teacup

Storm From A Teacup


This one-shot adventure for Call of Cthulhu 7th edition is designed for 1-3 players plus a Keeper with a 1920s "classic" setting and tone, but could also work with Pulp Cthulhu too. A new tea has become the "in thing" amongst the jazz set of Pineview's youth, and while some of its imbibers report a fun but strange hallucinatory effect, others are seeing much more sinister - and even...   [click here for more]
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Investigator Passports

Investigator Passports


Create quick passport props for your investigators. Originally designed for investigative horror games like Call of Cthulhu and Trail of Cthulhu andbased on period-authentic passports from around the world. These passports are completely system-agnostic and intended to aid immersion in 1920s and 30s scenarios. Simply enter some quick details about your investigator on the first page, then scroll down...   [click here for more]
base113 Games  Pay What You Want

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Alpaca in the Sheep Field

Alpaca in the Sheep Field


At 6am this morning, a man’s body was found on the quiet island of Dalbrae off the west coast of Scotland. His body was torn to pieces as if by a wild animal attack. But there are no large predators on the island. You are journalists from a local TV channel sent out to report on the incident and to try and figure out what has happened. What angle will you take? Was it murder? Some kind of accident?...   [click here for more]
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Passenger Olympus

Passenger Olympus


Passenger Olympus The sirens of the sea call to all. The cargo vessel Olympus has been adrift for a few days now. A radio message spoke of the crew having found a mermaid in the water. Days later another radio message came in, which sounded like the ramblings of a madman before cutting off completely. What madness befell the crew of the Olympus, and what exactly is this mermaid they found out at sea?...   [click here for more]
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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The Call of Cthulhu...   [click here for more]
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Crimson Letters Handout Pack

Crimson Letters Handout Pack


This will make your life easier Using images and fonts from the Creative Commons domain and a lot of time and effort, I produced these 15 documents that can be used during the investigations of the '' Crimson Letters '' Scenario. Some of them have more than one variation, totaling 34 files, and you can choose the one that best suits your adventure. In the PDF file, I explain in...   [click here for more]
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Convicts & Cthulhu

Convicts & Cthulhu


Cosmic Horror. Fuelled by Human Cruelty and Depravity. ◊ The prison colonies of 18th and 19th Century Australia are justly feared throughout the British Empire as places of unparalleled suffering and torment. The refuse of the Empire are sent here to serve out prison terms in a land half a world away from “civilisation”. A world that, to European eyes, seems thoroughly alien. ◊ But, few among...   [click here for more]
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The Shadow over Kingsport - 5E compatible horror one shot

The Shadow over Kingsport - 5E compatible horror one shot


The Shadow over Kingsport is a system agnostic, cosmic horror adventure. Also referred as Mythos horror, or just Lovecraftian horror, the adventure has the players investigating the fate of Herbert Harkam, an old friend of the party who has recently dissapeared, leaving no trace.  But uncovering the truth about Herbert might lead the adventurers into uncovering secrets that no one should...   [click here for more]
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[Polish] Zgrozy: Badacze Zgróz

[Polish] Zgrozy: Badacze Zgróz


Badacze Zgróz to osiem archetypów, w które mogą się wcielić gracze na sesjach Zewu Cthulhu. Szczególnie dobrze pasują do klasycznych,"purystycznych" sesji oraz scenariuszy z serii Zgrozy. Osiem dostępnych archetypów to: Artysta Atletka Bibliotekarz Bogata hobbystka Detektyw policyjny Dziennikarka Lekarka Profesor Dodatek zawiera też rady co do ich personalizacji...   [click here for more]
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Sermon of Sludge

Sermon of Sludge


A comet is barreling toward Earth. Does it bring salvation... or doom? Sermon of Sludge is set in Los Angeles, California during the summer of 1973, though it can be modified to fit a major city in any era. Wilter Gurvitch, fringe scientist turned counterculture celebrity, is holding a lecture to warn the public of the apocolyptic danger of a fast-approaching comet.  And...   [click here for more]
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We Have Been, We Are, We Will Be

We Have Been, We Are, We Will Be


We Have Been, We Are, We Will Be is an overarching campaign thread for use in Stygian Fox's horror scenario collection 'The Things We Leave Behind'. This was available exclusively to backers in thanks for their support. It is now released to the wider public thanks to backers giving their permission. It can be used on a device or for printing. Feel free to print...   [click here for more]
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Cthulhu Dreadfuls Presents #0 - The Wystdovja Vale Gazetteer

Cthulhu Dreadfuls Presents #0 - The Wystdovja Vale Gazetteer


Horrific Adventures in the Gothic Countryside Tucked away in a forgotten corner of the Austro-Hungarian Empire lies the County of Wystdovja. A gaslight era setting for the Call of Cthulhu RPG. Far from Victorian London, Wystdovja presents a remote countryside more akin to Gothic tales of horror fiction. Dark castles, creeping marshlands, isolated noble estates, superstitious...   [click here for more]
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[French] La Meute de Salem (The Hounds of Salem)

[French] La Meute de Salem (The Hounds of Salem)


La Meute de Salem Un effrayant mystère dans la vallée de Miskatonic Traduction française par Thibault Meyer «Mon Dieu, mon cher Dieu, je le sais maintenant : tu n’as pas abandonné ton enfant» Arkham, 1923. Des rumeurs d’un mystérieux vol commencent à circuler à l’université de Miskatonic : deux tomes anciens et interdits...   [click here for more]
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A Shrieking Violet

A Shrieking Violet


Take on the roles of 1920's Chicago detectives investigating an unusual death in the Little Italy neighborhood. It's a tough time to be a copper, with Capone and his gang having the run of the town. It's December, and the snow and bodies are piling up. Keep your wits about you and you just might stay upright through Christmas. Find the killer, close the case. Couldn't be simpler. ...   [click here for more]
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The Romanian Contract

The Romanian Contract


Building a hotel in the Carpathian Mountains turns up secrets both recent and ancient. In this scenario for Call of Cthulhu 7th edition the investigators take the role of a British survey team location scouting for the construction of a grand hotel. While conducting their work, they will come upon old secrets and discover that there is some truth to ancient folklore. A mysterious castle,...   [click here for more]
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The Premiere of the King

The Premiere of the King


Hollywood during the height of the silent film era. A missing woman. A sinister plot to bring America to her knees. This original scenario for 7th Edition of Call of Cthulhu plunges Investigators into the gritty and glamorous world of 1920s Los Angeles. Evil forces are at work to use the new medium of film to herald the coming of other-worldy entities. Only the Investigators can save the country...   [click here for more]
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HUMBUG!

HUMBUG!


HUMBUG! We all know the story of Ebenezer Scrooge and his tormet at the hands of the three ghosts of Christmas past, present and future. Well what if he failed? HUMBUG! Is a gaslight era Cthulhu twist of a Christmas classic. It is a year from teh aparent suicide of Ebenezer Scrooge and his nephew has tasked a team of street riff raff to search the old Scrooge estate...   [click here for more]
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The Reunion

The Reunion


The Reunion is a scenario written for Call of Cthulhu 7th Edition. The scenario has the players take up the role of FBI agents in 1929 working for the Bureau’s Abnormal Investigations Division: a secret department of the FBI dedicated to locating, researching, and neutralizing supernatural threats. The scenario is meant to be played with 2-4 investigators in 1-2...   [click here for more]
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too close to home

too close to home


This modern scenario takes place in the dreamy American town of Roselawn – but it could easily be transferred to other places or times to fit the Keepers needs. Samuel Dawson owns Dawson's Funeral Home in Roselawn. After Sheriff Oakley finds the body of Henry Burrows in the old woods north of Roselawn and isn't able to track down any next of kin nor identify any cause of death, he transfers...   [click here for more]
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Trutz Blanke Hans

Trutz Blanke Hans


Trutz Blanke Hans is a Call of Cthulhu 7th edition scenario designed for two to five players. It is a modular sandbox scenario with an investigative focus that works best as a One Shot. It all begins on a cold January evening on the Hallig Südfall in the german North Sea. The investigators follow the call for help by a mutual acquaintance who is looking for open-minded people to aid him in...   [click here for more]
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[Polish] I dolina czerwienią spłynęła

[Polish] I dolina czerwienią spłynęła


„I dolina czerwienią spłynęła” to moduł do Pulp Cthulhu (do Zewu też jak się uprzecie). Przeznaczony dla 3-4 graczy na 1-2 sesje. To retro futurystyczny hexcrawl, który powstał w ramach game jamu #3po3. O co chodzi? Jest rok 1957 – środek zimnej wojny. Niewielka dolina na północnym zachodzie USA. Gracze wcielają się w agentów FBI skierowanych tam, by zbadali kwestię wypadku w...   [click here for more]
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A Lark in a Cage

A Lark in a Cage


A two-to-three session scenario for the Gaslight period of Call of Cthulhu 7th Edition. The year is 1895. Oscar Wilde’s trial has just concluded, making the news across London. In Deptford, a family discovers that their child has been replaced by . . . something else. When the investigators take the case, they find themselves on a tour across the soot-choked streets of East London,...   [click here for more]
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[Polish] Drążący Przez Głębię

[Polish] Drążący Przez Głębię


Czasy współczesne, grupa przyjaciół, grotołazów amatorów wyrusza by zakosztować adrenaliny i odpocząć od nużącej rutyny dnia powszedniego. Za cel obierają dziewiczą grotę w samym sercu Appalachów.   "Drążący Przez Głębięto scenariusz przeznaczony do rozegrania w 7. edycji Zewu Cthulhu, inspirowany horrorem "Zejście" Neila Marshalla...   [click here for more]
Chaosium  Pay What You Want

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[Japanese] しほぢのまぼろし

[Japanese] しほぢのまぼろし


海には幽霊、そして無人島には……  小さな船に乗り海のレジャーを楽しんでいた探索者は、不思議な光に導かれ太平洋上の無人島に漂着する。  不気味な死体と神話生物が闊歩する廃村の秘密を探り、無事帰りの航路の手がかりを見つけ出すことができるだろうか?  潮と炎に取り巻かれた島で伝承と神話が交差する。  探索中心のコンパクトなシナリオで、ホラーな雰囲気を味わいたい方におすすめ。  このシナリオはシンプルなワンショットシナリオで、少人数探索者向けのボリュームになっている。2人もしくは3人が最適だが、最低1人~最大4人程度まで遊ぶことが可能だ。1日もしくは2日間(ボイスセッションで6時間)程度のプレイ時間を想定している。ミニ付録として難易度調節のためのアドバイスや発狂のアイデアを収録。  セッションログやリプレイなど自由に公開していただけます。詳しくはシナリオpdf内記載の『シナリオの利用について』をご覧ください。 内容 シナリオ『しほぢのまぼろし』本文pdf×2(通常pdf、accessible...   [click here for more]
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An Invitation in Yellow

An Invitation in Yellow


The investigators are invited over for dinner by an old aquaintance whom they haven't heard from for years. He has something to show them which is equally magificent and horrifying. From the moment they step off the train at Dartsmouth nothing is as it should be, and their most valuable ally may turn out to be their worst enemy—but will they realize what is going on before it is too late? An Invitation...   [click here for more]
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Church of Chiropteran Wisdom

Church of Chiropteran Wisdom


People have been going missing and locals are starting to talk. The tabloid newspapers are spreading rumors, and local folk are warning each other against anyone they think is acting suspiciously or just whoever they have an existing grudge against. The town is at a tipping point. Can the investigators put a stop to these dissapearances, or will they fall foul themselves of the Church of Chiropteran...   [click here for more]
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Cthulhu Maps Pack

Cthulhu Maps Pack


Hi, In this pack, you will find 2 maps and 1 battlemap divided in 3 parts. The first map is a coastal town named "Fallenlord", available in two versions, with or without the different places named. It is the perfect place for a Cthulhu investigation, there are a lot of interesting and suspicious places in this small city so close to the ocean. Even its masterplan makes think of tentacles... The...   [click here for more]
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The Knife

The Knife


Sure, we’ve had some killings here. Every US city and town has them these days. They’re also getting weirder. This latest guy, the one the media calls “the Knife”, has been cutting people’s hearts out and draining their blood. I’m looking forward to retiring, you bet. This Call of Cthulhu 7th Edition adventure pits the intrepid investigators against a serial killer. Is...   [click here for more]
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Investigator Archetypes for Zgrozy

Investigator Archetypes for Zgrozy


Investigator Archetypes for Zgrozy contains eight archetypical characters for players to use in Call of Cthulhu games. They are particularly well-suited for Purist games and scenarios from the Zgrozy line. You can find those scenarios here. The eight archetypes are: Artist Athlete Dilletante Doctor of Medicine Journalist Librarian Police Detective Professor Additionally,...   [click here for more]
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[Polish] Zgrozy: Świadkowie

[Polish] Zgrozy: Świadkowie


Nie znam wszystkich korytarzy oraz sal mojej galerii bohaterów; niewiele w niej też kompletnych postaci. Jak w warsztacie lalkarskim, moi BN-i wymieniają się głowami, kończynami, różnymi przymiotami charakteru, zdolnościami i rekwizytami. Zgrozy oraz podcast Moje Cthulhu mają przyjemność przedstawić Świadków - zbiór Bohaterów Niezależnych do 7....   [click here for more]
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The Unravelling: A Starting Point for 1890's Adventures

The Unravelling: A Starting Point for 1890's Adventures


Egyptomania, Secret Societies, and Magic... It is the 1890’s, and the Order of the Midnight Circle is the premiere social club for ladies and gentlemen who wish to discuss the occult. A perfect fit for any Investigator, surely! But when a scheduled mummy unwrapping party occurs at such a locale, surrounded by those who truly believe in the unearthly and paranormal, events...   [click here for more]
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Ice Cream Man

Ice Cream Man


This adventure transforms one of the classic joys of summer, the ice cream truck, into a vehicle of nightmares.  A bereaved father wants the investigators to kill the ice cream man. Is he insane or is the ice cream man a monster? Or both? Christopher DiBella created an optional Mythos tome, Pedito Sacrath, that has been added as its own file. ...   [click here for more]
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Pulp Cthulhu Damage Insert

Pulp Cthulhu Damage Insert


A Keeper's Screen insert to replace the core damage rules with the Pulp Cthulhu damage rules.  ...   [click here for more]
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Lost Symmetry

Lost Symmetry


Where is James? This classic 1920s scenario takes place at Boston University (or any other university the keeper deems appropriate). James Bryant, one of Professor Edward Hartman's most promising math students, goes missing only a few days before the exams. Bryant is known for his brilliant mind and borderline obsession with ‘continuous but not differentiable functions’. There’s no way he...   [click here for more]
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Return to the Monolith

Return to the Monolith


This adventure is a modern follow up to “People of the Monolith” which appeared as a bonus scenario in Shadows of Yog-Sothoth. In this adventure, the investigators are part of a team creating a documentary on ancient occult sites, bankrolled by Steiger, Incorporated. As part of this project, they will be traveling to Hungary to visit a monolith with a dark and troubling past. They will find...   [click here for more]
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CTHULHU: Der Nachtexpress

CTHULHU: Der Nachtexpress


NUR als PDF erhältlich (PDF-only"), nicht in gedruckter Form veröffentlicht. Die Isolation einer nächtlichen Fahrt in den luxuriösen Waggons eines Expresszuges führt zu bemerkenswerten Begegnungen und unverhofften Herausforderungen. Vom opulenten Abendessen über die Darbietungen eines begnadeten Pianisten bis hin zu unverhofftem Besuch von „sehr weit her“ bietet dieses...   [click here for more]
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The Scarecrow

The Scarecrow


There comes a time in every Call of Cthulhu campaign when the investigators need a break from the madness of the Mythos. That time is now: the intrepid investigators journey to the Contented Cow in the imaginary town of Deerfarm (in the imaginary state of New Hampshire) seeking rest and relaxation. Fortunately, it is also a time for mysterious murders and scarecrow legends. Otherwise it would not...   [click here for more]
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Innsmouth Handout Pack

Innsmouth Handout Pack


Create custom documents that might be found in Innsmouth, Massachusetts.  Use these for investigative horror games like Call of Cthulhu and Trail of Cthulhu, or simply add them to your mythos collection. These are based on period-authentic documents from the United States.  This pack includes: Hotel Bill from the infamous Gilman House Innsmouth Ferry Ticket Simply enter your desired details and...   [click here for more]
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Convicts & Cthulhu: Ticket of Leave #4

Convicts & Cthulhu: Ticket of Leave #4


Survey the Colonial Horrors and Hidden Secrets of 18th Century Australia. ◊ The early penal colonies survived on a razor's edge, kept alive on the most primitive and basic of supplies and military provisions. Successive Governors complained bitterly of the perils of leaving such a large assemblage of convicted criminals poorly defended, in a far-off land for which other European powers still...   [click here for more]
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Plague of Frogs

Plague of Frogs


The Plague of Frogs is an adventure/mystery for Liminal Horror that has the players investigate a rash of attacks that have end up being more than random bouts of violence. Can they stop the Plague of Frogs without fracturing their minds & bodies? TOUCHSTONES: BPRD: Plague of Frogs (comic) Re-Animator (film) Aliens(film) Mystery Structure: This is the first...   [click here for more]
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Innsmouth Poster Maps

Innsmouth Poster Maps


Innsmouth Poster Maps Four full size poster maps illustrating the town Innsmouth (known from the Call of Cthulhu mythos). Fully compatible and faithful to the source material! Featuring: PDF for viewing or printing Size: 40x27" (101x68 cm) Key locations annotated for Game Master's convenience (two variants of each map) Four separate high resolution jpg files for easy access A special...   [click here for more]
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The Gruen Transfer

The Gruen Transfer


An horrific attack on an everyday shopping mall leaves a group of survivors not only having to face their assailants, but something much darker and infinitely more disturbing. The Gruen Transfer is a single-session, modern-day survival horror scenario for Chaosium’s Call of Cthulhu. ...   [click here for more]
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Pickman's Legacy

Pickman's Legacy


Joseph Pickman is a father desperate for answers. After police finally declare his missing daughter’s case cold, Joseph seeks anyone who can help him get answers. Pickman’s Legacy is an adventure for the Call of Cthulhu roleplaying game, set in the modern era. It is suitable as an introductory adventure or a fun one-shot for an evening. ...   [click here for more]
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Convicts & Cthulhu: Ticket of Leave #5

Convicts & Cthulhu: Ticket of Leave #5


A Cornucopia of Cretinous and Corrupt Character Types for Convicts & Cthulhu. ◊ The early days of European settlement in Australia are marked by scarcity and resource shortages. However, there is one thing that the colonies never seemed to have had a short supply of … and that’s colourful and roguish characters. Whether it was immoral ne’er do-wells, ruthless peddlers...   [click here for more]
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Convicts & Cthulhu: Ticket of Leave #6

Convicts & Cthulhu: Ticket of Leave #6


"They're Coming To Get You, Convicts!". The Dead Walk Again. ◊ The penal colonies of early Australia are places where death is a common occurrence. Whether due to disease, starvation, violent flogging, or execution -- people depart this life at an alarming rate. This creates practical problems: where to bury so many corpses, and how to maintain a degree of sanitation? These...   [click here for more]
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