Title ▲ |
Publisher |
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Where magic and science collide!
Within #30 Alchemical Gadgets are mysterious fluids and uncanny gizmos than a tinkering fanatic can shake a telescoping grasping hand at!
Wearable lenses to deduce the nature of a violent event? You can find those down past the Firefly boxes but if you are the Glasswood Portholes then you have gone way too far.
If you are in a hurry to... [click here for more] |
Rite Publishing |
$2.95
|
Declare your belief!
Find something mystical in your next religious emblem. With #30 Badges of Faith by Michael Welham you'll find more than just another sigil of conviction but a motif of divine power, with passive powers, powers that need to be actualized though holy quests, inseted powers, and penalties for transgressions.
... [click here for more] |
Rite Publishing |
$2.95
|
Will You Bear The Standard?
A flag is more than just a piece of cloth. It is a symbol; it can be one of hope or despair, freedom or tyranny. How will you bear that standard? Stories of lancers with streaming pennons or fallen banners picked up by lone squires fill a bard’s songbook. Be it a banner’s carried on a standard, a guidon on a spear marking a mercenary company, a garrison... [click here for more] |
Rite Publishing |
$2.95
|
Don’t Make Them Angry!
Within #30 Bloodrager Organizations, you will find over 50 pages detailing the complex societies the hybrids of eldritch might and uncontrollable wrath belong to.
Join the Bane of the Moonshifters, who have all lost someone close to lycanthropes and sworn vengeance as they seek to reclaim the portion of their own souls stolen by the were-beasts.... [click here for more] |
Rite Publishing |
$2.99
|
So much more than just another stylish garment!
Why stick to the same old cloaks and capes of yesterday, when you can pick up the latest in adventuring fashion? #30 Cloaks of Deception provides a wide array of options, from the awe inspiring cloak of authority to the mysterious cloak of dusk and dust to the fearsome cloak of the beast. These cloaks permit characters to... [click here for more] |
Rite Publishing |
$2.95
|
"I don't fear dying, I fear being cursed."
How many times have player characters selfishly plundered the ancient tombs of long lost civilizations with impunity? How many evil cults of dark gods have they smashed and looted? We all know that player character’s love their treasure, but what happens when there are consequences for taking that golden torque off the ancient dead? What happens... [click here for more] |
Rite Publishing |
$3.96
|
"Because sometimes you want more than just a cool horse."
No action scene is as iconic to action-adventure as the Chase scene. And you should rush in and out of your chase scene in styles with one of these fantastic conveyances!
Within you will find the Battlecord a dwarven designed chariot that sounds the drums of war; The Dancing Phoeinx, a ship that lets you travel... [click here for more] |
Rite Publishing |
$3.95
|
Don’t your heroes deserve firearms that can advance with them?
The valiant are known by the weapons they wield—Excalibur, Mjolnir, Faule Grete, Tick Licker, The Mexican, Dead Man's Gun—all weapons that carry meaning and power into the hearts of foes simply by uttering their names. What weapon will your hero carry into legend?
With #30 Weapons of Legacy, you’ll... [click here for more] |
Rite Publishing |
$4.99
|
Come and graft both power and horror to your body!
Replace your organs and other parts with those crafted by the fleshgrafters. Take your skin and arms replace them a trolls, Exchange your eyes for that of an anti-paladin so you can sense good, or exchange your mouth for a leech maw!
Brought you by the critically acclaimed author of #30 Intelligent Magic Items and #30 Haunts for Ships... [click here for more] |
Rite Publishing |
$3.96
|
When that much blood is spilled, the battlefield remembers.
The pain and anger and fear linger long after the battle ends. Within #30 Haunts for Battlefields you will find places of death, disease, and despair. You will see apparitions held together by undying wrath and hunger for glory. You will dodge bursts of flame and showers of ash.
All of these haunts take place outdoors or in the countryside... [click here for more] |
Rite Publishing |
$2.95
|
The darkness isn’t so empty anymore…
What lurks in abandoned houses and forlorn ruins? It’s no random encounter. The monsters refuse to lair there, because there are haunts!
Exploring the realms of the Pathfinder Roleplaying Game, here are 30 Haunts to harass, frighten and antagonize adventurers. Choose from a selection ranging from the Lonely House to the Mumbling Malediction;... [click here for more] |
Rite Publishing |
$2.96
|
"The Haunts of Japanese Horror"
Kaidan whose very name means ‘ghost story’ in Japanese, is a mist enshrouded realm of exotic races, oni demons, and yurei ghosts, ruled by an undying imperial court, enforced by ruthless samurai, and with all social castes bound to an endless cycle of twisted reincarnation. The empire of Kaidan is, by definition, haunted. Included in this tome are... [click here for more] |
Rite Publishing |
$3.96
|
"It's cursed? No, worse. It's haunted."
Dolls and Mirrors that haunt you nightmares, folk tales of deathtraps that hunger for new prey and possessive pane's of glass. All of this you will find within the pages of #30 Haunts for Objects.
Brought toyou by T. H. Gulliver the same designer that brought you the best selling #30 Haunts for Ships and Shores. This product brings something... [click here for more] |
Rite Publishing |
$2.96
|
"These dead men tell a tale..."
Ghost ships and abandoned coastal villages fill a bard’s songbook, bringing tales of reaving pirates, brutal slavers, plagues and pure mystery. The flotsam and jetsam of those lost and broken lives leaves its psychic imprint on the surrounding world, creating the terrible haunts found on empty ships and deserted piers.
Do your Pathfinder... [click here for more] |
Rite Publishing |
$2.96
|
What do they have in common?
They could all be your next intelligent magic item. With #30 Intelligent Magic Items by T.H. Gulliver (#30 Haunts for Ships and Shores) you'll find more than just another specially-purposed sword, ready to possess your warrior for retail therapy with scabbard accessories. You'll find planar explorers, hopping across the Beyond in the hands of adventurers.... [click here for more] |
Rite Publishing |
$2.95
|
Jewels from the hearts of obliterated stars!
With #30 Ioun Stones you'll find new options to swirl about the head of a character in a winding gyre, setting your character apparet with a blazen display of magic. Best of all they don't even take up slot so you never have to worry about which ioun stone you want to take. Pick up magic items whose rich history predates the world's most popular... [click here for more] |
Rite Publishing |
$2.95
|
The Rite Tool for the Rite Job!
Within #30 Magic Tools are little pieces of magic to make your job as an adventurer a bit easier.
These magical and masterwork tools will help keep you in the saddle, frighten foes, or keep people from noticing you as you walk through a crowd.
Brought to you by the same designer who brough you #30 Mercenary Companies and #30 Portable... [click here for more] |
Rite Publishing |
$2.95
|
"It’s a bit more than a self-help book!"
More than knowledge lies within these pages, waiting within lies talent.
Within you will find grimoires such a “Break Anything!” that can imbue a gift for sabotage; “Drawing from the Divine” a book that enhances one’s ability to channel energy; and “Fistful of Power” teaches you the arts of unarmed combat.... [click here for more] |
Rite Publishing |
$2.95
|
We aren’t mean, we just get paid to do mean things!
Within #30 Mercenary Companies are more honorable, professional, and/or ruthless free companies than an a would be conquer can shake a king’s ransom at!
Need an to stop those pesky white dragon mounted frost giants? You can hire the Wings Over Water free company, if your goals are to their tastes.
Need to stop a particularly... [click here for more] |
Rite Publishing |
$2.95
|
"It’s a lot more than a self-help book!"
More than knowledge lies within these pages, waiting within lies talent.
Within you will find grimoires such a “Abstruse Arcane Augmentation!” that can imbue a gift for metamagic; “Cultivating Your Talents” a book that enhances one’s rogue class features; and “Hair Pulling, Sand Throwing, and Other Dirty... [click here for more] |
Rite Publishing |
$2.95
|
Somethings are not always what they seem
...is it a knickknack, or something not so mundane?
Why's that candle so special? How come that piece of chalk is kept separate from the others? There's something uncanny about that lantern, and what is it about that odd whistle?
There are always the iconic magic items, be they swords, armors, cloaks, rings, or other traditional things. But these are those... [click here for more] |
Rite Publishing |
$2.95
|
"It's a nice use of space."
Dimensional transcendence, some architecture no matter how small it is on the outside, the inside can still dwarf gothic cathedrals.
Within you will find places such as the Belt of Winding Paths a star-studded belt that can lead you to an astronomical observatory; the Book of Books, a book that opens up to a comfortable library; and... [click here for more] |
Rite Publishing |
$3.95
|
Who needs one ring to rule them all when you've got 30 to chose from?
Why limit yourself to the 30 rings in your core rules, when you can double your options and pick from rings like the ring of retaliation, or the ring of safeguards.
With #30 Rings of Defense, your characters can find the offense in their defense, the sacred and the deflection bonuses, the... [click here for more] |
Rite Publishing |
$2.95
|
Never leave an old man his "walking stick", NEVER!
Why stick to the same old staves of yesterday, when you can pick up the latest in adventuring tools? #30 Staves provides a wide array of options, from the awe inspiring staff of the planetripper to the mysterious staff of portents to the fearsome staff of the fleshwarper. These staves permit characters to summon a black... [click here for more] |
Rite Publishing |
$2.95
|
Go beyond the usual poison darts, collapsing floors, and rolling boulders!
#30 Traps for Tombs presents a cruel buffet of maiming, injuring, and outright killing. With a selection of vicious deathtraps from CR2 to CR10, set in a detailed burial environment, #30 Traps for Tombs also doubles as a potential bare-bones delve into the long-sealed sepulcher of an exotic necropolis. There are... [click here for more] |
Rite Publishing |
$3.96
|
Don’t your heroes deserve weapons with as much background and personality as the adventurers who carry them?
The valiant are known by the weapons they wield—Excalibur, Hrunting, Joyeuse, Narsil, Sting—all blades that cut into the hearts of enemies simply by uttering their names.
What weapon will your hero carry into legend?
With #30 Unique Magical Blades,... [click here for more] |
Rite Publishing |
$2.95
|
"Our Dragons Are Different."
No creature is so iconic to fantasy roleplaying as the dragon. The dragon is to fantasy Rpgs as the space ship is to science fiction, as the vampire is to horror, as the quick-draw stranger is to the western. There is a reason why its on the cover of the Pathfinder Roleplaying Game Core Rulebook. Only a dragon has that kind of impact, and they can again by making... [click here for more] |
Rite Publishing |
$4.99
|
Ready to run Encounters for busy GMs!
A Troll Warpriest and her Scalding Minotaur bodyguard hire on a famous Dwarven Slaver and his band of thugs to capture and enslave our noble adventurers. An unspeakable Fate awaits them if she succeeds!
An Encounter of CR 9 ... [click here for more] |
Edge of the World Productions LLC |
$1.99
|
By design, the deck is always stacked against the GM in RPGs. If the players aren’t winning then the game has to restart. Players with overly strict or egotistical GMs end up quitting and sharing tales of caution. However, when things are simply too easy and the game lacks challenge, the players get bored and leave.
While the flavor and core mechanics of Pathfinder are excellent, the challenge... [click here for more] |
Flying Pincushion Games |
$2.00
|
Welcome to 1 on 1 Adventures, action-packed scenarios designed for 1 player and 1 GM, now powered by Pathfinder Roleplaying Game!
This module includes 20 adventure-packed pages, complete with detailed maps and descriptions, forming a ready-made adventure for the smallest gaming group. Although it is designed for a Fighter level 6-8, with some minor scaling, Journey into Riddle Canyon is suitable... [click here for more] |
Expeditious Retreat Press |
$6.00
|
Long ago when titans walked the earth and great beasts ruled the wild places, there was Pohjola, a land ruled by a great chief of the same name. To him was born 3 daughters. But a twist of fate and the great avarice and trickery of the bog hag, follower of Louhi, trapped the sisters three in a pendant of pearls. ... [click here for more] |
Expeditious Retreat Press |
$6.00
|
Welcome to 1 on 1 Adventures, action-packed scenarios designed for 1 player and 1 GM.
1 on 1 Adventures #14: A Sickness in Silverton is designed for a Druid, level 3-5, powered by Pathfinder Roleplaying Game. A grave illness has befallen the little folk of Silverton, and only the town drunk and a Dwarven prospector have avoided the debilitating malaise. Do you have the wits and will to uncover... [click here for more] |
Expeditious Retreat Press |
$6.00
|
Welcome to 1 on 1 Adventures, action-packed scenarios designed for 1 player and 1 GM.
1 on 1 Adventures #15: Cipactli's Maw is designed for a Wizard, level 4-6, powered by Pathfinder Roleplaying Game. The Wizards of the Four Winds have enlisted the PC to find the legendary vault of the great Queen Huehaatl hidden deep in the jungle.
If you enjoy this adventure, check out the One on One Adventures... [click here for more] |
Expeditious Retreat Press |
$6.00
|
Welcome to 1 on 1 Adventures, action-packed scenarios designed for 1 player and 1 GM.
1 on 1 Adventures #16: The Lost City of Bransik is designed for a Rogue, level 6-8, powered by Pathfinder Roleplaying Game. A reclusive mage desires to recover the spellbook of the powerful wizard, Herinack Dersuni. The mage’s library/workshop was in the Lost City of Bransik which was swallowed up in an earthquake... [click here for more] |
Expeditious Retreat Press |
$6.00
|
Welcome to 1 on 1 Adventures, action-packed scenarios designed for 1 player and 1 GM. 1 on 1 Adventures #17: The 300th is a Pathfinder adventure designed for one GM and one player.
Recovering consciousness in a pile of dead following a critical battle on the northern borders, the last survivor of a doomed rearguard flees into an ancient underground keep uncovered by the earth-shaking magic of the... [click here for more] |
Expeditious Retreat Press |
$8.00
|
1 on 1 Adventures #18: Redemption is a Pathfinder adventure designed for one GM and one player.
For many generations following Halueth Aridryll’s death, his keep remained abandoned, preserved from ruin by ancient elven magic. From time to time the children’s children of the tragic lovers sought to claim the keep for their own. Such efforts invariably failed, and the line of Aridryll... [click here for more] |
Expeditious Retreat Press |
$7.00
|
1 on 1 Adventures #19: Adventurer's Guild Local #409 is a Pathfinder adventure designed for one GM and one player.
Hoping to raise their profile in the community and recruit new members, the Fraternal Order of Adventurers Local #409 has announced a contest. Can you win the contest and gain free Guild Membership?
Sadly, in the last several years, membership in the Adventurer’s Guild has fallen... [click here for more] |
Expeditious Retreat Press |
$7.00
|
1 on 1 Adventures 1 on 1 Adventures #20: The Tomb of Kara-Duir is a Pathfinder adventure designed for one GM and one player.
The tomb of Kara-Duir has finally been located! It is up to the player character to enter the tomb and retrieve the lost relic, the moon staff of Danu de Tuatha. Everything is going according to plan until the “resting place” of Kara-Duir turns out to just be a... [click here for more] |
Expeditious Retreat Press |
$7.00
|
1 on 1 Adventures 1 on 1 Adventures #21: The Gloom Over Dunnocksdell is a Pathfinder adventure designed for one GM and one player.
The recent attacks have shocked Dunnocksdell! Tormented by the thought that some of their loved ones are in the grasp of foul magic, the villagers wanted to go looking into the woods for those still missing, but were afraid to leave their homes undefended, and were terrified... [click here for more] |
Expeditious Retreat Press |
$7.00
|
Remember when monsters didn't have to take themselves so seriously? Well Octopus Apocalypse is bringing back those glory days with 10 All-New Absurd Monsters
Presenting 10 all new unconventional creatures with challenge rating from 1-10, all with original full-color illustrations!
Inside you will find:
Blood Stone: Like a giant rock, but with tentacles and magic.
Dumbfounded: A creature so... [click here for more] |
Octopus Apocalypse |
$4.00
|
Presenting the most anticipated roleplaying product of the year: 10 All-New Absurd monsters 2! Yes the long-awaited followup to 10 All-New Absurd Monsters is here, bringing you 10 more all-new monsters that are weird, perplexing, or just plain silly. Inside you will find:
Ferocious Palm: Much like a regular palm tree, but significantly more aggressive.
Froglob:... [click here for more] |
Octopus Apocalypse |
$4.00
|
Tired of using the same giant arthropods over and over again? Giant ants and spiders losing their appeal? Well then this is the product for you!
10 All-New Giant Arthropods presents... well, 10 all-new giant arthropods, ranging from the CR 1/2 giant stink bug to the CR 12 giant mantis shrimp.
Inside you will find:
2 kinds of giant barnacle!
Giant Carnivorous Butterfly
Giant Carnivorous Caterpillar
Giant... [click here for more] |
Octopus Apocalypse |
$4.00
|
Beware those things what lurk amongst the stars.
10 All-New Space monsters brings you 10 new extraterrestrial terrors for The Pathfinder Roleplaying game.
Inside you'll find:
The Saucer Men a new monster race with a set of new technological equipment!
New rules for “vehicle” creatures.!
A wide selection of space anemones!
A bonus updated version of the Amawyte!
Plus much, much... [click here for more] |
Octopus Apocalypse |
$4.00
|
Behold, the spookiest dungeonous octopus title yet! 10 All-New Undead Monsters!
Inside you will find:
Crawling Tongue—Giant and swarm.
Sukoshinbutshu Mummy—the mummy that is also a monk.
Phantasmagoria—Horrifying swarm of ghosts.
Phantom Limb—Ghost limbs, an arm and a leg.
Shrieking Crypt Skeleton—Quite possibly the loudest skeleton.
Visceral... [click here for more] |
Octopus Apocalypse |
$4.00
|
Every Kingdom has to start somewhere!
The Kingdom Seeds series presents small settlements that can be dropped into a campaign as an early base or used in conjunction with the kingdom building rules to flavor the starting town or hex. This installment takes a trip to the Underground. Now with new sidebars that explore unique feats, magic items, equipment, alternate racial traits,... [click here for more] |
Rite Publishing |
$1.95
|
Some time ago, author Michael O. Varhola acquired a comprehensive edition of H.P. Lovecraft’s works of fiction and set out to re-read everything he had previously, see what had slipped through the cracks for him, and gain a different perspective on the stories by reading them in the order in which they had been written. As part of this pursuit, he began selecting one element from each of his stories... [click here for more] |
Skirmisher Publishing |
$1.99
|
This supplement has 100 different airs and atmospheres for a dungeon, or other suitable location. Airs are properties of the air itself, whilst atmospheres are more along the lines of impressions and feelings given by certain areas of the dungeon. They can be used to make areas more interesting, or perhaps more dangerous. This PDF supports Adobe layers and the page backgrounds and images can be disabled... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Books can be useful and they can be valuable. They may be an important source of useful knowledge and contain hidden secrets. Not every book finds into that sort of category, though. Some books may contain misinformation, some may not be scholarly works at all. This supplement contains 100 books of this type that GameMasters can use to flesh out a bookshelf with less relevant material. They cover a... [click here for more] |
Onyx Path Publishing |
$1.49
|
Books can be useful and they can be valuable. They may be an important source of useful knowledge and contain hidden secrets. Not every book finds into that sort of category, though. Some books may contain misinformation, some may not be scholarly works at all. This supplement contains 100 books of this type that GameMasters can use to flesh out a bookshelf with less relevant material. They cover a... [click here for more] |
Onyx Path Publishing |
$1.49
|
Books can be useful and they can be valuable. They may be an important source of useful knowledge and contain hidden secrets. Not every book finds into that sort of category, though. Some books may contain misinformation, some may not be scholarly works at all. This supplement contains 100 books of this type that GameMasters can use to flesh out a bookshelf with less relevant material. They cover a... [click here for more] |
Onyx Path Publishing |
$1.49
|