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 Hottest Titles from White Wolf
 
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Dark Ages: Vampire

Dark Ages: Vampire


The Long Night is Over The diablerie of Saulot, the waking of Mithras, the destruction of Michael the Patriarch, the return of the Dracon - it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and...   [click here for more]
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Hunter: Storytellers Handbook

Hunter: Storytellers Handbook


And they shall know that I am the Lord Hunters have been exposed to the truth of the World of Darkness that monsters exist, preying upon humanity and they lash out at or reconcile their oppressors. But how does the world and its monsters respond to these dangerous people? Does the supernatural even notice them? Is their crusade in vain? When I shall lay my vengeance upon...   [click here for more]
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World of Darkness: Tales from the 13th Precinct

World of Darkness: Tales from the 13th Precinct


The weirdness and long shadows of the World of Darkness don't go unnoticed. For every vampire attack, werewolf rampage, sorcerous outburst, or other strange event, someone at the police station is going to get a call about it. Here, then, is how the law deals with the mysterious and supernatural, from investigation through prosecution. Usable with any World of Darkness...   [click here for more]
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Dark Ages: Inquisitor Companion

Dark Ages: Inquisitor Companion


Heaven's Fury No matter how many demons we slay, more rise to take their place. No matter how many of their servants we put to the torch, Satan corrupts more. Yet we shall not fall into despair, for God is on our side, and faith can - and shall - move mountains. Let the fiends be the ones to cower, for we are coming, and nothing shall stay our righteous hand. Amen. Smite...   [click here for more]
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Dark Ages: Europe

Dark Ages: Europe


Shadowed Kingdoms The peace of the Long Night is over, and we must fight for our very survival. Each of us, the so-called lords of the night, claims domains and influence across this fractured continent. Some of us stand as feudal lords, others as gods, but it is over these lands and these hearts that we do battle. Bloodied Battlefields Dark Ages Europe...   [click here for more]
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Road of Kings

Road of Kings


Cursed to the Night Caines Curse is a grand responsibility that we dare not shirk. We have been made into the highest order of being on this Earth and we must accept it. But rulership is not simply a matter of inheritance - it demands will to uphold this dark legacy. You are a vampire, but are you strong enough to be a Scion? Destined to Rule It In the second of the Road Books for Dark Ages: Vampire,...   [click here for more]
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Road of Sin

Road of Sin


The Wage of Sin The followers of the Road of Sin are reviled, sometimes tolerated, and sometimes persecuted. But rare is the Cainite who, his Beast howling for sweet vitae, has not given in to that longing. The Sinners have been soothing that Beast for centuries - they know that mastery of the Beast is an illusion. Only through acquiescence can one be truly free. Only through sin can a Cainite know...   [click here for more]
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Dark Ages: Spoils of War

Dark Ages: Spoils of War


To the Victors Go the Spoils Whether its a Holy War or battle of succession, strife brings opportunity. The inhabitants of the Dark Medieval, mortal and supernatural, are rarely satisfied with what they have. Call it what you like a righteous cause or an ancient grudge war is hell, but the rewards can be worth the risks. Do you have the courage, the intelligence and the skill to lead an army to victory?...   [click here for more]
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World of Darkness: Second Sight

World of Darkness: Second Sight


“Ordinary people don’t know it, but the world is shrouded in lies. Immerse yourself in them, and you discover that there are lies within lies. There are things in our world, monsters hiding among us, lurking in the shadows, preying upon us. But there also beings who are us and who are not us, people born or “blessed” to move objects with their minds, to read our innermost thoughts, to...   [click here for more]
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World of Darkness: Armory

World of Darkness: Armory


Nothing out there is friendly. Nothing. I mean it. It's the golden rule, my man, the golden rule. "Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU." It's hard times, man. Hard times. Better be prepared. Hafta be Now gimme that duct tape and those tinsnips." - Larry Crenshaw, monster-hunter This book includes: * A broad and detailed listing...   [click here for more]
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Hunting Ground: The Rockies

Hunting Ground: The Rockies


Homeland of the Wolves It's a place of refuge, a territory where the Tribes of the Moon hold strong. Wolves run on four feet through mountain forests, and on two through urban landscapes. But even this place of refuge has its own dangers, horrors revealed only by the light of the full moon. Werewolves are not the most dangerous things that breathe the night air. Mountains by Moonlight...   [click here for more]
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World of Darkness: Shadows of the United Kingdom

World of Darkness: Shadows of the United Kingdom


They hunted the moors and forests in the days before Caesar came, and they prowl the towns and cities even now. For millennia, supernatural creatures have walked these islands. From the Scottish Highlands to the London streets, danger waits for the unwary. Note: The Black & White print editions of this book are not full-bleed. Because of printing requirements there is a small...   [click here for more]
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Pandora's Book

Pandora's Book


"At the moment of our birth - if that's the word - we make a choice. Life of Death. Division or Unity. Madness or Sanity. Flux or Azoth. Do we really make that choice? Does something in a creator's makeup determine whether we sunder our flesh and slither away, or rise up to begin a new Pilgrimage? I don't know. But I do plan to find out, with your help. Yes, it might hurt a bit." - Dr. Brine,...   [click here for more]
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Predators

Predators


Hunt or be Hunted The world of werewolves is fear made flesh. Pain, terror and hatred all take physical form, and all hunt for prey. The Forsaken are well aware of these horrific threats, and pit themselves against their enemies when the moon rises. But are werewolves the predators... or are they the prey? Blood Flows Under a Full Moon An antagonists supplement for Werewolf: The Forsaken,...   [click here for more]
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World of Darkness: Antagonists

World of Darkness: Antagonists


Deep in the Shadows The night is not alone. Even those few who see into the shadows of the World of Darkness are surprised and horrified at what lurks there. Not every corpse that walks is a vampire. Not every mortal who chants in reverence to a greater power is a mage. Some of these beings are creatures born of fear and hunger… and some defy definition altogether. Monsters...   [click here for more]
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Bad Night at Blackmoon Farm (Hunter: The Vigil)

Bad Night at Blackmoon Farm (Hunter: The Vigil)


In the distance, it all seems quiet. Night has fallen. Clouds wreathe the moon, then engulf it. The shapes of the farm buildings up on the rounded knoll look like dark cutouts pasted against a matte blue midnight sky. It’s peaceful. Pastoral. Nothing could be wrong here, could it? Then: a gunshot. A scream. A child’s cry. Hissing shadows gather with blinking yellow eyes, and incomprehensible whispers...   [click here for more]
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Book of Crafts: Whispers of Dissent

Book of Crafts: Whispers of Dissent


Walking Secrets... Once, I met a Chinese woman with hobbled feet and ancient eyes. Once, I fought a knight whose armor shone like burnished light. In the streets of Cairo, sharp-toothed men gnaw sinners' bones; in Haitian midnights, the Loa dance. Not all magi go to war, my young friend. Many dwell in the Titans' shade, the shadows of shadows. These so-called "Orphans" have families,...   [click here for more]
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Book of the Wyrm (2nd Edition)

Book of the Wyrm (2nd Edition)


The Rot at the Core of the World Atrocity is its wine. It feasts on disease. It fattens itself on the corruption in the hearts of human and werewolf alike. It is as old as the stars, vaster than suns, blacker than the voids of space. It is the corruption that gnaws at the World Tree's roots, the hatred that threatens to devour Gaia. It is the Wyrm. The Army of the Apocalypse You can't...   [click here for more]
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Caldene (for Hunter the Reckoning)

Caldene (for Hunter the Reckoning)


Caldene - Town for Hunter the Reckoning (5th) Small town in Alberta Cananda  Brief overview with tons of plot ideas and some npcs to use with the area. You could easily insert it into any cold-temperate or sub-arctic area, or indeed use it with Hunter the Vigil, Mage the Ascension or Werewolf the Apocalypse. ...   [click here for more]
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Changeling Storytellers Guide

Changeling Storytellers Guide


A World of Dreams Changeling: The Dreaming is the game of faeries, hidden magic, strange realms and imagination, all set in the modern world. Thats a lot of stuff a lot more than we could ever hope to fit into one rulebook. The Changeling Storytellers Guide therefore fulfills every gaming groups dream no pun intended. It picks up where the Changeling rulebook leaves off and offers...   [click here for more]
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Convention Book: N.W.O [Redacted] Preview

Convention Book: N.W.O [Redacted] Preview


Heroes of Reality The proud men and women who serve the New World Order are the paragons and saviors of humanity. These Enlightened minds have the thankless job of being our shepherd, leading us to ultimate Empowerment and protecting us from utter chaos: the misguided Traditionalists, corrupted Technocrats, vile creates, and ourselves. The Order oversees the Technocratic Union through...   [click here for more]
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Dark Ages: Storytellers Companion

Dark Ages: Storytellers Companion


The Night has Many Tales From the infernal Baali, to the Lhainnan witches and the morbid faith of the Road of Bones, the Dark Medieval hides many secrets. Not all vampires hail from the 13 clans and not all follow the five great roads. All Told by Firelight The Dark Ages: Vampire Storytellers Companion gives you access to secrets and advice to enrich stories and make them easier to...   [click here for more]
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Dark Kingdom of Jade

Dark Kingdom of Jade


In the East, the Shadows are Lengthening From Hunan to Hokkaido, the First Sovereign Emperor rules the lands of the dead. Ghostly watchmen peer over the haunted remnants of the Great Wall, while the Emperor's arm reaches into the very depths of Hell itself. Come, experience for yourself the wonders and the terrors of Qin Shihuang's realm. just because you're dead doesn't mean that...   [click here for more]
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England Will Burn

England Will Burn


The Triumvirate has fallen, and Mithras rules England unchallenged. Princes from across Europe look to the lord of London with admiration and respect. His authority has emboldened the elders of the kingdom, who have claimed what they see as their rightful place, ruling over the Cainite society of England. Yet hidden from view are many dissenters, Furores, Prometheans, and other radicals, plotters who...   [click here for more]
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Fool's Luck: the Way of the Commoner

Fool's Luck: the Way of the Commoner


Dreams of the Future Since the rise of High King David and the signing of the Treaty of Concordia, a tenous peace has settled between the realm's nobles and commoners. Yet some commoners - particularly those connected to the Shadow Court - still resent noble rule. Trouble brews in the shadows and hidden places of David's lands. But now that the High King is missing, nothing stands...   [click here for more]
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Giovanni Chronicles II: Blood and Fire

Giovanni Chronicles II: Blood and Fire


Continuing the saga begun in The Last Supper, Blood and Fire embroils the characters in a deadly struggle against the nascent Giovanni clan. Its members, foul necromancers all, seek nothing less than apotheosis. Only the characters have a chance to thwart the Giovanni's schemes and prevent the clan from ascending to ruleship over all existence. Note: The Black & White print...   [click here for more]
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Harvesters Compilation

Harvesters Compilation


The belief in a supernatural source of evil is not necessary. Men alone are quite capable of every wickedness.   - Joseph Contrad, Under Western Eyes In the Harvesters, the characters are pitted against a group of kidnappers that prey upon the forgotten people and sell them off to the highest bidder. They visit upon those lost souls any torment that pleases them, so long...   [click here for more]
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Kingdom of Willows

Kingdom of Willows


This book sets the stage for dramatic changes coming for the Changeling world. With High king David missing and presumed dead, the political factions of the fae play a deadly game of cat and mouse for control of the throne. Who will rule Concordia? ...   [click here for more]
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Kithbook: Pooka

Kithbook: Pooka


The Animal in Us All What some people call chaos, others call variety or diversity. Pooka come in all shapes and sizes. Halfhumanoid and half-animal, they live in mortal bodies like the other kith, but can also shift into the forms of their particular animals. They are said to have an affinity with the animal side of themselves Kithbook: Pooka features A complete look at pookas from their ancient...   [click here for more]
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Land of Eight Million Dreams

Land of Eight Million Dreams


Lost Spirits of the East In ancient times, the fae of China served as the messangers and servants of the spirit world. In those days, they traveled freely between the realms of spirit and flesh. They were the emissaries of nature, the guardians and protectors of the sacred places. The hsien (known as changelings in the West) are the descendants of beings who were trapped in the realm...   [click here for more]
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Lunarious: A Vampire: the Masquerade One-Shot for Beginners

Lunarious: A Vampire: the Masquerade One-Shot for Beginners


With only the moonlight to guide you.     Lunarious is a beginner-friendly Vampire: the Masquerade one-shot designed for players familiar with the plot beats of a 5E game, but desire an introduction to the tone and themes within the World of Darkness.     In this story, the Prince of your city has been missing for almost a month and the kindred are beginning to sense a power vacuum....   [click here for more]
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Mission : Perennial

Mission : Perennial


Perennial is an outdoors mission for Hunter : the Reckoning. Someone was left to die in the woods near Beaverhill Lake, your Hunters must find out what is out there before it happens again. Why did it happen in broad daylight? This should take 1-2 three hour sessions depending on how organised your Hunter cell are. Includes some NPCs, Locations & suggestions for linking it to the larger World...   [click here for more]
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Mission : Premonition

Mission : Premonition


Premonition is an urban mission for Hunter : the Reckoning. Something strange is attacking people in the city, no vaulables are taken. What is the creature after? How is it hiding in the city? This should take 1-2 three hour sessions depending on how organised your Hunter cell are. Includes some NPCs, Locations & suggestions for linking it to the larger World of Darkness. This could easily...   [click here for more]
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Parlor Games (Werewolf: The Forsaken)

Parlor Games (Werewolf: The Forsaken)


"If you ain't just a little scared when you enter a casino, you are either very rich or you haven't studied the games enough." — Terrence "VP Pappy" Murphy There are things in this world that come from somewhere else. Hungry things. They scrabble in the dark places, reaching out to draw in prey. Sometimes it's human prey. Sometimes it's the People. One of those things is reaching out even...   [click here for more]
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Pour L'Amour et Liberte: The Book of Houses 2

Pour L'Amour et Liberte: The Book of Houses 2


A Darkened Sky With the disappearance of the High King, a chill of Winter spreads across the land - now is the dawn of the Unseelie Court! Once the Courts traded rulership - Seelie ruled the summer months and the Unseelie the winter, but since the Shattering the Seelie have reigned supreme while the Unseelie patiently waited. With David Arty gone, Winter has begun to set in and the...   [click here for more]
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Ruins of Ur (World of Darkness)

Ruins of Ur (World of Darkness)


In war, there are no unwounded soldiers. Beneath the deserts of Iraq, among the ruins of the ancient Babylonian civilization, lie secrets. The ancient servants of a dead god stir again. Forgotten magic waits to be claimed. Evil spirits yearn for souls to consume. At the heart of it all is a terrible hunger – for power, for servitude, but most of all for blood. A squad of soldiers escorting an archaeologist...   [click here for more]
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Saturnine Night

Saturnine Night


Good Book says the world's caught in a long, dark night, waiting for a brand new dawn to come and sweep all that darkness away. Don't know if that'll ever happen, but I do know this: there's folks set on making things darker. They're looking for ways to break the laws the Good Lord set for all of nature's ways. I've seen it happen, and the night's getting darker and longer. Sometimes I think I...   [click here for more]
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Spirit Slayers

Spirit Slayers


Hunting Under the Full Moon The night is full of beasts — beasts that walk as men and women, that prey on those who stray from the herd, that hunger for blood and flesh when the moon rises. We will not be the sheep to these wolves. We will hunt the wolves ourselves. A Chronicle Book for Hunter: The Vigil™ • A Hunter’s look at shapeshifters: those who form lunatic tribes,...   [click here for more]
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The Art of: Werewolf the Apocalypse

The Art of: Werewolf the Apocalypse


Red in Tooth and Claw Nine feet of killing power. The sleep lines of a predator. The fangs and claws of a monster. The ancient weapons of a millennia-old culture. The Trappings of shamanism. The Tools and weapons of the modern world. It's impossible to look on a Garou and see it for anything other than what it is - one of Gaia's Warriors, a fusion of man and beast that's greater than...   [click here for more]
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The Gates of Damascus

The Gates of Damascus


Thunder in the East Since the time of the Second City, the Children of Haqim have been the judges of the Children of Caine. Yet times are changing and, in recent years, many of the Banu Haqim who arrive in the Levant are harsh and uncompromising, wanting to impose their own ideas of order upon the Cainites of the land. Regardless of the reasons for the rise of this new breed amongst...   [click here for more]
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The Inquisition

The Inquisition


While young vampires may scoff at the mortals who hunt them, their elders remember a time when robed monks rode from haven to haven, using the twin weapons of fire and their faith to destroy the undead. But the Inquisition did not die in those dark ages. Its soldiers still roam the Earth, and the Damned fear it more than any other group of mortals. This supplement includes ways to integrate Inquisitors...   [click here for more]
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The Last Nights of the Caliphate

The Last Nights of the Caliphate


The Jewel of the Islamic World In the heart of the Islamic world, where the golden threads of history are woven with tales of mystique and grandeur, there exists a city that defied the very essence of time—Baghdad, the Jewel of the East. Nestled on the banks of the Tigris River, the city is known for its opulent palaces, housing the Caliph, his family and advisors, and the most powerful...   [click here for more]
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The New Kid (World of Darkness: Innocents)

The New Kid (World of Darkness: Innocents)


Suddenly, there's a new kid at school today. No one has lived in the Mayfair House for as long as you can remember, maybe even as long as you’ve been alive. Like a big gray toad nestled into the woods, it gazes down on the corner, eyes empty and soulless. But that’s all changed. You didn’t see the moving van yourself, but everyone at school’s talking about it. There’s a new kid in town....   [click here for more]
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The War Against the Pure

The War Against the Pure


"We stand as brothers and sisters tonight. Pack beside pack, rival beside rival, bound by blood and moon against the forces that would come here and murder us all and our kin. Someday we may have the luxury of fighting amongst ourselves again, but not tonight. Tonight we are one. Tonight we go to war." --Ruth Hundred-Scars, Blood Talon This book includes: * Tactics, tools, weaponry and...   [click here for more]
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The Wild West Companion

The Wild West Companion


Choose Your Friends Wisely In the Savage West, everybody's got a grievance, and everybody's totin' iron - or silver - and we don't mean coins! Know who's watchin' your back 'cause we're talkin' life and death here: day-to-day life on the frontier and ways you can avoid day-to-day death there. All sorts, from sodbusters to Sioux warriors, from Silent Striders to Iron Riders, can use the wisdom...   [click here for more]
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Tribes of the Moon

Tribes of the Moon


Bonds of Blood and Rage We are the children of the terrible wolves that hunted the world at the dawn of time. We are unified by our love of our mother the Moon and our dedication to the hunt. Fear us, for among our tribes, no wolf ever hunts alone. Tribes of the Moon includes: • A deeper look into each of the Tribes of the Moon, including tales told in the voices of various tribal members....   [click here for more]
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Werewolf The Wild West

Werewolf The Wild West


A Storytelling Game of Horror in Times Past Blood's been spilled on these plains by the gallon. The humans, our families, are killing each other. Blue fights Grey. Red tussles with White- And then there's us. The sun burns pretty hot by day. That's all right. We burn even hotter down inside. And when the sweet moon shines down by night. There's no fort or camp so strong they can keep us out....   [click here for more]
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Werewolf: The Forsaken

Werewolf: The Forsaken


Full Moon Rising The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken the game...   [click here for more]
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White Wolf Magazine #49

White Wolf Magazine #49


Included in this Issue: Howling at the Moon - Tery Amthor of Metropolis discussed gays in roleplaying last issue. This issue presents responses from people in the industry. Beyond the Parents Basement - Chris W. McCubbin defines freedom. Where do you stand: Appreciator or frother? While you're thinking about it, Chris is hiding his fake Spock ears. The Care and Feeding of a City Campaign - Since games...   [click here for more]
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World of Darkness: Asylum

World of Darkness: Asylum


You people! You people! Listen to me! I know all about this — I know what is going on here. You aren't healers — you're jailors! They're all terrified of us, so they let you treat us any way you like! But I know what goes on in here, what goes on behind those doors, when the secretaries and the orderlies go home! You think we're the monsters, because we don't think like you do? You haven't seen...   [click here for more]
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