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Tribebook: Naghaluu

Tribebook: Naghaluu


What If There Was Another?  A Breed Lost to the March of Time?  Similar to the Garou, but Like the Nuwisha, Not of the Garou...   Tribebook Naghaluu is an exploration into an all new dire wolf fera for Werewolf: the Apocalypse.  This all-new 59 page book is filled with the history, legends, and character options needed to play one of the Naghaluu.  The Naghaluu...   [click here for more]
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Graceful Wicked Masques - The Fair Folk

Graceful Wicked Masques - The Fair Folk


A Guide to the Fair Ones Denizens of the Wyld that surrounds Creation, the raksha continue to wage war on shaped reality. Taking on physical form, becoming the very thing they despise, the so-called Fair Folk prey on the the fringes of Creation, biding their time until the next great crusade rides forth from the formless madness beyond the world’s poles to finally end the blasphemy of shape....   [click here for more]
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Exalted: The Fair Folk

Exalted: The Fair Folk


Lords of Chaos Once, the great lords of madness fielded an army vast beyond all reckoning. They scoured the corners of chaos for warriors to throw against the hateful edifice of shaped reality. When the wards around Creation wavered during the Great Contagion, the Fair Folk rushed forward to ensure cataclysm… and were defeated. Princes of the Wyld Now, in...   [click here for more]
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100  Glasswalker  Kinfolk

100 Glasswalker Kinfolk


Warriors of the new age, the Glass Walkers keep one foot in two different worlds. On the one side, the realm of spirits and magic, of tradition and history. On the other hand, they embrace the wonders of achievement, the genius of invention, and the inherent spark of dangerous brilliance that exists within humanity. Combining fangs and claws with guns, gears, and motherboards, this tribe attempts to...   [click here for more]
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100 Black Fury Kinfolk

100 Black Fury Kinfolk


Spirits of vengeance personifi ed, the Black Furies are the wardens of the Wyld. Defenders of the unspoiled reaches of the world, the great deeds of this tribe have inspired the legends of mythical warrior women for centuries. That fierceness is tempered by the open arms they extend to those whom have been cast out and turned away from other tribes, or who need a safe harbor in the world. Those sheltering...   [click here for more]
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100 Bone Gnawer Kinfolk

100 Bone Gnawer Kinfolk


Thought of as the lowest of the low, the Bone Gnawers were originally garou rejected from other tribes. Coming together in solidarity, these underdogs have embraced the insulting name thrown at their feet by the alphas of old. Community-oriented free thinkers, this tribe took it upon themselves to wander the cities of man, and to safeguard them against the harm and corruption that so often springs...   [click here for more]
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100 Children of Gaia Kinfolk

100 Children of Gaia Kinfolk


The Children of Gaia are known as the peacemakers of the garou nation. They are the voices of reason who bury old grudges, and help find ways for the tribes to move forward as one. When missteps are made by their brothers and sisters, the Children of Gaia are the ones whose cool heads are expected to prevail. It is a fundamental mistake, though, to assume that the Children of Gaia are harmless. They...   [click here for more]
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100 Fianna Kinfolk

100 Fianna Kinfolk


The Fianna are said to be as unpredictable as the storm; bellowing with rage one moment, and laughing with friends the next. Passionate lovers, and vengeful warriors, the Fianna burn in ways that are terrifying even to other garou, and they apply that fire to every aspect of their lives. This same desire lives in the hearts of the Fianna kinfolk. From singers and artists, to steelworkers, soldiers,...   [click here for more]
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100 Get of Fenris Kinfolk

100 Get of Fenris Kinfolk


What happens when you just need a name, a little background, and some personality but your mind goes blank and you’re not coming up with anything. Whether you are a player looking to create some Allies, Contacts, of Kinfolk, or a Storyteller who needs a quick NPC, 100 Get of Fenris Kinfolk offers you a spectacular diversity of options to help you when you need it most. If you’d like to randomize,...   [click here for more]
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100 Mokolé Kinfolk

100 Mokolé Kinfolk


We return to the 100 Kinfolk series with 100 Mokolé Kinfolk.  The Garou are not the only shifters out there… nor are they the oldest among the breeds, for there are some who remember the bygone days before the wolves had been given Gaia’s blessing. Those who were kings in the days before the catastrophe that brought the age of ice - They are the Mokolé, the children of the lizard kings of old. As...   [click here for more]
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100 Red Talon Kinfolk

100 Red Talon Kinfolk


100 Red Talon Kinfolk provides a quick way to generate appropriate NPCs to support the Red Talon tribe. Here are 100 wolves that could be kin of the Talons.  All garou share the nature of the wolf, but nowhere is it more realized than within the Red Talons. A tribe that refused to embrace any aspect of humanity, seeing them as a plague upon the world and a blight to their people, Red Talons revel...   [click here for more]
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100 Shadow Lord Kinfolk

100 Shadow Lord Kinfolk


100 Shadow Lord Kinfolk Within this book you'll find the latest addition to this list of NPCs for each tribe. The strong right hand of the garou nation for centuries, the Shadow Lords were consummate betas; field commanders, diplomats, and when called for, enforcers. They were the ones who turned the gears of power, and ensured the nation went forward. But with the Silver Fangs’ grip slipping,...   [click here for more]
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100 Silent Strider Kinfolk

100 Silent Strider Kinfolk


Welcome to the 100 Kinfolk project!  100 Silent Strider Kinfolk   Dangerous things lurk in the night, but few of them are as deadly as the garou of the Silent Striders. Tracing their lineage to the ancient empire of Egypt, they are known as the messengers of the nation, but they are so much more than that. Banished from their homeland by an ancient curse, and cut off from their ancestors,...   [click here for more]
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100 Silver Fang Kinfolk

100 Silver Fang Kinfolk


In times gone by, every knee bent, and every head bowed to the majesty of the Silver Fangs. Great warriors and fearsome leaders, the kings and queens of the Garou Nation were respected, as well as feared. As the years have marched on, and the thrones of the world have toppled from their foundations, this once noble tribe is only a shadow of its former glory. Though still proud and fierce, the Silver...   [click here for more]
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100 Stargazer Kinfolk

100 Stargazer Kinfolk


The strength of the wolf is the pack, and this is the truth that has led the Garou Nation to so many victories over the centuries. Lone wolves are a rarity, and even rarer still are those who thrive without a pack the safeguard them. The Stargazers, though, are that rarity; werewolves who walk a path of balance, and who often remain apart from the affairs of the world around them. Philosophers and...   [click here for more]
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100 Uktena Kinfolk

100 Uktena Kinfolk


100 Uktena Kinfolk   While often seen as strange and even dangerous by the standards of Wyrmbringer tribes, no one denies the Uktena have forgotten more mystic secrets than the rest of the nation has ever known. While their peculiar obsessions with lore and knowledge causes many to regard them as scholars, the tribe has no scruples about using any and all weapons when it has decided...   [click here for more]
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100 Wendigo Kinfolk

100 Wendigo Kinfolk


When the world was young, the place now called America had three tribes of garou; the Uktena, the Croatan, and the Wendigo. Elder Brother, Middle Brother, and Younger Brother respectively. While they had their conflicts and fights, nothing prepared them for the strife and bloodshed that came with the colonizers, and the tribes they call the Wyrmbringers. While the Croatan are dead, and the Uktena have...   [click here for more]
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101 Savage Kinfolk

101 Savage Kinfolk


Savage Age Kinfolk - The People of the War of Rage. Garou, Bastet, Gurahl, and Many Others!      Weaponized Ink continues to expand the prehistoric civilization found in Werewolf the Savage Age by partnering with Neal Litherland and the 100 Kinfolk Project to provide more than one hundred kinfolk writeups, art, and story ideas. ...   [click here for more]
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200 Black Spiral Dancer Kinfolk

200 Black Spiral Dancer Kinfolk


In the time of Rome’s expansion, the White Howlers were all that stood between the legions and domination of the land that would come to be known as Scotland. Fanatics, warriors, and mystics, they delved deeper than they ever should have in the defense of their homeland. While they found the power to repel the invaders, they sold their souls and their sanity to do so. Corrupted, and driven mad, they...   [click here for more]
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2021-2022 Garou Lunar Calendar

2021-2022 Garou Lunar Calendar


Mark Your Next Hive Dive on the Calendar!  The perfect companion piece for any Werewolf game! A comprehensive calendar chronicling the Garou Lunar Year for 2021 – 2022, beginning in March of 2021 and running through April of 2022. Includes info on each lunar month and each month’s celestial patron, as well as over 75 Seasonal Rites, celestial events, and holidays! Compatible...   [click here for more]
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20th Anniversary Werewolf the Wyld West Storytellers Screen

20th Anniversary Werewolf the Wyld West Storytellers Screen


Here's what the 20th Anniversary Edition Werewolf the Wild West Storyteller's Screen includes: Three 8.5" x 11" pages of a full color collage of selected beautiful art from Werewolf the Wild West Three 8.5" x 11" pages of collected charts and tables selected to make your Storyteller job a bit easier This PDF edition of the screen is great for...   [click here for more]
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A Garou Thing: A Tale From the Moot

A Garou Thing: A Tale From the Moot


Enjoy the tale of the Ahroun Heart-Of-Oak as his flaws, mistakes, and shame are laid out before him in this Tale From the Moot.   This riveting short story is sure to keep you entertained.  For other Tales From the Moot, please check out the Tales From the Moot Anthology coming soon from High Level Games & LeoMetz Productions. ...   [click here for more]
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Accounting for the Dead: The Savage Age Volume One

Accounting for the Dead: The Savage Age Volume One


The Stone Age Revealed! The Fera are old and so are their mysteries.  It is time to explore those events and mysteries first-hand with Werewolf: the Savage Age.   With this book you now have the tools to play in a game of Werewolf: the Apocalypse set in prehistory.  Hunt mammoths, walk with your ancestors, and fight in the War of Rage.   The Khara,...   [click here for more]
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Anecdotes of Darkness

Anecdotes of Darkness


Anecdote: A short, obscure historical or biographical account. Within these pages you will find a vast array of anecdotes, quotes, short stories, flash fiction, experimental fiction, and more, to add flavor and fluff to your Storyteller Vault books or gain inspiration for a story. A bit of crunch is added too. Because who doesn’t like a bit of crunch with their fluff?  Anecdotes of Darkness...   [click here for more]
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Armurerie

Armurerie


Armurerie est une compilation d'armes, armures et règles pour unifier les caractéristiques d'équipements entre Mage, Vampire et Loup-Garou 20ème anniversaire. Il ajoute aussi un résumé des règles de création d'objets améliorés magyquement (colifichets et talismans). Armurerie contient sur 18 pages (inclue les couvertures) : * des armes, armures, boucliers sous...   [click here for more]
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Axis Brasilis

Axis Brasilis


We Who Are Not As Others Far from European and North American Umbra, the Garou society in Brazil has made alliances with some different kinds of spirits – some of them created by the stories and folklore of Brazilian people, and the ones which originated their own tales among the population. Under a banner of Extinction, the spirits of the Wyrm raged in the country, threatening...   [click here for more]
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Bastet: Breedbook

Bastet: Breedbook


This book points a spotlight on Bastet, providing Storytellers and players alike with the information they need to develop the breed's presence in their game. The original nine tribes are detailed, along with the Khara and the Ajaba, and the genre is enhanced through the addition of new Gifts, rites, fetishes, and hedge magic, as well as various short stories describing the more relevant updates to...   [click here for more]
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Book of Totems; Patron Spirits

Book of Totems; Patron Spirits


A Garou pack is not truly a pack without a totem. It brings them together as a single entity, granting them great power, and the means to battle their ancient foe, the Wyrm. Across the World of Darkness, Garou pledge themselves to powerful totem spirits of Respect, War, Wisdom, and Cunning. Book of Totems; Patron Spirits includes: • Totems from Revised Edition, updated for 20th Anniversary Edition....   [click here for more]
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Book of Totems; Spirits of the Tribes

Book of Totems; Spirits of the Tribes


Each of the Tribes are bound by a mighty spirit, but that being is not alone. All manner of spirits serve as allies or vassals of the great tribal totems, and in turn grant their patronage to the Garou as pack totems. Packs of Garou thus can call upon myriad spiritual fathers and mothers, giving them untold advantages against their ancient foe, the Wyrm. Book of Totems; Spirits of the Tribes includes:...   [click here for more]
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Book of Totems; The Savage West

Book of Totems; The Savage West


The Totem is the heart and soul of a werewolf pack. It binds them spiritually, making the whole truly greater than the sum of its parts. Across the Savage West, Garou join under powerful spirits, some ancient, some new, to aid them in their struggles against the Wyrm and the Storm Eater. Inside, you’ll find: • The Cockroach totem modified to fit the time period. • Fifteen additional totems to...   [click here for more]
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Breedbook: Anurana (Weretoads)

Breedbook: Anurana (Weretoads)


BREEDBOOK: ANURANA The Anurana is one of the Changing Breeds created by the evil company PENTEX. The first generation of these amphibians was considered a complete failure, but Project Lycaon did not give up. The augmented Anurana is the new generation of weretoads, these new monsters possess new powers and gifts that could make them a new threat to the Garou Nation. This new supplement...   [click here for more]
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Breedbook: Tecolotes (Wereowls)

Breedbook: Tecolotes (Wereowls)


Breedbook: Tecolotes (Wereowls) The Tecolotes took to the night skies of the Valley of Mexico and bravely faced the hordes of the Wyrm. "Before facing your enemy, you must know him", this was the most sacred commandment of this tribe, their knowledge of the Wyrm was unparalleled. They paid the highest price for their quest for knowledge and their magical arts. In spite of everything,...   [click here for more]
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Brujula de Mario: caminante de caminos argentinos

Brujula de Mario: caminante de caminos argentinos


Basado en un programa de television argentina : La brujula de mario; caminante de caminos argentinos; es un suplemento donde esta enfocado en los garou y su vinculo con un objeto magico aca en argentina. Este libro contiene : Una mini historia de un espiritu de latinomerica (EL carpincho), Un nuevo totem tribal : El carpincho y un nuevo fetiche : La brujula de mario (cuyo poder es casi milagroso)...   [click here for more]
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Cartas de Dons Nível 2

Cartas de Dons Nível 2


CARTAS DE DONS Nível 2 Poderes do Espírito e da Fúria! Os Dons são alguns dos maiores poderes dos Garou na luta contra a Wyrm; e agora eles estão na palma de suas patas! Cartas de Dons são uma rápida e divertida referência para o seu Lobisomem: O Apocalipse RPG. Afie suas garras, invoque a proteção de Luna e não deixe nenhum Maldito em pé!...   [click here for more]
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Cartas de Dons Nível 3

Cartas de Dons Nível 3


CARTAS DE DONS  Nível 3 Poderes do Espírito e da Fúria! Os Dons são alguns dos maiores poderes dos Garou na luta contra a Wyrm; e agora eles estão na palma de suas patas! Cartas de Dons são uma rápida e divertida referência para o seu Lobisomem: O Apocalipse RPG. Afie suas garras, invoque a proteção de Luna e não deixe nenhum Maldito em pé!...   [click here for more]
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Cartas de Dons Nível 4

Cartas de Dons Nível 4


CARTAS DE DONS  Nível 4 Poderes do Espírito e da Fúria! Os Dons são alguns dos maiores poderes dos Garou na luta contra a Wyrm; e agora eles estão na palma de suas patas! Cartas de Dons são uma rápida e divertida referência para o seu Lobisomem: O Apocalipse RPG. Afie suas garras, invoque a proteção de Luna e não deixe nenhum Maldito em pé!...   [click here for more]
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Cartas de Dons Nível 5 & 6

Cartas de Dons Nível 5 & 6


CARTAS DE DONS  Níveis 5 & 6 Poderes do Espírito e da Fúria! Os Dons são alguns dos maiores poderes dos Garou na luta contra a Wyrm; e agora eles estão na palma de suas patas! Cartas de Dons são uma rápida e divertida referência para o seu Lobisomem: O Apocalipse RPG. Afie suas garras, invoque a proteção de Luna e não deixe nenhum Maldito...   [click here for more]
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Children of the Tides

Children of the Tides


Winner of the Year of the Tide Contest Children of the Tides explores the small town of Oak Hill, FL.  Visit this quaint Florida town, where friendly locals seem just a little bit off and things become terrifying during the night.  Don't forget to visit Manny's Alligator Center, and check out the gators while picking up a few souviners.  Take...   [click here for more]
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Civic Pathos: Spirits of Politics

Civic Pathos: Spirits of Politics


Politically Motivated In the world of Werewolf the Forsaken, each object, idea or place has the potential to birth a particular spirit. Being creatures of rank and status, all spirits have an innate affinity towards politics and hierarchy. Where strong philosophies hold sway, the minds of mortals can create the rarest and most difficult of spirits encountered...   [click here for more]
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Classic World of Darkness Mixed Game Rules

Classic World of Darkness Mixed Game Rules


Welcome to the World of Darkness! Whether you are a seasoned veteran of the Storyteller System or this is your first foray into the World of Darkness, welcome! I hope you enjoy what I have put together here. Unlike Exalted, the different core books of the World of Darkness were not designed to be used together. While they take place in the...   [click here for more]
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Curse of the O'Tolley's Burger

Curse of the O'Tolley's Burger


Darkness Strikes Too Close to Home The first in a series of One-Page Chronicle Jumpstarts for Werewolf: The Apocalypse, Curse of the O’Tolley’s Burger is a jumping off point for Storytellers can use to generate a chronicle Kinfolk Keeping kin safe is hard for the Garou, particularly in the modern world. Magical and mundane illnesses are a terror the Garou struggle...   [click here for more]
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Den Parents

Den Parents


Like Herding Cats Everyone needs to start somewhere. And Garou do not start alone. Instead, they start with someone else. A teacher. A caretaker. A protector. They start with a Den Parent. They start with you. And regardless of the chaos they cause, you are the one who has to clean it all up. Ambassador of the Game This book discusses all the important roles that the Den Parent plays...   [click here for more]
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Draco: The Hoarding (for Mage, Changeling, or Werewolf)

Draco: The Hoarding (for Mage, Changeling, or Werewolf)


Our myths are populated by them. Ancient, powerful, elemental monsters, hard of scale, strong of wing, sharp of tooth, and most importantly, hoarders of valuable treasure. It starts as a simple hunger: a desire for conspicuous consumption, an aspiration to financial success, a base coveting of whatever others hold dear. You want a bigger house, a fancier car, a more expensive TV, your neighbor's wife....   [click here for more]
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Erster Ritus - Ausgeflufft (Fianna)

Erster Ritus - Ausgeflufft (Fianna)


Noch mehr Fluff und Tiefe Das ist der Erste von 14 Fluff hilfen, um den ersten Ritus für die neuen Charaktere mit mehr Hintergrund und Tiefe zu versehen. Die Reise durchs Umbra zu ihrem Stammestotem wird durch diese Spielhilfe zu einem Tutorial, welches den Charakter einen Typischen Aspekt des Stammes und durch einige Prüfungen und Probleme seine Gaben näherbringt. Dabei sind in diesem...   [click here for more]
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Evil Incorporated: 10 Pentex Subsidiaries

Evil Incorporated: 10 Pentex Subsidiaries


A Thousand Mouths, and a Bottomless Stomach Pentex is not, strictly speaking, a company. Pentex is a huge network of interlinked companies that are joined together through both formal and informal networks, bent toward similar goals. There is no stock market entry for "Pentex" used by traders, and it isn't a single conglomerate one can buy stock in, or get a job working for. Rather, it is a hydra made...   [click here for more]
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Fianna - Fluff for First Rite

Fianna - Fluff for First Rite


More Fluff is better than less Fluff Also we need more Players and therefore an easy entrance into the WoD This Product is Part of a series of small books, each handling one tribe. So ther will be a small Book for every Tribe playable. I will also provide an anthology where all tribes are collcted in just one big book. Customers of the small books will be provided with an opportunity to upgrade with...   [click here for more]
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Filhos do Leão

Filhos do Leão


UMA GRANDE CAÇADA…………… O local, Inglaterra, o ano, 1991, as matilhas das tribos do Cervo e de Fenris estão prestes a fechar o cerco a uma infame matilha de Dançarinos da Espiral Negra. É nisso que essas duas matilhas completamente antagônicas se encontram empenhadas, perseguindo um inimigo oculto e engenhoso, eles serão colocados a prova de...   [click here for more]
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Forgotten Alliances

Forgotten Alliances


The Garou, all the Fera, and the other beloved children of Gaia are bound to humanity. But, the converse is true as well. The humans are tightly bound to we shapeshifters. There are powerful spirits who sleep, forgotten, in dark places, spirits the changing breeds don’t remember any longer. All they need to know is still there, somewhere. They should remember to listen to the...   [click here for more]
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Forgotten Alliances: Winter Solstice

Forgotten Alliances: Winter Solstice


FORGOTTEN ALLIANCES: WINTER SOLSTICEThe horned ones? They are decent Garou, even though their Totem is a weird one. A piece of advice? Don’t joke about Santa Claus, reindeers or sleighs when you are around them. They get pretty touchy if you go there.” This is a book dedicated to a Totem hailing from the longest night, a powerful ally of...   [click here for more]
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Glaswandler - Erster Ritus - Ausgeflufft

Glaswandler - Erster Ritus - Ausgeflufft


Noch mehr Fluff und Tiefe Das ist der Zweite von 14 Fluff-Hilfen, um den ersten Ritus für die neuen Charaktere mit mehr Hintergrund und Tiefe zu versehen. Die Reise durchs Umbra zu ihrem Stammestotem wird durch diese Spielhilfe zu einem Tutorial, welches den Charakter einen Typischen Aspekt des Stammes und durch einige Prüfungen und Probleme seine Gaben näherbringt. Dabei sind in diesem Werk alle...   [click here for more]
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