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All Us Gamers - Combat Toolkit

All Us Gamers - Combat Toolkit


Combat struggles have risk for characters who must brave death, or serious injury, to fight through the enemy in order to rescue prisoners, hold a rear guard action to let friends escape, blast away in savage firefights to defend an important position, or fire missiles to disable a deadly orbital space station. It is possible to use the new rules in this tool kit with the Inner Core rules only, however...   [click here for more]
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All Us Gamers : The Book of Struggles

All Us Gamers : The Book of Struggles


The Book of Struggles is an extension to the All Us Gamers Inner Core Rules, available for free here on DriveThru. It is optional, but recommended, to also use the On Aptitude extension. Your character is in a conflict, a combat has broken out, you need to sneak past vigilant guards, you are attempting to change the King's mind, or your starship has to make it to the asteroid first in a race for control....   [click here for more]
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All Us Gamers Inner Core Rules

All Us Gamers Inner Core Rules


Adventure in any world setting, any genre, as simple one shots or extended campaigns. This is the beginner's minimum for playing an easy entry, low preparation role playing game, where a game master presents a setting of their own devising, and players run their characters through the setting on whatever adventure arises. Some actions are resolved with dice using the Dice Engine, the only formal...   [click here for more]
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All Us Gamers On Aptitude Rules

All Us Gamers On Aptitude Rules


On Aptitude is an extension to the All Us Gamers Inner Core Rules, available for free here on DriveThru. After you have mastered the Dice Engine the next question from players will be, "how do I know what my character's aptitude is?" Is their character a Space Pirate, a quick talking Con Artist, a Master of Time and Space? How good are they at what they do, and can they get better at it? This...   [click here for more]
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All Us Gamers Player Reference Screen

All Us Gamers Player Reference Screen


This is a player facing set of screens and reference sheets. The game master may also find them useful. There are two reference sheets for creating characters and developing their skills. There are also 4 Reference sheets in landscape mode intended to be printed as a player screen, covering general action rules from On Aptitude, struggles from The Book of Struggles, and combat and healing systems...   [click here for more]
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The Adventure Cycle

The Adventure Cycle


Take your character off on awesome fantasy adventures whenever you feel like a quick session. Build your character's reputation, wealth and social rank as you join others to complete adventures for treasure, and quests for reputation. As a game master you run a village, its many local characters, the surrounding part of the world and the tribes and factions to be found there. Build a pool of any number...   [click here for more]
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  Delver Magazine Issue #2 - OSR Resource