Title |
Publisher |
Price |
One area where I’ve noticed that gamemasters everywhere, regardless of their experience level, always need more tools is with encounter ideas. No matter how many sessions a GM may have under their belt, each and every gamemaster I’ve chatted with over the decades is always in search of more encounter ideas to cobble and bash into situations that best fit their own campaigns.
Within the pages... [click here for more] |
Philip Reed Games |
$16.00
|
This roleplaying game supplement includes city sites and scenes to inspire gamemasters:
City sites. Each of the sixteen locations detailed in the book is presented on a two-page spread (for a total of 32 pages worth of locations) and includes a few assorted details the gamemaster can use to add flavor to the site, as well as assorted other bits of info that vary from location to location... [click here for more] |
Philip Reed Games |
$19.95
|
This companion to Fantasy City Sites and Scenes presents new city locations and encounters that can be dropped into almost any fantasy campaign.
City sites. Each of the sixteen locations detailed in the book is presented on a two-page spread (for a total of 32 pages worth of locations) and includes a few assorted details the gamemaster can use to add flavor... [click here for more] |
Philip Reed Games |
$19.95
|
NOTE: The book was designed as a 5.5" wide by 8.5" tall work, with self-cover. The 64-page document is roughly the equivalent of 32 full 8.5-inch wide by 11" tall pages.
Alongside scrolls, magic potions are one of those ubiquitous magic items that many of us don’t give a second thought. Potions can heal, boost character attributes, and generally serve as a quick fix and... [click here for more] |
Philip Reed Games |
$16.95
|
Regardless of their experience level, gamemasters always seem to need more ideas and tools when it comes to encounters. No matter how many sessions a GM may have under their belt, each and every gamemaster I’ve chatted with over the decades is always in search of more of these ideas. There is never an end to the need for additional hooks to cobble and bash into situations that best fit their campaigns.... [click here for more] |
Philip Reed Games |
$16.00
|
This book is for those who wish to create dungeons.
Every page presents a hex grid where you can sketch out your ideas for new dungeon chambers, passages, entrances, and other details.
In addition to space to sketch your ideas, some of the pages also include lists to help spark your imagination.
The lists of doors, traps, sounds, chamber types, and more in this book are there for you to turn to... [click here for more] |
Philip Reed Games |
$14.95
|
This book is for those who wish to create dungeons.
Every page presents a square grid where you can sketch out your ideas for new dungeon chambers, passages, entrances, and other details.
In addition to space to sketch your ideas, some of the pages also include lists to help spark your imagination.
The lists of doors, traps, sounds, chamber types, and more in this book are there for you to turn... [click here for more] |
Philip Reed Games |
$14.95
|
Welcome to the dungeon, gamemaster. More so than any other location, the dungeon is the heart of adventure for many a fantasy roleplaying game.
On the pages of this book, you will find 100 different dungeon encounter ideas drawn from five different imaginations. This time I am joined by four other co-authors who have brought their own experiences and concepts to the book, making it far more entertaining... [click here for more] |
Philip Reed Games |
$19.95
|
Outdoor Encounters are poker-sized, game cards that the GM may use to randomly generate an outdoor event in any fantasy roleplaying game. The cards are generic in nature and not designed for any one game system. Experienced GMs will have no problems incorporating the encounters into the game of their choice.
These cards may be either used randomly -- ask the players to draw a card when the party... [click here for more] |
Philip Reed Games |
$15.00
|
Welcome, gamemasters! Within this deck of cards you will find 50 different NPCs for use with almost any fantasy roleplaying game. These systemless cards include no game stats and are purely intended as a source of inspiration the next time you’re stuck for an idea. Shuffle and draw to spark an encounter during your next session. Or, read through the cards and select your favorite ones to build an... [click here for more] |
Philip Reed Games |
$19.95
|
Welcome, gamemasters! Within this deck of cards you will find 50 different NPCs for use with almost any fantasy roleplaying game. These systemless cards include no game stats and are purely intended as a source of inspiration the next time you’re stuck for an idea. Shuffle and draw to spark an encounter during your next session. Or, read through the cards and select your favorite ones to build an... [click here for more] |
Philip Reed Games |
$19.95
|
Welcome, gamemasters! Within this deck of cards you will find 50 different NPCs for use with almost any fantasy roleplaying game. These systemless cards include no game stats and are purely intended as a source of inspiration the next time you’re stuck for an idea. Shuffle and draw to spark an encounter during your next session. Or, read through the cards and select your favorite ones to build an... [click here for more] |
Philip Reed Games |
$19.95
|
Welcome, gamemasters and solo heroes. Classic Dungeon Encounters is a 50-card systemless deck you can use the next time you’re stuck for an idea when adventuring through the dungeon’s dark, dank chambers and passageways.
As a systemless work, you must provide the game mechanics. Each of the 50 illustrated cards presents a scene you must build on to form an encounter.
Experienced... [click here for more] |
Philip Reed Games |
$19.95
|
One area where I’ve noticed that gamemasters everywhere, regardless of their experience level, always need more tools is with encounter ideas. No matter how many sessions a GM may have under their belt, each and every gamemaster I’ve chatted with over the decades is always in search of more encounter ideas to cobble and bash into situations that best fit their own campaigns.
Within the pages... [click here for more] |
Philip Reed Games |
$16.00
|
100 rumors ready for your next session! These rumors are drawn from D100 City Hooks and presented as cards for those GMs who enjoy using physical components in their game sessions. The download includes a PDF and PNG files of all of the cards.
NOTE: The digital files are included with the D100 City Hooks PDF. If you only want the... [click here for more] |
Philip Reed Games |
$18.98
|
100 rumors ready for your next session! These rumors are drawn from D100 Forest Hooks and presented as cards for those GMs who enjoy using physical components in their game sessions. The download includes a PDF and PNG files of all of the cards.
NOTE: The digital files are included with the D100 Forest Hooks PDF. If you only... [click here for more] |
Philip Reed Games |
$19.01
|
30 rumors ready for your next session! These rumors are drawn from Here Be Dragons and presented as cards for those GMs who enjoy using physical components in their game sessions. The download includes a PDF and PNG files of all of the cards.
NOTE: The digital files are included with the Here Be Dragons PDF. If you only want... [click here for more] |
Philip Reed Games |
$7.98
|
100 rumors ready for your next session! These rumors are drawn from Marco's Market of Magical Merchandise and presented as cards for those GMs who enjoy using physical components in their game sessions. The download includes a PDF and PNG files of all of the cards.
NOTE: The digital files are included with the Marco's Market of Magical Merchandise PDF.... [click here for more] |
Philip Reed Games |
$18.98
|
This companion to Fantasy City Sites and Scenes and Fantasy City Sites and Scenes II presents new city locations and encounters that can be dropped into almost any fantasy campaign.
City sites. Each of the sixteen locations detailed in the book is presented on a two-page spread (for a total of 32 pages worth of locations) and... [click here for more] |
Philip Reed Games |
$19.95
|
Welcome, gamemasters! Hex Dek is an idea I've been toying with for a few years now, and I've finally found an approach to the concept that makes me quite happy. Hex Dek is a set of 50 double-sided cards, each of which details a tiny map that can be used to expand your campaign setting.
On the front of the card we have:... [click here for more] |
Philip Reed Games |
$24.95
|
Outdoor Encounters are poker-sized, game cards that the GM may use to randomly generate an outdoor event in any fantasy roleplaying game. The cards are generic in nature and not designed for any one game system. Experienced GMs will have no problems incorporating the encounters into the game of their choice.
These cards may be either used randomly -- ask the players to draw a card when the party... [click here for more] |
Philip Reed Games |
$15.00
|
Outdoor Encounters are poker-sized, game cards that the GM may use to randomly generate an outdoor event in any fantasy roleplaying game. The cards are generic in nature and not designed for any one game system. Experienced GMs will have no problems incorporating the encounters into the game of their choice.
These cards may be either used randomly -- ask the players to draw a card when the party... [click here for more] |
Philip Reed Games |
$15.00
|
Outdoor Encounters are poker-sized, game cards that the GM may use to randomly generate an outdoor event in any fantasy roleplaying game. The cards are generic in nature and not designed for any one game system. Experienced GMs will have no problems incorporating the encounters into the game of their choice.
These cards may be either used randomly -- ask the players to draw a card when the party... [click here for more] |
Philip Reed Games |
$15.00
|
A collection of over 200 rumors for use with any fantasy roleplaying game. The Book of Collected Rumors was constructed from the content of seventeen different PDFs from the A Dozen . . . series. This duplicates material from the below PDFs:
A Dozen Disconcerting Rumors
A Dozen Dreadful Rumors
A Dozen Sinister Rumors
A... [click here for more] |
Philip Reed Games |
$24.95
|