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Andromeda Ascendiendo (Andromeda Rising ESP)

Andromeda Ascendiendo (Andromeda Rising ESP)


Flotilla Oceanía El año es 1934, el año siempre es 1934, según el departamento de información. Los ciudadanos de Flotilla Oceania pasan sus días fingiendo ser Congelado en el tiempo. Es una era de prohibición, una era de delincuencia, una era de control. No uno sabe por qué tienen que fingir. Simplemente conocen a los que no se pierden. Andromeda Ascendiendo...   [click here for more]
Star City Savages  $5.50 $5.00

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Andromeda Rising

Andromeda Rising


Flotilla Oceania The year is 1934, the year is always 1934, according to the department of information. The citizens of Flotilla Oceania spend their days pretending to be frozen in time. It is an era of prohibition, an era of crime, an era of control. No one knows why they have to pretend. They just know those who don't go missing. Andromeda Rising...   [click here for more]
Star City Savages  $5.50 $5.00

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False Doctrine

False Doctrine


Flotilla Refuse In a lost future, the world is covered by an endless ocean. For the people who call the Junk Flotilla of Refuse home, life on the Lost Sea are marked by brutality and greed. Caught between the warring mega cites of Flotilla Oceania and Flotilla Pacifica, the refugees need all their skill, tenancy, and courage to survive the Drowned War. False Doctrine...   [click here for more]
Star City Savages  $2.50 $1.99

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Gravenstein Academy Imaginary Fiend

Gravenstein Academy Imaginary Fiend


Gravenstein Academy: Imaginary Fiend The Gravenstein Academy is a boarding school for monsters. Even the Faculty are not always human. It is a game of interpersonal drama, personal horror, spooky fun, mysteries, and teenage angst. That age is a difficult time for everyone, and it can be worse when you’re coming into your fangs for the first time or have your rite of passage under the full-blood...   [click here for more]
Star City Savages  $3.99 $2.99

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Gravenstein Academy Secrets at Samhain

Gravenstein Academy Secrets at Samhain


Gravenstein Academy: Secrets at Samhain The Gravenstein Academy is a boarding school for monsters. Even the Faculty are not always human. It is a game of interpersonal drama, personal horror, spooky fun, mysteries, and teenage angst. That age is a difficult time for everyone, and it can be worse when you’re coming into your fangs for the first time or have your rite of passage under the full-blood...   [click here for more]
Star City Savages  $3.99 $2.99

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Means of Production

Means of Production


Flotilla Refuse In a lost future, the world is covered by an endless ocean. For the people who call the Junk Flotilla of Refuse home, life on the Lost Sea are marked by brutality and greed. Caught between the warring mega cites of Flotilla Oceania and Flotilla Pacifica, the refugees need all their skill, tenancy, and courage to survive the Drowned War. Means of Production...   [click here for more]
Star City Savages  $2.50 $1.99

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The Drowned War Core Book

The Drowned War Core Book


BECOME UNSINKABLE The World is Drowning in War! Covered by an endless sea, refugees scrape together supplies from a world lost beneath the waves. Flotillas, floating mega-cities, carry on bloody conflicts in refugee territory, and alien horrors experiment on humanity. Refuse, the Greatest Garbage Heap know to Man, is the last safe place for those cast out into the...   [click here for more]
Star City Savages  $19.99 $14.99

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The Drowned War Jumpstart

The Drowned War Jumpstart


Set in a Flooded World Post Apocalyptic, refugees survive on artificial islands. A multi Genre setting allows players to explore a world covered by oceans and faces the horror and intrigue of the many islands that dot the sea. In this Jumpstart, you'll find: New Races, New Edges  Setting Rules for Cybernetics and Genetic manipulation Farmers Market: Something...   [click here for more]
Star City Savages  $2.50 $1.95

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The Razor and the Gale: Dream Heist

The Razor and the Gale: Dream Heist


The Razor and the Gale In the distant future, an ecological disaster has ended the Golden Age. Now, technological advancements have brought the fantastic to life. While vampires and a technocratic church struggle to control a feudal society, humans struggle to survive in a world cut apart and scattered by the razor and the gale. This adventure is the Jumpstart for the upcoming setting, The Razor and...   [click here for more]
Star City Savages  $2.99

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The Razor and the Gale: Seleenwoche

The Razor and the Gale: Seleenwoche


The Razor and the Gale In the distant future, an ecological disaster has ended the Golden Age. Now, technological advancements have brought the fantastic to life. While vampires and a technocratic church struggle to control a feudal society, humans struggle to survive in a world cut apart and scattered by the razor and the gale. This adventure is for the upcoming setting, The Razor and the Gale. Written...   [click here for more]
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The Razor and the Gale: Stormcrest

The Razor and the Gale: Stormcrest


The Razor and the Gale In the distant future, an ecological disaster has ended the Golden Age. Now technological advancements have brought the fantastic to life. While vampires and a technocratic church struggle to control a feudal society, humans struggle to survive in a world cut apart and scattered by the razor and the gale. This adventure is the Jumpstart for the upcoming setting The Razor and...   [click here for more]
Star City Savages  $2.99

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The Vampyre

The Vampyre


Based on the novella by Dr. John William Polidori, The Vampyre is a gothic horror adventure designed for 4 to 6 players. When a doctor of mental health requests aid in locating an escaped patient the party must unravel the mystery of the Vampyre. This module is designed with a divergent story path. Game Masters can select from four separate adventure paths allowing for replay opportunities and subversion...   [click here for more]
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Wizard Duel

Wizard Duel


Wizard Duel is a novice-level Adventure using Savage worlds Adventure Edition and Superpowers companion. The party is called upon by the Master Mage to travel to his Mystic Fortress and protect arcane artifacts from the Crimson Crone. However, the party doesn't know that one or more members could be traitors. ...   [click here for more]
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