This guide is designed to help aspiring Foundry authors create and publish their own projects by centralizing the available assets in one location in an easy to follow guide.
Many helpful links to Foundry assets and information, programs for layouts, free sources of art, ways to use other free programs, and more!
Even veteran authors will find helpful links to tasks not often done, such as splitting... [click here for more]
Legwork and Larceny provides GMs the tools they need to make heist encounters fun and exciting. Legwork empowers your players with tangible benefits for their impending mission. Heist Complexity guides GMs when building heist encounters, and allows PC dice results to modify them while running them. For those looking for a playstyle similar to Blades in the Dark, the Flashback... [click here for more]
Monsters 1 is an art pack that is free to use for Foundry authors to have monster illustrations for their products. Full permission is granted for use in Foundry products by the artists, Chris Markham and Mike Nadeau.
For these illustrations, painted miniatures were used along with other art techniques to provide images canon to the setting of Terrinoth, without using licensed FFG and Edge art images.... [click here for more]
Monsters 2 is an art pack that is free to use for Foundry authors to have monster illustrations for their products. Full permission is granted for use in Foundry products by the artists, Chris Markham and Mike Nadeau.
For these illustrations, painted miniatures were used along with other art techniques to provide images canon to the setting of Terrinoth, without using licensed FFG and Edge art images.... [click here for more]
This invaluable tool guides an aspiring setting creator to include all the design elements they need. Expanding upon the Genesys Core Rulebook setting sheet, this form fillable pdf provides a place to take down notes on every detail. We offer our advice on what to consider when brainstorming, and encourage your creativity.
In addition, the notebook includes:
Checklists of all published Genesys skills... [click here for more]
Using Affinity Publisher to create a source book and you would like to take advantage of custom Specialization Trees? Here's everything you need to get started with all the hard work done for you. Customize paths through your specialization to be as simple or complex as you desire.
Be sure to check the tutorial video. ... [click here for more]
NEED TO GET YOUR GENESYS GAME IN THE ZONE?
Do you struggle tracking movement in the abstract range band rules when playing Genesys?
Are you looking for something a touch more concrete?
Well now you can, all within the pages of The Forge Collection: Encounter Zones!
Encounter Zones are an exciting new rule choice that adds movement rules using an optional hex grid system to... [click here for more]