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Characters can come across rumours when asking around for information and this supplement has 100 such for them to hear in Balazar, primarily related to the three citadels. Whether or not any particular rumour is true is up to the GM. They can be used as background colour, misinformation and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled... [click here for more] |
Chaosium |
$1.99
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This is a selection of one hundred different rumours that could be discovered by characters in the New World. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign.... [click here for more] |
Chaosium |
$1.49
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This is a selection of one hundred different rumours that could be discovered by characters in the Pirate Nations. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign.... [click here for more] |
Chaosium |
$1.49
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This is a selection of one hundred different rumours that could be discovered by characters in Ifri. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign. These... [click here for more] |
Chaosium |
$1.49
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This is a selection of one hundred different rumours that could be discovered by characters in the Crescent Empire. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign.... [click here for more] |
Chaosium |
$1.49
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Characters may ask around to find out information and this supplement has 100 different rumours that they could uncover. The rumours cover a wide range, from plots to treasures to locations to people. Whether or not any specific rumour is true is up to a GameMaster. The rumours could be used as a source of misinformation, as background colour or as potential adventure hooks. This PDF supports Adobe... [click here for more] |
Chaosium |
$1.49
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Beach Blanket Bloodbath and Worse Tales contains five foul and depraved Call of Cthulhu adventures. Feast your eyes upon this cornucopia of the loathly transmundane and be amazed!
Written by Jim Thomson, author of Blood Orgy on Vampire Island, Tales From Ye Dusty Olde Crap Shop and yet less distinguished works, these five scenarios cover a wide spectrum of settings, tones... [click here for more] |
Chaosium |
$11.95
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NOW AVAILABLE AS A PRINT ON DEMAND PUBLICATION IN A COMBINED VOLUME WITH DUCKPAC 1+2. (Note: PDF purchases of this volume are for DuckPac Book 1 only.)
“The Antelope Lancers are gone sir and the Bell Temple cavalry is in tatters. It was the ducks sir! Feathery little bastards hiding in the water and reeds, slitting the mounts bellies as they rode past. I thought General Fazzur had done away with... [click here for more] |
Chaosium |
$5.99
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Welcome to Holiday Dorastor: Moon Elves, another in our odysseys around the delightful place that is Dorastor.
Here, you will find descriptions of the exotic Moon Elves, a Bestiary with five new creature variants, rules for the magical dances of the Red Goddess, one new skill, one new magical item, four new Runespells, and two scenarios, one of which is a variant of the Hill of Gold HeroQuest.... [click here for more] |
Chaosium |
$6.00
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Treasures of Glorantha Volume Two: Relics of the Second Age is the essential guide to lost magics of the Imperial Age. Within you will find the lost secrets of a dragon-worshiping empire, powers stolen by god-manipulating sorcerers, and other arcane mysteries.
This book contains thirty new magic items designed to intrigue both players and gamemasters, and to be accessible to both RuneQuest... [click here for more] |
Chaosium |
$19.95
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