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Hottest Historical from Codex Integrum LLC
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It's a dangerous world out there. And today's adventurers have a dangerous job. Ransacking ancient tombs, defeating evil sorcerers, voyaging through the remote bandit-haunted wilderness, unveiling the sinister plots of semi-human cultists... this is not a good line of work for the timid or the ill-prepared. Of course, the responsible adventurer always hopes to achieve their goals as peacefully... [click here for more] |
Codex Integrum LLC |
$14.99 $11.99
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This is it, hard core, fast-paced, historical combat for OGL 3.5. Make a character with a real martial skillset that makes a difference when you fight. No more waiting for an opportunity to make one attack... move, defend, attack, and attack again all in the same round, without getting bogged down in charts or arithmetic, and without relying on miniatures. Chose your weapons based on your personal... [click here for more] |
Codex Integrum LLC |
$20.00 $14.99
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In 2008 we put the sword of the Renaissance fencing master into the hands of desktop RPG gamers. Today, we put the grimoire of the Renaissance magus in your hands.
“Only for you, children of doctrine & learning, have we written this work. Examine this book, ponder the meaning we have dispersed in various places & gathered again; what we have concealed in one place we have disclosed... [click here for more] |
Codex Integrum LLC |
$20.00 $14.99
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Written by martial arts practitioners with real-life fighting experience and based on five hundred year old combat manuals penned by the true Masters of the ancient martial arts such as Sigmund Ringeck, Joachim Meyer, Jud Lew, Miyamoto Musashi, Fiore Dei Liberi, and Achille Marozzo, the Codex Martialis: Quick Start Guide is a window from your game into the lethal reality of combat... [click here for more] |
Codex Integrum LLC |
$2.99
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It is the very cold night of February third, in the year of 1454 in a region of the far north called Prussia. As the snow falls on the cobblestone streets of the city of Danzig, from the shadow of the 6 story crane in the harbor, to the vast city walls on the Radunia canal, something very unusual is afoot. All over the city, the German-speaking citizens are arming themselves, bucking straps on their... [click here for more] |
Codex Integrum LLC |
$12.99
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Have you ever wanted to go to another world?
The year is 1456. The place is the Southern Baltic. The Free City of Danzig is in rebellion against the Brother- Knights of the Teutonic Order. Privateers flying the Danzig colors patrol the waters of the Baltic all the way from Reval to Denmark. Bearing letters of marque they will intercept any vessels attempting to reach the Ordernstadt: the Monastic... [click here for more] |
Codex Integrum LLC |
$20.00 $12.99
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This is the original version of the Codex Martialis: Core Rules released in 2008, preserved here for the sake of history!
The Codex Martialis is a sourcebook of new combat options for your 3.5 OGL game, based on martial-arts manuals from the Renaissance era. This is not another complex damage system or a spreadsheet of tables and formulae, but a fast-paced, cinematic system... [click here for more] |
Codex Integrum LLC |
$12.00
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You've faced dragons. You've faced demons. You may have even faced Beholders. But have you ever stared down a robber knight?
Welcome to the 15th Century! The year is 1456 and you are a weary traveler making your way from the war-torn Balkans back toward the relative security of the Holy Roman Empire. The only thing that stands in your way is the Duchy of Silesia: Three hundred miles... [click here for more] |
Codex Integrum LLC |
$16.99 $11.99
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