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 Hottest Pathfinder-OGL, GM's Day Sale from Raging Swan Press
 
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Urban Dressing: Port Town 2.0 (P2)

Urban Dressing: Port Town 2.0 (P2)


Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury. Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives...   [click here for more]
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Urban Dressing: Slum Town 2.0 (P1)

Urban Dressing: Slum Town 2.0 (P1)


Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury. Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives...   [click here for more]
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Urban Dressing: Slum Town 2.0 (P2)

Urban Dressing: Slum Town 2.0 (P2)


Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury. Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives...   [click here for more]
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Urban Dressing: Trade Town

Urban Dressing: Trade Town


A System Neutral GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and cities alive with cool, interesting minor features of note? Then Urban Dressing is for you! Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive...   [click here for more]
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Urban Dressing: Traders & Craftsmen

Urban Dressing: Traders & Craftsmen


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Brian Liberge Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and cities alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different common urban fixture such as shops, stalls,...   [click here for more]
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Urban Dressing: War-Torn Town 2.0 (P1)

Urban Dressing: War-Torn Town 2.0 (P1)


Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury. Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives...   [click here for more]
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Urban Dressing: War-Torn Town 2.0 (P2)

Urban Dressing: War-Torn Town 2.0 (P2)


Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury. Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives...   [click here for more]
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Village Backdrop: Aldwater 2.0 (P1)

Village Backdrop: Aldwater 2.0 (P1)


A GM’s Resource by Jeff Gomez and Jacob Trier For centuries, the people of Aldwater have guarded and revered the wooden labyrinth holding the their ancestors' remains. Only the Spiritspeaker ever ventures inside, using an ancient relic to hold council with the dead. The wisdom of the council is vast, but not without fault, and for several years the advice of the ancestral spirits has done nothing...   [click here for more]
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Village Backdrop: Apia

Village Backdrop: Apia


A Pathfinder Roleplaying Game GM’S RESOURCE by Ben Kent Along the shores of the Illgen river hard against the ruins of a once-mighty castle lies the village of Apia. The village marks a convenient spot to cross the river, but more than that offers a pleasant place to slake a thirst or enjoy a sumptuous meal. The canny know to order Sanna’s golden mead during their stay at the Bee's...   [click here for more]
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Village Backdrop: Ashford

Village Backdrop: Ashford


A Pathfinder Roleplaying Game GM’s Resource supplement by Creighton Broadhurst Once a prosperous village, Ashford now stands as a decayed shadow of its former self. A year ago, it was a busy place; its streets and gardens echoing with the sounds of life, love and commerce. Then the stranger came and death followed upon his heels. Plague had come to Ashford. In his wake, he left the hacking...   [click here for more]
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Village Backdrop: Carillon (5e)

Village Backdrop: Carillon (5e)


A 5e Compatible GM’s Resource supplement by Jacob W. Michaels Ringing day and night, the many bells of Carillon echo through the village, a nearly constant tolling that serves as both protection from, and reminder of, the danger lurking beyond the village’s borders. Deep in the otherwise idyllic Elysian Valley that is otherwise an endless bounty for the so-called village...   [click here for more]
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Village Backdrop: Denton's End

Village Backdrop: Denton's End


A Pathfinder Roleplaying Game GM’S RESOURCE by John Bennett As twilight bleeds red in the sky, gaily dressed villagers lay out the yellowed bones of their departed loved ones. Teeth clacking, mouldering skulls crowned in garlands of fresh flowers greet the rising moon with cold, hollow voices. Creaking skeletons lurch forward with shuffling steps, arms reaching out eagerly towards the awaiting...   [click here for more]
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Village Backdrop: Edgewood

Village Backdrop: Edgewood


A Pathfinder Roleplaying Game GM’s Resource supplement by Mike Welham The thriving village Edgewood stands in the very shadow of the Shadetimer Forest. For 100 years, it has prospered. Wars, droughts and pestilence striking other nearby settlements never seem to affect the village, and yet tragedy mars life in Edgewood. For every year, terror stalks the village and its inhabitants die seemingly...   [click here for more]
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Village Backdrop: Fulhurst Moors 2.0 (P1)

Village Backdrop: Fulhurst Moors 2.0 (P1)


A GM’s Resource by Jeff Gomez and Jacob Trier In the dreary village of Fulhurst Moors, most residents spend their days cutting peat from the nearby bogs or tending flocks of rugged sheep on the moor. When night falls, the villagers huddle in their homes or gather inside the solid stone walls of the Bell and Whistles. Here they trade stories of the latest gruesome misfortunes to befall those...   [click here for more]
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Village Backdrop: Fulhurst Moors 2.0 (P2)

Village Backdrop: Fulhurst Moors 2.0 (P2)


A GM’s Resource by Jeff Gomez and Jacob Trier In the dreary village of Fulhurst Moors, most residents spend their days cutting peat from the nearby bogs or tending flocks of rugged sheep on the moor. When night falls, the villagers huddle in their homes or gather inside the solid stone walls of the Bell and Whistles. Here they trade stories of the latest gruesome misfortunes to befall those...   [click here for more]
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Village Backdrop: Longbridge

Village Backdrop: Longbridge


A Pathfinder Roleplaying Game GM’s Resource supplement by Creighton Broadhurst A hotbed of intrigue and deception, Longbridge is claimed by not one but two noble lords. Sprawled across both banks of a wide, swiftly flowing river forming the boundary between the rivals’ lands, the village grew up at either end of a fortified stone bridge of ancient dwarven artifice. A no man’s land...   [click here for more]
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Village Backdrop: Prayer's Point

Village Backdrop: Prayer's Point


A Pathfinder Roleplaying Game GM’s Resource supplement by Alexander Augunas The quaint village of Prayer’s Point is a prosperous place. Many folk believe it is blessed by the gods, for numerous aasimar children are born to its residents and visitors alike. As if the villagers needed additional confirmation their home is touched by divinity, the nearby river of Angel’s Run...   [click here for more]
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Village Backdrop: Quey's Glade (5e)

Village Backdrop: Quey's Glade (5e)


A 5e Compatible GM’s Resource Supplement by Mike Welham Quey’s Glade is rarely ever in the same place on the map twice, but it is always nestled in deep woods. Whenever a child is lost, alone and scared in the woods, she often finds her way to this village. Just as a terrifying monster bears down on its victim, the victim stumbles into Quey’s Glade with nary a sign of the pursuing...   [click here for more]
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Village Backdrop: Refuge

Village Backdrop: Refuge


A Pathfinder Roleplaying Game GM’s Resource supplement by Greg Marks An uncharted atoll, the secret isle of Refuge is a haven for pirates and cutthroats. Its laws are few: pay your due to the Buccaneer King, every Captain gets one vote and do not cheat or kill your fellow pirates. Without witnesses, that last one is more of a guideline. Life here is short, brutal and filled with golden opportunity...   [click here for more]
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Village Backdrop: Riverburg

Village Backdrop: Riverburg


In the Darkclaw Forest, amid the sluggish waters of the Greater Gurden River, stands the village of Riverburg. Set upon thick stilts driven deep into the riverbed, the village sprawls across several stout wooden platforms and serves as a sanctuary for those daring the surrounding forest or searching for the nearby Moaning Caves. A friendly, if isolated place, the village is home to the Rivermen's Guild...   [click here for more]
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Village Backdrop: Roake

Village Backdrop: Roake


A Pathfinder Roleplaying Game GM’S RESOURCE by Ben Kent Set along the mouth of the river Saran, Roake is a pleasant, prosperous village, famed for the animal husbandry talents of Liaka Frost, a local ranger. Wealthy visitors frequent the village, coming to either purchase her tamed beasts or visit their estates dotted throughout the surrounding area. Adventurers also regularly pass through...   [click here for more]
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Village Backdrop: Shroudhaven 2.0 (P1)

Village Backdrop: Shroudhaven 2.0 (P1)


A GM’s Resource supplement by Mike Welham Nestled in a deep valley, sunlight has never caressed centuried Shroudhaven. Thick fog—rendered permanent by ancient magics—fills the valley. Here, refugees from a long-forgotten war found sanctuary from their enemies. Most villagers are undead, and a dark reputation hangs over the village. Visitors to the village, though, tell a different story. They...   [click here for more]
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Village Backdrop: Shroudhaven 2.0 (P2)

Village Backdrop: Shroudhaven 2.0 (P2)


A GM’s Resource supplement by Mike Welham Nestled in a deep valley, sunlight has never caressed centuried Shroudhaven. Thick fog—rendered permanent by ancient magics—fills the valley. Here, refugees from a long-forgotten war found sanctuary from their enemies. Most villagers are undead, and a dark reputation hangs over the village. Visitors to the village, though, tell a different story. They...   [click here for more]
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Village Backdrop: Star Run Falls

Village Backdrop: Star Run Falls


A Pathfinder Roleplaying Game GM’s Resource supplement by John Bennett The elven village of Star Run Falls basks under the spray of the mighty waterfall, the Star Run. Thousands of fireflies hover nightly along the plunging waterfall, their blinking lights appearing as a cascade of flowing stars. The elves of Star Run Falls welcome visitors from all over who come to marvel at the sight...   [click here for more]
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Village Backdrop: Summerford

Village Backdrop: Summerford


A Pathfinder Roleplaying Game GM’s Resource supplement by Alex Connell Grown fat and wealthy on the trade flowing along the Mauro River, Summerford is a prosperous place. River barges laden with trade goods put into the docks and the local trading post is a veritable hive of activity. The village streets are clean and Lord Fabius Ocrtooth’s guards keep the populace safe. At night, the...   [click here for more]
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Village Backdrop: Thornhill

Village Backdrop: Thornhill


A Pathfinder Roleplaying Game GM’S RESOURCE by Creighton Broadhurst Standing on the fringes of a vast and noisome swamp, Thornhill is a miserable, hard place of cloying mud, grasping thorns and insular, superstitious folk. There is a little cheer to be had in Thornhill; the few visitors describing it as dull and dreary as the surrounding swamps. For all that, though, a steady trickle of...   [click here for more]
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Village Backdrop: Trickletrek

Village Backdrop: Trickletrek


A Pathfinder Roleplaying Game GM’s Resource supplement by Alexander Augunas Months ago a mysterious asteroid crashed into the waters of nearby Swishswirl Cove and in the days afterwards a strange sickness spread across the glades to the north, poisoning its inhabitants and causing a supernatural illness in the gnomes. Now an unnatural blight, a ghastly illness that drains the local...   [click here for more]
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Village Backdrop: Vulcanbridge

Village Backdrop: Vulcanbridge


A Pathfinder Roleplaying Game GM’s Resource supplement by Mike Welham A thriving village is the last thing a traveller expects to find on a cracked and blasted volcanic plain belching lava and poisonous gases. However, Vulcanbridge defies expectations and offers a haven for wayward souls and desperate travellers alike. Primarily home to dwarven and gnomish engineers and miners, the...   [click here for more]
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Village Backdrop: Vulcanbridge 2.0 (5e)

Village Backdrop: Vulcanbridge 2.0 (5e)


A GM’s Resource supplement by Mike Welham A thriving village is the last thing a traveller expects to find on a cracked and blasted volcanic plain belching lava and poisonous gases. However, Vulcanbridge defies expectations and offers a haven for wayward souls and desperate travellers alike. Primarily home to dwarven and gnomish engineers and miners, the village also attracts adventurers and...   [click here for more]
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Village Backdrop: Vulcanbridge 2.0 (P2)

Village Backdrop: Vulcanbridge 2.0 (P2)


A GM’s Resource supplement by Mike Welham A thriving village is the last thing a traveller expects to find on a cracked and blasted volcanic plain belching lava and poisonous gases. However, Vulcanbridge defies expectations and offers a haven for wayward souls and desperate travellers alike. Primarily home to dwarven and gnomish engineers and miners, the village also attracts adventurers and...   [click here for more]
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Village Backdrop: Y'taris 2.0 (P1)

Village Backdrop: Y'taris 2.0 (P1)


A GM’s Resource by Jeff Gomez A stone circle marks the confluence of ley lines in this bleak and broken place. Among the ancient runes and onyx pillars burn secret powers hidden by gods and men alike. But to the people of Y’taris, the stone circle is just a tourist destination for the rich. Every year, hundreds of spellcasters make the long pilgrimage to the stone circle high in the...   [click here for more]
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Village Backdrop: Y'taris 2.0 (P2)

Village Backdrop: Y'taris 2.0 (P2)


A GM’s Resource by Jeff Gomez A stone circle marks the confluence of ley lines in this bleak and broken place. Among the ancient runes and onyx pillars burn secret powers hidden by gods and men alike. But to the people of Y’taris, the stone circle is just a tourist destination for the rich. Every year, hundreds of spellcasters make the long pilgrimage to the stone circle high in the...   [click here for more]
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Villainous Pirates

Villainous Pirates


Cruising the sea lanes in search of loot, captives and reputation corsairs’ predations strike fear into the hearts of merchantmen and sailors alike. So often, though, the sea wolves themselves are little more than one-dimensional enemies that exist only to fall before the PCs’ blades. Villainous Pirates banishes this problem by presenting 30 Pirates of Note and nine Pirates of Renown...   [click here for more]
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Wilderness Dressing: Bandits

Wilderness Dressing: Bandits


A Pathfinder Roleplaying Game Compatible GM's Resource by Creighton Broadhurst Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses...   [click here for more]
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Wilderness Dressing: Castles

Wilderness Dressing: Castles


A Pathfinder Roleplaying Game Compatible GM's Resource by Eric Hindley Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different...   [click here for more]
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Wilderness Dressing: Extreme Weather

Wilderness Dressing: Extreme Weather


A Pathfinder Roleplaying Game Compatible GM's Resource by Mike Welham Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different...   [click here for more]
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Wilderness Dressing: Primal Forest

Wilderness Dressing: Primal Forest


A Pathfinder Roleplaying Game Compatible GM's Resource by Mike Welham Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different...   [click here for more]
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Wilderness Dressing: Ruins

Wilderness Dressing: Ruins


A Pathfinder Roleplaying Game Compatible GM's Resource by John Bennett Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different...   [click here for more]
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Wilderness Dressing: Sea Voyages

Wilderness Dressing: Sea Voyages


A Pathfinder Roleplaying Game Compatible GM's Resource by Brian Gregory Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses...   [click here for more]
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Wilderness Dressing: Travellers

Wilderness Dressing: Travellers


Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives the harried GM the tools to bring...   [click here for more]
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Wilderness Dressing: Woodlands

Wilderness Dressing: Woodlands


Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more “real”? Then Wilderness Dressing is for you! Each instalment in the line focuses on a different type of wilderness and gives the harried GM the tools to...   [click here for more]
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100% Crunch: Goblins

100% Crunch: Goblins


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Creighton Broadhurst Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line...   [click here for more]
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100% Crunch: Kobolds

100% Crunch: Kobolds


A Pathfinder Roleplaying Game Compatible GM’s Resource by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
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100% Crunch: Liches

100% Crunch: Liches


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
Raging Swan Press  $6.99

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100% Crunch: Orcs

100% Crunch: Orcs


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Creighton Broadhurst Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line...   [click here for more]
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100% Crunch: Orogs

100% Crunch: Orogs


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
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100% Crunch: Skeletal Champions

100% Crunch: Skeletal Champions


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
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100% Crunch: Skeletons

100% Crunch: Skeletons


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
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100% Crunch: Zombie Lords

100% Crunch: Zombie Lords


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
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100% Crunch: Zombies

100% Crunch: Zombies


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
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