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Barroom Brawls (P2)

Barroom Brawls (P2)


A GM’s Resource by Creighton Broadhurst  Barroom brawls are one of the quintessential events that occur in taverns, inns and pubs of a certain quality. Alcohol mixed liberally with folk used to solving problems with violence is an explosive combination. The great thing about barroom brawls, though, is that although people get hurt, it’s rare that anyone dies. This means the players can let their...   [click here for more]
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Dungeon Backdrop: The Death King's Forlorn Isle (5e)

Dungeon Backdrop: The Death King's Forlorn Isle (5e)


A 5e Compatible GM’s Resource by Bart Wynants A keening gale tears across the Bitter Sea, parting the clouds above to unveil a turgid crimson moon. Ominous rumbling resounds from the churning waters below. The surface of the sea boils and bubbles like a witch’s cauldron—its waves foaming and swelling like a suppurating sore until a mass of jagged black rock erupts from the lightless depths....   [click here for more]
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Dungeon Backdrop: The Death King's Forlorn Isle (P2)

Dungeon Backdrop: The Death King's Forlorn Isle (P2)


A Pathfinder 2nd Edition Roleplaying Game Compatible GM’s Resource by Bart Wynants A keening gale tears across the Bitter Sea, parting the clouds above to unveil a turgid crimson moon. Ominous rumbling resounds from the churning waters below. The surface of the sea boils and bubbles like a witch’s cauldron—its waves foaming and swelling like a suppurating sore until a mass of jagged...   [click here for more]
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Dungeon Backdrop: The Death King's Forlorn Isle (SN)

Dungeon Backdrop: The Death King's Forlorn Isle (SN)


A System Neutral GM’s Resource by Bart Wynants A keening gale tears across the Bitter Sea, parting the clouds above to unveil a turgid crimson moon. Ominous rumbling resounds from the churning waters below. The surface of the sea boils and bubbles like a witch’s cauldron—its waves foaming and swelling like a suppurating sore until a mass of jagged black rock erupts from the lightless...   [click here for more]
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Dungeon Backdrop: The House of Yspher (P2)

Dungeon Backdrop: The House of Yspher (P2)


A Pathfinder 2nd Edition Roleplaying Game Compatible GM’s Resource by Bart Wynants The lonely house on the hill is no place to spend the night. Many a weary traveller on the road to Dunstone has sought shelter there from the dangers of the night, only to find even darker terrors lurking inside the house’s crumbling walls. Those who find death beyond the shadowed threshold are considered...   [click here for more]
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Dungeon Dressing: Altars 2.0 (P2)

Dungeon Dressing: Altars 2.0 (P2)


A Pathfinder 2nd Edition Roleplaying Game Compatible GM's Resource by Creighton Broadhurst This instalment of Dungeon Dressing presents loads of great features and details to add to the altars in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Altars is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired...   [click here for more]
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Dungeon Dressing: Bridges 2.0 (P2)

Dungeon Dressing: Bridges 2.0 (P2)


A GM's Resource by Ben Kent This instalment of Dungeon Dressing presents loads of great features and details to add to the bridges in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Bridges is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add cool little...   [click here for more]
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Dungeon Dressing: Doors & Double Doors 2.0 (P2)

Dungeon Dressing: Doors & Double Doors 2.0 (P2)


A Pathfinder 2nd Edition Roleplaying Game Compatible GM's Resource by Creighton Broadhurst and Jeff Erwin   This instalment of Dungeon Dressing presents loads of great features and details to add to the doors and double doors in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Doors & Double Doors is an invaluable...   [click here for more]
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Dungeon Dressing: Dungeon Names & Legends 2.0 (P2)

Dungeon Dressing: Dungeon Names & Legends 2.0 (P2)


A Pathfinder Roleplaying Game 2nd Edition Compatible GM's Resource by Creighton Broadhurst and Pierre van Rooden This instalment of Dungeon Dressing presents loads of tools to help you give your dungeons evocative and exciting names and legends. Designed to be used both during preparation or actual play, Dungeon Dressing: Names & Legends is an invaluable addition...   [click here for more]
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Dungeon Dressing: Pits 2.0 (P2)

Dungeon Dressing: Pits 2.0 (P2)


A Pathfinder 2nd Edition Roleplaying Game Compatible GM's Resource by Creighton Broadhurst This instalment of Dungeon Dressing presents loads of great features and details to add to the wells in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Pits is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired...   [click here for more]
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Dungeon Dressing: Portcullises 2.0 (P2)

Dungeon Dressing: Portcullises 2.0 (P2)


A GM's Resource by Aaron Bailey This instalment of Dungeon Dressing presents loads of great features and details to add to the portcullises in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Portcullises is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want...   [click here for more]
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Dungeon Dressing: Secret & Concealed Doors 2.0 (P2)

Dungeon Dressing: Secret & Concealed Doors 2.0 (P2)


A 2nd Edition Pathfinder Roleplaying Game Compatible GM's Resource by Simon Butler, Jeff Erwin and Greg Marks This instalment of Dungeon Dressing presents loads of great features and details to add to the secret and concealed doors in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Secret & Concealed Doors is an...   [click here for more]
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Dungeon Dressing: Stairs 2.0 (P2)

Dungeon Dressing: Stairs 2.0 (P2)


A GM's Resource by Creighton Broadhurst   This instalment of Dungeon Dressing presents loads of great features and details to add to the stairs in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Stairs is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add...   [click here for more]
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Dungeon Dressing: Statues 2.0 (P2)

Dungeon Dressing: Statues 2.0 (P2)


A Pathfinder 2nd Edition Roleplaying Game Compatible GM's Resource by Creighton Broadhurst This instalment of Dungeon Dressing presents loads of great features and details to add to the statues in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Statues is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired...   [click here for more]
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Dungeon Dressing: Wells 2.0 (P2)

Dungeon Dressing: Wells 2.0 (P2)


A Pathfinder Roleplaying Game Compatible GM's Resource by Brian Gregory and Stephen Radney-MacFarland This instalment of Dungeon Dressing presents loads of great features and details to add to the wells in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Wells is an invaluable addition to any GM's armoury! About Dungeon...   [click here for more]
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Dwellers Amid Bones (P2)

Dwellers Amid Bones (P2)


A 5e compatible adventure for 5th-level PCs by Creighton Broadhurst, Fabian Fehrs and Stephen Radney-MacFarland Lurking in the watery depths of a fallen orc tribe's sacred burial cairn amid the bleached, broken bones of savage warriors, honoured champions and mighty warlords the forest drakes Arduthal and Ingeirmaugh have made themselves a comfortable, safe home. Periodically emerging to ravage...   [click here for more]
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GM's Miscellany: Eventures (P2)

GM's Miscellany: Eventures (P2)


A GM’s Resource supplement by Creighton Broadhurst, Simon Butler, Jeff Gomez, Jacob W. Michaels and Bart Wynants This GM’s Miscellany presents seven eventures ready for your campaign! Use them as a change of pace from the same old dungeon crawls and wilderness expeditions or as an opportunity for role-playing and urban exploration. Eventure are akin to a normal adventure, but do not (normally)...   [click here for more]
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Raisa’s Auction Most Wondrous (P2)

Raisa’s Auction Most Wondrous (P2)


A Pathfinder 2nd Edition Roleplaying Game Compatible Eventure by Creighton Broadhurst Raisa Ojanen, of Raisa’s Curios fame (or perhaps notoriety if you believe the rumours), has secured another batch of wondrous magical items for sale at another of her famous auctions! Only the great, the good or the wealthy are admitted to these exclusive gatherings during which thousands of gold...   [click here for more]
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Village Backdrop: Aldwater 2.0 (P2)

Village Backdrop: Aldwater 2.0 (P2)


A GM’s Resource by Jeff Gomez and Jacob Trier For centuries, the people of Aldwater have guarded and revered the wooden labyrinth holding the their ancestors' remains. Only the Spiritspeaker ever ventures inside, using an ancient relic to hold council with the dead. The wisdom of the council is vast, but not without fault, and for several years the advice of the ancestral spirits has done nothing...   [click here for more]
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Village Backdrop: Beacon Promontory 2.0 (P2)

Village Backdrop: Beacon Promontory 2.0 (P2)


A GM’s Resource by Mike Welham Beacon Promontory arose from the watery grave of Beacon Cove after a ferocious storm submerged the village. The handful of doughty survivors rebuilt their homes around Beacon Lighthouse, which lights the way for passing ships, many of which used to make the former village a port of call. Many consider the holdouts insane for staying, considering over half their...   [click here for more]
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Village Backdrop: Bleakflat 2.0 (P2)

Village Backdrop: Bleakflat 2.0 (P2)


A Pathfinder Roleplaying Game GM’s Resource supplement by Jeff Gomez Lost to the north of nowhere, far beyond the reach of prying eyes, a rocky bluff rises from barren soil. Here, deep amidst the frozen tundra, a ruined castle has been refitted into a tiny village. Ten hovels, whose rude architecture suggests structures five centuries old, surround a refurbished tower, and in this tower...   [click here for more]
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Village Backdrop: Don Galir (P2)

Village Backdrop: Don Galir (P2)


A Pathfinder2nd Edition Roleplaying Game GM’s Resource supplement by Steve Hood Last known hold of the dwarves in Ashlar, shadow-cloaked Don Galir lies hard against Lake Thraren dark, cold waters in a massive cavern buried directly beneath the human village of Wellswood. Dozens of wells, illuminating the lake’s dark, unknowable deep waters with faint shafts of light and link the lake...   [click here for more]
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Village Backdrop: Feigrvidr 2.0 (5e)

Village Backdrop: Feigrvidr 2.0 (5e)


A 5e Compatible Roleplaying Game GM’s Resource by Stephen Radney-MacFarland Most dwarven holds are vast and ordered halls filled with solemn and stoic craftsfolk. But that’s not Feigrvidr. Some say it’s not a dwarf hold at all, but rather a lawless mining camp ruled by dwarf thugs and ruthless agents of the ruling thane. Founded less than three years ago by Svingal...   [click here for more]
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Village Backdrop: Feigrvidr 2.0 (P2)

Village Backdrop: Feigrvidr 2.0 (P2)


A Pathfinder 2nd Edition Roleplaying Game GM’s Resource supplement by Stephen Radney-MacFarland Most dwarven holds are vast and ordered halls filled with solemn and stoic craftsfolk. But that’s not Feigrvidr. Some say it’s not a dwarf hold at all, but rather a lawless mining camp ruled by dwarf thugs and ruthless agents of the ruling thane. Founded less than three...   [click here for more]
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Village Backdrop: Feigrvidr 2.0 (SN)

Village Backdrop: Feigrvidr 2.0 (SN)


A System Neutral Roleplaying Game GM’s Resource by Stephen Radney-MacFarland Most dwarven holds are vast and ordered halls filled with solemn and stoic craftsfolk. But that’s not Feigrvidr. Some say it’s not a dwarf hold at all, but rather a lawless mining camp ruled by dwarf thugs and ruthless agents of the ruling thane. Founded less than three years ago by Svingal...   [click here for more]
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Village Backdrop: Fraywrack 2.0 (P2)

Village Backdrop: Fraywrack 2.0 (P2)


A GM's Resource by Jacob W. Michaels When a flight of harpies, beset by a relentless demonic menace from beneath the dark seas, used their captivating song to lure a ship to ruin, they sought allies instead of food. Thus, was born Fraywrack, a war camp created by the strange alliance of man and monster against a far greater threat. Now, hidden by the broken remains of their ship, the wreck’s...   [click here for more]
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Village Backdrop: Hopespyre 2.0 (Pathfinder 2)

Village Backdrop: Hopespyre 2.0 (Pathfinder 2)


A Pathfinder Second Edition Roleplaying Game GM’s Resource supplement by Jacob W. Michaels Their beliefs considered heretical by the Church of the God of the Sun and their presence viewed as a threat to the cruel ruler of their homeland, the Church of the Redemptive Flame fled and founded a new home in remote Hopespyre. The cult now wants nothing more than to live a sin-free life...   [click here for more]
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Village Backdrop: Idyll 2.0 (P2)

Village Backdrop: Idyll 2.0 (P2)


A 2nd Edition Pathfinder Roleplaying Game GM’s Resource supplement by Mike Welham Idyll seems like the perfect place to live, but subtle signs something is not right are scattered throughout the village. Why are the residents reluctant to leave the village’s precincts? Why are there so few children in such a prosperous place? How has the village stayed unspoiled with the wasteland surrounding...   [click here for more]
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Village Backdrop: Macrimei 2.0 (P2)

Village Backdrop: Macrimei 2.0 (P2)


A GM's Resource by John Bennett Nestled between desolate, windswept hills the village of Macrimei is home to a hard people. Dung fires warm their homes built from the ruins of an ancient buried city whose remnants can be seen in the tumbled stones scattered about and the massive red-hued obelisk looming over the settlement. The Red Obelisk, said to be home to Macrimei’s god, has attracted the...   [click here for more]
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Village Backdrop: Rifthammer 2.0 (P2)

Village Backdrop: Rifthammer 2.0 (P2)


A GM's Resource by Creighton Broadhurst and Robert Brookes Nestled in a twisting ravine amid the Luminous Desert’s endless windblown dunes, Rifthammer is home to a desert-dwelling tribe of dwarves. Hidden in the cool shadows of their cliff-side home, these reclusive folk offer peaceful seclusion for those seeking refuge from the desert's relentless heat, or simply the troubles of the wider world....   [click here for more]
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Village Backdrop: Tigley 2.0 (P2)

Village Backdrop: Tigley 2.0 (P2)


A GM’s Resource supplement by Steve Hood Wracked by disaster, Tigley is a village reborn. Standing on the fringes of the noisome Gnatmarsh, its folk make their living from the swamp and harvesting guano from the caves honeycombing the spire of rock upon which stands much of the village. But all is not peaceful in Tigley. The villagers’ burial rituals have attracted undead to certain nearby sunken...   [click here for more]
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Where There's a Will (P2)

Where There's a Will (P2)


A 2nd Edition Pathfinder Roleplaying Game Eventure by Jacob W. Michaels Standing on a dingy side street in Low City the Scythe has a reputation as a place for hard drinking and its entertainers. Nights at the Scythe are rarely boring—particularly when the legendary halfling bard, Dricolen Nimblefinger, is playing—but most time-crunched GMs gloss over the time between adventures...   [click here for more]
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Dungeon Backdrop: Scarlock Hill (P2)

Dungeon Backdrop: Scarlock Hill (P2)


A GM’s Resource by Bart Wynants With slick black fingers, the muddy soil grasps at your heels as you laboriously climb Scarlock Hill’s rock-strewn slope. A hundred feet below, scores of tall pine trees silently watch your ascent. Against the scarlet backdrop of the setting sun, they resemble dark jagged towers rising from an ocean of boiling fog, and for a brief moment it almost seems as if you’ve...   [click here for more]
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Dungeon Backdrop: Wreck of the Sea Sprite (P2)

Dungeon Backdrop: Wreck of the Sea Sprite (P2)


A GM’s Resource by Creighton Broadhurst  Thought lost after a year at sea the merchant ship Sea Sprite lies wrecked not five miles from home. Driven onto jagged rocks, the ship will not survive the next storm. Her mistress, the wealthy merchant Vilutar Pakkanen, needs stout heroes to board the wreck and recover the ship’s charts and logbook. The only problem, beyond the ship’s condition and...   [click here for more]
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Dungeon Dressing: Archways 2.0 (P2)

Dungeon Dressing: Archways 2.0 (P2)


A GM's Resource by Brian Gregory    This instalment of Dungeon Dressing presents loads of great features and details to add to the archways in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Archways is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add cool...   [click here for more]
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Dungeon Dressing: Captives 2.0 (P2)

Dungeon Dressing: Captives 2.0 (P2)


A GM's Resource by Josh Vogt   This instalment of Dungeon Dressing presents loads of great captives to add to your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Captives is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add cool little features of interest to...   [click here for more]
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Dungeon Dressing: Chests 2.0 (P2)

Dungeon Dressing: Chests 2.0 (P2)


A Pathfinder 2nd Edition Roleplaying Game Compatible GM's Resource by Eric Hindley This instalment of Dungeon Dressing presents loads of great features and details to add to the chests in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Chests is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired...   [click here for more]
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Dungeon Dressing: Denizens' Loot 2.0 (P2)

Dungeon Dressing: Denizens' Loot 2.0 (P2)


A GM's Resource by Josh Vogt   This instalment of Dungeon Dressing presents loads of great pieces of denizens' loots to add to your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Denizens' Loot is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add cool little...   [click here for more]
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Dungeon Dressing: Floors and Trapdoors 2.0 (P2)

Dungeon Dressing: Floors and Trapdoors 2.0 (P2)


A GM's Resource by Thomas King and Mike Welham   This instalment of Dungeon Dressing presents loads of great features and details to add to the floors and trapdoors in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Floors and Trapdoors is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking...   [click here for more]
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Dungeon Dressing: Fountains & Pools 2.0 (P2)

Dungeon Dressing: Fountains & Pools 2.0 (P2)


A GM's Resource by Ben Armitage and John Bennett   This instalment of Dungeon Dressing presents loads of great features and details to add to the fountains and pools in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Fountains & Pools is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking...   [click here for more]
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Dungeon Dressing: Gates & Portals 2.0 (P2)

Dungeon Dressing: Gates & Portals 2.0 (P2)


A GM's Resource by Greg Marks   This instalment of Dungeon Dressing presents loads of great features and details to add to the gates and portals in your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Gates & Portals is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude?...   [click here for more]
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Dungeon Dressing: Mundane Chest Contents 2.0 (P2)

Dungeon Dressing: Mundane Chest Contents 2.0 (P2)


A GM's Resource by Josh Vogt   This instalment of Dungeon Dressing presents loads of great mundane chest contents to add to your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Mundane Chest Contents is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want to add cool little...   [click here for more]
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Dungeon Dressing: Strange Things 2.0 (P2)

Dungeon Dressing: Strange Things 2.0 (P2)


A GM's Resource by James Graham and Mike Welham   This instalment of Dungeon Dressing presents loads of strange things to add to your dungeon. Designed to be used both during preparation or actual play, Dungeon Dressing: Strange Things is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons lacking in verisimilitude? Want...   [click here for more]
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GM's Miscellany: Mini-Eventures I (P2)

GM's Miscellany: Mini-Eventures I (P2)


A GM’s Resource supplement by Creighton Broadhurst Even the smallest town has more locations than all but the most diligent and time-rich GM could ever hope to detail and design. To make matters even worse, when an adventuring party gets to a town or city, the characters often have the irritating habit of going off exploring. What’s a GM to do? Designed specifically for you, the busy GM,...   [click here for more]
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GM's Miscellany: Village Backdrops I (OSR)

GM's Miscellany: Village Backdrops I (OSR)


An OSR GM’s Resource supplement by loads of talented designers Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting, compelling...   [click here for more]
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GM's Miscellany: Village Backdrops I (P2)

GM's Miscellany: Village Backdrops I (P2)


A Pathfinder Roleplaying Game GM’s Resource supplement by loads of talented designers Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on...   [click here for more]
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GM's Miscellany: Village Backdrops V (5e)

GM's Miscellany: Village Backdrops V (5e)


A 5e GM’s Resource supplement by loads of talented designers Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting, compelling...   [click here for more]
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Sailing Aboard the Widow (P2)

Sailing Aboard the Widow (P2)


An Eventure by Bart Wynants A single mast thrusts skyward like a proud lance, assailing the grey heavens as the good ship Widow ploughs through the waves. The storm-blasted sail billows in the wind, dragging the ship across the seething sea which readily cleaves before its grim figurehead. Standing at the helm is sullen-faced Saamo Hilhaarja, captain of Widow and master of the sea. Despite their...   [click here for more]
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Urban Dressing: Borderland Town 2.0 (P2)

Urban Dressing: Borderland Town 2.0 (P2)


Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury. Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives...   [click here for more]
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Urban Dressing: Mining Town 2.0 (P2)

Urban Dressing: Mining Town 2.0 (P2)


Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury. Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives...   [click here for more]
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