This is a short roleplaying game of ironic Lovecraftian adventure with light elements of strategy. It takes place in Red Hook, a tourist district in almost New York (almost, since the game takes place in an alternate history setting). You are about to become cult leaders who will need to develop and then execute a plan for a local festival.
Some Red Hook citizens find themselves abuzz with... [click here for more]
The twenties of the XX century. The Global Society of Inquisitive and Investigative embraces the curious from every corner of the world. Their paradigm is the knowability of the Universe. They believe in the triumph and omnipotence of science. And now, when the Great War is over, the Society faces the challenging task to distinguish hidden from fictitious basing on the centuries-long legends.
The... [click here for more]