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Horror is a feeling, a place in your mind, and for some, a final destination. Some mad few wish to know the little terrors and the vast dead that populate the dark places between the light, be they candles or stars. The only thing between you and the fiends and fright contained within is the heartbeat that it takes to access the forbidden knowledge within.
If you have ever wanted to play in a 5th Edition... [click here for more] |
Fat Goblin Games |
$14.95
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Fat Goblin Games presents... 5th Edition Racial Options - Aasimar!
Just as half-elves are the result of the union between elf and human, aasimar are the result between a union between human and celestial. Generally kind and working toward weal rather than woe, these typically good aligned beings seek to help those in need and right wrongs. This product allows you to build Aasimar player characters... [click here for more] |
Fat Goblin Games |
$1.50
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Fat Goblin Games presents... 5th Edition Racial Options - Bugbears!
Best selling DMSGuild author Tony Petrecca (Journey Through the Center of the Underdark Volumes 1 and 2!) is at it again with another book in our popular 5th Edition Races line! This time out... its Bugbears!
Bugbears are the largest of the goblinoids, a family of humanoids that includes goblins and hobgoblins. Bugbears are often... [click here for more] |
Fat Goblin Games |
$1.18
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Fat Goblin Games presents... 5th Edition Racial Options - Gnolls!
Best-selling DMSGuild author Tony Petrecca (Journey Through the Center of the Underdark Volumes 1 and 2!) is at it again with another book in our popular 5th Edition Races line! This time out... Gnolls!
Gnolls are a horrific predatory race of hyena-like humanoids bent on pillage and destruction. They prey on the weak, using overwhelming... [click here for more] |
Fat Goblin Games |
$1.16
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Fat Goblin Games presents... 5th Edition Racial Options - Goblins!
Best selling DMSGuild author Tony Petrecca (Journey Through the Center of the Underdark Volumes 1 and 2!) is at it again with another book in our popular 5th Edition Races line! This time out... its Goblins! Goblins are the smallest of the goblinoids, a family of related humanoids that includes the larger Hobgoblins and Bugbears. Goblin's... [click here for more] |
Fat Goblin Games |
$1.18
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Fat Goblin Games presents... 5th Edition Racial Options - Hobgoblins!
Best selling DMSGuild author Tony Petrecca (Journey Through the Center of the Underdark Volumes 1 and 2!) jumps onto the Fat Goblin Game bandwagon with his first (and hopefully not last) book in our popular 5th Edition Races line!
Hobgoblins are a regimented, militant warrior race bent on victory at arms and conquest. Given their... [click here for more] |
Fat Goblin Games |
$1.18
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Fat Goblin Games presents... 5th Edition Racial Options - Kitsune!
Naturalist. Spiritualist. Mischievous. Noble. These are just some of the ways to describe the mysterious fox-people known as Kitsune. Now you can take kitsune out of the pages of legend and bring them to the world's oldest roleplaying game with 5th Edition Races – Kitsune!
Learn how they interact with other races!
Explore the... [click here for more] |
Fat Goblin Games |
$1.50
|
Fat Goblin Games presents... 5th Edition Racial Options - Kobolds!
Best selling DMSGuild author Tony Petrecca (Journey Through the Center of the Underdark Volumes 1 and 2!) jumps onto the Fat Goblin Game bandwagon with his first (and hopefully not last) book in our popular 5th Edition Races line! Kobolds are small long-snouted reptilian humanoids with a frequently nasty disposition. Physically weak,... [click here for more] |
Fat Goblin Games |
$1.18
|
Call to Arms: Axes and Picks
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Axes and Picks not only includes new axe types and pick types,... [click here for more] |
Fat Goblin Games |
$3.25
|
Call to Arms: Bracers of Armor
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Bracers of Armor includes a review of and expansion... [click here for more] |
Fat Goblin Games |
$3.95
|
Call to Arms: Fantastic Technology
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Fantastic Technology brings new eras of scientific advancement into your... [click here for more] |
Fat Goblin Games |
$3.95
|
Call to Arms: Fireworks & Primitive Firearms
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Fireworks and Primitive Firearms... [click here for more] |
Fat Goblin Games |
$3.25
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Call to Arms: Horses and Mules
Call to Arms: Horses & Mules contains information on how to more accurately use horses, mules and other equids for transport, roleplay information including a horse personality generator and glossary of horse colors, information on when and why you might want a mule rather than a horse as well as stats for new horse "types." You... [click here for more] |
Fat Goblin Games |
$2.55
|
Call to Arms: Javelins and Throwing Spears
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item.
Call to Arms: Javelins and Throwing Spears... [click here for more] |
Fat Goblin Games |
$3.25
|
Call to Arms: Mantles of Power
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. While Call to Arms: Mantles of Power includes mantles that are merely made of cloth, the real... [click here for more] |
Fat Goblin Games |
$3.95
|
Call to Arms: Pistols and Muskets
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Pistols and Muskets focuses on a 350 year span of time... [click here for more] |
Fat Goblin Games |
$3.25
|
Call to Arms: Powders and Dusts
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item.
Call to Arms: Powders and Dusts includes a review of and expansion to mundane, magical, cursed,... [click here for more] |
Fat Goblin Games |
$3.95
|
Call to Arms: Rapiers & Weapons of the Duel
En Garde!
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Rapiers & Weapons of the... [click here for more] |
Fat Goblin Games |
$3.95
|
Call to Arms: Ropes
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Rope focuses on one of the most versatile tools available to any adventurer to make rope not... [click here for more] |
Fat Goblin Games |
$2.25
|
Call to Arms: Shields
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item.
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of... [click here for more] |
Fat Goblin Games |
$3.25
|
Call to Arms: Ten-Foot Poles
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Ten-Foot Poles is an April Fool’s release... [click here for more] |
Fat Goblin Games |
Pay What You Want
|
Call to Arms: The Magic Satchel
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: The Magic Satchel offers new and old methods to help characters... [click here for more] |
Fat Goblin Games |
$3.95
|
Call to Arms: Tomes of Power
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item.
Call to Arms: Tomes of Power (Revised) updates one of the original Call to Arms books to... [click here for more] |
Fat Goblin Games |
$3.25
|
Call to Arms: Torch and Flame
Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Torch and Flame focuses on all the ways fire can be used as a weapon in your... [click here for more] |
Fat Goblin Games |
$3.25
|
CLASSifieds: Astra (New Occult Class)
Using the mind as a weapon is usually just an expression, but the astra makes it possible, using her innate psychic power to channel energies from the Astral Plane into a magical weapon. The astra is a powerful and exotic warrior who can never be separated from her weapon. She creates a weapon using mantras and by making an emotional link... [click here for more] |
Fat Goblin Games |
$2.95
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CLASSifieds: Battlefield Defiler (Magus Archetype)
The necromantic arts have long been the domain of Wizards and Clerics of dark gods, who find that it is easier and often more effective to make use of a corpse for combat or menial tasks than to coerce the living into doing one’s bidding. The more battle-focused Magus may also find a use for undead creatures under his control, and... [click here for more] |
Fat Goblin Games |
$2.95
|
CLASSifieds: Centaurian (Cavalier Archetype)
Those who have spent significant time with centaurs know them as brutal but efficient hunters who are fiercely loyal to their family unit and tribe. Their speed and strength are coveted by the weaker humanoid races, and some have taken to studying them in hopes of harnessing that strength. While few centaur tribes will accept an outsider,... [click here for more] |
Fat Goblin Games |
$2.95
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CLASSifieds: Core Prestige Class Simple Templates
Have you ever wanted to make a bugbear that can fire magical arrows at your players, but didn’t have the time to build an NPC from the ground up? Have you ever needed a kobold assassin in a pinch? Then this book is for you!
Included are simple class templates for each of the prestige classes found in the Pathfinder Roleplaying Game Core Rulebook.... [click here for more] |
Fat Goblin Games |
$2.95
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CLASSifieds: Equipment Archetypes
Equipment. That all-encompassing word that draws together everything in the adventurer’s arsenal, from the humblest backpack and the rustiest dagger to the mightiest vorpal blade and floating stones of pure magic. And while every adventurer has a vast range of equipment they call upon, there are those that form a special bond with specific... [click here for more] |
Fat Goblin Games |
$2.95
|
CLASSifieds: Nature's Shadow (Ninja Archetype)
The art of ninjitsu is not used solely by assassins and thieves. Some ninjas eschew traditional teachings to instead restore balance to the natural world or to protect the flora and fauna of the place of their birth. These crusaders for nature are seldom seen by visitors to their lands, and one who would seek to pervert the natural order... [click here for more] |
Fat Goblin Games |
$2.95
|
CLASSifieds: Scoundrel (Brawler Hybrid Class Archetype)
Scoundrels are the masters of distracting and weakening their foes mid-combat. While there may be no honor among thieves, Scoundrels believe that honor is just a way for the weak to even the odds with the strong. They are also well known for picking up a strange weapon and using it as if having trained with it for years. While some may balk at... [click here for more] |
Fat Goblin Games |
$2.95
|
CLASSifieds: Shaman of Humanity (Druid Archetype)
Some druids believe that human society has been encroaching on the natural order of the world, a cancer that destroys nature. A shaman of humanity sees things differently... he believes that humans are as much a part of nature as the forest, the sea, or the air. In fact, the shaman of humanity’s belief in the natural order of humanity... [click here for more] |
Fat Goblin Games |
$2.95
|
CLASSifieds: Skinwalking Shaman (Druid Alternate Class)
Most Druidic orders include in their teachings at least a basic knowledge of the wild magic that allows one to shift into animal form. It is said that this ability was taught to the first Druids by a group of benevolent lycanthropes who wanted to spread their love of the animal kingdom with others. Over time, though, the ability to “wild shape”... [click here for more] |
Fat Goblin Games |
$2.95
|
CLASSifieds: The Apothecary
The study of alchemy is as old as the first kiln, as old as the first society, for mixing volatile things together fills a primal need in humans and other races alike. Not all users of alchemical magic use bombs or mutagens, though; some focus even more on the academic study of alchemy. These apothecaries spend their time learning new and exciting ways... [click here for more] |
Fat Goblin Games |
$2.95
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CLASSifieds: The Hussar
While the cavalier or paladin tends to ride their opponents down with the force of their weight and their mount, the hussar rides a lighter beast and relies on speed and agility. She relies on her skill as a rider and trusts in her mount rather than heavy armor to stay safe and makes quick, darting hit and run attacks with a sword, polearm, or even ranged... [click here for more] |
Fat Goblin Games |
$2.95
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CLASSifieds: The Pyromancer (New)
The Pyromancer: The discovery of fire is hailed by many as one of the most important discoveries in all the worlds. Those arcane practitioners who “find the fire within” are known as pyromancers. The burning desire to delve further into the pyromantic arts consumes many; stories tell of wild, undisciplined practitioners whose star... [click here for more] |
Fat Goblin Games |
$2.95
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CLASSifieds: The Saint
While Clerics use the power of the gods to their own ends, the Saint is the keeper of the will of her deity, always furthering the beliefs and decrees handed down directly from on high. She preaches the gospel of her church and tries (tactfully) to convince those around her to accept the light (or darkness) of her patron deity. As she grows in strength and favor... [click here for more] |
Fat Goblin Games |
$2.95
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CLASSifieds: The Technopath
Artificial intelligences—strange consciousnesses made of code—can lurk in the circuits and processors of robots and other fantastic technologies. When combined with the soul and arcane powers of a technopath, however, an AI can gain new ways to influence the material world around them, transforming into a new sort of entity: a technogeist. Capable of... [click here for more] |
Fat Goblin Games |
$2.95
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CLASSifieds: The Time Assassin (New Base Class)
A time assassin is a master of altering her personal movement through time. With her knowledge and understanding of its flux, she can pull duplicates of herself through time and space to aid her in her endeavors and see into the near future of herself and her opponents. The time assassin is a grand manipulator time... [click here for more] |
Fat Goblin Games |
$2.95
|
CLASSifieds: The Wind-Warrior
While many warriors may hold the line with ease, they do little to stop the never ending dance of the wind-warrior. A wind-warrior is a cascade of ceaseless motion and whirling death; moving effortlessly from opponent to opponent dancing among them like leaves on the wind, leaving not but death behind. With effortless grace they caress their... [click here for more] |
Fat Goblin Games |
$2.95
|
CLASSifieds: Volatile Blade (Alchemist Archetype)
While many alchemists enjoy the destruction of throwing bombs in combat as much as they like mixing alchemical reagents into useful concoctions, the Volatile Blade takes a different approach, using his alchemical prowess to enhance his melee weapon attacks and keep himself from damage with special mixtures that coalesce into alchemical... [click here for more] |
Fat Goblin Games |
$2.95
|
Fat Goblin Games presents
Coins of the Realm: Gold
Fat Goblin Games presents, Coins of the Realm: Gold! A visual Game Aid presenting a full page of a variety of gold coins with different faces and numerical value! Print and Cut and use in your next game! ... [click here for more] |
Fat Goblin Games |
$1.00
|
Fat Goblin Games presents Condition Tokens
Fat Goblin Games presents, Condition Tokens for your favorite roleplaying game!
Condition Tokens are stylized tokens representing the various character conditions found in many roleplaying games. These tokens are simple to use and work perfectly with miniature combat. Each token is designed to be used on a 1inch grid battle map of your choice, by placing... [click here for more] |
Fat Goblin Games |
$1.00
|
Detective Carnacki’s Serial Killers of Vathak Detective Carnacki explores the macabre crimes of the cities of Vathak, both normal and paranormal. He's been given the assignment of exploring criminal factions, strange crimes, and the people or things that haunt the night.
Detective Carnacki’s Serial Killers of Vathak brings you 6 serial killer... [click here for more] |
Fat Goblin Games |
$3.41
|
Dark Naga Adventures presents...
DNH1: The Lost Temple of Forgotten Evil
"A Pathfinder Roleplaying Game adventure for 4-6 players of level 4-6"
The small town of Boldon, and its surrounding villages are afraid. Dozens of people are missing, some speculate lost to some nefarious purpose. A broken drunkard tells fantastic tales of an evil temple and the horrible things within. The rare few who know... [click here for more] |
Fat Goblin Games |
$9.99
|
Madame Mombi's Forbidden Tomes Madame Mombi is back with a another collection of arcane items and unusual trinkets! This time she has a collection of bizarre tomes she has collected from across the lands of Vathak.
Madame Mombi's Forbidden Tomes brings you 10 mystical spellbooks. Each book has a detailed description and history. You'll also find what spells the... [click here for more] |
Fat Goblin Games |
$3.41
|
Fat Goblin Games presents Modern Item Cards
Fat Goblin Games presents, Modern Item Cards for your favorite roleplaying game!
Modern Item Cards are the perfect addition to your favorite Modern, Lovecraftian, or Zombie Survival roleplaying game. These 26 full-color cards cover a variety of your favorite weapons (such as the chainsaw and various firearms) to mundane items (like flashlight... [click here for more] |
Fat Goblin Games |
$1.75
|
Welcome to the revised edition of Pestilence: the Book of Diseases. I’m very happy to bring you this updated version of one of Fat Goblin’s earliest works, and I hope you all enjoy it as much as I enjoyed making it! Contained within are a myriad of diseases designed to strike fear into the hearts of your players, as well as rules for creating virulent, hyper-contagious plagues to ravage the denizens... [click here for more] |
Fat Goblin Games |
$3.41
|
Come away, O human child! To the waters and the wild With a faery, hand in hand, For the world's more full of weeping Than you can understand.
The feather light touch of the fey can be seen in most human cultures, from simple superstitions about hanging cold iron above the doorway to the practice of tithing bread and milk to the local fey-lords so they will leave the harvest in... [click here for more] |
Fat Goblin Games |
$9.52
|
If we measured success by longevity, then dinosaurs must rank as the number one success story in the history of land life.
There are many races of reptilian humanoids in the world, but few are as ancient and secretive as the Saurians. The Saurian civilization was old when the other races were born, having survived the catastrophes that periodically cleanse the world. Ancient... [click here for more] |
Fat Goblin Games |
$9.52
|