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Star Trek Adventures Discovery S1 Crew Pack PDF

Star Trek Adventures Discovery S1 Crew Pack PDF


This 22-page PDF contains player character statistics for the crew of the U.S.S. Discovery NCC-1031 as seen in Season 1 of Star Trek: Discovery. The PDF includes Captain Gabriel Lorca, Commander Saru, Lieutenant Paul Stamets, Lieutenant Commander Hugh Culber, Michael Burnham, Lieutenant Ash Tyler, Cadet Sylvia Tilly, Emperor Philippa Georgiou, and L’Rell. It also includes player rules for Kelpiens,...   [click here for more]
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Star Trek Adventures Discovery S2 Crew Pack PDF

Star Trek Adventures Discovery S2 Crew Pack PDF


This 22-page PDF contains player character statistics for the crew of U.S.S. Discovery NCC-1031 as seen in season 2 of Star Trek: Discovery. The PDF includes Captain Christopher Pike, Commander Saru, Lieutenant Commander Paul Stamets, Commander Michael Burnham, Ash Tyler, Ensign Sylvia Tilly, Philippa Georgiou, Lieutenant Spock and Commander Jett Reno. It also includes player rules for Kelpiens, statistics...   [click here for more]
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Star Trek Adventures Discovery S3 Crew Pack PDF

Star Trek Adventures Discovery S3 Crew Pack PDF


Let’s fly! This 22-page PDF contains player character statistics for the crew of U.S.S. Discovery NCC-1031-A as seen in season 3 of Star Trek: Discovery. The PDF includes Captain Saru, Lieutenant Commander Paul Stamets, Captain Michael Burnham, Cleveland “Book” Booker, Ensign Sylvia Tilly, Ensign Adira Tal, Philippa Georgiou, Lieutenant Commander Hugh Culber, and Commander Jett Reno. It also...   [click here for more]
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Star Trek Adventures IDW Year Five Tie-In PDF

Star Trek Adventures IDW Year Five Tie-In PDF


STAR TREK ADVENTURES IDW YEAR FIVE TIE-IN This 26-page digital supplement features content drawn from the pages of IDW’s imaginative Year Five comic book series, adapted for use with Star Trek Adventures, and ready to be added to your ongoing missions and campaigns. You don’t need to have read the comic book series to use this new supplement in your Star Trek Adventures games....   [click here for more]
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Star Trek Adventures Lower Decks Season 1 Crew Pack PDF

Star Trek Adventures Lower Decks Season 1 Crew Pack PDF


“We need to get this man to sickbay immediately! He is very important!” This 17-page PDF contains player character statistics for the crew of the U.S.S. Cerritos NCC-75567 as seen in season 1 of Star Trek: Lower Decks. The PDF includes Ensign Beckett Mariner, Ensign Bradward Boimler, Ensign D’Vana Tendi, Ensign Samanthan Rutherford, Captain Carol Freeman, Commander...   [click here for more]
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Star Trek Adventures Lower Decks Season 2 Crew Pack PDF

Star Trek Adventures Lower Decks Season 2 Crew Pack PDF


“It hurts me to say this, but maybe the bridge crew's jobs are actually harder than we thought.” This 17-page PDF contains player character statistics for the crew of the U.S.S. Cerritos NCC-75567 as seen in season 2 of Star Trek: Lower Decks. The PDF includes Ensign Beckett Mariner, Ensign Bradward Boimler, Ensign D’Vana Tendi, Ensign Samanthan Rutherford, Captain Carol...   [click here for more]
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Star Trek Adventures MISSION PDF 013 The Sleeping Beast

Star Trek Adventures MISSION PDF 013 The Sleeping Beast


“From the Record of Battle: We have received a call for aid from the captain of the scout ship IuSpet, who has discovered a rogue asteroid on a collision path with the agricultural planet N’Stegh. The IuSpet’s commander has been stymied in her efforts to surmount this threat to our food supplies. Failure to best such a seemingly trivial challenge confounds me....   [click here for more]
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Star Trek Adventures MISSION PDF 016 Unforeseen Consequences

Star Trek Adventures MISSION PDF 016 Unforeseen Consequences


Sabotage on the space station Minerva leads Starfleet to investigate and ensure the safety of the scientists. Starfleet has directed your vessel to the space station in the Lortano System. The scientists aboard Minerva are studying the system’s nebula and its abundance of tachyon particles. Evidence suggests that the station’s research has been hampered by sabotage of a nature which indicates...   [click here for more]
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Star Trek Adventures MISSION PDF 017 Upsetting the Balance

Star Trek Adventures MISSION PDF 017 Upsetting the Balance


“From the Record of Battle: It has been two weeks since we set out from Outpost Victory 357 at the edge of the Triangle for our patrol. Aside from the occasional nebula and other stellar phenomena – which we have cataloged dutifully – there has been little to stimulate the crew. They are keeping themselves as sharp as they can, but when a d’k tahg sits unused for too long, it becomes dull....   [click here for more]
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Star Trek Adventures MISSION PDF 018 Storms of Kiselia 7

Star Trek Adventures MISSION PDF 018 Storms of Kiselia 7


A routine resupply mission to one of Kiselia 7’s moons leads to conflict with the ruthless Orion Syndicate On the moon Hydralon, a research team surveys ancient ruins and studies local flora and fauna. The team is low on supplies, but no problems have been reported, so this should be a simple mission, and it doesn’t hurt that Hydralon is said to be an idyllic locale. The crew could use some shore...   [click here for more]
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Star Trek Adventures MISSION PDF 019 Native Soil

Star Trek Adventures MISSION PDF 019 Native Soil


Assisting an archeological team on the planet Avalon leads to a shocking discovery and entangles the crew in a momentous cultural dilemma. Your orders are to assist an archaeological team being led by an old friend of one of the ship’s command personnel. The planet’s original civilization was wiped out thousands of years ago by a radiation burst. Thankfully, the planet is no longer...   [click here for more]
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Star Trek Adventures MISSION PDF 020 Better Days

Star Trek Adventures MISSION PDF 020 Better Days


Complications suffered while traveling through the Bajoran Wormhole lead to a historically significant mission to Bajor itself. Starfleet has directed your vessel to carry out a survey mission to the Gamma Quadrant. It should be a relatively simple exploratory mission but, having left Deep Space 9 behind, your passage through the Bajoran Wormhole causes some damage to the ship which forces you to...   [click here for more]
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Star Trek Adventures MISSION PDF 021 Incident at Kraav III

Star Trek Adventures MISSION PDF 021 Incident at Kraav III


Problems at a distant manufacturing facility threaten the Klingon Empire’s newfound alliance with the Federation. Your crew must investigate the matter quickly, before Starfleet becomes involved. The Klingon Defense Force has received a distress signal from one of the Empire’s manufacturing plants on the distant world of Kraav III. As part of the recent alliance with the Federation,...   [click here for more]
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Star Trek Adventures MISSION PDF 022 Eight Layers Deep

Star Trek Adventures MISSION PDF 022 Eight Layers Deep


A routine inspection of a Starfleet research project leads to ethical dilemmas for the ship’s crew. In order to save lives, difficult decisions need to be made, and your crew may need to test the limits of the Prime Directive.  Starfleet has given your crew instructions to resupply the U.S.S. Colotario and to prepare a progress report on the Colotario’s ongoing...   [click here for more]
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Star Trek Adventures MISSION PDF 023 Lurkers

Star Trek Adventures MISSION PDF 023 Lurkers


“Are you pretending to do a “Captains Log?” A routine maintenance overhaul on a subspace relay station identifies a much bigger problem on a nearby planet. Starfleet data leaking from the relay station is being used as entertainment by a pre-warp civilization and only junior officers can fix a problem that (yet again!) endangers the Prime Directive....   [click here for more]
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Star Trek Adventures MISSION PDF 024 A Piece of Qo'noS

Star Trek Adventures MISSION PDF 024 A Piece of Qo'noS


A mission to investigate missing ships sends a Klingon crew into a dangerous and unexpected situation. Tragedies and revelations lead to a confrontation with a hated enemy from the Klingon Empire’s ancient past. The Empire recently lost a number of ships in an uninhabited region of space, and the Klingon Defense Force orders your crew to investigate. Another Klingon ship arrives to...   [click here for more]
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Star Trek Adventures MISSION PDF 025 Children of the Wolf

Star Trek Adventures MISSION PDF 025 Children of the Wolf


A mission to resettle Romulan refugees into a sector with a troubled history leads to a discovery that may cause even more problems. Difficult decisions lie ahead if you wish to avoid more conflict.  Your ship has been tasked to assist in the massive effort to evacuate and resettle citizens of the Romulan Star Empire ahead of the imminent supernova of the Romulan sun. This is a fringe...   [click here for more]
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Star Trek Adventures Picard S1 Crew Pack PDF

Star Trek Adventures Picard S1 Crew Pack PDF


This 19-page PDF contains player character statistics for the crew of La Sirena as seen in Season 1 of Star Trek: Picard. The PDF includes Jean-Luc Picard, Cristóbal "Cris" Rios, Raffaela “Raffi” Musiker, Dr. Agnes Jurati, Dr. Soji Asha, Seven, Elnor, and Narek. It also includes player character rules for Romulans, statistics for several supporting characters, and game statistics for La Sirena!...   [click here for more]
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Star Trek Adventures: A Forest Apart

Star Trek Adventures: A Forest Apart


Two intelligent species on the edge of destruction. The Prime Directive. What do you do?  When you encounter an ancient, damaged vessel - a forested geodesic dome – it does not respond to hails and you detect no intelligent life readings. Upon investigation, you discover that the dying trees on the ship are sentient. As you attempt to understand the cause of their illness, you uncover deeper...   [click here for more]
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Star Trek Adventures: Another Roll of the Dice Supplement

Star Trek Adventures: Another Roll of the Dice Supplement


Experience time travel and engage Tzenkethi raiders! “Captain’s Log: We have been ordered to suspend our routine patrol of the Tzenkethi border and proceed to the nearby Federation colony Natsumi’s World, where we will take aboard two agents of the Federation Department of Temporal Investigations. As usual, the DTI has provided no details, stating merely that we...   [click here for more]
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Star Trek Adventures: Back to Reality Supplement

Star Trek Adventures: Back to Reality Supplement


What lies at the center of the Pinicon Belt? This adventure presents a crew of player characters with a profound ethical dilemma that could have sweeping ramifications that extend far beyond their own universe. When the player characters investigate a dangerous asteroid field, they are confronted with doppelgangers from a different quantum reality where the...   [click here for more]
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Star Trek Adventures: Call Back Yesterday

Star Trek Adventures: Call Back Yesterday


RESPOND TO A DISTRESS SIGNAL ON ZETA GRUIS VII "Captain’s Log, Stardate 42802.3. We have diverted to the Zeta Gruis system in response to a distresscall from its seventh planet. Previous surveys have shown the planet to be uninhabited, abandoned by its native civilization as its star swelled into a red giant. The distress call appears to come from a city in the southern polar regions, still cool...   [click here for more]
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Star Trek Adventures: Deep Space Nine Player Characters

Star Trek Adventures: Deep Space Nine Player Characters


This PDF contains statistics for the crew and residents of Deep Space 9, including Captain Sisko, Major Kira Nerys, Lt. Commander Worf, Chief Miles O'Brien, Lieutenant Jadzia Dax, Dr. Julian Bashir, Constable Odo, Quark, and Elim Garak as well as the game statistics for the Deep Space 9 and the U.S.S. Defiant, and rules for Changelings and Ferengi as playable species. These characters require...   [click here for more]
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Star Trek Adventures: Ends and Means

Star Trek Adventures: Ends and Means


 Action, diplomacy and adventure on a world riven by factional strife "STARDATE 48326.3,  our mission is to proceed to the Federation protectorate world of Tolen IV to help mediate a disagreement between two rival factions.  "The government of Tolen IV wishes to remain under the Federation’s protection, with the hopes of joining as a member world later. Their opposition wishes for Tolen...   [click here for more]
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Star Trek Adventures: Enterprise Player Characters

Star Trek Adventures: Enterprise Player Characters


This 16-page PDF contains player character statistics for the crew of the U.S.S. Enterprise NX-01, including Captain Jonathan Archer, Commander T’Pol, Commander Charles Tucker III, Lieutenant Malcolm Reed, Lieutenant Hoshi Sato, Ensign Travis Mayweather, Doctor Phlox, and Commander Thy’lek Shran. The pack also contains game statistics for the U.S.S. Enterprise NX-01.  These...   [click here for more]
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Star Trek Adventures: Hard Rock Catastrophe Supplement

Star Trek Adventures: Hard Rock Catastrophe Supplement


Unlock the Mystery of the Rock Creatures! “Captain’s Log, Stardate 8054.1. We have received a distress call from Rikyu, an independent Saurian colony beyond the Federation border. Planetary governor T’Rimushei is requesting assistance with a natural disaster endangering the planet’s cities, although she was vague on the specifics of the threat. The Saurians are...   [click here for more]
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Star Trek Adventures: Iconic Villains Non-Player Characters

Star Trek Adventures: Iconic Villains Non-Player Characters


This 15-page PDF contains non-player character statistics for eight of the most iconic Star Trek villains the Galaxy has ever seen: the Original Series Gorn Captain, Khan Noonien Singh, General Chang, Q, Locutus, Lore, Gul Dukat, and the Borg Queen.  These characters require the Star Trek Adventures core rulebook to use in play.  This is a PDF product; upon purchase...   [click here for more]
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Star Trek Adventures: Remnants

Star Trek Adventures: Remnants


CLASSIC STAR TREK MYSTERY AND ADVENTURE IN THE ARACHNID NEBULA "Captain’s Log, Stardate 3629.2. We have received an emergency distress call sent by the laboratory ship, Sirius. Reporting that it has suffered significant engine and power trauma, the results have left the ship crippled near the Arachnid Nebula, which it had been studying for several weeks. We are now en route...   [click here for more]
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Star Trek Adventures: Stolen Liberty

Star Trek Adventures: Stolen Liberty


Will Your Crew Dare to Break the Prime Directive? “This is Interlunar Probe Twelve. We are in immediate distress. We are caught in Zafrel’s gravity well. Our orbit is decaying into its outer atmosphere and we are unable to generate sufficient thruster power to break free. We are in full eclipse from Jinidar and unable to contact Master Control. If any other listener is somehow...   [click here for more]
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Star Trek Adventures: The Burning Supplement

Star Trek Adventures: The Burning Supplement


Danger and drama at Starbase 14! When the player characters’ voyage of exploration brings their ship to an area of space claimed by the Kalakh Hegemony, the crew immediately comes under fire. Fortunately, their starship easily outclasses the Kalakh vessel – until they suddenly lose power and start taking heavy damage from the enemy onslaught! Retreating,...   [click here for more]
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Star Trek Adventures: The Gravity of the Crime

Star Trek Adventures: The Gravity of the Crime


Will you violate the Prime Directive? Welcome commander...  Your orders are go undercover on the pre-contact planet of Kalmur to investigate the accidental death of a Federation observer.  When a Kalmuri experiment into artificial gravity goes wildly wrong, an experimental device explodes crushing everyone within the test lab, including a Starfleet scientist, Lieutenant...   [click here for more]
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Star Trek Adventures: The Next Generation Player Characters

Star Trek Adventures: The Next Generation Player Characters


This PDF contains statistics for the crew of the U.S.S. Enterprise NCC-1701-D, including Captain Picard, Commander Riker, Commander Troi, Lt. Commander Data, Lt. Commander Geordi La Forge, Lieutenant Worf, and Lieutenant Yar, as well as the game statistics for the Starship Enterprise herself. These characters require the Star Trek Adventures core...   [click here for more]
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Star Trek Adventures: The Prize Supplement - PDF

Star Trek Adventures: The Prize Supplement - PDF


When the player characters receive a coded message from the science station at Epsilon Alpha III, they learn of the discovery of a powerful alien energy source. However, the artifact is located in an area sacred to the native inhabitants, who are as yet unaware of the Federation. When the Federation’s adversaries arrive at the planet, also intent on securing the artifact, the player characters must...   [click here for more]
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Star Trek Adventures: Trouble on Omned III

Star Trek Adventures: Trouble on Omned III


Can you avert civil war and find a cure for the Omned Curse? You are called away from a routine science mission to intervene and mediate a dispute that has erupted on Omned III, on the border between Federation space and the Talarian Republic. Inhabited by the Shean, Omned III is teetering on the brink of civil conflict. While few in numbers, the Shean possess an insular and rigidly structured society,...   [click here for more]
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Star Trek Adventures: Voyager Player Characters

Star Trek Adventures: Voyager Player Characters


This 19-page PDF contains player character statistics for the crew of the U.S.S. Voyager, including Captain Kathryn Janeway, Commander Chakotay, Lt. Cmdr. Tuvok, the Emergency Medical Hologram, Lt. B’Elanna Torres, Lt. Tom Paris, Ensign Harry Kim, Seven of Nine, Kes, and Neelix. The pack also contains game statistics for the U.S.S. Voyager and contains game rules for hologram characters...   [click here for more]
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Dune: Coriolis Storm (PDF)

Dune: Coriolis Storm (PDF)


WHEN THE CENTER OF THE STORM DOES NOT MOVE, YOU ARE IN ITS PATH. -ANCIENT FREMEN WISDOM In Coriolis Storm, you will learn that ‘shelter’ and ‘safety’ are very different things. Crossing the desert in an ornithopter leads the player characters to investigate an emergency assistance request from the Makreedi Weather Station,...   [click here for more]
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Dune: Desert Flower (PDF)

Dune: Desert Flower (PDF)


THE COLOR OF HONOR Art can be viewed through many lenses and provoke powerful responses. Desert Flower explores what happens when a work of art endangers a planet’s future. One of the Emperor’s most favored artists has come to Arrakeen to exhibit works portraying the harsh beauty of Arrakis and the lives of its people. The player characters’ House has been granted the responsibility of organising...   [click here for more]
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Dune: Desertfall Adventure (PDF)

Dune: Desertfall Adventure (PDF)


This 34-page introductory adventure for the Dune: Adventures in the Imperium roleplaying game brings the player characters to Arrakis to prepare for the arrival of House Atreides. Soon after planetfall, the player characters must ensure the official Residency is secure and try to unearth any spies, assassins, or other potential threats that may be lurking in Arrakeen. Desertfall can be played using...   [click here for more]
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Dune: Fatal Journey (PDF)

Dune: Fatal Journey (PDF)


THE WORST SORT OF PROTECTION IS CONFIDENCE.  THE BEST DEFENSE IS SUSPICION. -HASIMIR FENRING In Fatal Journey, identifying who committed a crime may not be as important as understanding why they did.  The player characters are passengers on board a Guild Heighliner when a serious crime is committed....   [click here for more]
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Dune: Kernels Of Doubt (PDF)

Dune: Kernels Of Doubt (PDF)


PIECES ON THE BOARD In Kernels of Doubt, plots within plots continue to unravel until the truth or a vindictive lie is recorded in the annals of the Landsraad. Intriguing information has reached the Spymaster of the player characters’ House. Persons unknown appear to be developing new agricultural strains that could pose a threat to the House’s crops. However, the message is cryptic...   [click here for more]
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Dune: Shaitan's Bargain (PDF)

Dune: Shaitan's Bargain (PDF)


FOUR THINGS CANNOT BE HIDDEN - LOVE, SMOKE, A PILLAR OF FIRE, AND A MAN STRIDING ACROSS THE OPEN BLED. -FREMEN WISDOM In Shaitan’s Bargain, who you choose to align with and the deals that you make can be just as dangerous as the desert itself.  House Harkonnen are recruiting scouts and mercenaries to locate caves being used by the Fremen conducting raids on the spice harvesting...   [click here for more]
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Dune: Time Becomes a Narrow Door (PDF)

Dune: Time Becomes a Narrow Door (PDF)


NOTHING EXISTS WITHOUT CAUSE A debt owed. A missing heir. A new cult rising in the desert. Trapped between an ageless prophecy and sensitive politics, a delicate path must be walked. What is the truth? With whom will you stand? In Time Becomes A Narrow Door, the player characters are entrusted with the task of locating the missing heir of an allied House. They must travel to a pyon...   [click here for more]
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The Constellation of Alarion & Other Stories

The Constellation of Alarion & Other Stories


Ten insightful science fiction tales from one of British sci-fi and fantasy’s most intriguing authors. John Houlihan is best known for his Cthulhu mythos and historical fantasy series, but this is his first major collection of sci-fi stories, including debut play, Bomber Command. In Most Exalted, plunge into the starchy corridors of a veteran’s care home, where a former intergalactic tyrant...   [click here for more]
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Black Void: Dark dealings in the Shaded Souq

Black Void: Dark dealings in the Shaded Souq


Dark dealings in the Shaded Souq takes the protagonists on an exhilarating adventure, introducing the characters to the intrigue and viciousness hidden beneath the pristine facades and gilded domes of the Khameeliya district. While establishing contact with a burgeoning human commune in the Khameeliya district, the protagonists find themselves framed for massacring exotic animals belonging to the...   [click here for more]
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Black Void: Into The Oblivious Depths

Black Void: Into The Oblivious Depths


"Into the Oblivious Depths" is a quintessential Black Void adventure where the characters are thrust into a perilous journey exploring the wonders and horrors beyond Llyhn the Eternal as they search for a new home for Humanity. “Welcome to the Tadh Consortium, a Ka’Alum faction dedicated to launching Void-traversing expeditions discovering and exploring new worlds. You and your compatriots have...   [click here for more]
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Black Void: Those Who Would Be Gods

Black Void: Those Who Would Be Gods


Those who would be Gods - A BLACK VOID RPG campaign  The Qamsa, once mortal Babylonians, were forever changed by their exposure to the Void and otherworldly entities following the cataclysmic events on Earth. Their quest for power was sparked by outrage at mankind’s mistreatment and a desire to find Earth once more.  The abduction of an enclave elder sparks...   [click here for more]
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Star Trek Adventures: A Star Beyond the Stars

Star Trek Adventures: A Star Beyond the Stars


“Captain’s log, Stardate 47515.4: We are in the remote Elicona sector, investigating the disappearance of the U.S.S. Alcubierre. After three days in this unpopulated region of space, we found a promising lead. Hours ago, long-range sensors detected a vessel and the presence of subspace interference. The ship is several parsecs outside Federation territory. The Alcubierre was on special...   [click here for more]
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Five Parsecs From Home - Expansion 1 - Trailblazers Toolkit

Five Parsecs From Home - Expansion 1 - Trailblazers Toolkit


You are knee-deep in radioactive dust on some colony-world nobody has ever heard of, there are Precursor marines sniping at you whenever you stick your head up and the nano-comms are completely scrambled. The Trailblazer’s Toolkit is here to help you out! The first expansion for the RPG-Lite adventure wargame Five Parsecs From Home 3rd edition gives you 58 pages packed...   [click here for more]
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Five Parsecs from Home - Expansion 2 - The Freelancers Handbook

Five Parsecs from Home - Expansion 2 - The Freelancers Handbook


Welcome, Freelancer! As Unity extends its reach, diplomatic treaties allow for easy travel by members of minor alien polities. Across the galaxy, Krag and Skulker recruits join the already cosmopolitan galactic community. Krag and Skulker crews provide freelancer crew captains new options while undertaking salvage operations and other high-risk business.   Additionally, we are...   [click here for more]
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Five Parsecs From Home - Expansion 3 - Fixer’s Guidebook - PDF

Five Parsecs From Home - Expansion 3 - Fixer’s Guidebook - PDF


Armed with this third expansion in the series, you will be able to expand and modify your game to offer new and exciting possibilities as well as undertake new missions, making the world of Five Parsecs more detailed and elaborate than ever before! Join a faction and get rewarded doing jobs for them alone, but beware as things hot up on the streets when they clash with other factions!...   [click here for more]
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  Heroes of the Pulp Age - A Perilous Roleplaying Epic