A new cause for the Pathfinder 2nd edition Champion!
Your cause is your own. As an errant champion, you are not charged with the divinity your cousin champions are granted to perform their oathbound duties. You have forsaken or given up such divine blessings and favors, instead seeking to harness your own determination and spirit in the face of adversity. ... [click here for more]
A new ancestry for Pathfinder 2nd Edition!
Divine-touched monkeys, hokins are friendly and joyful. Always ready for an adventure, they make great adventuring companions, given you are willing to endure the occasional practical joke.
Hokins are known to be full of life and a pleasure to be around, despite frequently attracting and causing trouble. Often oblivious to the traditional social etiquette,... [click here for more]
Masked warrior, hero, actor, and villain. You will be all these things at some point in your career, and occasionally more. Specializing in maneuvers, holds, and unarmed attacks, you do not seek to kill your opponent, but rather to defeat them, basking in the glory of your victory and the shame of your opponent’s defeat. Leaving a defeated foe alive is both just and proper; after all, how can you... [click here for more]
Grace. Loyalty. War. Your credo is established in these three facets served to an honorable family house, ideal, or organization. Even those not in service to a house, the ronin, serve themselves and train to further their swordsmanship and devote themselves to a personal honor code.
This new archetype and associated feats are available for Pathfinder 2nd edition. ... [click here for more]