The third issue of Peripheral Code is bigger and better than ever, packed with adventures and campaign ideas for your Ars Magica game.
The Siege of Bedford, a complete sandbox adventure
A Bonisagus mystery cult
A mythic location, the Covenant of the Green Knight
Saga ideas for the Rhine Tribunal
The adventures of Heron Moros, an apprentice of House Tremere,... [click here for more]