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A Dozen Goblins and OrcsClick to magnify

A Dozen Goblins and Orcs

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As a gamemaster, you’ve no doubt already made use of both goblins and orcs many, many times in your game sessions. These ubiquitous humanoid monsters are the go-to monsters for many of us (I know I’m guilty of dragging them out quite frequently in all sorts of RPG planning), and that means we can never have enough new ideas for how to use the beasts in an adventure.

Within these pages are a dozen different goblin and orc encounters. These encounter ideas should prove useful if goblins and orcs are as common in your world as they are in most fantasy campaigns.

As with many of the entries in the A Dozen . . . series, A Dozen Goblins and Orcs exists for one reason: To inspire you, the GM, either when planning for a game session or when you find that the players have strayed from your carefully-crafted adventure.

NOTE: As roleplaying has branched from its origin point over the last few decades, everyone has developed their own look and feel for these classic monsters. From terrifying to bumbling and kinda silly, both goblins and orcs can fill as many different roles as any “human” or PC race. The best suggestion I can make is that you treat goblins and orcs as best fits your personal tastes.

This PDF was created thanks to the support of 1,643 backers who joined in the Kickstarter campaign for A Dozen Troubling Rumors. Thank you to all of the supporters for making that campaign a success!

Collect all of the A Dozen . . . series PDFs!

WAVE ONE TITLES

A Dozen Adventurous Rivals ; ;A Dozen Ancient Dragons ; A Dozen City Encounters ; A Dozen Dangerous Foes ; ;A Dozen Disconcerting Rumors ; ;A Dozen Dreadful Rumors ; ;A Dozen Dungeon Treasures ; ;A Dozen Fortuitous Encounters. ;A Dozen Guild Leaders ;A Dozen Malevolent Villains ; ;A Dozen Sinister Rumors. ;A Dozen Arcane Spell Components. ;A Dozen Strange Encounters. ;A Dozen Undead Secrets. ;A Dozen Unusual Magic Items ; ;A Dozen Unusual Patrons ; ;A Dozen Wanted Criminals ; ;

WAVE TWO TITLES

; A Dozen Citizens of the City ; ;A Dozen Descriptive Traps ; A Dozen Dire Rumors ; ;A Dozen Forest Encounters ; A Dozen Goblins and Orcs ; A Dozen Troubling Rumors ; A Dozen Treacherous Encounters ; A Dozen Warriors for Hire ;A Dozen Shocking Betrayals ; ;A Dozen Magic Armors ; A Dozen Magic Helmets. ;A Dozen Magic Shields A Dozen Desert Encounters ; ;

;WAVE THREE TITLES

A Dozen Distressing Rumors ;A Dozen Frightening Rumors ;A Dozen Terrifying Rumors ;A Dozen Whispered Rumors ;A Dozen Strange Locations ;A Dozen Dungeon Encounters ;A Dozen Dungeon Denizens ;A Dozen More Dungeon Treasures ;A Dozen Destructive Dragons ;A Dozen More Strange Locations ;A Dozen Peculiar Lizardfolk ;A Dozen More City Encounters ; ; ; ;

WAVE FOUR TITLES

. ; ; ; ; ; ; ; ;



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Product Information
Silver seller
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Pages
14
Publisher Stock #
PRG12-022
File Size:
24.11 MB
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File Last Updated:
July 11, 2020
This title was added to our catalog on July 11, 2020.
Publisher
Philip Reed Games
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