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The Manipulative Player's Guide to Sympathetic Magic
by Joseph B. [Verified Purchaser] Date Added: 07/17/2005 00:00:00

I saw that this PDF was on sale today (July 17, 2005) for 50 cents, so I thought I'd comment.

For fifty cents, I say pick this up. It's a clever idea and d20 mechanic for using sympathetic "magic" in a campaign - non-magic users can "trick" others into thinking they have placed a curse on them or cast a spell. Great for rogues or campaigns where people believe in magic or witchcraft but they don't actually exist. It doesn't read like a rulebook either, more like a conversation with the author, which gives it a certain charm.

Definitely worth a look at this price. <br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[3 of 5 Stars!]
The Manipulative Player's Guide to Sympathetic Magic
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The Manipulative Player's Guide to Sympathetic Magic
by Devon G. [Verified Purchaser] Date Added: 04/14/2005 00:00:00

Take about taking mind over matter to another level. A very cool idea for a supplement. I'm surprised it hasn't already been done. This is a very playable system to allow PC's to fake casting spells. Sympathetic Magic is a perfect feat for any rogue or bard. Plenty of checks and balances to insure that cheesy PC's don't try to go to far.<br><br><b>LIKED</b>: Balanced, detailed explanation of how to use the system. Very easy to implement in a game.<br><br><b>DISLIKED</b>: Would have liked to see more concrete examples.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[4 of 5 Stars!]
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