I played this with my nieces and nephew. At first they were confused with some of the terminology used, such as "Shines" and "where my character is slow". I had to use other terminology and examples to get them to understand what it was that I meant.
The instruction manual is a bit convoluted, as you can be reading along and suddenly a term appears and automatically expects you to understand what it means. It took me bouncing back and forth a couple of times to get the gist of what was written.
Although this game is made for children, the instructions are not. It will take an adult to walk the children through the game and how to play.
My family had fun with the game, although, they got a bit flustered with the "Stars" system. They had a hard time getting a hand on the "bidding" aspect of the game, when you are entering battle.
The game has a "10 Commandments of Being the
Grown-Up" which, this alone makes the game worth getting,as they apply to adults as well as kids.
• Keep it Moving
• Let the Characters Talk
• Learn to Cross-Cut
• Choose Your Words Carefully
• Learn to Read Your Players
• Help the Players Grow as Roleplayers
• Avoid Violence
• Avoid Stereotypes
• Just Say Yes
• Teach
The only one I don't really agree with is "avoid violence". Children need an outlet for aggression, but even so I would follow the lead in the book about using situations rather than fighting.
Since this book is free, you have absolutely nothing to lose by downloading it. But even if it goes up in price, it is worth getting as a beginner roleplaying game for children.
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