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Seasond Gamer?
You need C.D.S D20!!!
Fast, short and dangerously good.
Sethers away completely so much.
Leaving you with more.
Love the way magic works in these rules.
Keeping concise concepts tight.
Its effortless to read.
The fact Droid. Is. Included. is great!!!
When you. see how. simple. the. Concepts are, you will be.
tweaking no end to. create. characters.
Gaming. dosent. need megaton rulebooks. !!!!
These. 14. Pages prove that.
Rules are light making your. game. take flight.
Thank you. Venger.
Looking. for no nonesense aproach. to getting newcomers. In.
Run these. rules.
A bit of a. downer. New G.M's may struggle a. wee bit.
If. this. is. all. you got.
Thats cool... Pck up Vengers G.M like a. F***ing ,...BOSS!!!
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Some OSR games are best described as a labor of love - Cha'alt on the other hand, is a labor of love and ego. Venger's personality shines from between the covers in heliotrope and emerald waves of interstellar radiation, mutating your mind. Prepare yourself for 211 pages of gonzo psychedelic cosmic horror and insane science-fantasy, wrapped up in a visceral, colorphiliac binding made of living human skin.
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Chartreuse Shadows is the latest chapter in the Cha'alt series, and hits every note right. This weirdly familiar sci-fi setting is fantastically off beat and has enough depth to keep the party coming back to the table night after night.
Old school sensibilities in all the best ways.
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This does excatly what it says on the tin.
So get your trigger finger click into cart
Buy, buy BUY.
A.B will blow you out the GodamnAirlock
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If. you're looking for a. hive of scum and villiany
This book gives you just that.
Its another load of charts, tables, and ideas.
Along. with an adventure.
Get your droids out and keep your eyes in the back of your head.
You might juat have to shoot first.
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If Girls Gone Rogue got you hot and bothered
YouYou still got some fire in your gutts?
Venger created another bunch of add ons
Put em all this one.
This. Is another A.B posotive Source book to get the juices flowing.
Seriously stop reading reviews by the darn books already.
This a new level in Space Operatics RPG.
Childish Adults Only ... Hey kids? Pssst!!!.
Just dont tell your Mom's& Dads
This game is seriously guranteed to ROCK!!!!!!
Check out the. CORE!!!
Get beamed aboard.
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More Alpha Blue ...Dont mind if I do.
The first sourcebok of intergalactic. Proportions
You got the HardCore book ?
No? Will pick that up then come back here..
This is A.B's little sis you dont want to check out.
without her.
You just get more of what is in the. core
Expands. on certain concepts
and leaves you breathless.
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Absolute Blast .... Seriously if youre looking for a. breakfrom
Or A cure for mediocrity,
want something completely off it?
This is for you.
The. stars have never looked brighter.
This is seriously fun.
Respect to V.S... Great D6 system that cuts out alot of fuss.
The random tables are comedic gold.
This Scifi is turned up to the max.
The futures brighter ....When Korthalis are scratching your itch.
A little blue pill for the serious good time players.
Nearly got the full collection. In print..
It would be rude not to.
A fabulous homage to eveything SPACE.
If you're all for fun A.B is juat that.
Rated childish Adults only.
Water the subjects down you have a great set of mechanics
For younsters
Just dont leave the books laying around Willy Nilly
the graphics are graphic
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Crimson Escalation is an amazing product! The pdf has a great visual look and the contents are easy to understand and implement in your game. Even though it is written for roll high games, the concept can easily be adapted to roll low games with a simple adjustment. I've already had the thought of applying it only to fighter-type characters or even applying it to different character types by using diffeerent colored tokens on the tracker. The immersion advice is top notch as well. TWO BIG THUMBS UP!
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This was a good little edtion to CDS D20 works well anuff to be used right along with CDS If you have not checked out Crimson Dragon slayer d20 give it chance its awesome Alph blue d20 both are very well done for fast one shots and extended campagin play
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I am a little biased, but Crimson Escalation is awesome! It has been a game-changer for combat at my table.
The bonus Ten Commandments for Immersion are also really helpful. Definitely beyond the usual immersion recommendations.
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Very imaginative and well done setting. One of the best things I have read in years.
Just the right amount of Gonzo without going over the top, well done Sir!
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Recently ran my first one-shot using this book and my players loved it! They commented on how much they enjoyed the fresh twists on classic monsters. The locations were laid out in such a way that it was very easy to pick which areas I wanted to use and which I wanted to skip, and there was a wide variety of enemies, potential allies, monsters, and merchants, as well as vivid descriptions of loot and locations! I really look forward to using this book again!
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"Cha'alt is an eldritch, gonzo, science-fantasy, post-apocalyptic campaign setting for old and new versions of D&D, retro-clones, and every OSR homage in-between.
Cha'alt After Dark contains a smattering of Game Mastering advice, optional rules relating to sex, and adventures both long and short - with plenty of random tables. Be mindful that Cha'alt After Dark touches on mature themes. "
Let's be honest here, Cha'alt After Dark by Venger Satanis is a series of supplemental rules, sexual encounter random tables along with consquences, and lots of Venger Satanis DMing advice. This section is followed by three adventures sequences Manfestation which charts a crash landing on Cha'alt. Facing down Ja’areth-Syn the priest of the Great Old Ones (an NPC based on the cultlclassic 'Maelstorm The Destruction' film). The entire affair bleeds into the next adventure arch 'So beautiful So Dangous' a homage to the Seventies Sci Fi film ' Heavy Metal'. These adventure with desert encounters & more strange interconnected encounters all wtih the random tables that Venger is famous for. These mini adventures can be run upon their own or as a part of an interconnected micro campaign.
'Cha'alt After Dark' goes into its next cycle of adventure arches with the 'The Girl with the Tentacle Tattoo'. And again with get a few random tables, smatterings of Cha'alt encounters, a micro dungeon & some down & dirty dungeon crawling the Satanis Way. And lots more random encounters. 'Cha'alt After Dark' kinda interconnects with his previous module 'Saving Cha'alt'. Thing is that Venger has gotten much better at the module & adventure writing. Part of the idea here with the random tables & Cha'alt themed ideas is that the module never runs the same way twice. The fact is that 'Cha'alt After Dark' is good value. If your into Cha'alt & Cha'alt: Fuchsia Malaise then 'Cha'alt After Dark' is a must have for you!
Eric Fabiaschi
Swords & Stitchery Blog
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Thanks for reading our review
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So let's dive right in on this from the beginning, DM Ricky had grabbed my copy of Saving Cha'alt a day or so ago. I had bought the pdf two days ago & had it printed out. DM Steve & Ricky brought another player over Charlie to meet up. And the rest of gang filled in after six or so tonight. I have no idea who but someone started saying we ought to be riding the high Cha'alterral. An obvious take on the 60's classic Western the High Chapperal, why the Hell not run with it! A quick meeting with my fellow DM's provided me with DM Ricky saying something about using the Sanz Egra’as adventure from Saving Cha'alt. And I just ran with it, the PC's were whipped up using David Baymiller's OSR library rules for Westerns & Victorian rules. And sure I could have used Victorious or Amazing Adventures by Troll Lord games for this. But being familiar with Swords & Wizardry it was a matter of timing.
Here's the classes for the players:
Cowboy - Steve is a retired bounty hunter turned cowboy Colonial William Driskel
Detective - Allen is playing a Pinkerton on the move chasing down a bounty
Gambler - Allen's wife susie Jake Diamond gambler looking for the next score
Gunslinger - Ricky playing the Colorado Kid
Lawman - Rickie's brother Joe is playing Sheriff Sal Winston a man too old for this sh well you get the idea.
Pugilist - Joe's wife Sarah is playing Qin Lee female kung fu fighter looking her brother whose been working on the rail road.
Scout - Charlie is Decoda half American Native scout whose between jobs at the moment
Soldier - Robert is playing Jessie Monroe Buffalo soldier
The Cha'alt time lord Droz kidnaps the entire gang for a very important mission on Cha'alt. That's it that's entire set up for tonight's game session. Zapped picked up & off they go. Droz keeps everyone nice & friendly with a huge plasma blaster in their faces!
There's a few things that DM Ricky pointed out to me right away. The artwork in Saving Cha'alt has improved & so has the cartography of the pdf. The book is essentially the how to run, play, & DM Cha'alt right out of the gate with a series of unconnected adventures that can be run straight of the gate. Because that's exactly what we did tonight.
The player's PC's met with Leena with the following set up after Droz brings them to Cha'alt;"“Listen up, crud-munchers. If you’re with B.J. Security, you’re the best of the best. This mission is high-priority, indigo-clearance, so I’m only going to say this once. President Zob is making his way across the galaxy to the Sluurs who are currently at war with the Vaxxilons. President Zob has detailed files of an ultimate weapon implanted in his memory core. All you have to do is safely escort President Zob on Starship-One to the neutral zone. You’ve already been paid via access crystal, so prepare for teleportation in 5, 4, 3, 2…”
Wait a second we're Old West gunfighters & what not we're not equipped to deal with this?! What the f-- did Droz get us into!?! And off Droz went leaving behind some scant jelly babies in his wake. 'Droz you total #$% ' , was the response from the scout. Well president Zob found the PC's totally charming with Steve's cowboy pulling out a banjo & giving the president the most filth laden Western ballard ever. The rest of the party is trying to convince Leena that Droz double crossed her. After two failed rolls she didn't believe one word coming out of the party's lips.
A few words about Saving Cha'alt & that is that the book is well organized along the same lines of other books in the Cha'alt line. Venger doesn't get diaherra of the pen in Saving Cha'alt. The PC's guns didn't work aboard the president's space craft & the party only had two PC's freak out & try to shoot up the ship which didn't work. They met Arthur Fra’ayn is the most relaxed and sociable of the president's party. After introductions have been made, he’ll ask the PCs to say a little about themselves. While listening, Fra’ayn pours a tumbler of Purple Prizm for everyone. And he nodded & looked amused at the party not understanding a single Wild West reference of which there were many. The lay out is in Saving Cha'alt is solid & the page count at 110 is healthy. And he didn't believe the party that they didn't work for BJ Security! And that's when the main thruster on the president's star ship went out entirely!
And the entire star ship is gonna crash! And that's where we ended for tonight's game of
'Riding on the High Cha'alterral'. We got right into the action but how does Saving Cha'alt measure up to the rest of the Cha'alt books?! That's a solid question & here's some highlights:
Saving Cha'alt is a nice solid foundation to build a campaign from the ground up.
The adventures are not complex but there enough twist & turns to keep things moving.
The maps & cartography are solidly done & easy to use.
The artwork is far more in keeping with the themes of the other Cha'alt books.
The gonzo is there but its not beyond stupid this time & its managable for running a session from zero to go.
The independant adventures means that I don't have to struggle with an author/designer's campaign hanging to cause me as a DM to modify the whole affair together to fit an existing campaign.
All in all I think that Saving Cha'alt is really well done & everyone had fun.
Eric Fabiaschi
Swords & Stitchery Blog
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