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100 NPCs You Might Meet At The Tavern
by Harry H. [Verified Purchaser] Date Added: 08/08/2018 02:14:34

Awesome resource :) can't wait to use some of these in my next game!



Rating:
[5 of 5 Stars!]
100 NPCs You Might Meet At The Tavern
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A Baker’s Dozen of Rumours (And The Truth Behind Them)
by A customer [Verified Purchaser] Date Added: 08/07/2018 19:57:37

A solid collection of rumors that can be used as simple world building or easily expanded into full plot arcs. The skeletons presented here can be fleshed out to fit any setting, and there's enough variety to suit the interests of whatever adventuring party comes to the table.



Rating:
[5 of 5 Stars!]
A Baker’s Dozen of Rumours (And The Truth Behind Them)
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A Baker’s Dozen of Rumours (And The Truth Behind Them)
by Kris Y. [Verified Purchaser] Date Added: 07/28/2018 15:39:41

Well written. A good helping hand for DMs to help get players interested in a setting. Good for one shots or even worked into longer running campaigns with minimal tweaking.



Rating:
[5 of 5 Stars!]
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A Baker’s Dozen of Rumours (And The Truth Behind Them)
by Ruth d. J. [Verified Purchaser] Date Added: 07/28/2018 14:03:22

Well done! The scenarios are well thought out and written, with the obvious "truth" and then the back story that reveals "the rest of the story." A creative way to enliven any game!



Rating:
[5 of 5 Stars!]
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A Baker’s Dozen of Rumours (And The Truth Behind Them)
by Amber B. [Verified Purchaser] Date Added: 07/25/2018 20:24:05

Even if all you're doing is looking for inspiration or ideas for your campaign, this is a great place to start. These rumors can be worked into any campaign to add a bit of flavor and, with a bit of work from the DM, entire campaigns can be made using these rumors as a foundation. Each rumor is present with how a character would perceive the rumor then followed up with each step of figuring out the truth of the rumor. If anything, the rumors would intrigue even the most unruly of players into investigating. I would definitely recommend this for any DM to utilize in their campaigns.



Rating:
[5 of 5 Stars!]
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A Baker’s Dozen of Rumours (And The Truth Behind Them)
by Lianara R. [Verified Purchaser] Date Added: 07/25/2018 13:31:35

A solid collection of rumors that are easily placed into any campaign setting by making a few tweaks, if that. The amount of detail is perfect allowing for as much or as little customization as you want in order to fit them to your world or to your players' playing style.



Rating:
[5 of 5 Stars!]
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A Baker’s Dozen of Rumours (And The Truth Behind Them)
by Dara W. [Verified Purchaser] Date Added: 07/14/2018 12:55:27

Wonderful set of rumors and truths, each with an intriguing set-up and a fun twist in the end! Each has the potential to springboard your players into other adventures, to build upon a facet of the world you drop them into, and to get the imagination roiling- an excellent source of inspiration!



Rating:
[5 of 5 Stars!]
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A Baker’s Dozen of Rumours (And The Truth Behind Them)
by Tyler M. [Verified Purchaser] Date Added: 07/12/2018 15:05:43

As a Dm, this is an extremely useful tool for anyone who would need to spice things up in their own world! The rumors are very thoughtful and fun!



Rating:
[5 of 5 Stars!]
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Star Mangled Manor
by Adam S. [Verified Purchaser] Date Added: 03/10/2018 12:23:56

Completely unoriginal! It literally tells you to look up a single momster from another source and use it. It gives absolutely no story and not loot, not explainatoin except some random "lord" wanted loot and failed. pitiful, awful! as a DM I am ebarrased for your PCs. i would ask for a refund, but at .34$ I accept this as valuable XP for "you get what you pay for".



Rating:
[1 of 5 Stars!]
Star Mangled Manor
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Star Mangled Manor
by Kai P. [Verified Purchaser] Date Added: 01/14/2018 12:03:38

What we have here is one-page affair (in regard to content, without the legal text, artwork, etc.) To get to the point, this supplement falls short of delivering a good encounter description. It has fancy artwork, a good kick-off for the thing to come (a nice scene description and a backdrop story), but as soon as that is established... it fails to provide any meaningful tips on how the combat encounter should play out. You get the stats, but in regard to running the encounter you get lines like (quote) “When playing the Raukamar/Balor you should remember that they have innate magical abilities and these should be used to maximum effect!” “In any event, if the demon looks in danger of defeat then it will flee using magic to avoid pursuit.” To me, this does not really provide help for running a combat encounter. By the by, do not expect a manor. The manor is a smoldering ruin right before the combat encounter starts.



Rating:
[2 of 5 Stars!]
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Creatures Of The Night!
by Theocharis T. [Verified Purchaser] Date Added: 12/01/2017 13:54:24

The combat encounter Creatures of the night is well-written,interesting and I suppose fun to play.As a storyteller for Vampire:the Dark Ages V20,I found this product rather interesting and decided to use Gargoyles with their Tremere masters as antagonists for my next session.



Rating:
[4 of 5 Stars!]
Creatures Of The Night!
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A Baker’s Dozen of Post-Apocalyptic Traders
by Jerimee R. [Verified Purchaser] Date Added: 11/13/2017 18:01:35

This document is what it says it is, and has no significant flaws.

That said, it has little to recommend it in terms of creativity. If you want stock post-apoc characters this is a perfectly acceptable resourse. If you are looking for new ideas or inspiration, these are characterizations, with maybe one exception, you've seen before.

You won't find any surprises here.



Rating:
[2 of 5 Stars!]
A Baker’s Dozen of Post-Apocalyptic Traders
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What Has He Got in His Pockets? - 100 Modern Era Items
by William N. [Verified Purchaser] Date Added: 11/04/2017 22:57:34

It's a good table from a good company that makes other good products, It is also pretty good as a post apocalyptic table.



Rating:
[5 of 5 Stars!]
What Has He Got in His Pockets? - 100 Modern Era Items
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100 Irrelevant Notes and Letters to Bamboozle Players
by Hannu M. [Verified Purchaser] Date Added: 09/18/2017 13:27:06

My name is Hannu and I run 6 paid games per week at Roll20 for a total of 30 paid players per week, and I have to say this is the best euro I ever spent. One hundred letters with just enough information to leave players hooked and wanting for more. Any of these could well fit into a professional game.

Would buy more from the author, either lists of interesting letters for the players to find or compelling situations for them to come across where they have to make choices.



Rating:
[5 of 5 Stars!]
100 Irrelevant Notes and Letters to Bamboozle Players
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Creator Reply:
Thanks! Glad you like it; I had quite a bit of fun writing it. I had been thinking of doing a sequel. I'm curious, do you have any examples of "compelling situations for them to come across where they have to make choices"? I don't think you can reply to this again, so if you could post something in the comments it would be appreciated thanks.
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Tomes of Cthulhu
by Jeffrey V. [Verified Purchaser] Date Added: 10/29/2016 13:02:41

This is an extremely well-done bit of Keeper prep that saves the busy Keeper quite a bit of time and effort. It contains 20 different tomes that are described in loving detail and include system agnostic information that is easily translatable into your Cthulhu gaming system of choice. You are required to do a bit of work to translate the books into SAN losses and/or Cthulhu Mythos knowledge (to use the Call of Cthulhu system as an example), but they provide a useful guideline phrase that gives you a sense of where those numbers ought to be.

The detail in the entries is fairly deep -- with thorough descriptions of the physical characteristics of the book, a detailed discussion of how the book was found or created in the first place (and, btw, they aren't all "books" -- some are carven stones, etc.) and where it might be found "today" (whenever "today" is in your game). Each entry is chock-full of the kinds of details that make it easy for the player to visualize the book, and the kind of information that the Keeper can dribble out to them as they research the item. In several cases, there are differing editions of the work as well, meaning you actually get quite a few more options than you might think for providing the information to the players. I can see this as being particularly useful to a Bookhounds of London (Trail of Cthulhu) sort of campaign. In short, very well done. One note of warning though; as a general rule, the books in here are more written for gaming eras from the Gaslight era (1890's) on; though with a bit of work (quite a bit in some cases) you could probably convert them to the dark ages or Roman empire eras. Still, in my limited experience, those earlier eras aren't quite as dependent on scholarly research (as opposed to information gathering by talking to people or physically surveying a given site) as the later eras are, so your mileage may vary, and since the original sources of the books are usually described (the soapstone carvings that Darwin recorded, for instance), you can possibly have your earlier era characters stumble on the originals anyway.

Do you NEED this book? Not at all -- a good, imaginative Keeper or GM can easily develop books just as complex and rich as these; however if you're as busy as most of us are, you will definitely WANT this book; it will save you hours and hours of work that you can instead devote to other areas.

Physically, the quality of the PDF is excellent, with no scanning issues, good margins, and no coloring problems to make it hard to read or anything. I didn't notice a single misspellling or grammar error in the book either -- which, in today's world, is frankly rather amazing. All in all, well worth acquiring for your Cthulhu gaming needs. The price is good at $3.00 on sale, or $4.00 regularly, so all-in-all, I'd say this is well worth the purchase price.



Rating:
[5 of 5 Stars!]
Tomes of Cthulhu
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