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Into the City of Spiders $4.99
Average Rating:4.9 / 5
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Into the City of Spiders
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Into the City of Spiders
Publisher: Luke Hart
by Sun-Ae P. [Verified Purchaser]
Date Added: 12/13/2020 22:07:36

I love this adventure but I've been tripped up by some typos and have some constructive critisism.

0) Page 10, A1 (Just me, maybe?) "A sturdy iron door, designed to be lifted upwards, and a steel portcullis stands at either end." I misread this as meaning there was a door and on either side of the door was a portcullis. But what it is saying is, "there is an iron door on the south side and a portcullis on the north side." I don't know if anyone else will trip on reading this so I thought I'll mention it.

1) Page 11, Map: Missing label for A13: Bathes. (found on page 14 and realized the label was missing from the map.)

2) Page 12, Typo. "attept to retreat, ... to A15 through the normal door,..." This is incorrect since every paragraph after that proves that it should have said A11.

3) Page 13, Line through the Read Aloud: The top line for the Read Aloud on this page is unfortunately cutting through the first line of text. Dunno if that can be fixed. thought i should mention it. (its still readable so not a big deal).

4) Page 13, What are the Boots of Drow? Is it homebrew, or from a previous edition? I can only find this version of it on the internet: Adds +2 to Dexterity and –2 to Strength (the score, not the mods). Is this the boots you intended?

5) Page 18, "He joins any combat on round two after he as cast..." Should this say "after he has cast..."?

6) Page 19, Occupants. "....was here with, but likely left to aid the..." Shouldn't the 'with' be removed? I don't think it's supposed to be there.

7) Page 18/20, 18 mentions "cloudkill" but the spellbook in Appendix A page20 is missing "5th Level: Cloudkill"

8) oh and. where should i roll the treasure hoard that was mentioned at the beginning? or am i misunderstanding something?

I'm very glad you mention loot after every encounter. I love the Lounge :) I love how there's simple tactics to follow to help us use the Enemies. I love most things.

Thanks for making this!



Rating:
[4 of 5 Stars!]
Into the City of Spiders
Publisher: Luke Hart
by Ted B. [Verified Purchaser]
Date Added: 08/20/2018 11:09:11

Great adaptability for any campaign. Amazing clear and easy to read maps. 10 out 10!



Rating:
[5 of 5 Stars!]
Into the City of Spiders
Publisher: Luke Hart
by Dan H. [Verified Purchaser]
Date Added: 08/18/2018 07:15:04

This module was awesome! The teleportation gate entrance and level variabilility make it easy to work into a campaign. The maps and enemies were well formated and easy to read. Looking forward to more!



Rating:
[5 of 5 Stars!]
Into the City of Spiders
Publisher: Luke Hart
by Beth V. e. [Verified Purchaser]
Date Added: 08/16/2018 18:50:16

It's very well formatted, with clear and nice maps and the colors work quite well. I haven't played the module it's simple and straightforward.



Rating:
[5 of 5 Stars!]
Into the City of Spiders
Publisher: Luke Hart
by Matthew T. [Verified Purchaser]
Date Added: 08/06/2018 19:26:05

This module is a simple campaign with a simple premise. Get the hostages and get out. The idea of this module mainly being a stealth mission is intriguing and is definitely worth exploring the idea of a stealth mission with your group. The module itself is presented very finely in an easy to read format. The enemy encounters are easy to run with limited spell casters to slow down the combat when new dms are involved. Unfortunately I was unable to print a color version so my criticisms of the module's maps may have to do with that. However there is a problem with a map in the module therein a room is described within the text but is unlabled on the map. However after some slight hunting I was able to find the unmarked room. I was also able to spot some minor spelling errors but it did not take away from the reading. This would most certainly need to be watched in the future and DMs would do well to look over this module and work out the kinks before going to the table. Overall this little module is worth the meager $2.99 for thee 2-3 sessions that this will last your group (depending on how they play).



Rating:
[5 of 5 Stars!]
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