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ZWEIHANDER Grim & Perilous RPG: Monster Cards
Publisher: Andrews McMeel Publishing
by Lukas O. [Verified Purchaser]
Date Added: 05/26/2020 09:22:05

The cards arrived today in a 13x13x10 cm box. Order to delivery (germany) took 15 days including the 5 days the package was held in customs in Frankfurt. The box had a big "Fragile" sticker attached to it and by the looks of it it was handled with care. No extra customs fee so that was the first big surprise!

The printed cards feel really nice and I didn't notice a weird smell or centering issues. A single layer of magnetic paint is enough to hold them with a magnet. Therefore, the cards are easily attached to my GM Screen and will most likely be used frequently during our upcomming sessions. Can't wait to use them!

I coundln't find any useful tarot sleeves yet so I'll kep them in the box untill I found a solid way to protect the surface.



Rating:
[5 of 5 Stars!]
ZWEIHANDER Grim & Perilous RPG: Monster Cards
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Zweihander RPG: NPC Builder - Supplement for Zweihander RPG
Publisher: Grim & Perilous Studios
by Lukas O. [Verified Purchaser]
Date Added: 03/11/2020 15:13:24

first off: I love the NPC Builder. You really want to purchase this, if you are going to create a bunch of Characters for your campaign. The excel file is easy to use and comes with a few more options built in than the monster Builder. What I'd love to see in the future: Options to build the other ancestries (Aztlan, Orx, Skrzzak, Grendel and Golems)and an Option to create an elite NPC (Highest attribute Value is 50% at the moment). This is a really good investment considering how much time is saved in the long run



Rating:
[5 of 5 Stars!]
Zweihander RPG: NPC Builder - Supplement for Zweihander RPG
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Creator Reply:
I would do an update soon and add more playable ancestry to the builder. Thanks
Zweihander RPG: MONSTER Builder - Supplement for Zweihander RPG
Publisher: Grim & Perilous Studios
by Lukas O. [Verified Purchaser]
Date Added: 03/11/2020 15:02:16

keeping in mind that thie monster builder is still work in Progress it is definitely a 5/5. Creating a new monster is pretty easy with only basic excel knowledge.

However, compared to the NPC builder there are some handy features missing. The Monster builder does not include a risk factor overview to keep track of advances for example. If you are going to populate your own Zweihänder world there is no way around buying this



Rating:
[5 of 5 Stars!]
Zweihander RPG: MONSTER Builder - Supplement for Zweihander RPG
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Creator Reply:
Thanks for your review. I by sure to add that in the next update.
Warhammer Fantasy Roleplay Fourth Edition Rulebook
Publisher: Cubicle 7 Entertainment Ltd.
by Lukas O. [Verified Purchaser]
Date Added: 06/12/2019 16:46:43

I was really hyped.

Now, that me and my friends finished our first 4e campaign, I must say: I think this project was rushed. Some rules are just vague or not included at all which leads to annoying but necessary discussions while playing which is unfortunate. Also the golden rule "change or ignore elements if you don't like it" is... Well you can't do it in terms of combat. Combat is some kind of gear mechanism and if you remove one thing (ADVANTAGE), the whole system is unplayable. In the end, we spent hours to homebrew a combat system we could enjoy (a bit) but this new "critical wounds" and insanely high critical hit rate with criticals even when defending and stuff is just overkill. While combat takes an eternity, you still have limited options what you can do during combat. Our experience was: you either Attack (opponent tries to dodge or parry) or you go defensive stance. That's about it. Sometimes you are able to do a charge attack and in really rare cases you can activate frenzy or something but... Yeah.

Tldr: This new combat approach feels very complicated. While it sounds great on paper, it feels like a burden while playing.

The overall quality is really good though. The art is nice but a little bit too repetetive. Even though this review sounds really negative so far, there are still many elements that I love about the 4th edition. Those are:

  • Dark deals (A really interesting and sometimes game changing mechanic)
  • the career system (it is easy to create homebrews and add missing stuff)
  • magic and everything that comes with magic (the lore specific effects are a great idea and work really well. There is a Lack of chaos magic though which is unfortunate)
  • height and it's effect on combat

Conclusion:

If you are a hardcore fan of the 2nd edition, you might hate this system. While all of the mechanics SOUND great, they didn't really convice me in the end. Me and my group played this version for about 6 months, had a blast but we can't wait to go back to our favorite edition of WFRP. All the best to Cubicle 7. Love you guys and I really want to love the 4th edition but I can't :(



Rating:
[3 of 5 Stars!]
Warhammer Fantasy Roleplay Fourth Edition Rulebook
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