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Warhammer Fantasy Roleplay Fourth Edition Rough Nights and Hard Days
Publisher: Cubicle 7 Entertainment Ltd.
by Eoin B. [Verified Purchaser]
Date Added: 04/25/2019 08:32:48

As the first full adventure collection for the 4th edition of WHFRP, Rough Nights and Hard Days has a demanding legacy to live up to. WHFRP has had many excellent campaigns and adventures over the years and the original Rough Night at the Three Feathers adventure is deservedly much beloved having been printed in both 1st and 2nd edition. This new version may be the definitive production. Rough Nights innovative approach is to have the characters embroiled in a series of plots enacted over one night in the eponymous Three Feather pub. These plotlines intertwine across a strict timeline of events with the players able to interfere and throw matters out of kilter. It results in a madcap romp of murder, mischief and mayhem. It rewards careful GM preparation and possibly a literal timer on the adventure. The other four llnked adventures then expand on this formula with the players optionally becoming a retinue to one NPC who takes them through the next adventures which are all set to a similar tempo. A single location, in which multiple plots advance along a timeline. Run as a campaign it would make a great little narrative, however the locational focus means each one can be dropped into an existing campaign as palate cleansing interlude. It's a very satisying product to read, the presentation and editing are all tight, the illustrations evocative, funny and high quality, and the colourful NPCs furnished with short roleplaying notes and known intolerances for the GM to reference on the fly. Enhancing the value of the product to the GM and players are two appendixes. The first adds Gnome npcs to the WHFRP universe for the first time since first edition and these shadowy figures are quite distinct from the jolly Halflings, the second is a series of pub games and their mechanics. Given how much time WHFRP characters spend in inns, this is handy for a GM wanting a short interlude for players to arm wrestle or cheat at cards. A joy to read and well worth it for any GM looking for a cool adventure or even ideas for one. Highly reccomended.

[5 of 5 Stars!]
Warhammer Fantasy Roleplay Fourth Edition Rough Nights and Hard Days
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