There are a few minor problems with the scenario: Butterworth/field is referred by two names, the map of the museum contradicts the description text, it mentions B---'s alibi but never provides one, and a couple other minor issues. There's also a few plot holes, (no guards? how were they planning to display the idol? why aren't you going to the police?) that players will pick apart if you don't fill them (which is thankfully easy enough). All that aside, this is an extremely fun scenario. It's a compelling mystery with a very clear and well-designed structure, and my players absolutely loved it.
One last note for people looking to convert to a different location: the geography of Arkham/Boston combined with the time crunch gives players a strong motivation to go to certain places last. Keep that in mind when moving around relative locations -- the location with the answers to the mystery is the last location they will go to before going back to the museum, so it's important that they don't get there before you're ready to end the scenario.
Rating: [5 of 5 Stars!] |