I didn't like this on a first read, but it's a very simple, very effective 2d6 Sword and Sorcery game. Don't expect D&D/OSR, your characters are capable and good at something from level 1.
This is a game where you play Conan types, thieves, and sorcerers as dangerous to themselves as everyone else.
Healing rules could be a tad harsher but critical hit tables already make combat absolutely brutal and something with considerable cost.
What surprised me was this DID pass what I consider the "Sandy Peterson test of Sword and Sorcery games" which was that he mentioned a scene in a Conan story where a guy gets the drop on Conan with a Crossbow and Conan surrenders, something which would NEVER happen in D&D or a similar game. Due to the damage crossbows and Bows do,
The magic rules are suitably dangerous and uncertain with a lot of potential for really interesting failure.
Soundtrack it to Dust's Learning to Die.
[5 of 5 Stars!]